Difference between revisions of "Big Green"
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− | + | {{shipbox | |
− | + | |backgroundcolor = midnightblue | |
+ | |textcolor = white | ||
+ | |itemtype = ship | ||
+ | |Class = Heavy Fighter | ||
+ | |Tech = 20 | ||
+ | |Hull = 1,200 | ||
+ | |Speed = 60 | ||
+ | |Augs = 5 | ||
+ | |Weaps = 4 | ||
+ | |Visibility = 202 | ||
+ | |Reflectivity = 500% | ||
+ | |Size = 128 | ||
+ | |Weight = 525,000 | ||
+ | |Lresist = <font color="#00b050">75%</font> | ||
+ | |Eresist = <font color="#00b050">75%</font> | ||
+ | |Hresist = <font color="#00b050">75%</font> | ||
+ | |Presist = <font color="#00b050">75%</font> | ||
+ | |Rresist = <font color="#00b050">50%</font> | ||
+ | |Sresist = <font color="#00b050">75%</font> | ||
+ | |Mresist = <font color="#00b050">65%</font> | ||
+ | |Tresist = 0% | ||
+ | |Lsoak = 0 | ||
+ | |Esoak = 0 | ||
+ | |Hsoak = 0 | ||
+ | |Psoak = 0 | ||
+ | |Rsoak = 0 | ||
+ | |Ssoak = 0 | ||
+ | |Msoak = 0 | ||
+ | |Tsoak = 0 | ||
+ | |InbuiltElec = 0 | ||
+ | |SkillNeeded = N/A | ||
+ | |DockingSpeed = 10 | ||
+ | |InbuiltItems = N/A | ||
+ | |Mods = Damage +20%, Energy Charge +50%, Range +20% | ||
+ | |Source = Unobtainable | ||
+ | |Price = N/A | ||
+ | |ItemSize = 100 | ||
+ | |Description = A Terrifying Battleship | ||
+ | |Capturable = No | ||
+ | |Radex = Yes | ||
+ | |Imagepagename = Image:Big Green.png | ||
+ | |imagesize = 300px | ||
+ | }} | ||
− | + | The '''Big Green''' is the staple AI of Warp 3 space. These fearsome ships boast Titan gear and formidable resistances to most damage types, with the exception of radiation and mining. The baseline variants (level ~700) roam in [[Danger Factor|DF]] 180 and above, while the Sniper (level ~900) and [[Bigger Green]] variants are generally found in [[DG]]s. Big Greens can ocassionally drop their Titan gear which can be sold to an AI base for some quick credits. | |
− | + | The Big Greens are a mutated remnant of the [[Mzungu]] race. When the Mzungu transcended to another plane of existence, a small portion of the Mzungu chose to reject high technology and stay behind. They mutated over the years and use a mixture of degraded Mzungu ships and whatever they can find in old abandoned secret Mzungu bases. | |
− | + | <br> | |
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− | + | {|border="2" cellspacing="0" cellpadding="0" | |
− | * | + | |Regular Spawn: |
− | * | + | *Level ~700 |
− | * | + | *Spawns with this gear: |
− | * | + | **[[Weapons#Energy_Weapons|Titan MagCannon]] |
− | * | + | **[[Weapons#Energy_Weapons|Titan Pulse Gun]] |
− | * | + | **[[Weapons#Laser_Weapons|Ethereal Laser U]] |
− | * | + | **[[Weapons#Laser_Weapons|Titan Laser]] |
+ | **[[Shields|Titan Shield]] | ||
+ | **[[Engines|Titan Engine]] | ||
+ | **Self Destructor | ||
+ | **[[Exterminators|Ace Pest Control]] | ||
+ | **[[Energies|Titan Energy]] | ||
+ | **[[Radars|Titan Radar]] | ||
+ | **Random Augmenter (5) | ||
+ | |'Sniper' Spawn: | ||
+ | *Level ~900 | ||
+ | *Spawns with this gear: | ||
+ | **[[Weapons#Energy_Weapons|Titan MagCannon]] | ||
+ | **[[Weapons#Energy_Weapons|Titan Pulse Gun]] | ||
+ | **[[Weapons#Laser_Weapons|Ethereal Laser U]] | ||
+ | **[[Weapons#Laser_Weapons|Titan Laser]] | ||
+ | **[[Shields|Titan Shield]] | ||
+ | **[[Engines|Titan Engine]] | ||
+ | **Self Destructor | ||
+ | **[[Exterminators|Ace Pest Control]] | ||
+ | **[[Overloaders|Real Attack Overloader]] | ||
+ | **[[Chargers|Cowboy Charger]] | ||
+ | **[[Energies|Titan Energy]] | ||
+ | **[[Radars|Titan Radar]] | ||
+ | **Random Augmenter (5) | ||
+ | |} | ||
− | + | <noinclude> | |
− | + | [[Category:Heavy Fighters]] | |
− | + | [[Category:AI Ships]] | |
− | + | [[Category:Wild Bots]] | |
− | + | <noinclude> | |
− | |||
− | [[Category: Heavy Fighters]] | ||
− | [[Category: AI Ships]] |
Latest revision as of 03:41, 3 October 2018
Big Green | |||||||
Hull Class | |||||||
Heavy Fighter | |||||||
Tech | |||||||
20 | |||||||
Hull Space | |||||||
1,200 | |||||||
Speed | |||||||
60 | |||||||
Augmenter Slots | 5 | Weapon Slots | 4 | ||||
Size | 128 | Weight | 525,000 | ||||
Visibility | 202 | Reflectivity | 500% | ||||
Resists | |||||||
B | E | H | P | R | S | M | T |
75% | 75% | 75% | 75% | 50% | 75% | 65% | 0% |
Soaks | |||||||
B | E | H | P | R | S | M | T |
0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Inbuilt Elec | Skill Needed | Docking Speed | |||||
0 | N/A | 10 | |||||
Built in Items | |||||||
N/A | |||||||
Mods | |||||||
Damage +20%, Energy Charge +50%, Range +20% | |||||||
Source | Price | Item Size | |||||
Unobtainable | N/A | 100 | |||||
Description | |||||||
A Terrifying Battleship | |||||||
Capturable | Radex-able | ||||||
No | Yes |
The Big Green is the staple AI of Warp 3 space. These fearsome ships boast Titan gear and formidable resistances to most damage types, with the exception of radiation and mining. The baseline variants (level ~700) roam in DF 180 and above, while the Sniper (level ~900) and Bigger Green variants are generally found in DGs. Big Greens can ocassionally drop their Titan gear which can be sold to an AI base for some quick credits.
The Big Greens are a mutated remnant of the Mzungu race. When the Mzungu transcended to another plane of existence, a small portion of the Mzungu chose to reject high technology and stay behind. They mutated over the years and use a mixture of degraded Mzungu ships and whatever they can find in old abandoned secret Mzungu bases.
Regular Spawn:
|
'Sniper' Spawn:
|