Difference between revisions of "Marshal"

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(Automated updating of Marshal and migration to shipbox3.)
(Automated updating of Marshal and migration to shipbox3.)
Line 8: Line 8:
 
|Visibility = 63
 
|Visibility = 63
 
|Reflectivity = 288%
 
|Reflectivity = 288%
|Diameter = 100
+
|Diameter = 116
 
|Weight = 758,000
 
|Weight = 758,000
 
|Bresist = 0%
 
|Bresist = 0%

Revision as of 19:44, 10 July 2023

Marshal
Hull Class {{{imagesize}}}
Heavy Fighter
Tech
19
Hull Space
1379
Speed
87
Augmenter Slots 3 Weapon Slots 7
Diameter 116 Weight 758,000
Visibility 63 Reflectivity 288%
Resists
B E H P R S M T
 0%  35%  33%  33%  35%  33%  0%  0%
Soaks
B E H P R S M T
 0  0  0  0  0  0  0  0
Skill Needed Docking Speed
None 50
Built in Items
Marshal's Defence
Mods
Energy Max +50%, Energy Charge +20%,
Critical Resistance +19%, Energy Charge +50
Source Price
Blueprint N/A
Description
Keeping matter in your own hands!
Capturable Radex-able
no no



The Marshal has a Marshal's Defence Generator factory, which will generate Marshal's Defence diffusers.


Marshal Blueprint
Tech Size Weight
19 10 10,000
Manhours Max Workforce Uses
500,000 Infinite Infinite
Items Produced
Marshal
Initial Materials Periodic Materials
Source Price Skill Needed
Earthforce Headquarter
in Sol
50.00m None
Description
Keeping matter in your own hands!