Difference between revisions of "Stations"

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A '''station''' or '''base''' is a structure that a player can interact with. Some are player owned and some are not. Player owned bases are created with the aid of the skill [[Station Management]]. The amount of stations a character can lay is limited by its [[Station Management]] skill and the [[Station Management]] skills of the other characters on the account. The total available slots is the slots of the first character + 1/2 of the second character's + 1/3 of the third character's +1/4 etc. All skill classes can create bases, but [[Station Mastery]] gives a slight 5.5% bonus per level to most base stats, making them comparably tougher than non-mastery bases.  
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[[Stations]] are found all throughout the universe. Also known as '''bases''', they come in two main varieties: [[AI]] and player owned. Stations fulfill a number of important roles and much of the game depends on them. To dock at a base, slow down and press the '''Dock''' key (default '''R'''). If the base is moving, you will have to try and match its speed in order to dock.
  
*[[Station Kits]]
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== Player Bases ==
*[[List of base gear]]  
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*[[Comet Chaser's base-building guide]]  
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;'''Building Bases'''
*[[Paladin's Base Guide]]  
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:To build a base, a player must first have a level in [[Station Management]] equal to or greater than the [[Tech Level]] of the base they want to own. Before laying down a base, it is necessary to determine whether or not that character has enough base slots to do so. See [[Station Management]] for the necessary formula.
*[[Blueprints]]
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:Once a player has determined he has enough slots, he can begin building his base. Bases cannot be built in [[Earthforce]] territory or galaxies owned by other [[teams]]. A player also cannot build inside an owned galaxy of his team if he is not of sufficient rank to do so. Once the player has determined where he wants to build, he must then determine whether or not that galaxy has enough space. The number of stations a galaxy can have varies, but most galaxies have a limit of 25 (citation needed).
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:The player can place the station by finding a clear spot in space and double-clicking the [[Station Kits|Station Kit]] from within his inventory. The station will be placed and the player can now dock and begin giving orders.
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:If the player is building an attached base, he must hover over the planet or moon and have a sufficient relative speed, then double-click the [[Station Kits|Attached Station Kit]] from within his inventory.
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::'''[[Station Mastery]]'''
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:::Station Mastery is a skill that gives %5.5 bonuses to most basic stats on a base, and %2 to most basic stats on all permanent [[drones]].
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;'''Transferring Ownership'''
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:It is possible for a player to transfer ownership of a base. The person the base is being transferred to must have all the skills the previous owner had in order to accept the base. This means she must have the appropriate level of [[Station Management]], [[Electrical Engineering]], [[Equipment]], and so forth. To transfer ownership, the owner of the base targets the base and presses the '''Target Options''' key (default '''X'''), then selects the '''Transfer Ownership''' option. From the list that pops up, the owner selects the new owner and completes the operation.
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;'''Abandoning'''
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:It is also possible to abandon a base. To abandon a base, target it and press the '''Target Options''' key, then select '''Abandon'''. Affirm the action and the base will be abandoned. An abandoned base can be claimed by the next player to dock there, and everything in it will become his. A player cannot claim ownership of an abandoned base if he lacks the Station Management skill necessary, or does not have enough slots. Unclaimed bases will eventually decay and disappear.
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See Also: [[PvB]], [[BvB]]
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;'''A note about docking privileges'''
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: You may not be able to dock at some bases for a number of reasons. For example, some stations in [[Lyceum]] require you have the [[Infinite Knowledge]] skill in order to dock. The owner of a player base can also decide who can dock there: only certain ranks of his team, himself, or anyone.
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== AI Stations ==
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In addition to player owned bases, there are AI owned stations. These stations cannot be attacked and will not attack players, though there are exceptions. Stations allow players to acquire [[skills]], complete [[missions]], purchase gear, repair your ship, use the bulletin board, and park their [[ships]].
  
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Many stations are permanent, like [[Ice Matrix]] or Lush Incision, while others come and go with each passing universe. Numerous special stations provide skills or items that can't be found anywhere else. Some even provide special services, like the [[Neuro-Doc]].
  
