Difference between revisions of "Basil"
From Starsonata Wiki
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− | The '''Basil''' is a build-able ship and common AI controlled enemy, as an enemy it is usually Single fire, or double multifire. AI Basils are about level 350 | + | The '''Basil''' is a build-able ship and common AI controlled enemy, as an enemy it is usually Single fire, or double multifire ([[Basilus]]). AI Basils are about level 350. [[Basilus]] are Level 460. |
As a player owned ship it is available from the [[Blueprint]] and [[Commod]] dropped off of the [[Bonnet]] [[Uber Ai]] [[Stede Bonnet]], or may be captured. The capped Basil comes with some nice basil only sticky gear. | As a player owned ship it is available from the [[Blueprint]] and [[Commod]] dropped off of the [[Bonnet]] [[Uber Ai]] [[Stede Bonnet]], or may be captured. The capped Basil comes with some nice basil only sticky gear. | ||
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*Self Destructor | *Self Destructor | ||
*[[Shield Chargers|Super Quartz Charger]] | *[[Shield Chargers|Super Quartz Charger]] | ||
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*[[Scoops|Electro Scoop]] | *[[Scoops|Electro Scoop]] | ||
*[[Energy|Basil's Energy]] | *[[Energy|Basil's Energy]] |
Revision as of 19:16, 7 November 2016
Basil | ||||||||||||||||||||||||
Hull Class | ||||||||||||||||||||||||
Heavy Fighter | ||||||||||||||||||||||||
Tech | ||||||||||||||||||||||||
15 | ||||||||||||||||||||||||
Hull Space | ||||||||||||||||||||||||
400 | ||||||||||||||||||||||||
Speed | ||||||||||||||||||||||||
84 | ||||||||||||||||||||||||
Augmenter Slots | 3 | Weapon Slots | 4 | |||||||||||||||||||||
Size | 58 | Weight | 80,000 | |||||||||||||||||||||
Visibility | 5 | Reflectivity | 44% | |||||||||||||||||||||
Resists | ||||||||||||||||||||||||
| ||||||||||||||||||||||||
Soaks | ||||||||||||||||||||||||
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Inbuilt Elec | Skill Needed | Docking Speed | ||||||||||||||||||||||
120? | none | |||||||||||||||||||||||
Built in Items | ||||||||||||||||||||||||
none | ||||||||||||||||||||||||
Mods | ||||||||||||||||||||||||
Improves Damage +20% | ||||||||||||||||||||||||
Source | Price | Item Size | ||||||||||||||||||||||
BP, or Capture | N/A | 800 | ||||||||||||||||||||||
Description | ||||||||||||||||||||||||
distinctiveness flavor | ||||||||||||||||||||||||
Capturable | Radex-able | |||||||||||||||||||||||
yes | yes |
The Basil is a build-able ship and common AI controlled enemy, as an enemy it is usually Single fire, or double multifire (Basilus). AI Basils are about level 350. Basilus are Level 460. As a player owned ship it is available from the Blueprint and Commod dropped off of the Bonnet Uber Ai Stede Bonnet, or may be captured. The capped Basil comes with some nice basil only sticky gear.
Regular Spawn:
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Basil Blueprint | |||||||||||
Tech | Size | Weight | |||||||||
15 | 10 | 10,000 | |||||||||
Manhours | Max Workforce | Uses | |||||||||
15,000,000 | 7,500 | Infinite | |||||||||
Items Produced | |||||||||||
Basil | |||||||||||
Initial Materials | Periodic Materials | ||||||||||
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Source | Price | Skill Needed | |||||||||
Stede Bonnet drop | N/A | None | |||||||||
Description | |||||||||||
distinctive flavor |