Difference between revisions of "Terraforming Project Blueprints"
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All Terraforming Project Blueprints are 1 time use, 1 size, 2k weight, and have no max workforce. | All Terraforming Project Blueprints are 1 time use, 1 size, 2k weight, and have no max workforce. | ||
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[[Category: Terraforming Project Blueprints]] | [[Category: Terraforming Project Blueprints]] | ||
+ | <br /> | ||
+ | <br /> | ||
=== Noxious === | === Noxious === | ||
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| '''Bonus Extractors''' | | '''Bonus Extractors''' | ||
| '''Metals''' | | '''Metals''' | ||
− | | '''Manhours needed to make''' | + | | '''<p>Manhours</p><p>needed to make</p>''' |
| '''Initial Material''' | | '''Initial Material''' | ||
| '''Periodic''' | | '''Periodic''' | ||
Line 34: | Line 35: | ||
| '''Location''' | | '''Location''' | ||
|- | |- | ||
− | | Atmosphere Scrubbing Planetary Blueprint | + | | <p>Atmosphere Scrubbing</p><p>Planetary Blueprint</p> |
| 9 | | 9 | ||
| +5% | | +5% | ||
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| 500k | | 500k | ||
| none | | none | ||
− | | <p> | + | | <p>50M Credits, 5k [[Fembot|Fembots]],</p> |
+ | <p>5k [[Gravity Controller|Gravity Controllers]],</p> | ||
+ | <p>5 [[Ace Pest Control|Ace Pest Controls]]</p> | ||
| none | | none | ||
| Dispatch a squad of fembots to disperse the deadly fumes. | | Dispatch a squad of fembots to disperse the deadly fumes. | ||
| [[Handel's Cove]] - 1M | | [[Handel's Cove]] - 1M | ||
|- | |- | ||
− | | Atmosphere Cleansing Project Planetary Blueprint | + | | <p>Atmosphere Cleansing</p><p>Project Planetary Blueprint</p> |
| 12 | | 12 | ||
| +15%* | | +15%* | ||
| none | | none | ||
− | | | + | | 50k |
| 250k | | 250k | ||
| none | | none | ||
− | | <p> | + | | <p>500M Credits, 10k [[Fembot|Fembots]],</p> |
+ | <p>10k [[Gravity Controller|Gravity Controllers]],</p> | ||
+ | <p>50 [[Janitor's Special Cleaner|Janitor's Special Cleaners]],</p> | ||
+ | <p>10 [[Ace Pest Control|Ace Pest Controls]]</p> | ||
| Atmosphere Scrubbers | | Atmosphere Scrubbers | ||
| Property values will soar if your planet doesn's smell like rat dung! | | Property values will soar if your planet doesn's smell like rat dung! | ||
| [[Handel's Cove]] - 10M | | [[Handel's Cove]] - 10M | ||
|- | |- | ||
− | | Atmosphere Scraping Project Planetary Blueprint | + | | <p>Atmosphere Scraping</p><p>Project Planetary Blueprint</p> |
| 16 | | 16 | ||
| +25%* | | +25%* | ||
| none | | none | ||
− | | | + | | 500k |
| 1.25M | | 1.25M | ||
| none | | none | ||
− | | <p> | + | | <p>1,000M Credits, 50k [[Fembot|Fembots]],</p> |
+ | <p>50k [[Gravity Controller|Gravity Controllers]],</p> | ||
+ | <p>50 [[Ares Extermination|Ares Exterminations]],</p> | ||
+ | <p>20 [[Ace Pest Control|Ace Pest Controls]]</p> | ||
| Atmosphere Cleansers | | Atmosphere Cleansers | ||
| Send an army of fembots to give your world that "new planet" smell! | | Send an army of fembots to give your world that "new planet" smell! | ||
| [[Handel's Cove]] - 100M | | [[Handel's Cove]] - 100M | ||
|} | |} | ||
− | + | <br /> | |
+ | <br /> | ||
=== Low Gravity === | === Low Gravity === | ||
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| '''Bonus Extractors''' | | '''Bonus Extractors''' | ||
| '''Metals''' | | '''Metals''' | ||
− | | '''Manhours needed to make''' | + | | '''<p>Manhours</p><p>needed to make</p>''' |
