Difference between revisions of "Bindomite"
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'''Bindomite''' is an extremely useful commodity as it can [[Neuro Bound|neurobind]] your gear and add [[Modifications|mods]] to it, unless it is already neurobound or cannot be unequipped from your ship. | '''Bindomite''' is an extremely useful commodity as it can [[Neuro Bound|neurobind]] your gear and add [[Modifications|mods]] to it, unless it is already neurobound or cannot be unequipped from your ship. | ||
+ | |||
+ | To use it, dock in a base, right click on an unequipped gear item and click "Neurobind Item..." and it uses one Bindomite per item. | ||
===Builds=== | ===Builds=== | ||
− | {| | + | {| border="4" width="15%" cellspacing="0" cellpadding="3" style="min-width:600px;max-width:600px;text-align:center;" |
|'''Item Produced''' | |'''Item Produced''' | ||
|'''Initial''' | |'''Initial''' | ||
|'''Periodic''' | |'''Periodic''' | ||
|'''Blueprint''' | |'''Blueprint''' | ||
+ | |- | ||
+ | |[[Terraforming_Project_Blueprints|Expedition Team]] | ||
+ | |10 | ||
+ | |0 | ||
+ | |[[Pre-Fabricated Expedition Team Blueprint]] | ||
+ | |- | ||
+ | |[[Crystalline Shard]] | ||
+ | |10 | ||
+ | |0 | ||
+ | |[[Crystalline Shard Blueprint]] | ||
+ | |- | ||
+ | |[[Crystalline Chelonia]] | ||
+ | |10 | ||
+ | |0 | ||
+ | |[[Crystalline Chelonia Blueprint]] | ||
|- | |- | ||
|} | |} | ||
===Missions=== | ===Missions=== | ||
− | {| | + | {| border="4" width="15%" cellspacing="0" cellpadding="3" style="min-width:600px;max-width:600px;text-align:center;" |
|'''Location''' | |'''Location''' | ||
|'''Amount Needed''' | |'''Amount Needed''' | ||
Line 39: | Line 56: | ||
===Skills=== | ===Skills=== | ||
− | {| | + | {| border="4" width="15%" cellspacing="0" cellpadding="3" style="min-width:600px;max-width:600px;text-align:center;" |
|'''Skill''' | |'''Skill''' | ||
|'''Location''' | |'''Location''' |
Latest revision as of 14:54, 7 June 2024
Bindomite | |||||
Size | Weight | Halflife | |||
1 | 200 | none | |||
Decay on Warp | Neurobound | ||||
no | no | ||||
Break Item | |||||
N/A | |||||
Minimum Break | Maximum Break | ||||
N/A | N/A | ||||
Add Trade Good List Price | |||||
1,000 | |||||
Description | |||||
A strange crystalline material with the ability to store neural imprints. |
Contents
Sources
Obtained by Prospecting and occasionally dropped by DG bosses.
Uses
Bindomite is an extremely useful commodity as it can neurobind your gear and add mods to it, unless it is already neurobound or cannot be unequipped from your ship.
To use it, dock in a base, right click on an unequipped gear item and click "Neurobind Item..." and it uses one Bindomite per item.
Builds
Item Produced | Initial | Periodic | Blueprint |
Expedition Team | 10 | 0 | Pre-Fabricated Expedition Team Blueprint |
Crystalline Shard | 10 | 0 | Crystalline Shard Blueprint |
Crystalline Chelonia | 10 | 0 | Crystalline Chelonia Blueprint |
Missions
Location | Amount Needed | Reward | Mission |
Skills
Skill | Location | Amount Needed | Skill Level |