Difference between revisions of "Industrial Commodities"

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m (The dev. blog posted by Morat used 0-indexing on the tiers, which is the convention normally in SS with the tiered commods. Fixed this.)
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Industrial Commodities are a new mechanic added in the May 2016 reset, to allow players to make money from raw resources such as Metal or Nuclear Waste, replacing the old strategy of building station extensions and then selling them to a AI base.
+
=Industrial Commodity Overview=
  
There are 28 Industrial Commodities, arranged into a four-tier system. The first tier, tier 0, is constructed from basic materials, such as Metals, Silicon, and Nuclear Waste, among others. Tier 1-3 commodities are produced using several of the previous tier's commodities, as well as a rarer extractable or otherwise producable commodity such as Jelly Beans, Diamonds, or Enriched Nuclear Material.
+
Industrial Commodities (ICs) are a mechanic added in the May 2016 reset to allow players to make money from raw resources. This replaced the old strategy of building station extensions and then selling them to a AI base.
  
Industrial Commodities will sell for slightly more than the value of their ingredients to certain AI bases. The only bases which will buy Industrial Commodities are AI bases in Wild Space. Additionally, each base will only buy a certain type of tier 1-3 commodities, as well as most or all tier 0 commodities.
+
There are 28 Industrial Commodities, arranged into a four-tier system. The first tier, tier 0, is constructed from basic materials, such as Metals, Silicon, and Nuclear Waste. Tier 1-3 commodities are produced using tier 0 ICs as well as a rarer extractable or droppable commodity such as Jelly Beans, Diamonds, or Enriched Nuclear Material.
 +
 
 +
Industrial Commodities will sell for slightly more than the value of their ingredients to certain AI bases. These can be found in Wildspace or Kalthi Depths. Each base will only buy one "series" of ICs that are all derived from the same base material.
  
 
Price-wise, Industrial Commodities function similarly to normal commodities. That is, a AI base will buy a commodity for less as more of that commodity is sold to them. AI bases will buy Industrial Commodities for 200% of it's base value when it has none of them stored, which eventually falls to 50% of the commodities' base value, beyond which the AI base will refuse to buy more. AI bases will consume industrial commodities over time, at a rate depending on the tier of the commodity. At tier 1, they will consume 100k-200k of each commodity per day, but only 1-5k of each tier 3 commodity per day.
 
Price-wise, Industrial Commodities function similarly to normal commodities. That is, a AI base will buy a commodity for less as more of that commodity is sold to them. AI bases will buy Industrial Commodities for 200% of it's base value when it has none of them stored, which eventually falls to 50% of the commodities' base value, beyond which the AI base will refuse to buy more. AI bases will consume industrial commodities over time, at a rate depending on the tier of the commodity. At tier 1, they will consume 100k-200k of each commodity per day, but only 1-5k of each tier 3 commodity per day.
  
Industrial commodities can only be produced by a number of specialized base-only factories, all of which are available in Capella. These factories are all 1000 size, require more workers to equip than other factories, and produce 1 of their respective commodity per minute.
+
All ICs cannot be transwarped, teleported, or be put in the storage locker. Additionally, all ICs drop on death and decay on uni reset. Bases will stop consuming ICs one week before uni reset.
 +
 
 +
Active Industrial Commodities were introduced in the February 2024 reset to encourage more active engagement with the IC system. These active IC factories require commodities that can only be farmed from AI as inputs and the resulting active ICs can only be sold to certain bases in Earthforce or Perilous Space at certain times. More details can be found in this blog post: [https://www.starsonata.com/blog/state-of-conquest-active-industrial-commodities-and-fractured-galaxies/]
 +
 
 +
 
 +
=[[Tutorial_IC|Industrial Commodities Tutorial]]=
 +
 
 +
 
 +
=Industrial Commodity Tables=
 +
 
 +
'''For factories that have multiple rows of inputs/outputs listed, each row is a separate option for the factory.''' For example, 500 Steel Girders and 1 Poseidon Fragments are required to make 1 Holy Altars of Worship. Alternately, 500 Steel Girders and 1 Zeus Fragments are required to make 1 Holy Altars of Worship. Etc, etc.
 +
 
 +
== Metals ==
 +
{| class="bigtable doubleheader" border="2" cellpadding="4" cellspacing="0" width="100%"
 +
! colspan=7 | Factory
 +
! style="border-bottom:none" | Input
 +
! colspan=4 | Output
 +
|-
 +
! TL
 +
! Name
 +
! Freq(s)
 +
! Workers
 +
! Weight
 +
! Size
 +
! Source
 +
! style="border-top:none" | Materials
 +
! Name
 +
! Weight
 +
! Size
 +
! Tier
 +
|-
 +
| 3
 +
| {{Linkable Entry Quality|Steel Foundry|Common}}
 +
| 60
 +
| 100
 +
| 5,000
 +
| 1,000
 +
| AI Base -- 5,000,000
 +
| 1,000 [[Metals]]
 +
| rowspan=2 | 1 {{Linkable Entry Quality|Steel Girders|Common}}
 +
Contains: 500 [[Metals]]
 +
| rowspan=2 | 100,000
 +
| rowspan=2 | 1
 +
| rowspan=2 | 0
 +
|-
 +
| 3
 +
| {{Linkable Entry Quality|Tempered Steel Foundry|Common}}
 +
| 48
 +
| 100
 +
| 10,000
 +
| 1,000
 +
| [[Tempered Steel Foundry Blueprint]]
 +
| 800 [[Metals]]
 +
|-
 +
| 9
 +
| {{Linkable Entry Quality|Titanium Foundry|Common}}
 +
| 60
 +
| 200
 +
| 5,000
 +
| 2,000
 +
| [[Capella]] -- 15,000,000
 +
| 1 [[Titanium]], 20 [[Industrial Commodities#Steel Girders|Steel Girders]]
 +
| 1 {{Linkable Entry Quality|Titanium Reinforced Girders|Uncommon}}
 +
| 1,000,000
 +
| 1
 +
| 1
 +
|-
 +
| 16
 +
| {{Linkable Entry Quality|Laconia Foundry|Common}}
 +
| 60
 +
| 400
 +
| 5,000
 +
| 4,000
 +
| [[Capella]] -- 50,000,000
 +
| 1 [[Laconia]], 200 [[Industrial Commodities#Steel Girders|Steel Girders]]
 +
| 1 {{Linkable Entry Quality|Laconia Reinforced Girders|Rare}}
 +
| 2,000,000
 +
| 1
 +
| 2
 +
|-
 +
| 20
 +
| {{Linkable Entry Quality|Adamantium Foundry|Common}}
 +
| 60
 +
| 800
 +
| 5,000
 +
| 8,000
 +
| [[Capella]] -- 150,000,000
 +
| 1 [[Adamantium]], 1,000 [[Industrial Commodities#Steel Girders|Steel Girders]]
 +
| 1 {{Linkable Entry Quality|Adamantium Reinforced Girders|Exotic}}
 +
| 4,000,000
 +
| 1
 +
| 3
 +
|-
 +
| rowspan=4 | 9
 +
| rowspan=4 | {{Linkable Entry Quality|Pretty Decor Fabricator|Common}}
 +
| rowspan=4 | 60
 +
| rowspan=4 | 1,000
 +
| rowspan=4 | 500,000
 +
| rowspan=4 | 2,000
 +
| rowspan=4 | [[Capella]] -- 100,000,000
 +
| 5,000 [[Metals]], 1 [[Space Boomerangs]]
 +
| rowspan=4 | 1 {{Linkable Entry Quality|Pretty Decor|Common}}
 +
Sells for around 50,000,000 during Active IC events
 +
| rowspan=4 | 100,000
 +
| rowspan=4 | 100
 +
| rowspan=4 | A0
 +
|-
 +
| 5,000 [[Metals]], 1 [[Gabriel's Neurolich]]
 +
|-
 +
| 5,000 [[Metals]], 1 [[Sputter Nutters]]
 +
|-
 +
| 5,000 [[Metals]], 1 [[Veteran Pirate Crest]]
 +
|-
 +
| rowspan=6 | 14
 +
| rowspan=6 | {{Linkable Entry Quality|Holy Altar of Worship Fabricator|Rare}}
 +
| rowspan=6 | 60
 +
| rowspan=6 | 10,000
 +
| rowspan=6 | 2,500,000
 +
| rowspan=6 | 8,000
 +
| rowspan=6 | [[Capella]] -- 500,000,000
 +
| 500 [[Industrial Commodities#Steel Girders|Steel Girders]], 1 [[Poseidon Fragments]]
 +
| rowspan=6 | 1 {{Linkable Entry Quality|Holy Altars of Worship|Rare}}
 +
Sells for around 1,666,666,666 during Active IC events
 +
| rowspan=6 | 1,000,000
 +
| rowspan=6 | 1,000
 +
| rowspan=6 | A2
 +
|-
 +
| 500 [[Industrial Commodities#Steel Girders|Steel Girders]], 1 [[Zeus Fragments]]
 +
|-
 +
| 500 [[Industrial Commodities#Steel Girders|Steel Girders]], 1 [[Hephaestus Fragments]]
 +
|-
 +
| 500 [[Industrial Commodities#Steel Girders|Steel Girders]], 1 [[Ares Fragments]]
 +
|-
 +
| 500 [[Industrial Commodities#Steel Girders|Steel Girders]], 1 [[Hermes Fragments]]
 +
|-
 +
| 500 [[Industrial Commodities#Steel Girders|Steel Girders]], 1 [[Permission of the Prophet]]
 +
|}
 +
 