| '''Initial Material''' | | '''Initial Material''' | ||
| '''Periodic''' | | '''Periodic''' | ||
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| '''Location''' | | '''Location''' | ||
|- | |- | ||
− | | Dark Matter Injection Planetary Blueprint | + | | <p>Dark Matter</p><p>Injection Planetary Blueprint</p> |
| 9 | | 9 | ||
| +10% | | +10% | ||
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| 2,500 | | 2,500 | ||
| 50k | | 50k | ||
− | | 5 Dark Matter, 5k Cyborgs, 5 Advanced Metal | + | | <p>5 [[Dark Matter]], 5k [[Cyborg|Cyborgs]],</p><p>5 [[Base Items|Advanced Metal Drills]]</p> |
| 50k Nuclear Waste, 50M credits | | 50k Nuclear Waste, 50M credits | ||
| none | | none | ||
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| [[Underworld]]/[[Nihilite]] - 1M | | [[Underworld]]/[[Nihilite]] - 1M | ||
|- | |- | ||
− | | Extended Dark Matter Injection Planetary Blueprint | + | | <p>Extended Dark Matter</p><p>Injection Planetary Blueprint</p> |
| 12 | | 12 | ||
| +15% | | +15% | ||
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| 2,500 | | 2,500 | ||
| 250k | | 250k | ||
− | | 15 Dark Matter, 5k | + | | <p>15 [[Dark Matter]], 5k [[Cyborg|Cyborgs]],</p><p>15 [[Base Items|Advanced Metal Drills]]</p> |
| 250k Nuclear Waste, 250M Credits | | 250k Nuclear Waste, 250M Credits | ||
| Dark Matter Injection | | Dark Matter Injection | ||
− | | Your people will feel grounded when they give in to the dark side. | + | | <p>Your people will feel grounded</p><p>when they give in to the dark side.</p> |
| [[Underworld]]/[[Nihilite]] - 1M | | [[Underworld]]/[[Nihilite]] - 1M | ||
|- | |- | ||
− | | Total Dark Matter Injection Planetary Blueprint | + | | <p>Total Dark Matter</p><p>Injection Planetary Blueprint</p> |
| 16 | | 16 | ||
| +25%* | | +25%* | ||
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| 2,500 | | 2,500 | ||
| 1.25M | | 1.25M | ||
− | | 25 Dark Matter, 25k Cyborg, 25 Advanced Metal | + | | <p>25 [[Dark Matter]], 25k [[Cyborg|Cyborgs]],</p><p>25 [[Base Items|Advanced Metal Drills]]</p> |
| 1.25M Nuclear Waste, 500M credits | | 1.25M Nuclear Waste, 500M credits | ||
| Extended Dark Matter Injection | | Extended Dark Matter Injection | ||
− | | Can we possibly fit in more dark matter? We sure can! | + | | <p>Can we possibly fit in more dark matter?</p><p>We sure can!</p> |
| [[Underworld]]/[[Nihilite]] - 1M | | [[Underworld]]/[[Nihilite]] - 1M | ||
|} | |} | ||
+ | <br /> | ||
+ | <br /> | ||
=== Blistering === | === Blistering === | ||
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| [[Glass Matrix]] - 1M | | [[Glass Matrix]] - 1M | ||
|} | |} | ||
+ | <br /> | ||
+ | <br /> | ||
=== Heavy Gravity === | === Heavy Gravity === | ||
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| [[Gargan]] - 1M | | [[Gargan]] - 1M | ||
|} | |} | ||
+ | <br /> | ||
+ | <br /> | ||
=== Frozen === | === Frozen === | ||
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| [[Lavanite]] - 1M | | [[Lavanite]] - 1M | ||
|} | |} | ||
+ | <br /> | ||
+ | <br /> | ||
=== No Requirements // Will work on moons === | === No Requirements // Will work on moons === | ||
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| [[Ring]] - 100M | | [[Ring]] - 100M | ||
|} | |} | ||
+ | <br /> | ||
+ | <br /> | ||
=== No Requirements === | === No Requirements === |
Revision as of 13:19, 1 June 2015
Terraforming Projects are construction projects initiated from a user base built onto a planet or moon.
