Difference between revisions of "Tractor"

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(Pull Tractors)
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|Energy Recharge +1250, Transference Vulnerability +15%
 
|Energy Recharge +1250, Transference Vulnerability +15%
 
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|25 [[Shard Token|Shard Tokens]]
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|25 [[Shard Dust|Shard Dust]]
 
|Invigorate your allies, Olympus style!
 
|Invigorate your allies, Olympus style!
 
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Revision as of 06:53, 28 May 2019

Tractors2.jpg
Tractor.jpg
Tractor beams are very useful and can help capture ships and tow people. You need the Tractoring skill in order to use tractor beams of a given level.

Tractors are designed to either pull towards you, push away from you, or allow you to be pulled along behind (as a hitchhiker).

  • Strength determines the force of the tractor's pull or push (if negative).
  • Density is a percentage that is added (or subtracted) from your weight while the tractor is active. This reduces (or increases) your movement relative to the target.
  • Elec is the base amount of energy used per unit time while the tractor is active. The actual energy used increases with the range to the target.
  • Rest length is the distance from your ship where the strength of the tractor will invert.

Pull Tractors

Name Tech Size Strength Density Enhancement Range Rest Length Elec Visibility Weight Source/Price Description Comments
Warden's Lasso 0 2 3675 150% 250 50 10,000 Warden built-in
Graviton Beam 1 10 476 10% 150 10 9 1,600 6,000 AI Base 330,000 Credits Gravitational Industries GravBeam (TM)
Graviton Beam II 2 12 476 19% 150 16 8000 AI base - 560k
Molten Tractor 2 12 646 19% 200 10 16 1700 8000 Vulcan drop
Graviton Beam III 3 15 646 35% 200 27 10,000 Handel's Cove & others - 1.2mil
Graviton Beam IV 5 18 1241 42% 375 10 45 16,000 Nihilite, Lunacy - 4.73m
Hematite Pull 6 15 1162 50% 525 60 19 2100 5000 Colored Empires mission Crystal Attraction Neurobound
Cosmic Vacuum 7 48 3604 123% 270 157 30,000 Bipolar - 46.18mil
Grappling Beam 10 250 0 100% 250 100 500,000 Battle Thatch built-in Constant energy: 200/s, Side Effect: Max Speed -20%, Thrust -29%.
Constable Tractor 10 25 4440 100% 450 116 50,000 Sol mission Bring them here. req Peacemaking 10
Singularity Harness 10 0 523,250 0% 1500 5 1000 2500 500,000 Singularity Sphere inbuilt Use the power within
BLAZERS 16 0 22,750 -50% 675 25 720 3000 5,000 AI inbuilt bright attraction Can't unequip, AI only
Rhino Roar 16 200 18,450 250% 375 6 488 200000 UZ Drop Enemy tremble at the Rhino's approach
Ungodly Lust 16 25 33,897 50% 750 5 1126 5000 Hyper drop, XXX-Rated Lust
Depraved Desire 17 25 33,110 25% 775 5 1000 5000 DG drop (DF ?) XXX-Rated Lust
Bear Hug 18 250 23,985 275% 375 6 500 250,000 Bear Hug Blueprint C'mere you!
Corrupt Craving 18 25 32,992 0% 800 5 925 5000 DG drop (DF ?) XXX-Rated Lust
Profane Thirst 19 25 32,800 -25% 825 5 875 5000 DG drop (DF ?) XXX-Rated Lust
Polar Wrap 20 300 29,520 300% 375 6 512 3100 300,000 Blueprint Chilly? Want a hug?
Blasphemous Fervor 20 25 32,110 -31% 850 5 850 5000 DG drop (DF ?) XXX-Rated Lust
Flaming Snow Reign 20 25 33,475 500% 650 852 10,000 Christmas mission Hold them in your icey warm grip
Vile Longing 21 25 30,450 -49% 875 5 825 3100 5,000 DG Drop (DF ?) XXX-Rated Lust
Dream Catcher 21 45 29,750 500% 595 825 3000 20,000 Dream Catcher Blueprint Keep your friends close, but your dreams closer
Hephaestus' Flame 21 55 21,000 169% 350 500 10,000 Staff Quarters mission Like moths, they are drawn.
Grizzly Tackle 22 350 35,055 325% 300 6 524 350,000 Grizzly Tackle Blueprint Grwar!
Malevolent Lasciviousness 22 25 28,640 -48% 900 5 810 5000 DG drop (DF 375~) XXX-Rated Lust
Valtuda's Wrench 22 55 18,000 350% 900 1150 3,000 22,000 BP (Mother) A force like no other, the ability to deny distance

