Difference between revisions of "Superitems"
(Overview of the superitems of Crucible) |
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Speed Demon | Speed Demon | ||
− | Overdrive Device - AI use if under 10% shields. | + | <br/>Overdrive Device - AI use if under 10% shields. |
− | Escort Device - no AI use. | + | <br/>Escort Device - no AI use. |
− | Demon Tracking Device - no AI use. | + | <br/>Demon Tracking Device - no AI use. |
Seer | Seer | ||
− | Super Bug - AI use in combat. | + | <br/>Super Bug - AI use in combat. |
− | Plague Device - AI use in combat. | + | <br/>Plague Device - AI use in combat. |
− | Cloakpedo Mine - no AI use. | + | <br/>Cloakpedo Mine - no AI use. |
Berserker | Berserker | ||
− | Berserker Engagement Device - no AI use. | + | <br/>Berserker Engagement Device - no AI use. |
− | Berserker Shield Redistribution - no AI use (considering changing to AI use if under 10% shields). | + | <br/>Berserker Shield Redistribution - no AI use (considering changing to AI use if under 10% shields). |
− | Reactive Hull Explosion - AI use in Combat. | + | <br/>Reactive Hull Explosion - AI use in Combat. |
Sniper | Sniper | ||
− | Flak Device - AI use in combat. | + | <br/>Flak Device - AI use in combat. |
− | Ricochet Device - AI use in combat. | + | <br/>Ricochet Device - AI use in combat. |
− | Sniper's Blind - no AI use. | + | <br/>Sniper's Blind - no AI use. |
Shield Monkey | Shield Monkey | ||
− | Field Hospital - no AI use. | + | <br/>Field Hospital - no AI use. |
− | Shield Inversion Device - AI use in combat. | + | <br/>Shield Inversion Device - AI use in combat. |
− | Shield Battery - AI use if under 10% shields. | + | <br/>Shield Battery - AI use if under 10% shields. |
Engineer | Engineer | ||
− | Capacitor device - AI use if energy less than 10%. | + | <br/>Capacitor device - AI use if energy less than 10%. |
− | Thunder Drone - no AI use. | + | <br/>Thunder Drone - no AI use. |
− | Repair Rejigger Drone Device - no AI use. | + | <br/>Repair Rejigger Drone Device - no AI use. |
Gunner | Gunner | ||
− | Matter / Antimatter Beam - AI use in combat. | + | <br/>Matter / Antimatter Beam - AI use in combat. |
− | Ion Missile Device - AI use in combat. | + | <br/>Ion Missile Device - AI use in combat. |
− | Super Nuke - AI use in combat. | + | <br/>Super Nuke - AI use in combat. |
Fleet Commander | Fleet Commander | ||
− | Field Amplifier - no AI use. | + | <br/>Field Amplifier - no AI use. |
− | Dirty Bomb - no AI use. | + | <br/>Dirty Bomb - no AI use. |
− | Fighter Recall - no AI use (but recalls slave fighters on main ship use). | + | <br/>Fighter Recall - no AI use (but recalls slave fighters on main ship use). |
Calypso | Calypso |
Revision as of 23:26, 18 March 2014
Speed Demon
Overdrive Device - AI use if under 10% shields.
Escort Device - no AI use.
Demon Tracking Device - no AI use.
Seer
Super Bug - AI use in combat.
Plague Device - AI use in combat.
Cloakpedo Mine - no AI use.
Berserker
Berserker Engagement Device - no AI use.
Berserker Shield Redistribution - no AI use (considering changing to AI use if under 10% shields).
Reactive Hull Explosion - AI use in Combat.
Sniper
Flak Device - AI use in combat.
Ricochet Device - AI use in combat.
Sniper's Blind - no AI use.
Shield Monkey
Field Hospital - no AI use.
Shield Inversion Device - AI use in combat.
Shield Battery - AI use if under 10% shields.
Engineer
Capacitor device - AI use if energy less than 10%.
Thunder Drone - no AI use.
Repair Rejigger Drone Device - no AI use.
Gunner
Matter / Antimatter Beam - AI use in combat.
Ion Missile Device - AI use in combat.
Super Nuke - AI use in combat.
Fleet Commander
Field Amplifier - no AI use.
Dirty Bomb - no AI use.
Fighter Recall - no AI use (but recalls slave fighters on main ship use).
Calypso