 +
== Nuclear Waste ==
 +
{| class="bigtable doubleheader" border="2" cellpadding="4" cellspacing="0" width="100%"
 +
! colspan=7 | Factory
 +
! style="border-bottom:none" | Input
 +
! colspan=4 | Output
 +
|-
 +
! TL
 +
! Name
 +
! Freq(s)
 +
! Workers
 +
! Weight
 +
! Size
 +
! Source
 +
! style="border-top:none" | Materials
 +
! Name
 +
! Weight
 +
! Size
 +
! Tier
 +
|-
 +
| 3
 +
| {{Linkable Entry Quality|Star Bottling Plant|Common}}
 +
| 60
 +
| 100
 +
| 5,000
 +
| 1,000
 +
| AI Base -- 5,000,000
 +
| 300 [[Nuclear Waste]]
 +
| rowspan=2 | 1 {{Linkable Entry Quality|Fusion Cells|Common}}
 +
Contains: 150 [[Nuclear Waste]]
 +
| rowspan=2 | 40,000
 +
| rowspan=2 | 1
 +
| rowspan=2 | 0
 +
|-
 +
| 3
 +
| {{Linkable Entry Quality|Quasar Bottling Plant|Common}}
 +
| 48
 +
| 100
 +
| 10,000
 +
| 1,000
 +
| [[Quasar Bottling Plant Blueprint]]
 +
| 240 [[Nuclear Waste]]
 +
|-
 +
| 9
 +
| {{Linkable Entry Quality|Vitalized Star Bottling Plant|Common}}
 +
| 60
 +
| 200
 +
| 5,000
 +
| 2,000
 +
| [[Capella]] -- 15,000,000
 +
| 1 [[Vis]], 20 [[Industrial Commodities#Fusion Cells|Fusion Cells]]
 +
| 1 {{Linkable Entry Quality|Vitalized Fusion Cells|Uncommon}}
 +
| 1,400,000
 +
| 1
 +
| 1
 +
|-
 +
| 16
 +
| {{Linkable Entry Quality|Quickened Star Bottling Plant|Common}}
 +
| 60
 +
| 400
 +
| 5,000
 +
| 4,000
 +
| [[Capella]] -- 50,000,000
 +
| 1 [[Quantumum]], 200 [[Industrial Commodities#Fusion Cells|Fusion Cells]]
 +
| 1 {{Linkable Entry Quality|Quickened Fusion Cells|Rare}}
 +
| 2,800,000
 +
| 1
 +
| 2
 +
|-
 +
| 20
 +
| {{Linkable Entry Quality|Energized Star Bottling Plant|Common}}
 +
| 60
 +
| 800
 +
| 5,000
 +
| 8,000
 +
| [[Capella]] -- 150,000,000
 +
| 1 [[Energon]], 1,000 [[Industrial Commodities#Fusion Cells|Fusion Cells]]
 +
| 1 {{Linkable Entry Quality|Energized Fusion Cells|Exotic}}
 +
| 5,600,000
 +
| 1
 +
| 3
 +
|}
 +
 
 +
== Silicon ==
 +
{| class="bigtable doubleheader" border="2" cellpadding="4" cellspacing="0" width="100%"
 +
! colspan=7 | Factory
 +
! style="border-bottom:none" | Input
 +
! colspan=4 | Output
 +
|-
 +
! TL
 +
! Name
 +
! Freq(s)
 +
! Workers
 +
! Weight
 +
! Size
 +
! Source
 +
! style="border-top:none" | Materials
 +
! Name
 +
! Weight
 +
! Size
 +
! Tier
 +
|-
 +
| 3
 +
| {{Linkable Entry Quality|Sentient Machine Learning Institute|Common}}
 +
| 60
 +
| 100
 +
| 5,000
 +
| 1,000
 +
| AI Base -- 5,000,000
 +
| 500 [[Silicon]]
 +
| rowspan=2 | 1 {{Linkable Entry Quality|Sentient Chatbots|Common}}
 +
Contains: 250 [[Silicon]]
 +
| rowspan=2 | 50,000
 +
| rowspan=2 | 1
 +
| rowspan=2 | 0
 +
|-
 +
| 3
 +
| {{Linkable Entry Quality|Prescient Machine Learning Institute|Common}}
 +
| 48
 +
| 100
 +
| 10,000
 +
| 1,000
 +
| [[Prescient Machine Learning Institute Blueprint]]
 +
| 400 [[Silicon]]
 +
|-
 +
| 9
 +
| {{Linkable Entry Quality|Supercooled Machine Learning Institute|Common}}
 +
| 60
 +
| 200
 +
| 5,000
 +
| 2,000
 +
| [[Capella]] -- 15,000,000
 +
| 30 [[Psion Icicles]], 20 [[Industrial Commodities#Sentient Chatbots|Sentient Chatbots]]
 +
| 1 {{Linkable Entry Quality|Supercooled Chatbots|Uncommon}}
 +
| 920,000
 +
| 1
 +
| 1
 +
|-
 +
| 16
 +
| {{Linkable Entry Quality|Overclocked Machine Learning Institute|Common}}
 +
| 60
 +
| 400
 +
| 5,000
 +
| 4,000
 +
| [[Capella]] -- 50,000,000
 +
| 1 [[Plasma Crystals]], 200 [[Industrial Commodities#Sentient Chatbots|Sentient Chatbots]]
 +
| 1 {{Linkable Entry Quality|Overclocked Chatbots|Rare}}
 +
| 1,600,000
 +
| 1
 +
| 2
 +
|-
 +
| 20
 +
| {{Linkable Entry Quality|Self-Censored Machine Learning Institute|Common}}
 +
| 60
 +
| 800
 +
| 5,000
 +
| 8,000
 +
| [[Capella]] -- 150,000,000
 +
| 1 [[Ablution Crystals]], 1,000 [[Industrial Commodities#Sentient Chatbots|Sentient Chatbots]]
 +
| 1 {{Linkable Entry Quality|Self-Censoring Chatbots|Exotic}}
 +
| 3,200,000
 +
| 1
 +
| 3
 +
|-
 +
| rowspan=4 | 12
 +
| rowspan=4 | {{Linkable Entry Quality|Posh Virtual Butler Fabricator|Uncommon}}
 +
| rowspan=4 | 60
 +
| rowspan=4 | 5,000
 +
| rowspan=4 | 1,000,000
 +
| rowspan=4 | 4,000
 +
| rowspan=4 | [[Capella]] -- 250,000,000
 +
| 100 [[Industrial Commodities#Sentient Chatbots|Sentient Chatbots]], 1 [[Xeno Energy Remains]]
 +
| rowspan=4 | 1 {{Linkable Entry Quality|Posh Virtual Butlers|Uncommon}}
 +
Sells for around 100,000,000 during Active IC events
 +
| rowspan=4 | 500,000
 +
| rowspan=4 | 500
 +
| rowspan=4 | A1
 +
|-
 +
| 100 [[Industrial Commodities#Sentient Chatbots|Sentient Chatbots]], 1 [[Wattage Specialized Trade Goods]]
 +
|-
 +
| 100 [[Industrial Commodities#Sentient Chatbots|Sentient Chatbots]], 1 [[Conclusion Icicle]]
 +
|-
 +
| 100 [[Industrial Commodities#Sentient Chatbots|Sentient Chatbots]], 1 [[Xeno Shield Remains]]
 +
|}
 +
 
