Difference between revisions of "Basil"

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m (Changed the Basil ship image to the higher quality .png version.)
(Added the page to the Wild Bots category.)
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{{:Basil Blueprint}}
 
{{:Basil Blueprint}}
  
[[Category: Player Ships]]
 
 
[[Category:AI Ships]]
 
[[Category:AI Ships]]
 +
[[Category:Player Ships]]
 +
[[Category:Wild Bots]]

Revision as of 03:04, 23 August 2018

Basil
Hull Class Basil.png
Heavy Fighter
Tech
15
Hull Space
400
Speed
84
Augmenter Slots 3 Weapon Slots 4
Size 58 Weight 80,000
Visibility 6 Reflectivity 44%
Resists
B E H P R S M T
 40%  50%  30%  0  80%  0  0  0
Soaks
B E H P R S M T
 0  0  0  0  0  0  0  0
Inbuilt Elec Skill Needed Docking Speed
120 none
Built in Items
none
Mods
Damage +20%
Source Price Item Size
BP, or Capture N/A 800
Description
Distinctiveness flavor
Capturable Radex-able
yes yes



The Basil is a buildable ship and common AI controlled enemy, as an enemy it is usually Single fire, or double multifire (Basilus). AI Basils are about level 350. Basilus are Level 460. As a player owned ship it is available from the Blueprint and Commod dropped off of the Bonnet Uber Ai Stede Bonnet, or may be captured. The capped Basil comes with some nice basil only sticky gear.

Basil:


Basil Blueprint
Tech Size Weight
15 10 10,000
Manhours Max Workforce Uses
15,000,000 7,500 Infinite
Items Produced
Basil
Initial Materials Periodic Materials
Source Price Skill Needed
Stede Bonnet drop N/A None
Description
distinctive flavor