=AI Stations=
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== The Station Menu ==
[[Image:Essayaistations2js0.png|thumb|right|'''Three Example Stations''']]
 
AI stations are found everywhere, sometimes with 2, 3 or up to 5(!) of them in a galaxy. In mid-Warp 3 they seem to disappear a little, but near the tail they come back. These stations are crucial to the game; they provide you with things such as workers and rations for bases, but also nuclear waste and promethium for your energy banks that need fueling.
 
  
There are several different graphics for AI stations:<br>
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;'''General'''
- 4 in total that appear regularly in random spawns<br>
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: The first screen shown when docking at a station, the General tab displays the base's welcome message, the status of the [[Emperor]], and the missions that base offers. When docking at a player owned base, there is no missions section. This is also where the '''Repair All''' button can be found.
- others that are found in pre-set galaxies, like [[Iq'Bana]], or [[Glass Matrix]]
 
  
=Tabs in the Station Menu=
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;'''Trade'''
[[Image:Essayaistationsvu4.png|thumb|right|'''Station Menu''']]
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: This is the tab which allows players to buy and sell items. The items available for purchase vary from place to place, as do the prices. For [[commodities]] the price changes to reflect supply and demand, and this is the basis for [[Trading|trade]].
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: It's possible to navigate through the various categories by clicking their respective icons, and to sort the items in each category by clicking the column headers. Buy an item by selecting it in the list and clicking '''Buy'''. To buy more than one, enter a number in the box provided and then click Buy. To sell an item, right-click on it from the ship's inventory and select '''Sell'''. To see how much an item is going for on the market, right-click it and select '''Check Market Price'''. A new window will pop up showing all the known stations buying and selling that item and their prices. Note that some stations may not be willing to buy certain items, especially player bases. Player bases can run out of items, and AI stations can run out of commodities. There are also the '''Buy Max''' and '''Sell Max''' buttons, which will buy or sell as many of the selected item as possible. The '''Undo''' button is only available at AI stations and will undo the last transaction.
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:If a player base doesn't have a [[Trading bay|Trading Bay]] equipped, then the Trade tab won't be shown while docked.
  
The sections found inside AI stations:
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;'''Skills'''
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: The Skills tab allows players to acquire new [[skills]]. A list of the available skills is shown, along with the max level trainable at that station, the player's current level in that skill, and the cost in [[Skill Points]] to acquire a new level of that skill. To get a new skill, select it from the list and click '''Acquire Skill'''. If the player has met all the requirements for that skill, then he will be given the next level of it. Not all stations offer skills, and some offer skills that can't be found anywhere else. To see where a specific skill can be trained, look it up on the Wiki and there will be a list of stations and requirements.
  
==General==
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;'''TSL'''
This is the place where the current status of Emperor is found (middle), the missions in the AI station you are currently docked in (lower part), and possibly a preset message like in Earth Central, [[Sol]] galaxy (this is at the top, under the tabs; eg. Earthforce is not responsible for any galaxies out there)
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: This tab allows a player access to the [[Global Storage|Translocational Storage Locker]]. The TSL is an inventory that is accessible by all [[characters]] on an account and can be moved between multiple stations (at a cost). [[Credits]] and items can be stored inside the locker. There is a space limit within the locker, and more space can be bought using the '''Expand Storage''' button. To move an item into the locker, select it from the ship's inventory and drag it into the locker area. Reverse the process to remove an item.
  
==Trade==
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;'''Ships'''
This is the place for purchasing items. In my opinion, it has the most information of all the main tabs, with several sub tabs: All, Commodity, Weapon, Shield, Ship, Engine, Item, Tractor, Base, Energy, Radar, Cloak, Drone and Augmenters (a tab only used by player bases). Commodities vary in variety and price at every AI station and can be used to trade; if you go to Sol you will see plenty of slaveships and AI ships doing this very thing. The rest of the sub-tabs at trade are the same at every AI station, except for those found in the pre-set galaxies, such as [[Glass Matrix]]. A few random stations throughout the universe offer a slightly wider variety of drones, weapons, base items, and items.
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: The Ships tab displays all owned ships docked at that station. To move between ships, double-click the desired one. To sell a ship, click '''Sell Ship...''', and to gut a ship, click '''Sell Ship Contents'''.
  