 +
== Space Oats ==
 +
{| class="bigtable doubleheader" border="2" cellpadding="4" cellspacing="0" width="100%"
 +
! colspan=7 | Factory
 +
! style="border-bottom:none" | Input
 +
! colspan=4 | Output
 +
|-
 +
! TL
 +
! Name
 +
! Freq(s)
 +
! Workers
 +
! Weight
 +
! Size
 +
! Source
 +
! style="border-top:none" | Materials
 +
! Name
 +
! Weight
 +
! Size
 +
! Tier
 +
|-
 +
| 3
 +
| {{Linkable Entry Quality|Giant Space Still|Common}}
 +
| 60
 +
| 100
 +
| 5,000
 +
| 1,000
 +
| AI Base -- 5,000,000
 +
| 350 [[Space Oats]]
 +
| rowspan=2 | 1 {{Linkable Entry Quality|Fine Space Whisky|Common}}
 +
Contains: 175 [[Space Oats]]
 +
| rowspan=2 | 30,000
 +
| rowspan=2 | 1
 +
| rowspan=2 | 0
 +
|-
 +
| 3
 +
| {{Linkable Entry Quality|Hazardous Space Still|Common}}
 +
| 48
 +
| 100
 +
| 10,000
 +
| 1,000
 +
| [[Hazardous Space Still Blueprint]]
 +
| 280 [[Space Oats]]
 +
|-
 +
| 9
 +
| {{Linkable Entry Quality|Jelly Distillery|Common}}
 +
| 60
 +
| 200
 +
| 5,000
 +
| 2,000
 +
| [[Capella]] -- 15,000,000
 +
| 2 [[Jelly Beans]], 20 [[Industrial Commodities#Fine Space Whisky|Fine Space Whisky]]
 +
| 1 {{Linkable Entry Quality|Jello Shots|Uncommon}}
 +
| 620,000
 +
| 1
 +
| 1
 +
|-
 +
| 16
 +
| {{Linkable Entry Quality|Space Algae Distillery|Common}}
 +
| 60
 +
| 400
 +
| 5,000
 +
| 4,000
 +
| [[Capella]] -- 50,000,000
 +
| 2 [[Alien Bacteria]], 200 [[Industrial Commodities#Fine Space Whisky|Fine Space Whisky]]
 +
| 1 {{Linkable Entry Quality|Space Algae Whisky|Rare}}
 +
| 1,400,000
 +
| 1
 +
| 2
 +
|-
 +
| 20
 +
| {{Linkable Entry Quality|Doctor L's Distillery|Common}}
 +
| 60
 +
| 800
 +
| 5,000
 +
| 8,000
 +
| [[Capella]] -- 150,000,000
 +
| 2 [[Bacta]], 1,000 [[Industrial Commodities#Fine Space Whisky|Fine Space Whisky]]
 +
| 1 {{Linkable Entry Quality|Doctor L's Cure-All Life Tonic|Exotic}}
 +
| 3,200,000
 +
| 1
 +
| 3
 +
|-
 +
| rowspan=3 | 9
 +
| rowspan=3 | {{Linkable Entry Quality|Intense Appetizer Fabricator|Common}}
 +
| rowspan=3 | 60
 +
| rowspan=3 | 1,000
 +
| rowspan=3 | 500,000
 +
| rowspan=3 | 2,000
 +
| rowspan=3 | [[Capella]] -- 100,000,000
 +
| 5,000 [[Space Oats]], 1 [[Hell Fire Remains]]
 +
| rowspan=3 | 1 {{Linkable Entry Quality|Intense Appetizers|Common}}
 +
Sells for around 33,333,332 during Active IC events
 +
| rowspan=3 | 100,000
 +
| rowspan=3 | 100
 +
| rowspan=3 | A0
 +
|-
 +
| 5,000 [[Space Oats]], 1 [[Dark Remains]]
 +
|-
 +
| 5,000 [[Space Oats]], 1 [[Love Cylinder Remains]]
 +
|-
 +
| rowspan=5 | 14
 +
| rowspan=5 | {{Linkable Entry Quality|Aromatic Algae Bomb Fabricator|Rare}}
 +
| rowspan=5 | 60
 +
| rowspan=5 | 10,000
 +
| rowspan=5 | 2,500,000
 +
| rowspan=5 | 8,000
 +
| rowspan=5 | [[Capella]] -- 500,000,000
 +
| 500 [[Industrial Commodities#Fine Space Whisky|Fine Space Whisky]], 1 [[Prawn Piece]]
 +
| rowspan=5 | 1 {{Linkable Entry Quality|Aromatic Algae Bombs|Rare}}
 +
Sells for around 400,000,000 during Active IC events
 +
| rowspan=5 | 1,000,000
 +
| rowspan=5 | 1,000
 +
| rowspan=5 | A2
 +
|-
 +
| 500 [[Industrial Commodities#Fine Space Whisky|Fine Space Whisky]], 1 [[Honey]]
 +
|-
 +
| 500 [[Industrial Commodities#Fine Space Whisky|Fine Space Whisky]], 1 [[F Cell]]
 +
|-
 +
| 500 [[Industrial Commodities#Fine Space Whisky|Fine Space Whisky]], 1 [[Gargantuan Goblets]]
 +
|-
 +
| 500 [[Industrial Commodities#Fine Space Whisky|Fine Space Whisky]], 1 [[Metallic Shard]]
 +
|}
 +
 
