Difference between revisions of "Bindomite"

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===Builds===
 
===Builds===
{| class="wikitable sortable" border="2" cellspacing="0" cellpadding="4"
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{| border="4" width="15%" cellspacing="0" cellpadding="3"  style="min-width:600px;max-width:600px;text-align:center;"
 
|'''Item Produced'''
 
|'''Item Produced'''
 
|'''Initial'''
 
|'''Initial'''
 
|'''Periodic'''
 
|'''Periodic'''
 
|'''Blueprint'''
 
|'''Blueprint'''
 +
|-
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|[[Terraforming_Project_Blueprints|Expedition Team]]
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|10
 +
|0
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|[[Pre-Fabricated Expedition Team Blueprint]]
 
|-
 
|-
 
|}
 
|}
  
 
===Missions===
 
===Missions===
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{| border="4" width="15%" cellspacing="0" cellpadding="3"  style="min-width:600px;max-width:600px;text-align:center;"
 
|'''Location'''
 
|'''Location'''
 
|'''Amount Needed'''
 
|'''Amount Needed'''
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===Skills===
 
===Skills===
  
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{| border="4" width="15%" cellspacing="0" cellpadding="3"  style="min-width:600px;max-width:600px;text-align:center;"
 
|'''Skill'''
 
|'''Skill'''
 
|'''Location'''
 
|'''Location'''

Revision as of 14:47, 7 June 2024

Bindomite
Size Weight Halflife
1 200 none
Decay on Warp Neurobound
no no
Break Item
N/A
Minimum Break Maximum Break
N/A N/A
Add Trade Good List Price
1,000
Description
A strange crystalline material with the ability to store neural imprints.



Sources

Obtained by Prospecting and occasionally dropped by DG bosses.

Uses

Bindomite is an extremely useful commodity as it can neurobind your gear and add mods to it, unless it is already neurobound or cannot be unequipped from your ship.

To use it, dock in a base, right click on an unequipped gear item and click "Neurobind Item..." and it uses one Bindomite per item.

Builds

Item Produced Initial Periodic Blueprint
Expedition Team 10 0 Pre-Fabricated Expedition Team Blueprint

Missions

Location Amount Needed Reward Mission

Skills

Skill Location Amount Needed Skill Level