|
|
(2 intermediate revisions by 2 users not shown) |
Line 1: |
Line 1: |
− | '''Seers''' are the all-knowing observers, able to see stealthy ships from afar and deal increased damage through critical hits. Each level gives +50% Radar in ships, slaves, and bases as well as an increase in the chance to deliver a critical hit, especially with surgical weapons. Prerequisites for this skill are [[Slave Mastery]] and [[Berserker]]. This skill costs 5 points per level up to level 20.
| + | #REDIRECT [[Seer Class]] |
− | | |
− | [[Category:Skills]]
| |
− | [[Category:Secondary Skills]]
| |