Difference between revisions of "Warp Devices"
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|15 in [[Seer Class]] | |15 in [[Seer Class]] | ||
|Sneak up on them, and quickly! | |Sneak up on them, and quickly! | ||
+ | |- | ||
+ | |Hop Drive | ||
+ | |20 | ||
+ | |10 | ||
+ | |200 | ||
+ | |5 seconds | ||
+ | |25% | ||
+ | |200 | ||
+ | |25 | ||
+ | |75,000 | ||
+ | |[[Easter_Missions|Easter mission]] | ||
|- | |- | ||
|Planck Warp Instigator | |Planck Warp Instigator |
Revision as of 03:30, 25 April 2011
Warp Devices instantly warp you, up to their maximum distance, to a different location. Most warp you in the direction you are facing. The Seer Rift Generator will warp you to the back of your target, while the Singularity Brake will warp you near to your selected target. If a warp device fails, it will warp you in a random direction instead of your desired direction. The base electricity is a flat cost per jump, while the jump electricity is how much electricity is required per distance jumped.
Name | TL | Size | Distance | Recharge Time | Failure Rate | Base Elec | Jump Elec | Weight | Source | Comment | Description |
Gallows Robber | 10 | 20 | 2000 | 10 minutes | 10% | 10 | 10 | 2500 | Tortuga mission | Require 10 in Piracy | Why hang when you can get away? |
Warpping Paper | 10 | 1 | 200 | 10 minutes | 10% | 500 | 10 | 4500 | Christmas drop | To wrap those nice christmas presents. | |
Witch's Broomstick | 12 | 1 | 500 | 5 minutes | 10% | 50 | 10 | 4500 | Halloween Drop | Broomsticks go so fast you warp! | |
Bimbus 300 | 14 | 1 | 1250 | 7 minutes, 30 seconds | 5% | 30 | 5 | 4500 | Graveyard Mission | Watch out for the glowing balls! | |
Seer Rift Generator | 15 | 15 | 1000 | 3 minutes | 20% | 2000 | 0 | 500000 | Seer Mission reward | 15 in Seer Class | Sneak up on them, and quickly! |
Hop Drive | 20 | 10 | 200 | 5 seconds | 25% | 200 | 25 | 75,000 | Easter mission | ||
Planck Warp Instigator | 20 | 10 | 2500 | 30 seconds | 14% | 500 | 8 | 100,000 | Serpica mission | Semi broken microwarp device of questionable efficienty. | |
Singularity Brake | 20 | 500 | 3000 | 30 seconds | 0% | 2500 | 9 | 500,000 | Blueprint | Final velocity: 0
Neurons Tweaked: Visibility +100% for 10 seconds, Damage -90% for 9 seconds, Weapon Recoil +180% for 6 seconds, Range -80% for 6 seconds, Vulnerability to all -17.5% for 3 seconds |
From every engineless ship users, Thank you Jey |
Advantages of the PWI
It allows you to maneuver easily in DGs, selecting appropriate AIs and singling them out for destruction. The PWI also allow for rapid escape from AIs when shields get low. It is also incredibly useful in PvP, as it allows for a quick ambush and retreat.
Disadvantages of the PWI
Many balk at the cost (25 bil) and difficulty of completing the mission chain. To safely carry the PWI, you must use Gear Glue 20 at 100mil each. Recently, Afterburners have rendered the PWI nearly obsolete for merely increasing speed in a straight line. The PWI also competes with "baby PWIs" such as the Gallows Robber (from Piracy missions), Warpping Paper (Christmas drop) and Witch's Broomstick (Halloween drop).