Difference between revisions of "Basil"

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m
(gear list of MF version completed)
Line 53: Line 53:
 
*[[Shields|Basil Sheath]]
 
*[[Shields|Basil Sheath]]
 
*[[Engines|Dime Motion]]
 
*[[Engines|Dime Motion]]
*[[Exterminators|Sticky Control]] (exterminator)
+
*[[Exterminators|Sticky Control]]
 
*[[Diffusers|Energy Diffuser 2]]
 
*[[Diffusers|Energy Diffuser 2]]
 
*[[Diffusers|Laser Diffuser 2]]
 
*[[Diffusers|Laser Diffuser 2]]
Line 59: Line 59:
 
*[[Shield Chargers|Super Quartz Charger]]
 
*[[Shield Chargers|Super Quartz Charger]]
 
*[[Scoops|Electro Scoop]]
 
*[[Scoops|Electro Scoop]]
*[[Energy|Basil Energy]]
+
*[[Energy|Basil's Energy]]
 
*[[Radars|Herbal Vision]]
 
*[[Radars|Herbal Vision]]
 
*Random Augmenter (3)
 
*Random Augmenter (3)
Line 65: Line 65:
 
*Level 460ish
 
*Level 460ish
 
*Spawns with this gear:
 
*Spawns with this gear:
*[[Weapons|Basil Bacteria Blaster]] x2
+
*[[Weapons|Infected Basil Bacteria Blaster]] (x2)
*[[Weapons|Basil Chill Ray]] x2
+
*[[Weapons|Basil Chill Ray]] (x2)
*?
+
*[[Shields|Basil Sheath]]
 +
*[[Engines|Dime Motion]]
 +
*[[Exterminators|Sticky Control]]
 +
*[[Diffusers|Energy Diffuser 3]]
 +
*[[Diffusers|Laser Diffuser 3]]
 +
*Self Destructor
 +
*[[Scoops|Electro Scoop]]
 +
*[[Energy|Basil's Energy]]
 +
*[[Radars|Herbal Vision]]
 +
*Random Augmenter (3)
 
|-
 
|-
 
|}
 
|}

Revision as of 20:42, 2 July 2016

Basil
Hull Class {{{imagesize}}}
Heavy Fighter
Tech
15
Hull Space
400
Speed
84
Augmenter Slots 3 Weapon Slots 4
Size 58 Weight 80,000
Visibility 5 Reflectivity 44%
Resists
B E H P R S M T
 40%  50%  30%  0  80%  0  0  0
Soaks
B E H P R S M T
 0  0  0  0  0  0  0  0
Inbuilt Elec Skill Needed Docking Speed
120? none
Built in Items
none
Mods
Improves Damage +20%
Source Price Item Size
BP, or Capture N/A 800
Description
distinctiveness flavor
Capturable Radex-able
yes yes



The Basil is a build-able ship and common AI controlled enemy, as an enemy it is usually Single fire, or double multifire. AI Basils are about level 350 for single-fire, or 460 for Multi-fire Basils. As a player owned ship it is available from the Blueprint and Commod dropped off of the Bonnet Uber Ai Stede Bonnet, or may be captured. The capped Basil comes with some nice basil only sticky gear.

Maximum Danger factor the Multi-fire AI Basils can go seems to be DF190.

Regular Spawn: MF Spawn:


Basil Blueprint
Tech Size Weight
15 10 10,000
Manhours Max Workforce Uses
15,000,000 7,500 Infinite
Items Produced
Basil
Initial Materials Periodic Materials
Source Price Skill Needed
Stede Bonnet drop N/A None
Description
distinctive flavor