Difference between revisions of "Energies"

From Starsonata Wiki
Jump to: navigation, search
m (BrugleBot updated page)
m (BrugleBot updated page)
Line 1,813: Line 1,813:
 
| Damage +20%, Rate of Fire +20%
 
| Damage +20%, Rate of Fire +20%
 
| From a specially protected cage
 
| From a specially protected cage
 +
|- align="center"
 +
| <span style="color:lightgreen">8</span>
 +
| {{Linkable Entry|Micro Uncoiler}}
 +
| 3,600
 +
| 110
 +
| 300
 +
| 22
 +
|
 +
|
 +
|
 +
| Uncommon
 +
| Damage +20%, Range +25%
 +
| when a double-A battery isn't enough
 
|- align="center"
 
|- align="center"
 
| 8
 
| 8
Line 1,839: Line 1,852:
 
| Damage +20%, Rate of Fire +20%
 
| Damage +20%, Rate of Fire +20%
 
| From a specially protected cage
 
| From a specially protected cage
 +
|- align="center"
 +
| <span style="color:lightgreen">8</span>
 +
| {{Linkable Entry|Nano Uncoiler}}
 +
| 3,400
 +
| 103
 +
| 300
 +
| 11
 +
|
 +
|
 +
|
 +
| [[Nano Uncoiler Blueprint|Medium Build]]
 +
| Damage +20%, Range +25%
 +
| when a double-A battery isn't enough
 
|- align="center"
 
|- align="center"
 
| <span style="color:lightgreen">8</span>
 
| <span style="color:lightgreen">8</span>
Line 1,854: Line 1,880:
 
|- align="center"
 
|- align="center"
 
| <span style="color:lightgreen">8</span>
 
| <span style="color:lightgreen">8</span>
| {{Linkable Entry|Paxian Mythos Forge}}
+
| {{Linkable Entry|Oversized Uncoiler}}
 +
| 4,600
 +
| 141
 +
| 300
 +
| 86
 +
|
 +
|
 +
|
 +
| Uncommon
 +
| Damage +20%, Range +25%
 +
| when a double-A battery isn't enough
 +
|- align="center"
 +
| <span style="color:lightgreen">8</span>
 +
| {{Linkable Entry|Paxian Mythos Forge}}
 
| 3,500
 
| 3,500
 
| 214
 
| 214
Line 1,969: Line 2,008:
 
| Shield Max +30%, Shield Recovery +30%
 
| Shield Max +30%, Shield Recovery +30%
 
| amen
 
| amen
|- align="center"
 
| <span style="color:lightgreen">8</span>
 
| {{Linkable Entry|Micro Uncoiler}}
 
| 3,600
 
| 110
 
| 300
 
| 22
 
|
 
|
 
|
 
| Uncommon
 
| Damage +20%, Range +25%
 
| when a double-A battery isn't enough
 
 
|- align="center"
 
|- align="center"
 
| <span style="color:lightgreen">9</span>
 
| <span style="color:lightgreen">9</span>
Line 2,022: Line 2,048:
 
| How do they get all that power from a bunch of Wham?
 
| How do they get all that power from a bunch of Wham?
 
|- align="center"
 
|- align="center"
| <span style="color:lightgreen">8</span>
+
| <span style="color:lightgreen">9</span>
| {{Linkable Entry|Nano Uncoiler}}
+
| {{Linkable Entry|Simple Power}}
| 3,400
 
| 103
 
| 300
 
| 11
 
|
 
|
 
|
 
| [[Nano Uncoiler Blueprint|Medium Build]]
 
| Damage +20%, Range +25%
 
| when a double-A battery isn't enough
 
|- align="center"
 
| <span style="color:lightgreen">8</span>
 
| {{Linkable Entry|Oversized Uncoiler}}
 
| 4,600
 
| 141
 
| 300
 
| 86
 
|
 
|
 
|
 
| Uncommon
 
| Damage +20%, Range +25%
 
| when a double-A battery isn't enough
 
|- align="center"
 
| <span style="color:lightgreen">9</span>
 
| {{Linkable Entry|Simple Power}}
 
 
| 500
 
| 500
 
| 172
 
| 172
Line 2,998: Line 2,998:
 
|- align="center"
 
|- align="center"
 
| <span style="color:lightgreen">15</span>
 
| <span style="color:lightgreen">15</span>
| {{Linkable Entry|Ion Justice}}
+
| {{Linkable Entry|Gigantic Ion Justice}}
 +
| 1,687
 +
| 288
 +
| 100
 +
| 92
 +
|
 +
|
 +
|
 +
| Rare [[DG Drop]]
 +
|
 +
| ironic, huh?
 +
|- align="center"
 +
| <span style="color:lightgreen">15</span>
 +
| {{Linkable Entry|Ion Justice}}
 
| 1,350
 
| 1,350
 
| 230
 
| 230
Line 3,048: Line 3,061:
 
|  
 
|  
 
| lightweight energy storage
 
| lightweight energy storage
 +
|- align="center"
 +
| <span style="color:lightgreen">15</span>
 +
| {{Linkable Entry|Oversized Ion Justice}}
 +
| 1,552
 +
| 264
 +
| 100
 +
| 46
 +
|
 +
|
 +
|
 +
| [[DG Drop]]
 +
|
 +
| ironic, huh?
 
|- align="center"
 
|- align="center"
 
| 15
 
| 15
Line 3,179: Line 3,205:
 
| splitting the antimatter
 
| splitting the antimatter
 
|- align="center"
 
|- align="center"
| <span style="color:lightgreen">15</span>
+
| 16
| {{Linkable Entry|Oversized Ion Justice}}
+
| Panther Kitten Will
| 1,552
 
| 264
 
| 100
 
| 46
 
|
 
|
 
|
 
| [[DG Drop]]
 
|
 
| ironic, huh?
 
|- align="center"
 
| 16
 
| Panther Kitten Will
 
 
| 6,500
 
| 6,500
 
| 214.2
 
| 214.2
Line 3,283: Line 3,296:
 
| Faranji Power Specialization
 
| Faranji Power Specialization
 
|- align="center"
 
|- align="center"
| <span style="color:lightgreen">15</span>
+
| <span style="color:lightgreen">17</span>
| {{Linkable Entry|Gigantic Ion Justice}}
+
| {{Linkable Entry|Gigantic Obsidian Ionizer}}
| 1,687
+
| 4,000
| 288
+
| 343
| 100
+
| 0
| 92
+
| 80
 
|  
 
|  
 
|  
 
|  
Line 3,294: Line 3,307:
 
| Rare [[DG Drop]]
 
| Rare [[DG Drop]]
 
|  
 
|  
| ironic, huh?
+
| Dark energy
 
|- align="center"
 
|- align="center"
 
| <span style="color:lightgreen">17</span>
 
| <span style="color:lightgreen">17</span>
| {{Linkable Entry|Obsidian Ionizer}}
+
| {{Linkable Entry|Gigantic Yallow}}
 +
| 1,250
 +
| 398
 +
| 0
 +
| 104
 +
|
 +
|
 +
|
 +
| Rare [[DG Drop]]
 +
|
 +
| bright
 +
|- align="center"
 +
| <span style="color:lightgreen">17</span>
 +
| {{Linkable Entry|Obsidian Ionizer}}
 
| 3,200
 
| 3,200
 
| 275
 
| 275
 
| 0
 
| 0
 
| 20
 
| 20
|  
+
|  
|  
+
|  
|  
+
|  
| Rare [[DG Drop]]
+
| Rare [[DG Drop]]
|  
+
|  
| Dark energy
+
| Dark energy
 +
|- align="center"
 +
| <span style="color:lightgreen">17</span>
 +
| {{Linkable Entry|Oversized Obsidian Ionizer}}
 +
| 3,679
 +
| 316
 +
| 0
 +
| 40
 +
|
 +
|
 +
|
 +
| Rare [[DG Drop]]
 +
|
 +
| Dark energy
 +
|- align="center"
 +
| <span style="color:lightgreen">17</span>
 +
| {{Linkable Entry|Oversized Yallow}}
 +
| 1,150
 +
| 367
 +
| 0
 +
| 52
 +
|
 +
|
 +
|
 +
| Rare [[DG Drop]]
 +
|
 +
| bright
 
|- align="center"
 
|- align="center"
 
| <span style="color:lightgreen">17</span>
 
| <span style="color:lightgreen">17</span>
Line 3,412: Line 3,464:
 
| Electric Tempering -5%, Range +10%
 
| Electric Tempering -5%, Range +10%
 
| How do they get all that power from thunder?!?
 