==Ships==
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;'''Bulletin Board'''
This is where you can find any docked ship you own on this AI station. The list must be clicked on before it loads properly and afterwards you can transfer goods from your current ship to another at the same AI station. To switch ships, double-click one of them from the list. you can also use this menu to sell ships, or all of the items in a particular ship.
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: The Bulletin Board is where players can pay to have a message put up. Every station shows the same bulletin board. This tab also shows the top teams and top players by score and level, respectively.
  
==Bulletin Board==
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;'''Goods Record'''
This is where players pay credits to post messages for all to see in any AI station. Some advertise for their shops, while others are just bored and post whatever comes to mind. Also shows the top teams, according to score, and the top players, according to level.
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: This tab provides a trade tool which shows all the stations a player has docked in during one online session and the prices for various commodities in those stations.
  
==Comodities Record==
 
Gives the prices of all commodities at the stations (player and AI) at which you have looked at the prices of commodities, in one online session.
 
  
==Neuro-training==
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== See Also ==
This is where you train your skills. The image shows you put into a small chamber and the various sharp tools to write the information to your brain (It apparently hurts; if you have sound, you can hear the pain). In most Warp 0, 1, or 2 AI stations, the choices are just [[Piloting]], [[Weaponry]], [[Shielding]], [[Electrical Engineering]], [[Engine]], [[Radar]], and [[Equipment]]. However, in higher DF galaxies there are other skills such as [[Programming]] or [[Remote Control]] (linked with [[slaves]]). Also, these higher DF galaxies have greater skill levels to train in (eg. some Warp 3 galaxies even have Equipment 13!). [[List of permanent star systems|Special galaxies]] sometimes have other skills which sometimes require some sort of commodity or item as tuition.
 
  
'''(The bulk of this article was taken from voyager vs borg's [[Essay: ai stations]])'''
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*[[Station Kits]]
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*[[List of base gear]]
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*[[Comet Chaser's base-building guide]]
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*[[Paladin's Base Guide]]
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*[[Blueprints]]
  
 
[[Category:Bases]]
 
[[Category:Bases]]
  
 
{{cleanup}}
 
{{cleanup}}

Revision as of 10:00, 5 March 2013

Stations are found all throughout the universe. Also known as bases, they come in two main varieties: AI and player owned. Stations fulfill a number of important roles and much of the game depends on them. To dock at a base, slow down and press the Dock key (default R). If the base is moving, you will have to try and match its speed in order to dock.

Player Bases

Building Bases
To build a base, a player must first have a level in Station Management equal to or greater than the Tech Level of the base they want to own. Before laying down a base, it is necessary to determine whether or not that character has enough base slots to do so. See Station Management for the necessary formula.
Once a player has determined he has enough slots, he can begin building his base. Bases cannot be built in Earthforce territory or galaxies owned by other teams. A player also cannot build inside an owned galaxy of his team if he is not of sufficient rank to do so. Once the player has determined where he wants to build, he must then determine whether or not that galaxy has enough space. The number of stations a galaxy can have varies, but most galaxies have a limit of 25 (citation needed).
The player can place the station by finding a clear spot in space and double-clicking the Station Kit from within his inventory. The station will be placed and the player can now dock and begin giving orders.
If the player is building an attached base, he must hover over the planet or moon and have a sufficient relative speed, then double-click the Attached Station Kit from within his inventory.
Station Mastery
Station Mastery is a skill that gives %5.5 bonuses to most basic stats on a base, and %2 to most basic stats on all permanent drones.
Transferring Ownership
It is possible for a player to transfer ownership of a base. The person the base is being transferred to must have all the skills the previous owner had in order to accept the base. This means she must have the appropriate level of Station Management, Electrical Engineering, Equipment, and so forth. To transfer ownership, the owner of the base targets the base and presses the Target Options key (default X), then selects the Transfer Ownership option. From the list that pops up, the owner selects the new owner and completes the operation.
Abandoning
It is also possible to abandon a base. To abandon a base, target it and press the Target Options key, then select Abandon. Affirm the action and the base will be abandoned. An abandoned base can be claimed by the next player to dock there, and everything in it will become his. A player cannot claim ownership of an abandoned base if he lacks the Station Management skill necessary, or does not have enough slots. Unclaimed bases will eventually decay and disappear.