Push Tractors

Name Tech Size Strength Density Enhancement Range Rest Length Elec Visibility Weight Source/Price Description Comments
Moonstone Mover 7 48 -2,950 50% 300 5 150 2,200 30,000 Colored Empires Mission Crystal repulsion 1/s constant energy
Restraining Order 9 24 -6,344 104% 305 319 2,400 12,000 Certain AI bases - 291,810,000 credits Don't push me!
Exiled 12 32 -7,920 98% 320 457 2,700 30,500 Bipolar - 2,498,680,000 credits Send them far away
Holy Ward 15 20 -15,750 169% 525 508 3,000 5,000 Forgone drop Holy Warding
Ice Beam 15 0 -9,000 169% 300 400 3000 5,000 Angry Icepick inbuilt Freeze your target Side Effect: Max Shield -10%, can't unequip, AI ONLY
Thirty-Nine-and-a-Half Foot Pole 15 22 -18,975 169% 575 458 3,000 5,000 Grinch Clone drop He wouldn't touch you with it either.
Thrak'hra's Denial 16 100 -89,040 250% 750 8 2361 3,100 100,000 Mini Lion drop Denial of approach
Samdita Akarsanasarga 20 30 -17,500 169% 350 508 3,000 50,000 T22 Uber drop A Strange alien organ that emits a particle stream similar to a tractor field.
Poseidon's Tide 21 60 -17,875 169% 550 500 10,000 Staff Quarters mission Pull them out with the falling tide.
Ares' War Cry 21 55 -21,000 0% 350 500 10,000 Staff Quarters mission A yell so fierce they shudder.
Hober's Reasoning 21 40 -25,750 275% 515 675 3,000 18,000 Hober's Reasoning Blueprint Violence is the last refuge of the incompetent
Anti-Graviton 666.5 22 60 -21,250 250% 850 975 3,000 22,000 Anti-Graviton 666.5 Blueprint You've finally come back to yourself.

Hitchhiker Tractors

Hitch Tractors TL Size Strength Density Range Rest Length Elec Vis Weight Source Description Comments
Hitchhiker Alpha 2 21 342 -25 335 50 7 1700 4000 AI Base 250,000 Credits Take me along for a ride!
Hitchhiker Beta 4 25 492 -35 335 60 14 1900 3800 AI Base 1,020,000 Credits Improved graviton grappler
Hitchhiker Gamma 6 31 608 -40 455 75 21 2300 3600 AI Base 2,142,000 Credits Hitch a ride
Reindeer Harness 6 15 930 0 525 60 21 5000 Christmas drop
Urchin Grappler 20 50 9,125 -80% 780 50 900 2,600 5,000 Urchin Grappler Blueprint Pull yourself towards the enemy!
Hermes' Grappler 21 50 1462 -60% 500 175 60 10,000 Staff Quarters mission
Buzz's Hiker 22 25 2600 -90% 650 115 3,000 7,500 Buzz's Hiker Blueprint Nothing travels faster than the speed of light with the possible exception of bad news, which obeys its own special laws
Hitchhiker Xray 22 75 1824 -60% 570 175 70 10,000 4,080 Kalthi Depths drop Hitch a ride, Xray style.

Engineer Beams

These beams require the Engineer skill equal to their tech level. They are available for purchase from the Engineer's Workshop in Lyceum.

Beams TL Size Constant energy/s Range Rest Length Visibility Weight Side Effect Drone Effect Price Description
Energy Transference Beam 5 10 250 375 375 2,000 10,000 Energy Charge +250 Energy Charge +250 8,000,000 Credits Invigorate your ally
Sheild Syncronization Beam 5 20 50 375 375 2,000 10,000 Vulnerability to all -10% Vulnerability to all -10% 8,000,000 Modify the frequency of targets sheild to protect against damage
Transference Facilitator Beam 5 10 25 375 375 2,000 10,000 Transferance Vulnerability +10% Transferance Vulnerability +15% 5,000,000 Credits Harmonize your targets shields
Energy Transference Beam II 10 20 500 375 375 2,500 10,000 Energy Charge +500 Energy Charge +500 15,000,000 Credits Invigorate your ally
Transference Facilitator Beam II 10 20 50 375 375 2,500 10,000 Transferance Vulnerability +11% Transferance Vulnerability +16% 15,000,000 Credits Harmonize your targets shields
Energy Transference Beam III 12 30 600 375 375 2,700 10,000 Energy Charge +600 Energy Charge +600 25,000,000 Credits Invigorate your ally
Energizing Beam Prototype 14 50 750 250 10,000 Energy Charge +900 Energy Charge +900 Lyceum mission "DANGER: High yield energy transfer beam"
Energy Transference Beam IV 14 40 700 375 375 2,900 10,000 Energy Charge +700 Energy Charge +700 50,000,000 Credits Invigorate your ally
Energizing Beam 15 50 938 480 10,000 Energy Charge +1250 Energy Charge +1250 Lyceum mission "NOT AS DANGEROUS: High yield energy transfer beam" - Neuro Bound
Transference Facilitator Beam III 15 30 75 375 375 3,000 10,000 Transferance Vulnerability +12% Transferance Vulnerability +17% 25,000,000 Credits Harmonize your targets shields
Energy Transference Beam V 16 50 800 375 375 3,100 10,000 Energy Charge +800 Energy Charge +800 75,000,000 Credits Invigorate your ally
Transference Facilitator Beam IV 17 40 85 375 375 3,200 10,000 Transferance Vulnerability +13% Transferance Vulnerability +18% 50,000,000 Credits Harmonize your targets shields
Energy Transference Beam VI 18 60 900 375 375 3,300 10,000 Energy Charge +900 Energy Charge +900 125,000,000 Credits Invigorate your ally
Energy Transference Beam VII 19 70 950 375 375 3,400 10,000 Energy Charge +950 Energy Charge +950 250,000,000 Credits Invigorate your ally
Transference Facilitator Beam V 19 50 95 375 375 3,400 10,000 Transferance Vulnerability +14% Transferance Vulnerability +19% 75,000,000 Credits Harmonize your targets shields
Energy Transference Beam VIII 20 80 1,000 375 375 3,500 10,000 Energy Charge +1,000 Energy Charge +1,000 500,000,000 Credits Invigorate your ally
Transference Facilitator Beam VI 20 60 100 375 375 3,500 10,000 Transferance Vulnerability +15% Transferance Vulnerability +20% 100,000,000 Credits Harmonize your targets shields
Zeus' Energizing Beam 21 81 1000 400 400 2500 10,000 Energy Recharge +1250, Transference Vulnerability +15% ? 25 Shard Dust Invigorate your allies, Olympus style!