| How do they get all that power from thunder?!?
|- align="center"
 
| <span style="color:lightgreen">17</span>
 
| {{Linkable Entry|Oversized Obsidian Ionizer}}
 
| 3,679
 
| 316
 
| 0
 
| 40
 
|
 
|
 
|
 
| Rare [[DG Drop]]
 
|
 
| Dark energy
 
|- align="center"
 
| <span style="color:lightgreen">17</span>
 
| {{Linkable Entry|Oversized Yallow}}
 
| 1,150
 
| 367
 
| 0
 
| 52
 
|
 
|
 
|
 
| Rare [[DG Drop]]
 
|
 
| bright
 
 
|- align="center"
 
|- align="center"
 
| <span style="color:lightgreen">18</span>
 
| <span style="color:lightgreen">18</span>
Line 3,607: Line 3,633:
 
|  
 
|  
 
| Somewhat untainted.
 
| Somewhat untainted.
|- align="center"
 
| <span style="color:lightgreen">17</span>
 
| {{Linkable Entry|Gigantic Obsidian Ionizer}}
 
| 4,000
 
| 343
 
| 0
 
| 80
 
|
 
|
 
|
 
| Rare [[DG Drop]]
 
|
 
| Dark energy
 
|- align="center"
 
| <span style="color:lightgreen">17</span>
 
| {{Linkable Entry|Gigantic Yallow}}
 
| 1,250
 
| 398
 
| 0
 
| 104
 
|
 
|
 
|
 
| Rare [[DG Drop]]
 
|
 
| bright
 
 
|- align="center"
 
|- align="center"
 
| <span style="color:lightgreen">19</span>
 
| <span style="color:lightgreen">19</span>

Revision as of 14:50, 11 January 2020

Energy.jpg
Almost every item or action in the game requires energy to run. Energy is provided by generators that can be found under the "Energy" tab in Trading bay at AI or player-controlled stations. To use an energy generator you need the same skill level in Electrical Engineering as the tech level of the energy.

In addition to size and weight, energy generators have a number of important stats to consider when choosing one.


  • TL is the tech level of the item
  • Name is the item name
  • Bank The maximum amount of energy available.
  • Reg/s How much energy the generator regenerates per second.
  • Vis The amount of visibility added to your ship when it is equipped.
  • Size is the size of the item
  • Fuel: Some energies require fuel to use, or produce waste. Without fuel (or room for the waste), any such energy will function at 25%. A plus sign (+) in front of an item in the fuel column indicates waste
  • Res lists any restrictions on the item
  • Mods lists mods on the item
  • Description is the description of the item in-game


