Difference between revisions of "Equanimity"

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[[Image: Equanimity.png|thumb|right|'''Equanimity''']]
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{{shipbox2
 +
|Class = Heavy Fighter
 +
|Tech = 20
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|Hull = 400
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|Speed = 80
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|Augs = 2
 +
|Weaps = 2
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|Size = 50
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|Weight = 200,000
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|Visibility = 10
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|Reflectivity = 44%
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|Lresist = 70%
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|Eresist = 70%
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|Hresist = 0
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|Presist = 70%
 +
|Rresist = 0
 +
|Sresist = 0
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|Mresist = 70%
 +
|Tresist = 0
 +
|Lsoak = 0
 +
|Esoak = 0
 +
|Hsoak = 0
 +
|Psoak = 0
 +
|Rsoak = 0
 +
|Ssoak = 0
 +
|Msoak = 0
 +
|Tsoak = 0
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|InbuiltElec = 100/s
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|SkillNeeded = none
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|DockingSpeed = 10
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|InbuiltItems = none
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|Mods = none
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|Source = [[Fleet Commander|Radex]]
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|Price = N/A
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|ItemSize = 100
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|Description =  Balance the Equation
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|Capturable = No
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|Radex = Yes
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|Imagepagename = Image:Equanimizer.png‎
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}}
 
The '''Equanimity''' is the [[AI]]-version of the [[Equanimizer]]. Usually around level 400, it can be quite strong unless you use surgical, radiation, or heat type weapons which are its weaknesses. It drops the commodity [[Commodities#Complete Sortable Listing|Sputter Nutters]], used for various skills and for building an [[Equanimizer]]. Watch out for their fully-tracking [[Weapons#Laser Weapons|Eqaulazer]]!
 
The '''Equanimity''' is the [[AI]]-version of the [[Equanimizer]]. Usually around level 400, it can be quite strong unless you use surgical, radiation, or heat type weapons which are its weaknesses. It drops the commodity [[Commodities#Complete Sortable Listing|Sputter Nutters]], used for various skills and for building an [[Equanimizer]]. Watch out for their fully-tracking [[Weapons#Laser Weapons|Eqaulazer]]!
  
They cannot be captured.
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They cannot be captured, but they can be [[Fleet Commander|radexed]].
  
Stats:
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{|border="2" cellspacing="0" cellpadding="0"
*Tech: 20
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|Regular Spawn:
*Hull: 400
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*Level 400ish
*Max Speed: 80
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*Spawns with this gear:
*Size: 50
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*[[Weapons|Equalazer]]
*Visibility: 10
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*[[Shields|Police Power]]
*Augmenters: 2
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*[[Engines|Fission Thrust]]
*Weapons: 2
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*[[Exterminator|Ace Pest Control]]
*Protections:
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*Self Destructor
**70% Protection from Laser
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*[[Shield Chargers|Vazaha Fusion Charger]]
**70% Protection from Energy
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*[[Scoops|Electro Scoop]]
**70% Protection from Physical
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*[[Energy|Obsidian Ionizer]]
**70% Protection from Mining
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*[[Radars|Zetany Radar]]
*Heavy Fighter
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*Random Augmenter (2}
*Weight: 200,000
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|-
*Description: 'balance the equation'
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|}
*Docking Speed: 10
 
*Inbuilt Electricity: 100 per second
 
  
Spawns with unknown credits.
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[[Category:Heavy Fighters]]
 
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[[Category:AI Ships]]
Spawns with this gear:
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[[Category:Wild Bots]]
*Equalazer
 
*Fission Thrust
 
*Unknown
 
*Equalaugmenter
 
 
 
{{gear}}
 
 
 
[[Category: Heavy Fighters]]
 
[[Category: AI Ships]]
 

Latest revision as of 03:30, 23 August 2018

Equanimity
Hull Class {{{imagesize}}}
Heavy Fighter
Tech
20
Hull Space
400
Speed
80
Augmenter Slots 2 Weapon Slots 2
Size 50 Weight 200,000
Visibility 10 Reflectivity 44%
Resists
B E H P R S M T
 70%  70%  0  70%  0  0  70%  0
Soaks
B E H P R S M T
 0  0  0  0  0  0  0  0
Inbuilt Elec Skill Needed Docking Speed
100/s none 10
Built in Items
none
Mods
none
Source Price Item Size
Radex N/A 100
Description
Balance the Equation
Capturable Radex-able
No Yes



The Equanimity is the AI-version of the Equanimizer. Usually around level 400, it can be quite strong unless you use surgical, radiation, or heat type weapons which are its weaknesses. It drops the commodity Sputter Nutters, used for various skills and for building an Equanimizer. Watch out for their fully-tracking Eqaulazer!

They cannot be captured, but they can be radexed.

Regular Spawn: