Difference between revisions of "Bigger Green"
(not really true.) |
m (Added a little more info regarding where they can be found (DGs, W3 roamers).) |
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− | + | {{shipbox2 | |
+ | |backgroundcolor = midnightblue | ||
+ | |textcolor = white | ||
+ | |itemtype = ship | ||
+ | |Class = Heavy Fighter | ||
+ | |Tech = 20 | ||
+ | |Hull = 1,200 | ||
+ | |Speed = 65 | ||
+ | |Augs = 5 | ||
+ | |Weaps = 4 | ||
+ | |Visibility = 202 | ||
+ | |Reflectivity = 500% | ||
+ | |Size = 140 | ||
+ | |Weight = 525,000 | ||
+ | |Lresist = <font color="#00b050">75%</font> | ||
+ | |Eresist = <font color="#00b050">75%</font> | ||
+ | |Hresist = <font color="#00b050">75%</font> | ||
+ | |Presist = <font color="#00b050">75%</font> | ||
+ | |Rresist = <font color="#00b050">50%</font> | ||
+ | |Sresist = <font color="#00b050">75%</font> | ||
+ | |Mresist = <font color="#00b050">65%</font> | ||
+ | |Tresist = 0% | ||
+ | |Lsoak = 0 | ||
+ | |Esoak = 0 | ||
+ | |Hsoak = 0 | ||
+ | |Psoak = 0 | ||
+ | |Rsoak = 0 | ||
+ | |Ssoak = 0 | ||
+ | |Msoak = 0 | ||
+ | |Tsoak = 0 | ||
+ | |InbuiltElec = 0 | ||
+ | |SkillNeeded = N/A | ||
+ | |DockingSpeed = 10 | ||
+ | |InbuiltItems = N/A | ||
+ | |Mods = Damage +20%, Energy Charge +50%, Range +20% | ||
+ | |Source = Unobtainable | ||
+ | |Price = N/A | ||
+ | |ItemSize = N/A | ||
+ | |Description = A more terrifying battleship | ||
+ | |Capturable = No | ||
+ | |Radex = Yes | ||
+ | |Imagepagename = Image:Bigger Green.png | ||
+ | |imagesize = 300px | ||
+ | }} | ||
+ | '''Bigger Greens''' are the more fearsome big brothers of the [[Big Green]]. In comparison to standard Big Greens, they have [[Free Market|Plus]] variants of their signature Titan gear, deal significantly more damage, have greater shield banks and have generally better stats. | ||
− | + | Bigger Greens are generally found in [[DG]]s, although they can also be found as occasional roamers in Warp 3, dropping [[DG]] loot when killed. In higher [[DF]] [[DG]]s, there are level ~1700 variants that can [[Multifire]] - this is especially dangerous when they spawn in groups as DG guards. These multifiring variants make decent [[Wild Bots]] for [[Fleet Commander Class|Fleet Commanders]] which require level 20 on most core skills, although their inbuilt [[Capacitors|Nerf Capacitor 4]] reduces their damage and resistances by -36% and -50%, respectively. | |
− | + | <br> | |
− | |||
− | |||
− | [[Category: AI Ships]] | + | {|border="2" cellspacing="0" cellpadding="0" |
− | [[Category: | + | |Regular Spawn: |
+ | *Level ~1500 | ||
+ | *Spawns with this gear: | ||
+ | **[[Weapons|Titan MagCannon+]] | ||
+ | **[[Weapons|Titan Pulsegun+]] | ||
+ | **[[Weapons|Ethereal Laser U]] (2x) | ||
+ | **[[Weapons|Titan Laser+]] | ||
+ | **[[Shields|Titan Shield+]] | ||
+ | **[[Engines|Titan Engine+]] | ||
+ | **[[Exterminators|Ace Pest Control]] | ||
+ | **[[Overloaders|Assault Overloader]] | ||
+ | **[[Diffusers|Energy Diffuser 3+]] | ||
+ | **[[Diffusers|Laser Diffuser 3+]] | ||
+ | **Self Destructor | ||
+ | **[[Shield Chargers|Cowboy Charger]] | ||
+ | **[[Energy|Titan Energy+]] | ||
+ | **[[Radars|Titan Radar+]] | ||