Ship Energy

TL Name Bank Reg/s Vis Size Fuel (+Waste) Fuel Time Res Source Mods Description
0 Arcadian Energy 700 61 1,600 19 Common Damage +20% large-scale power
0 Core Power 200 56 0 5 Common Electric Tempering -20% expensive low-tech energy
0 Core Power+ 210 58 0 5 Common Electric Tempering -20% expensive low-tech energy
0 Flux Capacitor 1,210 41 0 11 Common Shield Max +10%, Shield Recovery +10% 1 point 21 gigawatts
0 Flux Capacitor+ 1,270 43 0 10 Common Shield Max +10%, Shield Recovery +10% 1 point 21 gigawatts
0 Gigantic Core Power 250 69 0 20 Mission Electric Tempering -20% expensive low-tech energy
0 Micro Core Power 180 50 0 3 Uncommon Electric Tempering -20% expensive low-tech energy
0 Nano Core Power 170 47 0 1 Medium Build Electric Tempering -20% expensive low-tech energy
0 Oversized Core Power 229 64 0 10 Uncommon Electric Tempering -20% expensive low-tech energy
0 Vazaha Flicker Array 1,825 111 400 86 Enriched Nuclear Material -600 Artifact Rate of Fire +30% Anyone got a Flicker?
0 Vazaha Flicker Cluster 1,200 88 200 23 Artifact Rate of Fire +40% Anyone got a Flicker?
0 Vazaha Flicker Pack 800 81 100 11 Artifact Rate of Fire +20% Anyone got a Flicker?
1 ColdFusion 210 69 0 5 Common no really, it works
1 ColdFusion+ 220 73 0 5 Common no really, it works
1 Gigantic HotFusion 1,000 77 0 40 Mission Shield Recovery +20%, Electric Tempering -20% toastier than your average sun
1 HotFusion 800 62 0 10 Common Shield Recovery +20%, Electric Tempering -20% toastier than your average sun
1 HotFusion+ 840 64 0 9 Common Shield Recovery +20%, Electric Tempering -20% toastier than your average sun
1 LithiumIon Pack 10,000 29 0 76 Common holds a bunch, but how to charge it?
1 LithiumIon Pack+ 10,500 30 0 68 Common holds a bunch, but how to charge it?
1 Micro HotFusion 720 55 0 5 Uncommon Shield Recovery +20%, Electric Tempering -20% toastier than your average sun
1 Mzungu Clang 4,600 88.3 6 41 Artifact Electric Tempering -5%, Range +10% How do they get all that power by just clanging?
1 Mzungu Clap 3,500 90 300 33 Artifact Electric Tempering -5%, Range +20% How do they get all that power by just clapping?
1 Mzungu Clash 6,550 84.2 12 56 Artifact Electric Tempering -5%, Range +10% How do they get all that power by just clashing?
1 Nano HotFusion 680 52 0 3 Medium Build Shield Recovery +20%, Electric Tempering -20% toastier than your average sun
1 Oversized HotFusion 919 71 0 20 Uncommon Shield Recovery +20%, Electric Tempering -20% toastier than your average sun
1 Rat Heart 1,250 49 0 12 Drop Ewwww, it's still beating.
2 Bubble and Squeak 700 84 200 11 Mission Shield Max +30%, Rate of Fire +30% Ahab's gift to you.
2 Cadet Stamina 1,300 88 0 15 Mission Electric Tempering -10%, Range +10% Cadet Power!
2 Faranji Energy 1 800 111 100 13 Artifact Damage +5%, Turning +10% Faranji Energy Specialization
2 Faranji Force 1 1,500 117.5 2 18 Nuclear Waste 580 Artifact Damage +5%, Turning +10% Faranji Force Specialization
2 Faranji Power 1 2,850 127.5 4 29 Enriched Nuclear Material 580 Artifact Damage +5%, Turning +10% Faranji Power Specialization
2 Freon Foundation 450 83 0 13 Common Range +40% powered by a thousand discarded refridgerators
2 Freon Foundation+ 472 88 0 12 Common Range +40% powered by a thousand discarded refridgerators
2 Gigantic Freon Foundation 562 104 0 52 Mission Range +40% powered by a thousand discarded refridgerators
2 Heavy Core Power 800 84 0 11 Drop Electric Tempering -20% This is probably dangerous.
2 Jelly's Heart 1,200 80 100 13 Jelly's Blood +60 Drop Still beating
2 Micro Freon Foundation 405 75 0 7 Uncommon Range +40% powered by a thousand discarded refridgerators
2 Nano Freon Foundation 382 71 0 3 Medium Build Range +40% powered by a thousand discarded refridgerators
2 Oversized Freon Foundation 517 95 0 26 Uncommon Range +40% powered by a thousand discarded refridgerators
2 Volcom Dynamo 1,300 79 50 11 Mission Damage +10% Small and compact energy for small and compact ships.
3 Bule BrightBank 400 98.3 4 Artifact light is right
3 Faranji Energy 2 1,000 127 0 15 Artifact Damage +5%, Turning +10% Faranji Energy Specialization
3 Faranji Force 2 1,800 134 200 22 Nuclear Waste -570 Artifact Damage +5%, Turning +10% Faranji Force Specialization
3 Faranji Power 2 3,350 145.8 4 34 Enriched Nuclear Material 570 Artifact Damage +5%, Turning +10% Faranji Power Specialization
3 Gigantic Ion Bank 6,250 88 0 176 Mission Damage +15% karmic coils of crazy capacity
3 Ginmill 3,450 98 200 31 Space Whisky -120 Uncommon Run on "special" Space Whisky fuel.
3 Ion Bank 5,000 70 0 44 Common Damage +15% karmic coils of crazy capacity
3 Ion Bank+ 5,250 73 0 40 Common Damage +15% karmic coils of crazy capacity
3 Micro Ion Bank 4,500 63 0 22 Uncommon Damage +15% karmic coils of crazy capacity
3 Nano Ion Bank 4,250 59 0 11 Medium Build Damage +15% karmic coils of crazy capacity
3 NiCad Pack 12,000 43 0 92 Common large-scale energy storage, but no charging
3 NiCad Pack+ 12,600 45 0 83 Common large-scale energy storage, but no charging
3 Oversized Ion Bank 5,750 80 0 88 Uncommon Damage +15% karmic coils of crazy capacity
3 Paximinus Mythos 1,500 103 100 17 DG Drop Somewhat legendary
3 Prototype Blue Energy 150 100 100 7 DG Drop The beginnings of blue power
3 Vazaha Glint Array 4,400 147.5 4 41 Enriched Nuclear Material 570 Artifact Anyone got a Glint?
3 Vazaha Glint Cluster 2,700 132 200 28 Nuclear Waste -160 Artifact Anyone got a Glint?
3 Vazaha Glint Pack 1,800 128.3 1 21 Artifact Anyone got a Glint?
3 Vulcanite Core 1,500 78 0 12 Drop Rate of Fire +5% Very hot, do not touch.
3 Whiskey Outpost Generator 1,200 98 100 14 Space Whisky +120 Uncommon Produce a special kind of recyclable "waste".
4 Atoms and Bits 400 128 0 10 Rare DG Drop Things that give you juice.
4 Cyanotic Fission 400 98 0 9 Common Shield Max +25%, Turning +25% we don't understand it, but it works
4 Cyanotic Fission+ 420 103 0 8 Common Shield Max +25%, Turning +25% we don't understand it, but it works
4 Gigantic Cyanotic Fission 1,800 153.3 96 Mission Shield +25%, Turning +25% we don't understand it, but it works
4 Gigantic Quantum Bank 3,750 117 200 120 Mission Electric Tempering -20% store your subatomic particles here, please
4 Oversized Cyanotic Fission 459 113 0 18 Uncommon Shield Max +25%, Turning +25% we don't understand it, but it works
4 Oversized Quantum Bank 3,449 107 200 60 Uncommon Electric Tempering -20% store your subatomic particles here, please
4 Quantum Bank 3,000 93 200 30 Common Electric Tempering -20% store your subatomic particles here, please
4 Quantum Bank+ 3,150 98 200 27 Common Electric Tempering -20% store your subatomic particles here, please
4 Steam Power 3,500 164 200 144 Baobabs -240 Rare DG Drop Powered by....water?
5 Blue Energy 255 124 0 9 DG Drop feelin' blue
