Difference between revisions of "Slumberchrome"

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(Added some more information on Slumberchromes and updated the ship image to a C2 render of the ship. Note that the image is actually of a Chromatichrome - the visually identical player counterpart.)
(Setting up the gallery for the three types of Slumberchromes. The actual Slumberchrome and Roused Slumberchrome are still a work-in-progress.)
Line 50: Line 50:
 
*The toughest of them are the [[Roused Slumberchrome|Roused Slumberchromes]], which are level 1000ish. They are found in [[Rumble 3]] and [[DG]]s, and multifire four [[Weapons#Energy_Weapons|Fists of Light]] and three [[Weapons#Laser_Weapons|Ethereal Laser Us.]]
 
*The toughest of them are the [[Roused Slumberchrome|Roused Slumberchromes]], which are level 1000ish. They are found in [[Rumble 3]] and [[DG]]s, and multifire four [[Weapons#Energy_Weapons|Fists of Light]] and three [[Weapons#Laser_Weapons|Ethereal Laser Us.]]
  
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<gallery widths="100" heights="100" perrow="3">
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Image:Chromatichrome.png|Slumberchrome
 +
Image:Awakened_Slumberchrome.png|[[Awakened Slumberchrome]]
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Image:Roused_Slumberchrome.png|[[Roused Slumberchrome]]
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</gallery>
  
 
Although uncapturable, [[Fleet Commander_Class|Fleet Commanders]] with Radiation Expert can make use of them as wild bots, although Roused Slumberchromes may require a capacity-boosting augmenter equipped in order to fit a controlbot.
 
Although uncapturable, [[Fleet Commander_Class|Fleet Commanders]] with Radiation Expert can make use of them as wild bots, although Roused Slumberchromes may require a capacity-boosting augmenter equipped in order to fit a controlbot.

Revision as of 21:27, 27 July 2018

Slumberchrome
Hull Class Chromatichrome.png
Heavy Fighter
Tech
16
Hull Space
480
Speed
88
Augmenter Slots 4 Weapon Slots 3
Size 76 Weight 150,000
Visibility 20 Reflectivity 0%
Resists
B E H P R S M T
 50%  50%  70%  50%  80%  0%  30%  0%
Soaks
B E H P R S M T
 0  0  0  0  0  0  0  0
Inbuilt Elec Skill Needed Docking Speed
50 none 10
Built in Items
none
Mods
none
Source Price Item Size
Unobtainable n/a n/a
Description
shiny
Capturable Radex-able
no yes



The Slumberchomes are the top of the line Monochromes.

They come in three different varieties:


Although uncapturable, Fleet Commanders with Radiation Expert can make use of them as wild bots, although Roused Slumberchromes may require a capacity-boosting augmenter equipped in order to fit a controlbot.

Slumberchromes have formidable resistances against several damage types, especially heat and radiation. Mining damage hits them a little harder, but their only major weakness is to surgical damage, to which they have no resistances against, so weapons or drones such as Love Cylinders and Pickpocket Drones are recommended.

-Spawns with ? credits

Regular Spawn:
  • Level 350ish
  • Spawns with this gear:
    • Fist of Light
    • Ethereal Laser III
    • Lil' Thang
    • Dime Motion
    • Ace Pest Control
    • Energy Diffuser 2
    • Enhanced Quartz Charger
    • Laser Diffuser 2
    • Self Destructor
    • Electro Scoop
    • Faranji Energy 7
    • Enseek Radar
    • Random Augmenter (4)
3x Multifiring DG Spawn:
  • Level 660ish
  • Spawns with this gear:
    • Bule Magnetoplasmadynamic Thruster
    • Sonic Radar+
    • Fist of Light
    • Fist of Light
    • Fist of Light
    • Ethereal Laser X
    • Ethereal Laser X
    • Give and Take
    • Faranji Energy 9
    • Electro Scoop
    • Laser Diffuser 3
    • Energy Diffuser 3
    • Cowboy Charger
    • Ace Pest Control
    • Self Destructor
    • Impassable Protection
    • Random Augmenter (5)
    • Power Punch GT
4x Multifiring Rumble Mumble Spawn:
  • Level 800ish
  • Spawns with this gear:
    • ?
5x Multifiring DG Spawn:
  • Level 1000ish
  • Spawns with this gear:
    • ?



To meet the quality standards of the Star Sonata Wiki, this ship page may require a list of the AI's Gear, or it has a list for one version, and needs a list for another version. For a list of all articles marked with this tag check out the category.