Difference between revisions of "Grem weapons"
m (1 revision) |
Wzaerreazw (talk | contribs) (Restructure of the page to better support the newly formattted weapons section.) |
||
Line 1: | Line 1: | ||
− | + | '''"Grem [[Weapons]]"''' cause reduction of control when their projectile/beam makes contact with a ship. The three basic types of Grem Weapon effects are Control Loss, Stun, and Warp Interdiction. | |
− | + | ===Control Loss=== | |
− | + | Weapons which cause the Control Loss gremlin are either Projectile Type (Ex. MagCannon), [[Seer Class|Seer]] only, or [[Base_Gear#Weapons|Base Weapons]]. However, any [[Physical]] [[Critical Hit]] damage has a chance to cause Control Loss. This type of gremlin will generally make your ship turn and/or thrust out of control. | |
− | The [[skill]] [[Zen of Calmness]] reduces the time your ship is affected by gremlins. | + | Weapons which cause Control Loss include: |
+ | * [[Weapons#Energy Weapons|Hairsprayer]] | ||
+ | * [[Weapons#Energy Weapons|Gremcannon]] | ||
+ | * [[Weapons#Energy Weapons|Grem Invoker]] | ||
+ | * [[Weapons#Surgical Weapons|Transmyocardial Revascularization Laser]] | ||
+ | * Swan Maker ([[Seer Class|Seer]] Liposuction) | ||
+ | * Prognosticator Cylinder ([[Seer Class|Seer]] Love Cylinder) | ||
+ | |||
+ | Base Weapons: | ||
+ | * [[Base_Gear#Weapons|Ambrosia laser]] | ||
+ | * [[Base_Gear#Weapons|Annihilator Cannon]] | ||
+ | |||
+ | Drones: | ||
+ | * [[Nihilite Drone]] | ||
+ | * [[Deflector Drone]] | ||
+ | |||
+ | ===Stun=== | ||
+ | |||
+ | Weapons which cause the Stun gremlin are generally [[Laser]] type. However, any [[Energy]] [[Critical Hit]] damage has a chance to cause a Stun. This type of gremlin will generally prevent turning and/or thrusting for an amount of time. | ||
+ | |||
+ | Weapons which cause a Stun: | ||
+ | |||
+ | * [[Weapons#Laser Weapons|Reaver Laser]] | ||
+ | * [[Weapons#Laser Weapons|Forgone Laser]] | ||
+ | |||
+ | Drones: | ||
+ | |||
+ | * [[Deflector Drone]] | ||
+ | |||
+ | ===Warp Interdiction=== | ||
+ | |||
+ | Weapons which cause the Warp Interdiction gremlin are generally [[drones]]. However, any [[Radiation]] [[Critical Hit]] damage has a chance to cause Warp Interdiction. This type of gremlin will generally prevent warping through wormholes for an amount of time. | ||
+ | |||
+ | Drones which cause Warp Interdiction: | ||
+ | |||
+ | * [[Nihilite Drone]] | ||
+ | * [[Warpastic Drone]] | ||
+ | |||
+ | ===Zen of Calmness=== | ||
+ | |||
+ | The [[skill]] [[Zen of Calmness]] reduces the time your ship is affected by gremlins. Each level provides 1% reduction of gremlin effect time, up to 100% reduction. | ||
[[Category:Weapons]] | [[Category:Weapons]] |
Revision as of 22:21, 31 October 2009
"Grem Weapons" cause reduction of control when their projectile/beam makes contact with a ship. The three basic types of Grem Weapon effects are Control Loss, Stun, and Warp Interdiction.
Contents
[hide]Control Loss
Weapons which cause the Control Loss gremlin are either Projectile Type (Ex. MagCannon), Seer only, or Base Weapons. However, any Physical Critical Hit damage has a chance to cause Control Loss. This type of gremlin will generally make your ship turn and/or thrust out of control.
Weapons which cause Control Loss include:
- Hairsprayer
- Gremcannon
- Grem Invoker
- Transmyocardial Revascularization Laser
- Swan Maker (Seer Liposuction)
- Prognosticator Cylinder (Seer Love Cylinder)
Base Weapons:
Drones:
Stun
Weapons which cause the Stun gremlin are generally Laser type. However, any Energy Critical Hit damage has a chance to cause a Stun. This type of gremlin will generally prevent turning and/or thrusting for an amount of time.
Weapons which cause a Stun:
Drones:
Warp Interdiction
Weapons which cause the Warp Interdiction gremlin are generally drones. However, any Radiation Critical Hit damage has a chance to cause Warp Interdiction. This type of gremlin will generally prevent warping through wormholes for an amount of time.
Drones which cause Warp Interdiction:
Zen of Calmness
The skill Zen of Calmness reduces the time your ship is affected by gremlins. Each level provides 1% reduction of gremlin effect time, up to 100% reduction.