5 Faranji Energy 3 1,120 159 0 18 Artifact Damage +5%, Turning +10% Faranji Energy Specialization
5 Faranji Force 3 2,240 168 200 27 Nuclear Waste -550 Artifact Damage +5%, Turning +10% Faranji Force Specialization
5 Faranji Power 3 4,280 181.7 4 44 Enriched Nuclear Material 550 Artifact Damage +5%, Turning +10% Faranji Power Specialization
5 Gigantic Synergy Pack 25,000 89.2 771 Mission energy storage, no charging
5 Gigantic Tesslator 2,680 172.5 121 Mission tess ya later
5 Heated Vulcanite Core 1,750 97 0 14 Drop Rate of Fire +6% Very hot, do not touch.
5 Lapis Power 8,000 121 0 105 Cap Shield Max +10%, Shield Recovery +5%, Electric Tempering -5% The power of blue crystals
5 Micro Synergy Pack 18,000 33 0 76 Uncommon energy storage
5 Micro Tesslator 603 103 0 6 Uncommon tess ya later
5 Mzungu Bang 6,200 119 300 27 Artifact Electric Tempering -5%, Range +10% How do they get all that power from a bang?
5 Mzungu Boom 11,750 161 1,200 101 Enriched Nuclear Material -550 Artifact Electric Tempering -5%, Range +10% How do they get all that power from a boom?
5 Mzungu Burst 8,100 146 600 71 Artifact Electric Tempering -5%, Range +10% How do they get all that power from a burst?
5 Nano Synergy Pack 17,000 32 0 38 Medium Build energy storage
5 Nano Tesslator 569 98 0 3 Medium Build tess ya later
5 Oversized Synergy Pack 23,000 43 0 304 Uncommon energy storage
5 Oversized Tesslator 770 132 0 22 Uncommon tess ya later
5 Prototype Berserker Core 2,500 142 100 28 Requires 1 in Berserker Class Mission Damage +10% Keep the guns going.
5 Prototype Speed Demon Bank 2,000 123 0 17 Requires 1 in Speed Demon Class Mission Electric Tempering -5% Zoom, Zoom, Zoom.
5 Synergy Pack 20,000 38 0 152 Common energy storage
5 Synergy Pack+ 21,000 39 0 137 Common energy storage
5 Tesslator 670 115 0 11 Common tess ya later
5 Tesslator+ 703 120 0 10 Common tess ya later
6 Ares Energy 2,000 109 400 25 Common Shield Max +20%, Damage +20%, Range +20% Power the fight
6 Ares Energy+ 2,100 114 400 23 Common Shield Max +20%, Damage +20%, Range +20% Power the fight
6 Bule LightBank 500 136 0 5 Artifact light is right
6 Flapping Wings 1,500 108 0 17 Drop don't ask
6 Gigantic Joie de Vivre 4,800 190.0 189 Mission Why cry about life's troubles?
6 Joie de Vivre 1,200 102 0 16 Common Electric Tempering -25% Why cry about life's troubles?
6 Joie de Vivre+ 1,260 107 0 14 Common Electric Tempering -25% Why cry about life's troubles?
6 Micro Joie de Vivre 1,080 91 0 8 Uncommon Electric Tempering -25% Why cry about life's troubles?
6 Nano Joie de Vivre 1,020 86 0 4 Medium Build Electric Tempering -25% Why cry about life's troubles?
6 Oversized Joie de Vivre 1,380 117 0 32 Uncommon Electric Tempering -25% Why cry about life's troubles?
6 Swabbies Kitchen 1,750 131 200 24 Space Whisky -180 Requires 1 in Piracy Drop Damage +5%, Rate of Fire +5%, Tractor Power +50% Did you clean the kitchen?
6 Vazaha Spark Array 6,100 195.8 4 57 Enriched Nuclear Material 540 Artifact Anyone got a Spark?
6 Vazaha Spark Cluster 3,800 172.5 2 38 Artifact Anyone got a Spark?
6 Vazaha Spark Pack 2,500 177 100 29 Artifact Anyone got a Spark?
7 Aratta Hrdayalaghu 1,000 116 0 10 Drop An alien heart that has beat its last beat.
7 Berserker Core 5,000 158 100 50 Requires 1 in Berserker Class Mission Damage +15% Keep the guns going.
7 Emerald Energy 5,000 149.2 1 49 Easy Build Electric Tempering -10%, Shield Charge +8%, Shield +10% The power of green crystals
7 Enforcer Stamina 3,000 164.2 2 32 Mission The power to last
7 Faranji Energy 4 1,350 191 0 22 Artifact Damage +5%, Turning +10% Faranji Energy Specialization
7 Faranji Force 4 2,700 201.7 2 33 Nuclear Waste 530 Artifact Damage +5%, Turning +10% Faranji Force Specialization
7 Faranji Power 4 5,125 218.3 4 53 Enriched Nuclear Material 530 Artifact Damage +5%, Turning +10% Faranji Power Specialization
7 Gigantic Mobious Coil 14,200 153.3 518 Mission Electric Tempering -10%, Damage +10%, Turning +40% 1.5 dimensional energy
7 Interceptor Energy Coil 1,250 161 0 19 Mission A more advanced blue energy.
7 Micro Mobious Coil 5,400 97 0 28 Uncommon Electric Tempering -10%, Damage +10%, Turning +20% 1.5 dimensional energy
7 Mobious Coil 6,000 108 0 56 Common Electric Tempering -10%, Damage +10%, Turning +20% 1.5 dimensional energy
7 Mobious Coil+ 6,300 113 0 50 Common Electric Tempering -10%, Damage +10%, Turning +20% 1.5 dimensional energy
7 Molten Vulcanite Core 2,000 117 0 16 Drop Rate of Fire +7% Very hot, do not touch.
7 Nano Mobious Coil 5,100 91 0 14 Medium Build Electric Tempering -10%, Damage +10%, Turning +20% 1.5 dimensional energy
7 Neutrino Schism 150 133 0 9 Common Electric Tempering -20% Sponge off the feuding neutrino's
7 Neutrino Schism+ 157 140 0 8 Common Electric Tempering -20% Sponge off the feuding neutrino's
7 Oversized Mobious Coil 6,899 123 0 112 Uncommon Electric Tempering -10%, Damage +10%, Turning +20% 1.5 dimensional energy
7 Speed Demon Bank 4,000 139 0 29 Requires 1 in Speed Demon Class Mission Electric Tempering -10% Zoom, Zoom, Zoom.
7 Subspace Enforcer's Power Core 5,000 116 0 34 Mission Electric Tempering -10% A small and light, but durable ship energy system.
7 Undead Squeaks 900 133 0 14 Drop Shield Max +3%, Shield Recovery -2% Dead and still squeakin'
8 Buccaneer's Rum Keg 3,500 158 200 43 Fine Space Whisky -180 Requires 1 in Piracy Mission Damage +10%, Rate of Fire +10%, Tractor Power +50% Hmm, rum!!!!
8 Faraday Collapse 350 128 0 11 Common Damage +20%, Rate of Fire +20% From a specially protected cage
8 Faranji Energy 5 1,500 207 0 24 Artifact Damage +5%, Turning +10% Faranji Energy Specialization
8 Faranji Force 5 3,000 218 200 36 Nuclear Waste -520 Artifact Damage +5%, Turning +10% Faranji Force Specialization
8 Faranji Power 5 5,425 237.5 4 56 Enriched Nuclear Material 520 Artifact Damage +5%, Turning +10% Faranji Power Specialization
8 Gigantic Faraday Collapse 1,000 201.7 90 Mission Rate of Fire +20%, Damage +20% From a specially protected cage
8 Hessonite Energy 10,000 205.8 2 131 Nuclear Waste 120 Neurobound Mission Shield +3% The power of orange crystals
8 Infernal Battery 30,000 103 200 246 Solar Radiation +30 Requires 1 in Piracy Mission Electric Tempering -20% The longest lasting brand of battery out there.
8 Infernal Energy 1,500 166 0 22 Requires 1 in Piracy DG Drop Speed +20% Let the rage fuel your fire
8 Micro Faraday Collapse 315 115 0 6 Uncommon Damage +20%, Rate of Fire +20% From a specially protected cage
8 Micro Uncoiler 3,600 110 300 22 Uncommon Damage +20%, Range +25% when a double-A battery isn't enough
8 Mythos Forge 3,500 214.2 1 39 Artifact Legendary Forge
8 Nano Faraday Collapse 297 108 0 3 Medium Build Damage +20%, Rate of Fire +20% From a specially protected cage
8 Nano Uncoiler 3,400 103 300 11 Medium Build Damage +20%, Range +25% when a double-A battery isn't enough