+ | **[[Augmenters|Good Electric Augmenter]] | ||
+ | **[[Augmenters|Good Firing Augmenter]] | ||
+ | **Random Augmenter (5) | ||
+ | |Multifiring Spawn: | ||
+ | *Level ~1700 | ||
+ | *Spawns with this gear: | ||
+ | **[[Weapons#Energy Weapons|Titan MagCannon+]] (2) | ||
+ | **[[Weapons#Energy Weapons|Titan Pulse Gun+]] (3) | ||
+ | **[[Weapons#Laser Weapons|Ethereal Laser U]] (3) | ||
+ | **[[Weapons#Laser Weapons|Titan Laser+]] (2) | ||
+ | **[[Shields|Titan Shield+]] | ||
+ | **[[Engines|Titan Engine+]] | ||
+ | **Self Destructor | ||
+ | **[[Diffusers|Energy Diffuser 3+]] | ||
+ | **[[Diffusers|Impervious Protection]] | ||
+ | **[[Diffusers|Laser Diffuser 3+]] | ||
+ | **[[Capacitors|Nerf Capacitor 4]] | ||
+ | **[[Exterminators|Ace Pest Control]] | ||
+ | **[[Overloaders|Assault Overloader]] | ||
+ | *[[Shield Chargers|Madman Charger]] | ||
+ | *[[Energy|Titan Energy+]] | ||
+ | *[[Radars|Titan Radar+]] | ||
+ | *[[Augmenters|Good Electric Augmenter]] | ||
+ | *[[Augmenters|Good Firing Augmenter]] | ||
+ | *Random Augmenter (5) | ||
+ | |- | ||
+ | |} | ||
+ | |||
+ | <noinclude> | ||
+ | [[Category:Heavy Fighters]] | ||
+ | [[Category:AI Ships]] | ||
+ | [[Category:Wild Bots]] | ||
+ | <noinclude> |
Latest revision as of 05:02, 3 October 2018
Bigger Green | ||||||||||||||||||||||||
Hull Class | ||||||||||||||||||||||||
Heavy Fighter | ||||||||||||||||||||||||
Tech | ||||||||||||||||||||||||
20 | ||||||||||||||||||||||||
Hull Space | ||||||||||||||||||||||||
1,200 | ||||||||||||||||||||||||
Speed | ||||||||||||||||||||||||
65 | ||||||||||||||||||||||||
Augmenter Slots | 5 | Weapon Slots | 4 | |||||||||||||||||||||
Size | 140 | Weight | 525,000 | |||||||||||||||||||||
Visibility | 202 | Reflectivity | 500% | |||||||||||||||||||||
Resists | ||||||||||||||||||||||||
| ||||||||||||||||||||||||
Soaks | ||||||||||||||||||||||||
| ||||||||||||||||||||||||
Inbuilt Elec | Skill Needed | Docking Speed | ||||||||||||||||||||||
0 | N/A | 10 | ||||||||||||||||||||||
Built in Items | ||||||||||||||||||||||||
N/A | ||||||||||||||||||||||||
Mods | ||||||||||||||||||||||||
Damage +20%, Energy Charge +50%, Range +20% | ||||||||||||||||||||||||
Source | Price | Item Size | ||||||||||||||||||||||
Unobtainable | N/A | N/A | ||||||||||||||||||||||
Description | ||||||||||||||||||||||||
A more terrifying battleship | ||||||||||||||||||||||||
Capturable | Radex-able | |||||||||||||||||||||||
No | Yes |
Bigger Greens are the more fearsome big brothers of the Big Green. In comparison to standard Big Greens, they have Plus variants of their signature Titan gear, deal significantly more damage, have greater shield banks and have generally better stats.
Bigger Greens are generally found in DGs, although they can also be found as occasional roamers in Warp 3, dropping DG loot when killed. In higher DF DGs, there are level ~1700 variants that can Multifire - this is especially dangerous when they spawn in groups as DG guards. These multifiring variants make decent Wild Bots for Fleet Commanders which require level 20 on most core skills, although their inbuilt Nerf Capacitor 4 reduces their damage and resistances by -36% and -50%, respectively.
Regular Spawn:
|
Multifiring Spawn:
|