Difference between revisions of "Blueprints"
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James hond (talk | contribs) m (→Diffuser Blueprints) |
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=== [[Colony Blueprint|Colony Blueprints]] === | === [[Colony Blueprint|Colony Blueprints]] === | ||
=== [[Extensor Blueprints]] === | === [[Extensor Blueprints]] === | ||
− | + | === [[Terraforming Project Blueprints]] === | |
− | |||
=== [[Extractor Blueprints]] === | === [[Extractor Blueprints]] === | ||
=== [[Repair Kit Blueprints]] === | === [[Repair Kit Blueprints]] === | ||
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=== [[Capacitor Blueprints]] === | === [[Capacitor Blueprints]] === | ||
=== [[Diffuser Blueprints]] === | === [[Diffuser Blueprints]] === | ||
− | + | === [[Drone Controller Blueprints]] === | |
− | |||
− | |||
− | |||
=== [[Fighter Bay Blueprints]] === | === [[Fighter Bay Blueprints]] === | ||
=== [[Fighter Blueprints]] === | === [[Fighter Blueprints]] === | ||
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=== [[Tweak Blueprints]] === | === [[Tweak Blueprints]] === | ||
=== [[Factory Blueprints]] === | === [[Factory Blueprints]] === | ||
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+ | = [[Mission Blueprints]] = | ||
= [[:Category: Ships|Ships]] = | = [[:Category: Ships|Ships]] = |
Revision as of 00:18, 23 July 2010
This page is meant to list the blueprint pages in a more useful manner than just the Category Page
Blueprints are items that can be equipped on user bases and enable a user to build the item stated in the blueprint. They specify what initial and periodic materials are required to build the item, the cost to build, the time taken (in Manhours), and the skill specific requirements if any. Blueprints do have tech levels, and a blueprint cannot be equipped on a base unless the person equipping has the prerequisite skills. You can equip blueprints of higher tech on a lower tech base if you have the station management required for the blueprint.