8 Oversized Faraday Collapse 402 148 0 22 Uncommon Damage +20%, Rate of Fire +20% From a specially protected cage
8 Oversized Uncoiler 4,600 141 300 86 Uncommon Damage +20%, Range +25% when a double-A battery isn't enough
8 Paxian Mythos Forge 3,500 214 100 39 Legendary Forge
8 Reanimated Alien Heart 1,100 144.2 12 Medium Build Speed +5% A little bit of Terran ingenuity and it's as good as new… almost.
8 Uncoiler 4,000 123 300 43 Common Damage +20%, Range +25% when a double-A battery isn't enough
8 Uncoiler+ 4,200 128 300 39 Common Damage +20%, Range +25% when a double-A battery isn't enough
9 Bule PhotonBank 600 172.5 7 Artifact light is right
9 Burns Plant 1,000 146 0 18 Common Shield Recovery +30%, Damage +10% Excellent
9 Burns Plant+ 1,050 153 0 16 Common Shield Recovery +30%, Damage +10% Excellent
9 Gigantic Uncoiler 12,000 200.8 3 408 Mission when a double-A battery isn't enough
9 Lux et Veritas 4,100 139 0 44 Uncommon Shield Max +30%, Shield Recovery +30% amen
9 Mzungu Bolt 7,000 193 0 69 Artifact Electric Tempering -5%, Damage +10%, Range +10% How do they get all that power from a bunch of fabric?
9 Mzungu Whack 9,500 195.8 6 85 Artifact Electric Tempering -5%, Range +10% How do they get all that power from a bunch of Whack?
9 Mzungu Wham 13,900 228.3 12 122 Enriched Nuclear Material 510 Artifact Electric Tempering -5%, Range +10% How do they get all that power from a bunch of Wham?
9 Simple Power 500 172 0 15 DG Drop Electric Tempering -25% Keep It Simple Stupid
9 Vazaha Flash Array 6,800 252.5 4 66 Enriched Nuclear Material 510 Artifact Anyone got a Flash?
9 Vazaha Flash Cluster 4,300 221.7 2 45 Artifact Anyone got a Flash?
9 Vazaha Flash Pack 2,880 226 100 35 Artifact Anyone got a Flash?
9 Vazaha PureSource 1,100 189.2 19 Artifact untainted
10 Advanced Berserker Core 7,500 189 100 74 Requires 1 in Berserker Class Mission Damage +20% Keep the guns going.
10 Advanced Speed Demon Bank 6,000 168 0 43 Requires 1 in Speed Demon Class Mission Electric Tempering -15% Zoom, Zoom, Zoom.
10 Blue Power 700 186 0 16 DG Drop feelin' blue
10 Condemned Cage 3,500 193 200 39 Requires 1 in Piracy DG Drop Rate of Fire +20% Open the cage!
10 Constable Stamina 5,000 200.8 2 49 Mission The power to last
10 Entropy Cascade 5,000 150 800 50 Common Electric Tempering -25% just how much do you need?
10 Entropy Cascade+ 5,250 158 800 45 Common Electric Tempering -25% just how much do you need?
10 Gigantic Entropy Cascade 6,250 188 800 200 Mission Electric Tempering -25% just how much do you need?
10 Hot Goods 1,500 138 0 23 Drop Damage +20%, Rate of Fire +20%, Range +25% real cheap
10 Micro Entropy Cascade 4,500 135 800 25 Uncommon Electric Tempering -25% just how much do you need?
10 Multi Mythos Energizer 8,000 245 1,200 151 Requires 1 in Berserker Class Medium Build Electric Tempering -5% Multiple power for multiple weapons
10 Mythos Energizer 2,000 211 500 27 Mission legendary
10 Nano Entropy Cascade 4,250 128 800 13 Medium Build Electric Tempering -25% just how much do you need?
10 Oversized Entropy Cascade 5,750 172 800 100 Uncommon Electric Tempering -25% just how much do you need?
10 Paxius Mythos 1,000 228.3 0 21 Medium Build Even more Legendary!
11 Acolyte's Fusion Core 3,000 178 0 25 Nuclear Waste -120 Mission Shield Recovery +5% A research-grade energybank courtesy of Lyceum.
11 Aratta Hrday'aguru 2,000 152 0 18 Drop An alien heart that has beat its last beat.
11 Faranji Energy 6 1,700 255.0 28 Artifact Damage +5%, Turning +10% Faranji Energy Specialization
11 Faranji Force 6 3,400 269.2 2 43 Nuclear Waste 490 Artifact Damage +5%, Turning +10% Faranji Force Specialization
11 Faranji Power 6 6,550 292.5 4 68 Enriched Nuclear Material 490 Artifact Damage +5%, Turning +10% Faranji Power Specialization
11 Infernal Supercollider 2,000 258 200 76 Infernal Cell -120 Requires 1 in Piracy Rare DG Drop Damage +50% Diablo's personal generator
11 Momma's Furnace 1,500 230 100 25 Nuclear Waste -60 Mission Uses Nuclear Waste
11 Nuclear Steam Power 4,500 254 300 79 Baobabs -240 Rare DG Drop Shield Max +50% Powered by....nuclear water?
12 Bear Strength 12,500 218 800 160 Drop Don't mess with bear.
12 Bule BrightPack 700 210.0 8 Artifact light is right
12 Doomed Box 5,500 218 200 59 Uber Drop Rare Damage +10%, Rate of Fire +20% Will you risk it and open that box?
12 Elephant Endurance 8,500 231 400 116 Drop An elephant never runs out of energy.
12 Ka' Qur 700 211 0 17 DG Drop What is this?
12 Leopard Will 1,000 212 0 20 Drop Spotted energybank.
12 Monkey Heart 2,000 244 200 44 Drop Primate power.
12 Restored Alien Heart 2,200 186.7 21 Medium Build Speed +5% A little bit of Terran ingenuity and it's as good as new… almost.
12 Simple Space Troll Technical Tummy 500 260 50 39 Space Whisky -100 Drop Shield Recovery +10% The Tummy is where the Space Troll's power originates, even if it's mechanical
12 Tiger Blood 4,000 246 300 67 Drop You've got it in your veins.
12 Vazaha Sparkle Array 8,000 357.5 4 162 Enriched Nuclear Material 480 Artifact Anyone got a Sparkle?
12 Vazaha Sparkle Cluster 5,450 268.3 2 56 Artifact Anyone got a Sparkle?
12 Vazaha Sparkle Pack 3,550 274.2 1 43 Artifact Anyone got a Sparkle
13 Faranji Energy 7 1,950 287 0 32 Artifact Damage +5%, Turning +10% Faranji Energy Specialization
13 Faranji Force 7 3,900 303.3 2 49 Nuclear Waste 470 Artifact Damage +5%, Turning +10% Faranji Force Specialization
13 Faranji Power 7 7,400 329.2 4 77 Enriched Nuclear Material 470 Artifact Damage +5%, Turning +10% Faranji Power Specialization
13 Gigantic HeBr Pack 50,000 160.0 3 1587 Mission Electric Tempering -10% energy storage, no charging
13 HeBr Pack 30,000 100 300 238 Common Electric Tempering -10% big energy storage
13 HeBr Pack+ 31,500 105 300 214 Common Electric Tempering -10% big energy storage
13 Micro HeBr Pack 27,000 90 300 119 Uncommon Electric Tempering -10% big energy storage
13 Nano HeBr Pack 25,500 85 300 60 Medium Build Electric Tempering -10% big energy storage
13 Oversized HeBr Pack 34,500 115 300 476 Uncommon Electric Tempering -10% big energy storage
13 Splitting Heavens 500 226 0 17 Drop The thunder spews forth
14 Alien Steam Power 6,000 286 200 104 Baobabs -240 Rare DG Drop Tractor Power +50% Powered by....alien water?
14 Half Point Module 3,000 206 200 26 Common Uses vacuum energy, as best as it can
14 Half Point Module+ 3,000 216.7 2 23 Common Uses vacuum energy, as best as it can
14 Mythos Fire 7,000 325.0 1 72 Vis 600 Artifact Legendary Fire
14 Mzungu Lightning 9,500 288 300 91 Artifact Electric Tempering -5%, Range +10% How do they get all that power from some lightning?
14 Mzungu Smash 19,100 309.2 12 167 Enriched Nuclear Material 460 Artifact Electric Tempering -5%, Range +10% How do they get all that power from some smashing?
14 Paxian Mythos Fire 7,000 325 100 72 Vis -600 Legendary Fire