 +
== Baobabs ==
 +
{| class="bigtable doubleheader" border="2" cellpadding="4" cellspacing="0" width="100%"
 +
! colspan=7 | Factory
 +
! style="border-bottom:none" | Input
 +
! colspan=4 | Output
 +
|-
 +
! TL
 +
! Name
 +
! Freq(s)
 +
! Workers
 +
! Weight
 +
! Size
 +
! Source
 +
! style="border-top:none" | Materials
 +
! Name
 +
! Weight
 +
! Size
 +
! Tier
 +
|-
 +
| 3
 +
| {{Linkable Entry Quality|Figurine Workshop|Common}}
 +
| 60
 +
| 100
 +
| 5,000
 +
| 1,000
 +
| AI Base -- 5,000,000
 +
| 250 [[Baobabs]]
 +
| rowspan=2 | 1 {{Linkable Entry Quality|Paxian Figurines|Common}}
 +
Contains: 125 [[Baobabs]]
 +
| rowspan=2 | 30,000
 +
| rowspan=2 | 1
 +
| rowspan=2 | 0
 +
|-
 +
| 3
 +
| {{Linkable Entry Quality|Figurine Assembly Line|Common}}
 +
| 48
 +
| 100
 +
| 10,000
 +
| 1,000
 +
| [[Figurine Assembly Line Blueprint]]
 +
| 200 [[Baobabs]]
 +
|-
 +
| 9
 +
| {{Linkable Entry Quality|Sporf Workshop|Common}}
 +
| 60
 +
| 200
 +
| 5,000
 +
| 2,000
 +
| [[Capella]] -- 15,000,000
 +
| 1 [[Silver]], 20 [[Industrial Commodities#Paxian Figurines|Paxian Figurines]]
 +
| 1 {{Linkable Entry Quality|Silver Sporfs|Uncommon}}
 +
| 1,000,000
 +
| 1
 +
| 1
 +
|-
 +
| 16
 +
| {{Linkable Entry Quality|Privy Workshop|Common}}
 +
| 60
 +
| 400
 +
| 5,000
 +
| 4,000
 +
| [[Capella]] -- 50,000,000
 +
| 1 [[Gold]], 200 [[Industrial Commodities#Paxian Figurines|Paxian Figurines]]
 +
| 1 {{Linkable Entry Quality|Gilded Privies|Rare}}
 +
| 2,000,000
 +
| 1
 +
| 2
 +
|-
 +
| 20
 +
| {{Linkable Entry Quality|Pantacosm Workshop|Common}}
 +
| 60
 +
| 800
 +
| 5,000
 +
| 8,000
 +
| [[Capella]] -- 150,000,000
 +
| 1 [[Platinum]], 1,000 [[Industrial Commodities#Paxian Figurines|Paxian Figurines]]
 +
| 1 {{Linkable Entry Quality|Precision Pantacosms|Exotic}}
 +
| 4,000,000
 +
| 1
 +
| 3
 +
|-
 +
| rowspan=3 | 9
 +
| rowspan=3 | {{Linkable Entry Quality|Fragrant Arrangement Fabricator|Common}}
 +
| rowspan=3 | 60
 +
| rowspan=3 | 1,000
 +
| rowspan=3 | 500,000
 +
| rowspan=3 | 2,000
 +
| rowspan=3 | [[Capella]] -- 100,000,000
 +
| 5,000 [[Baobabs]], 1 [[Basil Bouquet]]
 +
| rowspan=3 | 1 {{Linkable Entry Quality|Fragrant Arrangements|Common}}
 +
Sells for around 33,333,332 during Active IC events
 +
| rowspan=3 | 100,000
 +
| rowspan=3 | 100
 +
| rowspan=3 | A0
 +
|-
 +
| 5,000 [[Baobabs]], 1 [[Blue Dust]]
 +
|-
 +
| 5,000 [[Baobabs]], 1 [[Rosemary Sprig]]
 +
|-
 +
| rowspan=4 | 12
 +
| rowspan=4 | {{Linkable Entry Quality|Milliways Bundle Fabricator|Uncommon}}
 +
| rowspan=4 | 60
 +
| rowspan=4 | 5,000
 +
| rowspan=4 | 1,000,000
 +
| rowspan=4 | 4,000
 +
| rowspan=4 | [[Capella]] -- 250,000,000
 +
| 100 [[Industrial Commodities#Paxian Figurines|Paxian Figurines]], 1 [[Master Pirate Crest]]
 +
| rowspan=4 | 1 {{Linkable Entry Quality|Milliways Bundles|Uncommon}}
 +
Sells for around 133,333,332 during Active IC events
 +
| rowspan=4 | 500,000
 +
| rowspan=4 | 500
 +
| rowspan=4 | A1
 +
|-
 +
| 100 [[Industrial Commodities#Paxian Figurines|Paxian Figurines]], 1 [[Giant Goblets]]
 +
|-
 +
| 100 [[Industrial Commodities#Paxian Figurines|Paxian Figurines]], 1 [[Carcass]]
 +
|-
 +
| 100 [[Industrial Commodities#Paxian Figurines|Paxian Figurines]], 1 [[Salt]]
 +
|}
 +
 