Unlike other item/ship type of constructions they give bonuses to planetary suitability or extractor slots. Finished projects are normally visible to planetary scanners.
Some projects require completion of lower tech projects or some planetary features before they can be started. Like always in construction projects, a Blueprint is required that needs to be equipped to the base. They can only be built once per planet or moon, but it does not matter which base builds them.
All Terraforming Project Blueprints are 1 time use, 1 size, 2k weight, and have no max workforce.
Contents
Noxious
Name | TL |
Bonus Suitability |
Bonus Extractors | Metals | Manhours needed to make |
Initial Material | Periodic | Required Project | Description | Location |
Atmosphere Scrubbing Planetary Blueprint |
9 | +5% | none | 5k | 500k | none | 50M Credits, 5k Fembots, |
none | Dispatch a squad of fembots to disperse the deadly fumes. | Handel's Cove - 1M |
Atmosphere Cleansing Project Planetary Blueprint |
12 | +15%* | none | 50k | 250k | none | 500M Credits, 10k Fembots, 10k Gravity Controllers, |
Atmosphere Scrubbers | Property values will soar if your planet doesn's smell like rat dung! | Handel's Cove - 10M |
Atmosphere Scraping Project Planetary Blueprint |
16 | +25%* | none | 500k | 1.25M | none | 1,000M Credits, 50k Fembots, 50k Gravity Controllers, |
Atmosphere Cleansers | Send an army of fembots to give your world that "new planet" smell! | Handel's Cove - 100M |
Low Gravity
Name | TL |
Bonus Suitability |
Bonus Extractors | Metals | Manhours needed to make |
Initial Material | Periodic | Required Project | Description | Location |
Dark Matter Injection Planetary Blueprint |
9 | +10% | none | 2,500 | 50k | 5 Dark Matter, 5k Cyborgs, |
50k Nuclear Waste, 50M credits | none | No gravity? No problem! | Underworld/Nihilite - 1M |
Extended Dark Matter Injection Planetary Blueprint |
12 | +15% | none | 2,500 | 250k | 15 Dark Matter, 5k Cyborgs, |
250k Nuclear Waste, 250M Credits | Dark Matter Injection | Your people will feel grounded when they give in to the dark side. |
Underworld/Nihilite - 1M |
Total Dark Matter Injection Planetary Blueprint |
16 | +25%* | none | 2,500 | 1.25M | 25 Dark Matter, 25k Cyborgs, |
1.25M Nuclear Waste, 500M credits | Extended Dark Matter Injection | Can we possibly fit in more dark matter? We sure can! |
Underworld/Nihilite - 1M |
Blistering
Name | TL |
Bonus Suitability |
Bonus Extractors | Metals | Manhours needed to make | Initial Material | Periodic | Required Project | Description | Location |
Global Cooling Project Planetary Blueprint | 9 | +10% | none | 2,500 | 50k | 20 Freon Foundation | 5k Psion Icicles, 150M credits | none | You people will feel much better when they're not catching fire. | Glass Matrix - 1M |
Global Freezing Project Planetary Blueprints | 12 | +20%* | none | 2,500 | 250k | 100 Freon Foundation | 15k Psion Icicles, 500M credits | Global Cooling Project | Your people will feel better when their crops don't catch fire. | Glass Matrix - 1M |
Project Big Chill Planetary Blueprint | 16 | +30%* | none | 2,500 | 1.25M | 500 Freon Foundation | 40k Psion Icicles, 1.25B credits | Global Freezing Project | Planetary Air Conditioning | Glass Matrix - 1M |
Heavy Gravity
Name | TL |
Bonus Suitability |