14 Primal Bear Strength 13,700 261 800 178 Easy Build Range +4% Don't mess with bear.
14 Primal Elephant Endurance 9,350 276 400 130 Easy Build Tractor Power +3% An elephant never runs out of energy.
14 Primal Leopard Will 1,100 250 0 23 Easy Build Shield Recovery +3% Spotted energybank.
14 Primal Monkey Heart 2,200 290 200 51 Easy Build Turning +10% Primate power.
14 Primal Tiger Blood 4,400 293 300 76 Easy Build Shield Max +5% You've got it in your veins.
14 Slam 12,600 277.5 6 115 Artifact Electric Tempering -5%, Range +10% How do they get all that power from some slamming?
15 Aratta Hrdayaguruka 3,000 188 0 25 Drop An alien heart that has beat its last beat.
15 Basil Energy 2,000 225.0 0 22 Cap Range +20% enerzhi'e rayhoon
15 Basil's Energy 2,000 295.0 0 25 Sticky Built In Range +20% enerzhi'e rayhoon
15 Bule LightPack 800 247.5 10 Artifact light is right
15 CeBo Pack 25,000 108 200 194 Common lightweight energy storage
15 CeBo Pack+ 26,250 113 200 175 Common lightweight energy storage
15 Discharge Array 11,250 355.8 4 105 Enriched Nuclear Material 450 Artifact Anyone got a Discharge?
15 Face Hugger's Heart 4,000 255 100 51 Face Hugger's Acid Blood +80 Electric Tempering -25%, Damage +10% Constantly spill acid
15 Gigantic CeBo Pack 55,000 200.0 2 1698 Mission energy storage, no charging
15 Gigantic Ion Justice 1,687 288 100 92 Rare DG Drop ironic, huh?
15 Ion Justice 1,350 230 100 23 Common ironic, huh?
15 Micro CeBo Pack 22,500 98 200 97 Uncommon lightweight energy storage
15 Nano CeBo Pack 21,000 110.0 2 41 Medium Build energy storage, no charging
15 Oversized CeBo Pack 28,749 124 200 388 Uncommon lightweight energy storage
15 Oversized Ion Justice 1,552 264 100 46 DG Drop ironic, huh?
15 Vazaha Discharge Cluster 5,900 317.5 2 63 Artifact Anyone got a Discharge?
15 Vazaha Discharge Pack 4,000 316.7 1 49 Artifact Anyone got a Discharge?
16 Faranji Energy 8 2,250 335 0 38 Artifact Damage +5%, Turning +10% Faranji Energy Specialization
16 Gigantic Halved Antimatter 19,100 299.2 0 677 Mission Damage +10% splitting the antimatter
16 Halved Antimatter 10,000 180 0 67 Common Damage +10% splitting the antimatter
16 Halved Antimatter+ 10,500 188 0 60 Common Damage +10% splitting the antimatter
16 Micro Halved Antimatter 9,000 162 0 34 Uncommon Damage +10% splitting the antimatter
16 Mzungu Beteri 6,500 231.7 0 60 Sticky Built In Electric Tempering +20%, Rate of Fire +20%, Damage +20%, Tractoring +20%, Range +20%, Shield Charge +20%, Shield +20% Ancient secondary energy storage device
16 Nano Halved Antimatter 8,500 153 0 17 Medium Build Damage +10% splitting the antimatter
16 Oversized Halved Antimatter 11,500 207 0 134 Uncommon Damage +10% splitting the antimatter
16 Panther Kitten Will 6,500 214.2 0 17 Sticky Built In Damage +25% The will to play!
16 Reinvigorated Alien Heart 3,300 228.3 29 Medium Build Speed +5% A little bit of Terran ingenuity and it's as good as new… almost.
16 Space Troll Technical Tummy 500 338 50 101 Space Whisky -100 Drop Shield Recovery +20% The Tummy is where the Space Troll's power originates, even if it's mechanical
17 Aku' Qua 3,800 299.2 0 34 Rare DG Drop Huh?
17 Broken Aku' Qa 2,500 270.8 0 8 Uber Drop What? Broken?
17 Faranji Force 8 4,250 372.5 2 56 Nuclear Waste 430 Artifact Damage +5%, Turning +10% Faranji Force Specialization
17 Faranji Power 8 8,500 404.2 4 90 Enriched Nuclear Material 430 Artifact Damage +5%, Turning +10% Faranji Power Specialization
17 Gigantic Obsidian Ionizer 4,000 343 0 80 Rare DG Drop Dark energy
17 Gigantic Yallow 1,250 398 0 104 Rare DG Drop bright
17 Obsidian Ionizer 3,200 275 0 20 Rare DG Drop Dark energy
17 Oversized Obsidian Ionizer 3,679 316 0 40 Rare DG Drop Dark energy
17 Oversized Yallow 1,150 367 0 52 Rare DG Drop bright
17 UrQa Broken Aku' Qa 2,500 210 0 7 What? Broken?
17 Yallow 1,000 319 0 26 Rare DG Drop bright
18 Bule PhotonPack 900 285.0 11 Artifact light is right
18 Hot Little Candle 12,000 274.2 12 110 Cap Electric Tempering -5%, Range +10% Jack was nimble, Jack was Quick…
18 Mzungu Rumble 25,800 365.0 12 222 Enriched Nuclear Material 420 Artifact Electric Tempering -5%, Range +10% How do they get all that power from rumbling?!?
18 Mzungu Strike 16,500 331.7 6 148 Artifact Electric Tempering -5%, Range +10% How do they get all that power from striking?!?
18 Mzungu Thunder 14,000 328 300 128 Artifact Electric Tempering -5%, Range +10% How do they get all that power from thunder?!?
18 Mzungu Thunder 14,000 328 300 128 Artifact Electric Tempering -5%, Range +10% How do they get all that power from thunder?!?
18 Pirate's Whisky Reservoir 35,000 145 2,000 273 Space Whisky -60 Bonnet Drop Electric Tempering -3% Store all the whisky
18 Vampyre Heart 20,000 270 0 166 The cold, dark heart of a Vampyre
18 Vazaha Voltage Array 12,000 480.0 4 237 Enriched Nuclear Material 420 Artifact Anyone got a Voltage?
18 Vazaha Voltage Cluster 6,600 365.8 2 71 Artifact Anyone got a Voltage?
18 Vazaha Voltage Pack 4,800 329 100 41 Artifact Anyone got a Voltage?
18 Warrior Energy 40,000 187.5 163 Sticky Built In Damage +10% A lot of bluster up front
19 Aratta Hrday'alasa 4,000 225 0 32 Drop An alien heart that has beat its last beat.
19 Broodmother's Squeaks 7,000 322 1,200 71 Rations -180 Uber Drop Shield Max +5%, Shield Recovery -3% Brains? Maybe. Regardless you should probably feed it.
19 Crystalline Pulsini 1,500 368 0 25 Requires Light Fighter, Neurobound Rare DG Drop Shield Max +5%, Shield Recovery +5% Uses a mini resonating, pulsating crystal matrix
19 Faranji Energy 9 2,650 383 0 44 Artifact Damage +5%, Turning +10% Faranji Energy Specialization
19 Fire of the Gods 4,000 334 0 37 Promethium -300 Easy Build Untainted
19 Forge of the Gods 5,000 522 200 103 Enriched Nuclear Material -410 Hard Build Tainted
19 Furnace of the Gods 4,500 396 100 57 Promethium -300 Medium Build Somewhat untainted.
19 Petroleum Vitality 6,000 363 500 66 Petroleum -600 Rare DG Drop Petroleum Technology
19 Thanar's Astral Fire 7,000 450.8 3 82 Promethium 600 Hard Build Electric Tempering -10% More bang for the prom
19 Venusian Vitality 6,700 301 500 68 DG Drop Venusian Technology
20 Aku' Qa 4,500 471 0 95 Hard Build Electric Tempering -7% Ok this one seems to work for real.
20 Brackish Poseidon Energy 35,000 182 100 212 Uber Drop Shield Recovery +15% Endless energy from the deep
20 Capital Crystalline Reserve 55,000 224 200 224 Requires Capital Ship, Neurobound Prism Missions Electric Tempering -10%, Rate of Fire +5%, Turning +15% Crystal Matrix upgraded for use with capital ships, with added glide
20 Crystalline Pulsations 3,000 405.0 0 47 Neurobound Prism Missions Shield Charge +5%, Shield +5% Uses a resonating, pulsating crystal matrix
20 Crystalline Reserve 40,000 177 200 157 Rare DG Drop Electric Tempering -5% Uses a large crystal matrix to store energy
