Difference between revisions of "Blueprints"

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(Base Blueprints)
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= [[:Category: Base Blueprints|Base Blueprints]] =
 
= [[:Category: Base Blueprints|Base Blueprints]] =
*[[Base Aura Generator Blueprints]]
+
 
 +
<h2>Gear</h2>
 +
*[[Base Kit Blueprints]]
 +
*[[Base Weapon Blueprints]]
 +
*[[Base Shield Blueprints]]
 +
*[[Base Charger Blueprints]]
 
*[[Base Capacitor Blueprints]]
 
*[[Base Capacitor Blueprints]]
*[[Base Charger Blueprints]]
 
 
*[[Base Dampener Blueprints]]
 
*[[Base Dampener Blueprints]]
 
*[[Base Energy Blueprints]]
 
*[[Base Energy Blueprints]]
 +
*[[Base Aura Generator Blueprints]]
 
*[[Base Overloader Blueprints]]
 
*[[Base Overloader Blueprints]]
 
*[[Base Radar Blueprints]]
 
*[[Base Radar Blueprints]]
*[[Base Shield Blueprints]]
 
 
*[[Base Solar Panel Blueprints]]
 
*[[Base Solar Panel Blueprints]]
*[[Base Weapon Blueprints]]
 
*[[Base Kit Blueprints]]
 
  
  
 +
<h2>Other Blueprints</h2>
 
*[[Blueprint Blueprints]]
 
*[[Blueprint Blueprints]]
 
*[[Colony Blueprint|Colony Blueprints]]
 
*[[Colony Blueprint|Colony Blueprints]]

Revision as of 10:55, 2 May 2015

This page is meant to list the blueprint pages in a more useful manner than just the Category Page




Blueprints are items that can be equipped on user bases and enable a user to build the item stated in the blueprint. They specify what initial and periodic materials are required to build the item, the cost to build, the time taken (in Manhours), and the skill specific requirements if any. Blueprints do have tech levels, and a blueprint cannot be equipped on a base unless the person equipping has the prerequisite skills. You can equip blueprints of higher tech on a lower tech base if you have the station management required for the blueprint.

Augmenters

Base Blueprints

Gear


Other Blueprints

Commodities

Commodity Blueprints

Drones

Drone Blueprints

Gear

Item Blueprints

Mission Blueprints

Ships

Ship Blueprints