Prospecting Tractors

Prospecting Tractors TL Size Extract Rate Extract Power Range Strength Rest Length Constant Energy/s Vis Weight Source Description Comment
Panning Beam 0 10 1 every 5 seconds 1.0 400 39 4 20 1,500 2,000 Capella - 20,000 Much like older prospecting methods, this is not the most efficient way to go about it.
Digging Beam 5 15 1 every 5 seconds 5.0 400 39 4 20 1,500 2,000 Capella - 200,000 Slightly better than panning but still not that great.
Drilling Beam 10 20 1 every 5 seconds 10.0 400 39 4 20 1,500 2,000 Capella - 2 million A standard prospecting beam.
Deep Core Drilling Beam 11 20 2 every 7 seconds 11.0 400 39 4 20 1,500 2,000 Deep Core Drilling Beam Blueprint Dig a little deeper.
Sensitive Drilling Beam 15 25 1 every 5 seconds 15.0 400 39 4 20 1,500 2,000 Capella - 20 million A lot more precise than your run of the mill drill.
Deeper Core Drilling Beam 16 25 3 every 9 seconds 16.0 400 39 4 20 1,500 2,000 Deeper Core Drilling Beam Blueprint Dig even deeper.
Precision Drilling Beam 20 30 1 every 5 seconds 20.0 400 39 4 20 1,500 2,000 Capella - 200 million A drilling beam of the utmost precision capable of locating and extracting even the most minute traces of ore.
Deepest Core Drilling Beam 20 30 4 every 11 seconds 20.0 400 39 4 20 1,500 2,000 Deepest Core Drilling Beam Blueprint Dig extremely deep.
Akara Sarga 20 30 5 every 10 seconds 20.0 500 49 4 20 1,500 2,000 Subspace drop A strange alien beam used to extract resources from asteroids.

DNA Extractors

DNA Extractors TL Size Extract Rate Range Strength Rest Length Elec Constant Energy/s Vis Weight Source Description Comment
Basic DNA Extraction Beam 15 25 1 every 7 seconds 400 39 4 500 10 1,500 2,000 Lyceum Research Concourse Mission A basic tractor beam modified by Lyceum Researchers to harvest alien DNA. Neurobound. Extraction causes 700 physical damage to the target.
DNA Extraction Beam 20 35 1 every 5 seconds 500 99 4 650 10 1,800 2,000 Lyceum Research Concourse Mission A tractor beam modified by Lyceum Researchers to harvest alien DNA. Neurobound. Extraction causes 600 physical damage to the target. Mission requires Tractoring 20(?) to appear
Advanced DNA Extraction Beam 22 50 1 every 2 seconds 650 129 2 800 10 1,800 2,000 Lyceum Research Concourse Mission A tractor beam modified by Lyceum Researchers to harvest alien DNA. Neurobound. Extraction causes 1000 physical damage to the target. Mission requires Tractoring 22(?) to appear

Unique Tractors

Unique Tractors TL Size Strength Range Rest Length Visibility Elec Weight Side Effect Source Description Comment
Rat Breath 3 0 0 100 300 1,800 0 100 Max Speed -25% Space Rat The corrupting decay of debilitating Can't Unequip
Big Green Beam 18 75 0 750 375 3,300 150 10,000 Max Speed -50%, Range -50% Green Battleship  ?
Covert Neutralizing Beam 19 0 0 275 275 2,500 200 1,000 Max Speed -25%, Tracking -50% Operative Top secret Earthforce technology Can't remove
Neutrino Suppressor 20 10 0 200 375 2,000 300 10,000 Energy Charge -250, Energy Charge -250 Big Green Mothership Keep in their place Requires 1 in Gunner Class