20 Damaged Hermes Energy 7,000 299 5 53 Uber Drop Speed +3% Juice of Hermes
20 Damaged Pretender Ares Energy 3,500 283 0 21 Uber Drop Damage +3% Energy for strife
20 Dark Infernal Battery 9,000 450 400 141 Dark Cell -600 The fastest charging brand of battery out there
20 Faranji Force 9 5,000 422.5 2 64 Nuclear Waste 400 Artifact Damage +5%, Turning +10% Faranji Force Specialization
20 Faranji Power 9 9,000 535 400 205 Enriched Nuclear Material -400 Artifact Damage +5%, Turning +10% Faranji Power Specialization
20 Giant Space Alien Heart 7,500 372 100 78 Face Hugger's Acid Blood +40 Constantly spill acid
20 Golagoay Vazaha Atomic Pack 19,000 408 100 360 Requires 20 in Electrical Engineering Artifact Shield Max +15%, Shield Recovery +15%, Electric Tempering -5% Anyone got an Atom?
20 Kikale Mzungu Outburst 19,000 426.7 3 260 Artifact Electric Tempering -5%, Range +10% How do they get all that power from an outburst?!?
20 Lion Heart 11,600 360 400 162 Serengeti Drop Coeur de Lion
20 Mercurian Zeal 10,000 379 500 97 Hard Build Mercurian Technology
20 Myriad Crystalline Reserve 45,000 259 200 185 Requires 1 in Berserker Class, Neurobound Prism Missions Electric Tempering -15% Crystal Matrix upgraded to provide uniform flow from six manifolds
20 Panther Will 3,500 319 0 22 Requires Light Fighter Serengeti Drop The will to fight
20 Primal Lion Heart 15,000 458 400 283 Hard Build, Serengeti Drop Tractor Power +5% Coeur de Lion
20 Primal Panther Will 4,500 360 0 27 Requires Light Fighter Hard Build, Serengeti Drop Shield Max +6% The will to fight
20 Primal Rhino Endurance 27,500 370 800 231 Requires Freighter Hard Build, Serengeti Drop Electric Tempering -5% Should outlast about anything
20 Primal Zebra Life 9,000 422 300 93 Requires Heavy Fighter Hard Build, Serengeti Drop Turning +6% The heart that bump
20 Quantumum Zeal 8,000 405 500 84 Quantumum -600 Rare DG Drop Quantumum Technology
20 Rejuvinated Alien Heart 4,400 270 0 37 Medium Build Speed +5% A little bit of Terran ingenuity and it's as good as new... almost.
20 Rhino Endurance 20,000 343 800 170 Requires Freighter Serengeti Drop Should outlast about anything
20 Shorted Zeus Energy 4,000 405 20 110 Promethium -300 Uber Drop Electric Tempering -6% Master Energy
20 Sivar's Purpose 16,000 310 200 149 Uber Drop Rare Rate of Fire +20%, Range +20% The destruction of all UrQa must come to pass!
20 Strontium Energy 2,500 412 300 67 Requires 1 in Piracy Mission Damage +8% Recommissioned pirate energy.
20 Titan Energy 4,000 341 500 75 Common Mighty energy
20 Titan Energy+ 4,200 358 500 68 Common Mighty energy
20 Unt Faranji Energy X 3,200 445.8 0 52 Artifact Damage +5%, Turning +10% Ancient Faranji Energy Specialization
20 Vampyre Black Heart 4,000 377 0 52 Distilled Life Force -60480 Uber Drop The cold, black heart of a Vampyre
20 Zebra Life 8,500 368 300 85 Requires Heavy Fighter Serengeti Drop The heart that bump
21 Advanced Eucration Flux 16,000 337.5 8 75 Promethium 300 Hard Build Speed +20% All that from flux?
21 Advanced Eucration Fusion 22,000 469.2 8 396 Nuclear Waste 120 Hard Build Range -5%, Speed +10% All that from fusion?
21 Amped Jupiter Energy 5,500 547.5 0.2 303 Promethium 300 Neurobound Olympus Missions Electric Tempering -8% Master Energy
21 Amped Jupiter Olympios Energy 8,800 649.2 0.2 1097 Promethium 300 Neurobound Hard Build, Pretender Zeus Drop Electric Tempering -14% Master of all Energies
21 Amped Zeus Energy 5,000 481 20 270 Promethium -300 Hard Build, Pretender Zeus Drop Electric Tempering -6% Master Energy
21 Amped Zeus Olympios Energy 8,000 458 20 908 Promethium -300 Hard Build, Pretender Zeus Drop Electric Tempering -12% Master of all Energies
21 Bloodstained Ares Energy 4,200 361.7 0 27 Hard Build, Pretender Ares Drop Damage +6% Energy for super strife
21 Bloodstained Mars Energy 4,600 391.7 0 30 Neurobound Hard Build, Pretender Ares Drop Damage +9% Energy for super strife
21 Dark Cage 500 579.2 1 154 Hard Build Open the cage!
21 Dark Doom Battery 30,000 331 400 244 Hard Build The longest lasting brand of battery out there.
21 Distilled Neptune Energy 33,000 199.2 1 68 Neurobound Hard Build, Pretender Poseidon Drop Shield Charge +25% Endless energy from the deep
21 Distilled Poseidon Energy 30,000 187.5 1 61 Hard Build, Pretender Poseidon Drop Shield Charge +15% Endless energy from the deep
21 Energon Vigor 10,000 458 500 105 Energon -1200 Rare DG Drop Electric Tempering -10% Energon Technology
21 Eridium Furnace 20,000 320 0 84 Eridium Fragment +3600 Hard Build An extremely powerful Paxian artifact.
21 Eucration Flux 15,000 281 800 69 Promethium -300 Rare DG Drop Speed +20% All that from flux?
21 Eucration Fusion 20,000 408 800 358 Nuclear Waste -120 Rare DG Drop Range -5%, Speed +10% All that from fusion?
21 Globular Energy 3,000 408 0 46 Energy Globule -300 Requires Light Fighter Rare DG Drop Globes within globes
21 Heavy Bloodstained Ares Energy 5,000 495 0 103 Hard Build, Pretender Ares Drop Damage +6% Energy for super strife
21 Heavy Bloodstained Mars Energy 5,500 536.7 0 115 Neurobound Hard Build, Pretender Ares Drop Damage +9% Energy for super strife
21 Heavy Pretender Ares Energy 4,400 401 0 57 Hard Build, Pretender Ares Drop Damage +3% Energy for strife
21 Heavy Pretender Mars Energy 4,900 436.7 0 64 Neurobound Hard Build, Pretender Ares Drop Damage +5% Energy for strife
21 Hermes Energy 7,500 326 5 57 Pretender Hermes Drop Speed +5% Juice of Hermes
21 Hermes Quicksilver Reserve 9,000 364 5 69 Hard Build, Pretender Hermes Drop Electric Tempering -3%, Speed +7% Extra glucose when you need it!
21 Honey Comb Matrix 30,000 217.5 238 Sticky Honey Comb Built In A matrix of honey combs.
21 Hydra Belly 3,000 333 10 42 DG Drop Can almost fire another shot
21 Jupiter Olympios Energy 5,800 542.5 0.2 159 Promethium 300 Neurobound Hard Build, Pretender Hermes Drop Electric Tempering -14% Master of all Energies
21 Kidd's Energy Grid 50,000 135 300 101 Captain Kidd Drop Electric Tempering -17% For those who just don't know when to quit
21 Mercury Quicksilver Reserve 10,000 395.8 0.05 77 Neurobound Hard Build, Pretender Hermes Drop Electric Tempering -3%, Speed +10% Extra glucose when you need it!
21 Micro Xeno Energy 3,000 411 0 74 Xeno Energy Remains -600 Rare DG Drop Damage +10% Xeno Energy for the people
21 Nanite Pretender Ares Energy 3,000 297.5 0 10 Uber Drop Damage +3% Energy for strife
21 Nanite Pretender Mars Energy 3,300 324.2 0 11 Neurobound Uber Drop Damage +5% Energy for strife
21 Neptune Hippios Energy 49,000 225.0 1 314 Neurobound Hard Build, Pretender Poseidon Drop Shield Charge +40% Endless energy from the deep
21 Paxian Bloodstone 35,000 261.7 1.5 216 Artifact Electric Tempering -15%, Rate of Fire +5%, Speed -5% Using the power of a bloodstone.