 +
== Promethium ==
 +
{| class="bigtable doubleheader" border="2" cellpadding="4" cellspacing="0" width="100%"
 +
! colspan=7 | Factory
 +
! style="border-bottom:none" | Input
 +
! colspan=4 | Output
 +
|-
 +
! TL
 +
! Name
 +
! Freq(s)
 +
! Workers
 +
! Weight
 +
! Size
 +
! Source
 +
! style="border-top:none" | Materials
 +
! Name
 +
! Weight
 +
! Size
 +
! Tier
 +
|-
 +
| 3
 +
| {{Linkable Entry Quality|Sub-Shield Buffer Factory|Common}}
 +
| 60
 +
| 100
 +
| 5,000
 +
| 1,000
 +
| AI Base -- 5,000,000
 +
| 25 [[Promethium]], 1 [[Industrial Commodities#Steel Girders|Steel Girders]], 1 [[Industrial Commodities#Fusion Cells|Fusion Cells]], 1 [[Industrial Commodities#Sentient Chatbots|Sentient Chatbots]]
 +
| 1 {{Linkable Entry Quality|Sub-Shield Buffers|Common}}
 +
Contains: 500 [[Metals]], 150 [[Nuclear Waste]], 250 [[Silicon]]
 +
| 200,000
 +
| 1
 +
| 0
 +
|-
 +
| 9
 +
| {{Linkable Entry Quality|Sub-Shield Reactors Factory|Common}}
 +
| 60
 +
| 200
 +
| 5,000
 +
| 2,000
 +
| [[Capella]] -- 15,000,000
 +
| 50 [[Enriched Nuclear Material]], 1 [[Industrial Commodities#Steel Girders|Steel Girders]], 1 [[Industrial Commodities#Fusion Cells|Fusion Cells]], 1 [[Industrial Commodities#Sentient Chatbots|Sentient Chatbots]]
 +
| 1 {{Linkable Entry Quality|Sub-Shield Reactors|Uncommon}}
 +
| 200,000
 +
| 1
 +
| 1
 +
|-
 +
| 16
 +
| {{Linkable Entry Quality|Sub-Shield Matrix Factory|Common}}
 +
| 60
 +
| 400
 +
| 5,000
 +
| 4,000
 +
| [[Capella]] -- 50,000,000
 +
| 1 [[Diamond]], 5 [[Industrial Commodities#Sub-Shield Buffers|Sub-Shield Buffers]], 5 [[Industrial Commodities#Sub-Shield Reactors|Sub-Shield Reactors]]
 +
| 1 {{Linkable Entry Quality|Sub-Shield Matrices|Rare}}
 +
| 4,000,000
 +
| 1
 +
| 2
 +
|-
 +
| 20
 +
| {{Linkable Entry Quality|Sub-Shield Lattice Factory|Common}}
 +
| 60
 +
| 800
 +
| 5,000
 +
| 8,000
 +
| [[Capella]] -- 150,000,000
 +
| 2 [[Rubicite]], 10 [[Industrial Commodities#Sub-Shield Buffers|Sub-Shield Buffers]], 10 [[Industrial Commodities#Sub-Shield Reactors|Sub-Shield Reactors]]
 +
| 1 {{Linkable Entry Quality|Sub-Shield Lattices|Exotic}}
 +
| 8,000,000
 +
| 1
 +
| 3
 +
|-
 +
| rowspan=5 | 16
 +
| rowspan=5 | {{Linkable Entry Quality|Xenological Research Sample Fabricator|Exotic}}
 +
| rowspan=5 | 60
 +
| rowspan=5 | 50,000
 +
| rowspan=5 | 5,000,000
 +
| rowspan=5 | 16,000
 +
| rowspan=5 | [[Capella]] -- 1,000,000,000
 +
| 50 [[Industrial Commodities#Sub-Shield Buffers|Sub-Shield Buffers]], 10 [[Empyreal Fragment]]
 +
| rowspan=5 | 1 {{Linkable Entry Quality|Xenological Research Samples|Exotic}}
 +
Sells for around 1,250,000,000 during Active IC events
 +
| rowspan=5 | 10,000,000
 +
| rowspan=5 | 5,000
 +
| rowspan=5 | A3
 +
|-
 +
| 50 [[Industrial Commodities#Sub-Shield Buffers|Sub-Shield Buffers]], 1 [[Reinforced Kalthi Essence]]
 +
|-
 +
| 50 [[Industrial Commodities#Sub-Shield Buffers|Sub-Shield Buffers]], 1 [[Thalaron Radiation]]
 +
|-
 +
| 50 [[Industrial Commodities#Sub-Shield Buffers|Sub-Shield Buffers]], 1 [[Lunarium Shard]]
 +
|-
 +
| 50 [[Industrial Commodities#Sub-Shield Buffers|Sub-Shield Buffers]], 1 [[Selenium Shard]]
 +
|}
 +
 
 +
== Peasants ==
 +
{| class="bigtable doubleheader" border="2" cellpadding="4" cellspacing="0" width="100%"
 +
! colspan=7 | Factory
 +
! style="border-bottom:none" | Input
 +
! colspan=4 | Output
 +
|-
 +
! TL
 +
! Name
 +
! Freq(s)
 +
! Workers
 +
! Weight
 +
! Size
 +
! Source
 +
! style="border-top:none" | Materials
 +
! Name
 +
! Weight
 +
! Size
 +
! Tier
 +
|-
 +
| 3
 +
| {{Linkable Entry Quality|Cybernetic Implant Clinic|Common}}
 +
| 60
 +
| 100
 +
| 5,000
 +
| 1,000
 +
| AI Base -- 5,000,000
 +
| 500 [[Peasants]], 1 [[Industrial Commodities#Steel Girders|Steel Girders]], 1 [[Industrial Commodities#Fusion Cells|Fusion Cells]], 1 [[Industrial Commodities#Sentient Chatbots|Sentient Chatbots]]
 +
| 1 {{Linkable Entry Quality|Cyborg Brigade|Common}}
 +
Contains: 500 [[Metals]], 150 [[Nuclear Waste]], 250 [[Silicon]]
 +
| 200,000
 +
| 1
 +
| 0
 +
|-
 +
| 9
 +
| {{Linkable Entry Quality|Lubricated Implant Clinic|Common}}
 +
| 60
 +
| 200
 +
| 5,000
 +
| 2,000
 +
| [[Capella]] -- 15,000,000
 +
| 1 [[Petroleum]], 20 [[Industrial Commodities#Cyborg Brigade|Cyborg Brigade]]
 +
| 1 {{Linkable Entry Quality|Lubricated Cyborgs|Uncommon}}
 +
| 2,000,000
 +
| 1
 +
| 1
 +
|-
 +
| 16
 +
| {{Linkable Entry Quality|Frozen Implant Clinic|Common}}
 +
| 60
 +
| 400
 +
| 5,000
 +
| 4,000
 +
| [[Capella]] -- 50,000,000
 +
| 1 [[Frozen Blob]], 200 [[Industrial Commodities#Cyborg Brigade|Cyborg Brigade]]
 +
| 1 {{Linkable Entry Quality|Frozen Cyborgs|Rare}}
 +
| 4,000,000
 +
| 1
 +
| 2
 +
|-
 +
| 20
 +
| {{Linkable Entry Quality|Mysterious Implant Clinic|Common}}
 +
| 60
 +
| 800
 +
| 5,000
 +
| 8,000
 +
| [[Capella]] -- 150,000,000
 +
| 1 [[Dark Matter]], 1,000 [[Industrial Commodities#Cyborg Brigade|Cyborg Brigade]]
 +
| 1 {{Linkable Entry Quality|Mysterious Cyborgs|Exotic}}
 +
| 8,000,000
 +
| 1
 +
| 3
 +
|-
 +
| rowspan=10 | 16
 +
| rowspan=10 | {{Linkable Entry Quality|Aveksakan Trophy Fabricator|Exotic}}
 +
| rowspan=10 | 60
 +
| rowspan=10 | 50,000
 +
| rowspan=10 | 5,000,000
 +
| rowspan=10 | 16,000
 +
| rowspan=10 | [[Capella]] -- 1,000,000,000
 +
| 500 [[Industrial Commodities#Cyborg Brigade|Cyborg Brigade]], 1 [[Yantraksetriy'atikaya]]
 +
| rowspan=10 | 1 {{Linkable Entry Quality|Aveksakan Trophies|Exotic}}
 +
Sells for around 3,333,333,332 during Active IC events
 +
| rowspan=10 | 10,000,000
 +
| rowspan=10 | 5,000
 +
| rowspan=10 | A3
 +
|-
 +
| 500 [[Industrial Commodities#Cyborg Brigade|Cyborg Brigade]], 1 [[Spandin Hrday'atikaya]]
 +
|-
 +
| 500 [[Industrial Commodities#Cyborg Brigade|Cyborg Brigade]], 1 [[Kosthavidambin]]
 +
|-
 +
| 500 [[Industrial Commodities#Cyborg Brigade|Cyborg Brigade]], 1 [[Vipanna Kosthajivadravya]]
 +
|-
 +
| 500 [[Industrial Commodities#Cyborg Brigade|Cyborg Brigade]], 1 [[Visphuta Vardharaka]]
 +
|-
 +
| 500 [[Industrial Commodities#Cyborg Brigade|Cyborg Brigade]], 1 [[Kosthapratisedha]]
 +
|-
 +
| 500 [[Industrial Commodities#Cyborg Brigade|Cyborg Brigade]], 1 [[Amzupatanazosin Satera]]
 +
|-
 +
| 500 [[Industrial Commodities#Cyborg Brigade|Cyborg Brigade]], 1 [[Anekaramgavali Caksan]]
 +
|-
 +
| 500 [[Industrial Commodities#Cyborg Brigade|Cyborg Brigade]], 1 [[Vimala Sahvitr'aveksaka]]
 +
|-
 +
| 500 [[Industrial Commodities#Cyborg Brigade|Cyborg Brigade]], 1 [[Upahata Sammurchitakrmikosa]]
 +
|}
 +
 
