Difference between revisions of "Radiation Expert"
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− | '''Radiation Experts''' receive +10% Damage to radiation damage and +2% to most stats on [[slaves]]. This skill costs 10 skill points per level up to level 20. Its prerequisites are [[Remote Control]] and [[Slave Mastery]]. | + | '''Radiation Experts''' receive +10% Damage to radiation damage and +2% to most stats on [[slaves]]. This skill costs 10 skill points per level up to level 20 (all though due to still uncorrected mistake Radiation Expert is unable to go to level 20 because the prerequisite Remote Control only goes up to level 18). Its prerequisites are [[Remote Control]] and [[Slave Mastery]]. |
Radiation Experts tend to specialize in [[capturing]] ships and/or bases and using [[slaves]]. An interesting class to say the least, but it is not recommended for just anyone but for those who know exactly what they're getting themselves into. | Radiation Experts tend to specialize in [[capturing]] ships and/or bases and using [[slaves]]. An interesting class to say the least, but it is not recommended for just anyone but for those who know exactly what they're getting themselves into. | ||
[[Category:Skills]] | [[Category:Skills]] |
Revision as of 22:20, 16 July 2006
Radiation Experts receive +10% Damage to radiation damage and +2% to most stats on slaves. This skill costs 10 skill points per level up to level 20 (all though due to still uncorrected mistake Radiation Expert is unable to go to level 20 because the prerequisite Remote Control only goes up to level 18). Its prerequisites are Remote Control and Slave Mastery.
Radiation Experts tend to specialize in capturing ships and/or bases and using slaves. An interesting class to say the least, but it is not recommended for just anyone but for those who know exactly what they're getting themselves into.