21 Paxian Bloodstone Reserve 60,000 143 300 242 Requires Capital Ship Artifact Shield Max +5%, Electric Tempering -12%, Rate of Fire +5% Uses a large bloodstone crystal matrix to store energy.
21 Poseidon Energy 40,000 193 100 242 Pretender Poseidon Drop Shield Recovery +15% Endless energy from the deep
21 Poseidon Hippios Energy 45,000 211 100 282 [[Hard Build, Pretender Poseidon Drop Shield Recovery +30% Endless energy from the deep
21 Pretender Ares Energy 4,000 320 0 24 Uber Drop Damage +3% Energy for strife
21 Red Photon Power Matrix 20,000 488 0 358 Enriched Nuclear Material -390 Requires Capital Ship Uber Drop Advanced energy generation. Enriched Nuclear Material.
21 Scopic Hermes Energy 8,500 381 5 88 Hard Build, Pretender Hermes Drop Speed +5% Juice of Hermes
21 Scopic Hermes Quicksilver Reserve 10,000 449.2 0.05 158 Hard Build, Pretender Hermes Drop Electric Tempering -3%, Speed +7% Extra glucose when you need it!
21 Scopic Mercury Energy 9,000 416.7 0.05 94 Neurobound Hard Build, Pretender Hermes Drop Speed +7% Juice of Hermes
21 Scopic Mercury Quicksilver Reserve 11,000 488.3 0.05 175 Neurobound Hard Build, Pretender Hermes Drop Electric Tempering -3%, Speed +10% Extra glucose when you need it!
21 Singular Jupiter Energy 4,400 396.7 0.1 43 Promethium 300 Neurobound Hard Build, Pretender Zeus Drop Electric Tempering -8% Master Energy
21 Singular Zeus Energy 4,000 363 10 39 Promethium -300 Hard Build, Pretender Zeus Drop Electric Tempering -6% Master Energy
21 Solarian Vigor 12,000 396 500 117 Hard Build Electric Tempering -10% Solarian Technology
21 Sucrose Extractor 33,000 245.0 0 66 Honey 500 Hard Build Turning +20% Mmm Sugar Honey
21 Surging Neptune Energy 46,000 309.2 1 772 Neurobound Hard Build, Pretender Poseidon Drop Shield Charge +25% Endless energy from the deep
21 Surging Neptune Hippios Energy 60,000 291.7 1 1028 Neurobound Hard Build, Pretender Poseidon Drop Shield Charge +40% Endless energy from the deep
21 Surging Poseidon Energy 42,000 290.8 1 689 Hard Build, Pretender Poseidon Drop Shield Charge +15% Endless energy from the deep
21 Surging Poseidon Hippios Energy 55,000 273.3 1 922 Hard Build, Pretender Poseidon Drop Shield Charge +30% Endless energy from the deep
21 Tapered Hermes Energy 7,000 318 0 36 Hard Build, Pretender Hermes Drop Speed +5% Juice of Hermes
21 Tapered Mercury Energy 7,500 347.5 39 Neurobound Hard Build, Pretender Hermes Drop Speed +7% Juice of Hermes
21 Undead Narwhal Energy 3,000 500.8 0 214 Hard Build Speed +5% Powering all that swimming
21 Watt Battery 47,000 242.5 4 196 Hard Build Electric Tempering -20% Watt ? Watt ? Watt ?
21 Zeus Energy 5,000 442 20 130 Promethium -300 Pretender Zeus Drop Electric Tempering -6% Master Energy
21 Zeus Olympios Energy 5,250 497 20 143 Promethium -300 Hard Build, Pretender Zeus Drop Electric Tempering -12% Master of all Energies
22 Antu Vrkka 3,750 473 0 85 Nila Rakta +20 Shield Recovery +5% A strange energy composed of organic matter.
22 Antu Vrkkasamvita 3,750 508.3 91 Aveksaka Plasma 300 Hard Build Electric Tempering -6.5%, Shield Charge +7.5% An Aveksaka energy system with unusual properities.
22 Ayudhin Bala 3,250 405 0 49 Nila Rakta +26 Shield Recovery +5% A strange energy composed of organic matter.
22 Ayudhin Balakrura 3,250 510 0 85 Alien Husk Fragments -180 Hard Build Shield Recovery +7%, Damage +4% An Aveksaka energy system with unusual properities.
22 Bacteria Vat 70,000 193 100 804 Alien Bacteria -600 Rare DG Drop A big vat of alien bacteria
22 Cara Hrday'ara 3,000 511 0 82 Alien Husk Fragments -180 Hard Build Shield Recovery +7%, Rate of Fire +10% An Aveksaka energy system with unusual properities.
22 Cara Hrdaya 3,000 368 0 45 Nila Rakta +30 Shield Recovery +5% A strange energy composed of organic matter.
22 Dark Ionizer 3,000 420 0 52 Dark Matter -600 Rare DG Drop Electric Tempering -10%, Damage +10%, Rate of Fire +10% Very Dark energy
22 Darkened Power 3,000 351.7 0 23 Neurobound Medium Build Damage +8%, Range +18% Slip quietly through the cosmos
22 Dhatri Jivika 3,500 459 0 81 Nila Rakta +23 Shield Recovery +5% A strange energy composed of organic matter.
22 Dhatri Jivikadeva 3,500 509 0 88 Aveksaka Plasma -300 Hard Build Shield Recovery +7%, Tractor Power +8% An Aveksaka energy system with unusual properities.
22 Essential Kalthi Power 10,000 493 500 209 Kalthi Essence -600 Kalthi Depths Drop To keep those offenses going
22 Fission Pack 25,000 505.8 0 449 Enriched Nuclear Material 390 Neurobound Medium Build Electric Tempering -10% All things return to dust
22 Flux Matrix 15,000 331.7 8 71 Promethium 300 Neurobound Medium Build Speed +20% Technical wizardry knows no bounds
22 Fusion Bank 20,000 452.5 8 382 Nuclear Waste 120 Neurobound Medium Build Rate of Fire +25%, Range -5%, Speed +10% The cosmos are at your fingertips
22 Gargantuan Ion Justice 7,000 465 100 804 Kalthi Depths Drop Gargantuan power
22 Gargantuan Obsidian Ionizer 8,000 504 0 902 Kalthi Depths Drop Gargantuan power
22 Gargantuan Yallow 5,000 472 0 658 Kalthi Depths Drop Gargantuan power
22 Kalthi Power 15,000 505.0 5 285 Hard Build To keep those offenses going
22 Lunarian Bank 5,500 469.2 0.5 70 Medium Build Range +10% Lunarian Technology
22 Malfunctioning Kalthi Power 15,000 398 500 272 Uncommon To keep those offenses going
22 Mythos Furnace 10,000 355 20 96 Quartz Crystals -300 Mission A technologically advanced Paxian energycore.
22 Resilient Generator 1,000 405.0 0 34 Neurobound Medium Build Shield Charge +20%, Shield +15% Burn with the intensity of a fledgling star
22 Retributive Dynamo 2,000 415.0 1 41 Neurobound Medium Build Rate of Fire +15%, Turning +12% Strike fear into their hearts
22 Sahvika Vrkka 60,000 167 200 230 Pyritic Radiation +900 Requires Capital Ship A strange energy composed of organic matter.
22 Sahvitra Hrdaya 15,000 334 0 132 Nila Rakta +30 Subspace Drop A weakened Aveksaka energy system.
22 Selenite Bank 6,500 501.7 0.25 81 Hard Build Range +15% Selenite Technology
22 Subhatta Hrdaya 7,500 415 0 130 Nila Rakta +45 Range +40% A strange energy composed of organic matter.
23 Imperiled Darkened Power 3,750 372.5 0 27 Neurobound Easy Build Damage +8%, Range +18% Slip quietly through the cosmos
23 Imperiled Fission Pack 31,250 522.5 0 548 Enriched Nuclear Material 390 Neurobound Easy Build Electric Tempering -10% All things return to dust
23 Imperiled Flux Matrix 18,750 347.5 8 86 Promethium 300 Neurobound Easy Build Speed +20% Technical wizardry knows no bounds
23 Imperiled Fusion Bank 25,000 469.2 8 465 Nuclear Waste 120 Neurobound Easy Build Rate of Fire +25%, Range -5%, Speed +10% The cosmos are at your fingertips
23 Imperiled Resilient Generator 1,250 434.2 0 38 Neurobound Easy Build Shield Charge +20%, Shield +15% Burn with the intensity of a fledgling star
23 Imperiled Retributive Dynamo 2,500 445.0 1 47 Neurobound Easy Build Rate of Fire +15%, Turning +12% Strike fear into their hearts