 +
== Colony ICs ==
 +
The outputs can be sold to certain colonies, or to AI bases during Active IC event at a lesser profit margin.
 +
These factories decay on reset.
 +
 
 +
{| class="bigtable doubleheader" border="2" cellpadding="4" cellspacing="0" width="100%"
 +
! colspan=7 | Factory
 +
! style="border-bottom:none" | Input
 +
! colspan=3 | Output
 +
|-
 +
! TL
 +
! Name
 +
! Freq(s)
 +
! Workers
 +
! Weight
 +
! Size
 +
! Source
 +
! style="border-top:none" | Materials
 +
! Name
 +
! Weight
 +
! Size
 +
|-
 +
| 18
 +
| {{Linkable Entry Quality|Ancient Baby Dragon Hatchery|Exalted}}
 +
| 600
 +
| 100,000
 +
| 10,000,000
 +
| 32,000
 +
| [[Ancient Baby Dragon Hatchery Blueprint]]
 +
| 3,370,000 [[Dragon Egg]], 40 [[Industrial Commodities#Pretty Decor|Pretty Decor]], 20 [[Industrial Commodities#Milliways Bundles|Milliways Bundles]], 2 [[Industrial Commodities#Aveksakan Trophies|Aveksakan Trophies]], 2 [[Industrial Commodities#Energized Fusion Cells|Energized Fusion Cells]]
 +
| 281,400 {{Linkable Entry Quality|Luminescent Dragon Scales|Exalted}}
 +
| 5,000
 +
| 5
 +
|-
 +
| 18
 +
| {{Linkable Entry Quality|Biomechanical Fabrication Facility|Exalted}}
 +
| 600
 +
| 100,000
 +
| 10,000,000
 +
| 32,000
 +
| [[Biomechanical Fabrication Facility Blueprint]]
 +
| 5,740,000 [[Storm Crystals]], 40 [[Industrial Commodities#Fragrant Arrangements|Fragrant Arrangements]], 20 [[Industrial Commodities#Milliways Bundles|Milliways Bundles]], 6 [[Industrial Commodities#Xenological Research Samples|Xenological Research Samples]], 2 [[Industrial Commodities#Self-Censoring Chatbots|Self-Censoring Chatbots]]
 +
| 478,900 {{Linkable Entry Quality|Stimulating Crystalline Resonators|Exalted}}
 +
| 5,000
 +
| 5
 +
|-
 +
| 18
 +
| {{Linkable Entry Quality|Class 1 Clean Rooms|Exalted}}
 +
| 600
 +
| 100,000
 +
| 10,000,000
 +
| 32,000
 +
| [[Class 1 Clean Rooms Blueprint]]
 +
| 15,120,000 [[Fixed Trobble]], 40 [[Industrial Commodities#Pretty Decor|Pretty Decor]], 20 [[Industrial Commodities#Posh Virtual Butlers|Posh Virtual Butlers]], 9 [[Industrial Commodities#Aromatic Algae Bombs|Aromatic Algae Bombs]], 2 [[Industrial Commodities#Adamantium Reinforced Girders|Adamantium Reinforced Girders]]
 +
| 1,260,700 {{Linkable Entry Quality|Genetically Modified Trobbles|Exalted}}
 +
| 5,000
 +
| 5
 +
|-
 +
| 18
 +
| {{Linkable Entry Quality|Industrial Fine Dining Deli|Exalted}}
 +
| 600
 +
| 100,000
 +
| 10,000,000
 +
| 32,000
 +
| [[Industrial Fine Dining Deli Blueprint]]
 +
| 1,640,000 [[The Spice]], 40 [[Industrial Commodities#Intense Appetizers|Intense Appetizers]], 40 [[Industrial Commodities#Fragrant Arrangements|Fragrant Arrangements]], 3 [[Industrial Commodities#Holy Altars of Worship|Holy Altars of Worship]], 2 [[Industrial Commodities#Doctor L's Cure-All Life Tonic|Doctor L's Cure-All Life Tonic]]
 +
| 136,900 {{Linkable Entry Quality|Spice Infused Confits|Exalted}}
 +
| 5,000
 +
| 5
 +
|-
 +
| 18
 +
| {{Linkable Entry Quality|Tuned Celestial Jacquard Looms|Exalted}}
 +
| 600
 +
| 100,000
 +
| 10,000,000
 +
| 32,000
 +
| [[Tuned Celestial Jacquard Looms Blueprint]]
 +
| 1,820,000 [[Astral Silk]], 50 [[Industrial Commodities#Posh Virtual Butlers|Posh Virtual Butlers]], 40 [[Industrial Commodities#Pretty Decor|Pretty Decor]], 13 [[Industrial Commodities#Milliways Bundles|Milliways Bundles]], 2 [[Industrial Commodities#Precision Pantacosms|Precision Pantacosms]]
 +
| 152,200 {{Linkable Entry Quality|Shimmering Astral Brocades|Exalted}}
 +
| 5,000
 +
| 5
 +
|}
 +
 
 +
==IC Base Images==
 +
The bases for each series of ICs will vary in appearance.
 +
[[File:IndustrialComBase.png|1050 px]]
 +
 
 +
Active IC bases
  
 +
[[File:active_ic_bases.png]]
  
(TBA: a table of the commodities, once i figure out how to add tables and have time)
+
[[Category:Commodities]]
 +
[[Category:Gameplay]]
 +
[[Category: Station Building]]

Latest revision as of 15:18, 16 September 2024

Industrial Commodity Overview

Industrial Commodities (ICs) are a mechanic added in the May 2016 reset to allow players to make money from raw resources. This replaced the old strategy of building station extensions and then selling them to a AI base.

There are 28 Industrial Commodities, arranged into a four-tier system. The first tier, tier 0, is constructed from basic materials, such as Metals, Silicon, and Nuclear Waste. Tier 1-3 commodities are produced using tier 0 ICs as well as a rarer extractable or droppable commodity such as Jelly Beans, Diamonds, or Enriched Nuclear Material.

Industrial Commodities will sell for slightly more than the value of their ingredients to certain AI bases. These can be found in Wildspace or Kalthi Depths. Each base will only buy one "series" of ICs that are all derived from the same base material.

Price-wise, Industrial Commodities function similarly to normal commodities. That is, a AI base will buy a commodity for less as more of that commodity is sold to them. AI bases will buy Industrial Commodities for 200% of it's base value when it has none of them stored, which eventually falls to 50% of the commodities' base value, beyond which the AI base will refuse to buy more. AI bases will consume industrial commodities over time, at a rate depending on the tier of the commodity. At tier 1, they will consume 100k-200k of each commodity per day, but only 1-5k of each tier 3 commodity per day.

All ICs cannot be transwarped, teleported, or be put in the storage locker. Additionally, all ICs drop on death and decay on uni reset. Bases will stop consuming ICs one week before uni reset.