See Also: PvB, BvB

A note about docking privileges
You may not be able to dock at some bases for a number of reasons. For example, some stations in Lyceum require you have the Infinite Knowledge skill in order to dock. The owner of a player base can also decide who can dock there: only certain ranks of his team, himself, or anyone.

AI Stations

In addition to player owned bases, there are AI owned stations. These stations cannot be attacked and will not attack players, though there are exceptions. Stations allow players to acquire skills, complete missions, purchase gear, repair your ship, use the bulletin board, and park their ships.

Many stations are permanent, like Ice Matrix or Lush Incision, while others come and go with each passing universe. Numerous special stations provide skills or items that can't be found anywhere else. Some even provide special services, like the Neuro-Doc.

The Station Menu

General
The first screen shown when docking at a station, the General tab displays the base's welcome message, the status of the Emperor, and the missions that base offers. When docking at a player owned base, there is no missions section. This is also where the Repair All button can be found.
Trade
This is the tab which allows players to buy and sell items. The items available for purchase vary from place to place, as do the prices. For commodities the price changes to reflect supply and demand, and this is the basis for trade.
It's possible to navigate through the various categories by clicking their respective icons, and to sort the items in each category by clicking the column headers. Buy an item by selecting it in the list and clicking Buy. To buy more than one, enter a number in the box provided and then click Buy. To sell an item, right-click on it from the ship's inventory and select Sell. To see how much an item is going for on the market, right-click it and select Check Market Price. A new window will pop up showing all the known stations buying and selling that item and their prices. Note that some stations may not be willing to buy certain items, especially player bases. Player bases can run out of items, and AI stations can run out of commodities. There are also the Buy Max and Sell Max buttons, which will buy or sell as many of the selected item as possible. The Undo button is only available at AI stations and will undo the last transaction.
If a player base doesn't have a Trading Bay equipped, then the Trade tab won't be shown while docked.
Skills
The Skills tab allows players to acquire new skills. A list of the available skills is shown, along with the max level trainable at that station, the player's current level in that skill, and the cost in Skill Points to acquire a new level of that skill. To get a new skill, select it from the list and click Acquire Skill. If the player has met all the requirements for that skill, then he will be given the next level of it. Not all stations offer skills, and some offer skills that can't be found anywhere else. To see where a specific skill can be trained, look it up on the Wiki and there will be a list of stations and requirements.
TSL
This tab allows a player access to the Translocational Storage Locker. The TSL is an inventory that is accessible by all characters on an account and can be moved between multiple stations (at a cost). Credits and items can be stored inside the locker. There is a space limit within the locker, and more space can be bought using the Expand Storage button. To move an item into the locker, select it from the ship's inventory and drag it into the locker area. Reverse the process to remove an item.
Ships
The Ships tab displays all owned ships docked at that station. To move between ships, double-click the desired one. To sell a ship, click Sell Ship..., and to gut a ship, click Sell Ship Contents.
Bulletin Board
The Bulletin Board is where players can pay to have a message put up. Every station shows the same bulletin board. This tab also shows the top teams and top players by score and level, respectively.
Goods Record
This tab provides a trade tool which shows all the stations a player has docked in during one online session and the prices for various commodities in those stations.


See Also



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