Difference between revisions of "Earthforce Dreadnought"

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Keep in mind that its not only this thats required. Getting to this blueprint requires alot of resources and work as you start out from a lower tech blueprint and research your way up to this one.
 
  
 
[[Category: Capital Ships]]
 
[[Category: Capital Ships]]
 
[[Category: Player Ships]]
 
[[Category: Player Ships]]

Revision as of 22:36, 5 July 2012

Earthforce Dreadnought
Hull Class {{{imagesize}}}
Capital Ship
Tech
20
Hull Space
750
Speed
40
Augmenter Slots 2 Weapon Slots 3
Size 375 Weight 5,400,000
Visibility 102 Reflectivity 1100%
Resists
B E H P R S M T
 50%  50%  50%  80%  50%  50%  20%  0%
Soaks
B E H P R S M T
0 0 0 0 0 0 0 0
Inbuilt Elec Skill Needed Docking Speed
None N/A 10
Built in Items
Capital Engine
Mods
Shield +600%, Energy +600%, Critical Hit Resist +30%
Source Price Item Size
Blueprint N/A 100
Description
Patrolling Known Space
Capturable Radex-able
no no



The largest of the Earthforce Capital Ship line, the dreadnought boasts big bank and resistances. It is most commonly used as a tech 20 ship of Fleet Commanders and Gunners, but also has its uses in other classes.


Earthforce Dreadnought Blueprint
Tech Size Weight
20 1 1,000
Manhours Max Workforce Uses
2,000,000 Infinite Infinite
Items Produced
Earthforce Dreadnought, 2 Complicated Factory Parts
Initial Materials Periodic Materials
Source Price Skill Needed
Capital Ship Research 5 N/A None
Description
Patrolling known space