Active Industrial Commodities were introduced in the February 2024 reset to encourage more active engagement with the IC system. These active IC factories require commodities that can only be farmed from AI as inputs and the resulting active ICs can only be sold to certain bases in Earthforce or Perilous Space at certain times. More details can be found in this blog post: [1]


Industrial Commodities Tutorial

Industrial Commodity Tables

For factories that have multiple rows of inputs/outputs listed, each row is a separate option for the factory. For example, 500 Steel Girders and 1 Poseidon Fragments are required to make 1 Holy Altars of Worship. Alternately, 500 Steel Girders and 1 Zeus Fragments are required to make 1 Holy Altars of Worship. Etc, etc.

Metals

Factory Input Output
TL Name Freq(s) Workers Weight Size Source Materials Name Weight Size Tier
3 Steel Foundry 60 100 5,000 1,000 AI Base -- 5,000,000 1,000 Metals 1 Steel Girders

Contains: 500 Metals

100,000 1 0
3 Tempered Steel Foundry 48 100 10,000 1,000 Tempered Steel Foundry Blueprint 800 Metals
9 Titanium Foundry 60 200 5,000 2,000 Capella -- 15,000,000 1 Titanium, 20 Steel Girders 1 Titanium Reinforced Girders 1,000,000 1 1
16 Laconia Foundry 60 400 5,000 4,000 Capella -- 50,000,000 1 Laconia, 200 Steel Girders 1 Laconia Reinforced Girders 2,000,000 1 2
20 Adamantium Foundry 60 800 5,000 8,000 Capella -- 150,000,000 1 Adamantium, 1,000 Steel Girders 1 Adamantium Reinforced Girders 4,000,000 1 3
9 Pretty Decor Fabricator 60 1,000 500,000 2,000 Capella -- 100,000,000 5,000 Metals, 1 Space Boomerangs 1 Pretty Decor

Sells for around 50,000,000 during Active IC events

100,000 100 A0
5,000 Metals, 1 Gabriel's Neurolich
5,000 Metals, 1 Sputter Nutters
5,000 Metals, 1 Veteran Pirate Crest
14 Holy Altar of Worship Fabricator 60 10,000 2,500,000 8,000 Capella -- 500,000,000 500 Steel Girders, 1 Poseidon Fragments 1 Holy Altars of Worship

Sells for around 1,666,666,666 during Active IC events

1,000,000 1,000 A2
500 Steel Girders, 1 Zeus Fragments
500 Steel Girders, 1 Hephaestus Fragments
500 Steel Girders, 1 Ares Fragments
500 Steel Girders, 1 Hermes Fragments
500 Steel Girders, 1 Permission of the Prophet

Nuclear Waste

Factory Input Output
TL Name Freq(s) Workers Weight Size Source Materials Name Weight Size Tier
3 Star Bottling Plant 60 100 5,000 1,000 AI Base -- 5,000,000 300 Nuclear Waste 1 Fusion Cells

Contains: 150 Nuclear Waste

40,000 1 0
3 Quasar Bottling Plant 48 100 10,000 1,000 Quasar Bottling Plant Blueprint 240 Nuclear Waste
9 Vitalized Star Bottling Plant 60 200 5,000 2,000 Capella -- 15,000,000 1 Vis, 20 Fusion Cells 1 Vitalized Fusion Cells 1,400,000 1 1
16 Quickened Star Bottling Plant 60 400 5,000 4,000 Capella -- 50,000,000 1 Quantumum, 200 Fusion Cells 1 Quickened Fusion Cells 2,800,000 1 2
20 Energized Star Bottling Plant 60 800 5,000 8,000 Capella -- 150,000,000 1 Energon, 1,000 Fusion Cells 1 Energized Fusion Cells 5,600,000 1 3

Silicon

Factory Input Output
TL Name Freq(s) Workers Weight Size Source Materials Name Weight Size Tier
3 Sentient Machine Learning Institute 60 100 5,000 1,000 AI Base -- 5,000,000 500 Silicon 1 Sentient Chatbots

Contains: 250 Silicon

50,000 1 0
3 Prescient Machine Learning Institute 48 100 10,000 1,000 Prescient Machine Learning Institute Blueprint 400 Silicon
9 Supercooled Machine Learning Institute 60 200 5,000 2,000 Capella -- 15,000,000 30 Psion Icicles, 20 Sentient Chatbots 1 Supercooled Chatbots 920,000 1 1
16 Overclocked Machine Learning Institute 60 400 5,000 4,000 Capella -- 50,000,000 1 Plasma Crystals, 200 Sentient Chatbots 1 Overclocked Chatbots 1,600,000 1 2
20 Self-Censored Machine Learning Institute 60 800 5,000 8,000 Capella -- 150,000,000 1 Ablution Crystals, 1,000 Sentient Chatbots 1 Self-Censoring Chatbots 3,200,000 1 3
12 Posh Virtual Butler Fabricator 60 5,000 1,000,000 4,000 Capella -- 250,000,000 100 Sentient Chatbots, 1 Xeno Energy Remains 1 Posh Virtual Butlers

Sells for around 100,000,000 during Active IC events

500,000 500 A1
100 Sentient Chatbots, 1 Wattage Specialized Trade Goods
100 Sentient Chatbots, 1 Conclusion Icicle
100 Sentient Chatbots, 1 Xeno Shield Remains

Space Oats

Factory Input Output
TL Name Freq(s) Workers Weight Size Source Materials Name Weight Size Tier
3 Giant Space Still 60 100 5,000 1,000 AI Base -- 5,000,000 350 Space Oats 1 Fine Space Whisky

Contains: 175 Space Oats

30,000 1 0
3 Hazardous Space Still 48 100 10,000 1,000 Hazardous Space Still Blueprint 280 Space Oats
9 Jelly Distillery 60 200 5,000 2,000 Capella -- 15,000,000 2 Jelly Beans, 20 Fine Space Whisky 1 Jello Shots 620,000 1 1
16 Space Algae Distillery 60 400 5,000 4,000 Capella -- 50,000,000 2 Alien Bacteria, 200 Fine Space Whisky 1 Space Algae Whisky 1,400,000 1 2
20 Doctor L's Distillery 60 800 5,000 8,000 Capella -- 150,000,000 2 Bacta, 1,000 Fine Space Whisky 1 Doctor L's Cure-All Life Tonic 3,200,000 1 3
9 Intense Appetizer Fabricator 60 1,000 500,000 2,000 Capella -- 100,000,000 5,000 Space Oats, 1 Hell Fire Remains 1 Intense Appetizers

Sells for around 33,333,332 during Active IC events

100,000 100 A0
5,000 Space Oats, 1 Dark Remains
5,000 Space Oats, 1 Love Cylinder Remains
14 Aromatic Algae Bomb Fabricator 60 10,000 2,500,000 8,000 Capella -- 500,000,000 500 Fine Space Whisky, 1 Prawn Piece 1 Aromatic Algae Bombs

Sells for around 400,000,000 during Active IC events

1,000,000 1,000 A2
500 Fine Space Whisky, 1 Honey
500 Fine Space Whisky, 1 F Cell
500 Fine Space Whisky, 1 Gargantuan Goblets
500 Fine Space Whisky, 1 Metallic Shard

Baobabs

Factory Input Output
TL Name Freq(s) Workers Weight Size Source Materials Name Weight Size Tier
3 Figurine Workshop 60 100 5,000 1,000 AI Base -- 5,000,000 250 Baobabs 1 Paxian Figurines

