Difference between revisions of "Critical Hit"

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'''Critical Hits''' are attacks that, by chance, do greater more damage and imparts a short side effect. The indicator for the effect is a ring of [[Neuro_Tweak_Icons|tweak icons]].
 
'''Critical Hits''' are attacks that, by chance, do greater more damage and imparts a short side effect. The indicator for the effect is a ring of [[Neuro_Tweak_Icons|tweak icons]].
  
"Chance of a critical hit is 5% + 5% if it's an ambush (they can't see you when you fire) + anything from items and augs + bonuses from your skills, all divided by 1 + the targets critical hit resistance." -JeffL
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Chance of a critical hit is 5% + 5% if it's an ambush (they can't see you when you fire) + anything from items and augs + bonuses from your skills, all divided by 1 + the targets critical hit resistance.
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Note: you cannot critical hit an asteroid or an envelopment.
  
 
=== Effects ===
 
=== Effects ===

Revision as of 18:05, 17 June 2021

Critical Hits are attacks that, by chance, do greater more damage and imparts a short side effect. The indicator for the effect is a ring of tweak icons.

Chance of a critical hit is 5% + 5% if it's an ambush (they can't see you when you fire) + anything from items and augs + bonuses from your skills, all divided by 1 + the targets critical hit resistance.

Note: you cannot critical hit an asteroid or an envelopment.

Effects


By default, Transference has no critical side effect, but it still gets the damage (or healing) bonus. Players who've attained the Funky Monkey advanced subskill will impart +10% transference damage for 2 seconds.

Cool Down

After a crit hit effect, there's a cooldown before it will allow the effect again. 10s * critical hit resist of the target.