Bonus Extractors | Metals | Manhours needed to make | Initial Material | Periodic | Required Project | Description | Location |
Gravity Controller Experiment Planetary Blueprint | 9 | +10% | none | 2,500 | 50k | 5k Gravity Controller, 5k Personal Computers | 500k Microchips, 5M credits | none | Lighten up! | Gargan - 1M |
Gravity Controllers Planetary Blueprint | 12 | +20%* | none | 2,500 | 250k | 10k Gravity Controller, 10k Personal Computers | 2.5M Microchips, 250M credits | Gravity Controller Experiment | Medium-scale gravity control | Gargan - 1M |
Maximum Gravity Controllers Planetary Blueprint | 16 | +30%* | none | 2,500 | 1.25M | 30k Gravity Controller, 30k Personal Computers | 5M Microchips, 750M credits | Gravity Controllers | Let your people feel light again. | Gargan - 1M |
Frozen
Name | TL |
Bonus Suitability |
Bonus Extractors | Metals | Manhours needed to make | Initial Material | Periodic | Required Project | Description | Location |
Project Little Greenhouse Planetary Blueprint | 9 | +10% | Space Oats +2, Baobabs +2 | 2,500 | 50k | 10 Fabulous Factory Parts | 500k Space Whisky, 1M Baobabs, 10 Petroleum, 50M credits | none | A planet-wide campfire | Lavanite - 1M |
Project Greenhouse Planetary Blueprint | 12 | +15%* | Space Oats +4*, Baobabs +4* | 2,500 | 250k | 15 Fabulous Factory Parts | 3M Space Whisky, 5M Baobabs, 50 Petroleum, 250M credits | Project Little Greenhouse | Anyone got a match? | Lavanite - 1M |
Project Big Greenhouse Planetary Blueprint | 16 | +25%* | Space Oats +6*, Baobabs +6* | 2,500 | 1.25M | 20 Fabulous Factory Parts | 5M Space Whiskey, 10M Baobabs, 250 Petroleum, 1B credits | Project Greenhouse | Some people just want to see the world burn. | Lavanite - 1M |
No Requirements // Will work on moons
Name | TL |
Bonus Suitability |
Bonus Extractors | Metals | Manhours needed to make | Initial Material | Periodic | Required Project | Description | Location |
Deep Core Mining Project Blueprint | 12 | -10% | Metals +5 | 50k | 50k | none | 10k Cyborg, 50 Titanium Sheet, 50 Advanced Metal Drill, 50M | none | So what if a few peasants fall into holes now and then? | Ring - 10M |
Deeper Core Mining Project Blueprint | 16 | -15%* | Metals +10* | 500k | 50k | none | 25k Cyborg, 50 Titanium Sheet, 20 Laconia Sheet, 50 Advanced Metal Drill, 250M credits | Deep Core Mining | Only 15% chance of deadly volcano eruptions. | Ring - 100M |
No Requirements
Name | TL |
Bonus Suitability |
Bonus Extractors | Metals | Manhours needed to make | Initial Material | Periodic | Required Project | Description | Location |
Space Oat Hydroponics Planetary Blueprint | 9 | none | Space Oats +10 | 2,500 | 2,500 | 1,000 Space Oats, 1 Hydroponics | none | none | Fully enclosed structures for growing space oats | Free Market - 5M |
Orbital Habitats Planetary Blueprint | 9 | +10% | none | 5k | 2,500 | none | 50k Metal, 20k Silicon, 1k Portable Lavatory, 1k Gravity Controller | none | Extra living space in space | Free Market - 5M |
Sensible Living Project Planetary Blueprint | 12 | +5% | none | 25k | 500k | 25 Fabulous Factory Parts, | 25k Funky Furniture, 10k PC, 25k Metal, 50M credits | none | Eh, sensible enough. | East Vindia - 10M |
- NOTICE: Values marked with * are total values together with required project