Contains: 125 Baobabs

30,000 1 0
3 Figurine Assembly Line 48 100 10,000 1,000 Figurine Assembly Line Blueprint 200 Baobabs
9 Sporf Workshop 60 200 5,000 2,000 Capella -- 15,000,000 1 Silver, 20 Paxian Figurines 1 Silver Sporfs 1,000,000 1 1
16 Privy Workshop 60 400 5,000 4,000 Capella -- 50,000,000 1 Gold, 200 Paxian Figurines 1 Gilded Privies 2,000,000 1 2
20 Pantacosm Workshop 60 800 5,000 8,000 Capella -- 150,000,000 1 Platinum, 1,000 Paxian Figurines 1 Precision Pantacosms 4,000,000 1 3
9 Fragrant Arrangement Fabricator 60 1,000 500,000 2,000 Capella -- 100,000,000 5,000 Baobabs, 1 Basil Bouquet 1 Fragrant Arrangements

Sells for around 33,333,332 during Active IC events

100,000 100 A0
5,000 Baobabs, 1 Blue Dust
5,000 Baobabs, 1 Rosemary Sprig
12 Milliways Bundle Fabricator 60 5,000 1,000,000 4,000 Capella -- 250,000,000 100 Paxian Figurines, 1 Master Pirate Crest 1 Milliways Bundles

Sells for around 133,333,332 during Active IC events

500,000 500 A1
100 Paxian Figurines, 1 Giant Goblets
100 Paxian Figurines, 1 Carcass
100 Paxian Figurines, 1 Salt

Promethium

Factory Input Output
TL Name Freq(s) Workers Weight Size Source Materials Name Weight Size Tier
3 Sub-Shield Buffer Factory 60 100 5,000 1,000 AI Base -- 5,000,000 25 Promethium, 1 Steel Girders, 1 Fusion Cells, 1 Sentient Chatbots 1 Sub-Shield Buffers

Contains: 500 Metals, 150 Nuclear Waste, 250 Silicon

200,000 1 0
9 Sub-Shield Reactors Factory 60 200 5,000 2,000 Capella -- 15,000,000 50 Enriched Nuclear Material, 1 Steel Girders, 1 Fusion Cells, 1 Sentient Chatbots 1 Sub-Shield Reactors 200,000 1 1
16 Sub-Shield Matrix Factory 60 400 5,000 4,000 Capella -- 50,000,000 1 Diamond, 5 Sub-Shield Buffers, 5 Sub-Shield Reactors 1 Sub-Shield Matrices 4,000,000 1 2
20 Sub-Shield Lattice Factory 60 800 5,000 8,000 Capella -- 150,000,000 2 Rubicite, 10 Sub-Shield Buffers, 10 Sub-Shield Reactors 1 Sub-Shield Lattices 8,000,000 1 3
16 Xenological Research Sample Fabricator 60 50,000 5,000,000 16,000 Capella -- 1,000,000,000 50 Sub-Shield Buffers, 10 Empyreal Fragment 1 Xenological Research Samples

Sells for around 1,250,000,000 during Active IC events

10,000,000 5,000 A3
50 Sub-Shield Buffers, 1 Reinforced Kalthi Essence
50 Sub-Shield Buffers, 1 Thalaron Radiation
50 Sub-Shield Buffers, 1 Lunarium Shard
50 Sub-Shield Buffers, 1 Selenium Shard

Peasants

Factory Input Output
TL Name Freq(s) Workers Weight Size Source Materials Name Weight Size Tier
3 Cybernetic Implant Clinic 60 100 5,000 1,000 AI Base -- 5,000,000 500 Peasants, 1 Steel Girders, 1 Fusion Cells, 1 Sentient Chatbots 1 Cyborg Brigade

Contains: 500 Metals, 150 Nuclear Waste, 250 Silicon

200,000 1 0
9 Lubricated Implant Clinic 60 200 5,000 2,000 Capella -- 15,000,000 1 Petroleum, 20 Cyborg Brigade 1 Lubricated Cyborgs 2,000,000 1 1
16 Frozen Implant Clinic 60 400 5,000 4,000 Capella -- 50,000,000 1 Frozen Blob, 200 Cyborg Brigade 1 Frozen Cyborgs 4,000,000 1 2
20 Mysterious Implant Clinic 60 800 5,000 8,000 Capella -- 150,000,000 1 Dark Matter, 1,000 Cyborg Brigade 1 Mysterious Cyborgs 8,000,000 1 3
16 Aveksakan Trophy Fabricator 60 50,000 5,000,000 16,000 Capella -- 1,000,000,000 500 Cyborg Brigade, 1 Yantraksetriy'atikaya 1 Aveksakan Trophies

Sells for around 3,333,333,332 during Active IC events

10,000,000 5,000 A3
500 Cyborg Brigade, 1 Spandin Hrday'atikaya
500 Cyborg Brigade, 1 Kosthavidambin
500 Cyborg Brigade, 1 Vipanna Kosthajivadravya
500 Cyborg Brigade, 1 Visphuta Vardharaka
500 Cyborg Brigade, 1 Kosthapratisedha
500 Cyborg Brigade, 1 Amzupatanazosin Satera
500 Cyborg Brigade, 1 Anekaramgavali Caksan
500 Cyborg Brigade, 1 Vimala Sahvitr'aveksaka
500 Cyborg Brigade, 1 Upahata Sammurchitakrmikosa

Colony ICs

The outputs can be sold to certain colonies, or to AI bases during Active IC event at a lesser profit margin. These factories decay on reset.

Factory Input Output
TL Name Freq(s) Workers Weight Size Source Materials Name Weight Size
18 Ancient Baby Dragon Hatchery 600 100,000 10,000,000 32,000 Ancient Baby Dragon Hatchery Blueprint 3,370,000 Dragon Egg, 40 Pretty Decor, 20 Milliways Bundles, 2 Aveksakan Trophies, 2 Energized Fusion Cells 281,400 Luminescent Dragon Scales 5,000 5
18 Biomechanical Fabrication Facility 600 100,000 10,000,000 32,000 Biomechanical Fabrication Facility Blueprint 5,740,000 Storm Crystals, 40 Fragrant Arrangements, 20 Milliways Bundles, 6 Xenological Research Samples, 2 Self-Censoring Chatbots 478,900 Stimulating Crystalline Resonators 5,000 5
18 Class 1 Clean Rooms 600 100,000 10,000,000 32,000 Class 1 Clean Rooms Blueprint 15,120,000 Fixed Trobble, 40 Pretty Decor, 20 Posh Virtual Butlers, 9 Aromatic Algae Bombs, 2 Adamantium Reinforced Girders 1,260,700 Genetically Modified Trobbles 5,000 5
18 Industrial Fine Dining Deli 600 100,000 10,000,000 32,000 Industrial Fine Dining Deli Blueprint 1,640,000 The Spice, 40 Intense Appetizers, 40 Fragrant Arrangements, 3 Holy Altars of Worship, 2 Doctor L's Cure-All Life Tonic 136,900 Spice Infused Confits 5,000 5
18 Tuned Celestial Jacquard Looms 600 100,000 10,000,000 32,000 Tuned Celestial Jacquard Looms Blueprint 1,820,000 Astral Silk, 50 Posh Virtual Butlers, 40 Pretty Decor, 13 Milliways Bundles, 2 Precision Pantacosms 152,200 Shimmering Astral Brocades 5,000 5

IC Base Images

The bases for each series of ICs will vary in appearance. IndustrialComBase.png

Active IC bases

Active ic bases.png