Difference between revisions of "Big Green"

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[[Image:Big Green.jpg|thumb|right|Big Green]]
 
Big greens are the staple AI of warp-3. These fearsome ships boast titan gear and are weak to radiation. The level 700 version roams in [[Danger Factor|DF]] 180 and above, while the Sniper and Multifiring versions are generally found in [[DG]]s. Big Greens can rarely drop titan gear which sells for around 100 million credits to AI bases.
 
 
The Big Greens are a mutated remnant of the [[Mzungu]] race. When the Mzungu transcended to another plane of existence, a small portion of the Mzungu chose to reject high technology and stay behind. They mutated over the years and use a mixture of degraded Mzungu ships and whatever they can find in old abandoned secret Mzungu bases.
 
 
With the Class Skills buff, Big Greens have received [[Fleet Commander]] and [[Gunner]] skills, making these dangerous enemies now even more lethal to the prospective pilot who dares attack these beasts in the hopes that they will receive an XP reward to reimburse them for their bravery.
 
 
 
{{shipbox
 
{{shipbox
 
|backgroundcolor = midnightblue
 
|backgroundcolor = midnightblue
Line 20: Line 13:
 
|Size = 128
 
|Size = 128
 
|Weight = 525,000
 
|Weight = 525,000
|Lresist = 75%  
+
|Lresist = <font color="#00b050">75%</font>
|Eresist = 75%  
+
|Eresist = <font color="#00b050">75%</font>
|Hresist = 75%  
+
|Hresist = <font color="#00b050">75%</font>
|Presist = 75%
+
|Presist = <font color="#00b050">75%</font>
|Rresist = 50%
+
|Rresist = <font color="#00b050">50%</font>
|Sresist = 75%
+
|Sresist = <font color="#00b050">75%</font>
|Mresist = 65%
+
|Mresist = <font color="#00b050">65%</font>
 
|Tresist = 0%
 
|Tresist = 0%
 
|Lsoak = 0
 
|Lsoak = 0
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|Msoak = 0
 
|Msoak = 0
 
|Tsoak = 0
 
|Tsoak = 0
|InbuiltElec = -
+
|InbuiltElec = 0
|SkillNeeded = -
+
|SkillNeeded = N/A
|DockingSpeed = -
+
|DockingSpeed = 10
|InbuiltItems = -
+
|InbuiltItems = N/A
|Mods = Damage +20%, Energy Recharge +50%, Range +20%
+
|Mods = Damage +20%, Energy Charge +50%, Range +20%
|Source = N/A
+
|Source = Unobtainable
 
|Price = N/A
 
|Price = N/A
|ItemSize = N/A
+
|ItemSize = 100
 
|Description = A Terrifying Battleship
 
|Description = A Terrifying Battleship
|Capturable = no
+
|Capturable = No
|Radex = ?
+
|Radex = Yes
|Imagepagename = Image:Big Green.jpg
+
|Imagepagename = Image:Big Green.png
 +
|imagesize = 300px
 
}}
 
}}
  
Spawns with this gear:
+
The '''Big Green''' is the staple AI of Warp 3 space. These fearsome ships boast Titan gear and formidable resistances to most damage types, with the exception of radiation and mining. The baseline variants (level ~700) roam in [[Danger Factor|DF]] 180 and above, while the Sniper (level ~900) and [[Bigger Green]] variants are generally found in [[DG]]s. Big Greens can ocassionally drop their Titan gear which can be sold to an AI base for some quick credits.
 
 
*Ethereal Laser U
 
*Titan Laser
 
*Titan MagCannon
 
*Titan Pulse
 
*Titan Shield
 
*Titan Engine
 
*Titan Energy
 
*Self Destructor
 
*Titan Radar
 
  
 +
The Big Greens are a mutated remnant of the [[Mzungu]] race. When the Mzungu transcended to another plane of existence, a small portion of the Mzungu chose to reject high technology and stay behind. They mutated over the years and use a mixture of degraded Mzungu ships and whatever they can find in old abandoned secret Mzungu bases.
  
 +
<br>
  
 +
{|border="2" cellspacing="0" cellpadding="0"
 +
|Regular Spawn:
 +
*Level ~700
 +
*Spawns with this gear:
 +
**[[Weapons#Energy_Weapons|Titan MagCannon]]
 +
**[[Weapons#Energy_Weapons|Titan Pulse Gun]]
 +
**[[Weapons#Laser_Weapons|Ethereal Laser U]]
 +
**[[Weapons#Laser_Weapons|Titan Laser]]
 +
**[[Shields|Titan Shield]]
 +
**[[Engines|Titan Engine]]
 +
**Self Destructor
 +
**[[Exterminators|Ace Pest Control]]
 +
**[[Energies|Titan Energy]]
 +
**[[Radars|Titan Radar]]
 +
**Random Augmenter (5)
 +
|'Sniper' Spawn:
 +
*Level ~900
 +
*Spawns with this gear:
 +
**[[Weapons#Energy_Weapons|Titan MagCannon]]
 +
**[[Weapons#Energy_Weapons|Titan Pulse Gun]]
 +
**[[Weapons#Laser_Weapons|Ethereal Laser U]]
 +
**[[Weapons#Laser_Weapons|Titan Laser]]
 +
**[[Shields|Titan Shield]]
 +
**[[Engines|Titan Engine]]
 +
**Self Destructor
 +
**[[Exterminators|Ace Pest Control]]
 +
**[[Overloaders|Real Attack Overloader]]
 +
**[[Chargers|Cowboy Charger]]
 +
**[[Energies|Titan Energy]]
 +
**[[Radars|Titan Radar]]
 +
**Random Augmenter (5)
 +
|}
  
[[Category:Heavy_Fighters]] [[Category:AI_Ships]]
+
<noinclude>
 +
[[Category:Heavy Fighters]]
 +
[[Category:AI Ships]]
 +
[[Category:Wild Bots]]
 +
<noinclude>

Latest revision as of 03:41, 3 October 2018

Big Green
Hull Class Big Green.png
Heavy Fighter
Tech
20
Hull Space
1,200
Speed
60
Augmenter Slots 5 Weapon Slots 4
Size 128 Weight 525,000
Visibility 202 Reflectivity 500%
Resists
B E H P R S M T
 75%  75%  75%  75%  50%  75%  65%  0%
Soaks
B E H P R S M T
0 0 0 0 0 0 0 0
Inbuilt Elec Skill Needed Docking Speed
0 N/A 10
Built in Items
N/A
Mods
Damage +20%, Energy Charge +50%, Range +20%
Source Price Item Size
Unobtainable N/A 100
Description
A Terrifying Battleship
Capturable Radex-able
No Yes



The Big Green is the staple AI of Warp 3 space. These fearsome ships boast Titan gear and formidable resistances to most damage types, with the exception of radiation and mining. The baseline variants (level ~700) roam in DF 180 and above, while the Sniper (level ~900) and Bigger Green variants are generally found in DGs. Big Greens can ocassionally drop their Titan gear which can be sold to an AI base for some quick credits.

The Big Greens are a mutated remnant of the Mzungu race. When the Mzungu transcended to another plane of existence, a small portion of the Mzungu chose to reject high technology and stay behind. They mutated over the years and use a mixture of degraded Mzungu ships and whatever they can find in old abandoned secret Mzungu bases.


Regular Spawn: 'Sniper' Spawn: