Difference between revisions of "Level"

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(Level Names)
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=== Level Names  ===
 
=== Level Names  ===
  
You receive a new level name at each level that is a 2.5th power of an integer (e.g. 1^2.5=1, 2^2.5=6) up to an unknown highest level name. Out of date, needs checking.
+
You receive a new level name at each level that is a 2.5th power of an integer (e.g. 1^2.5=1, 2^2.5=6) up to an unknown highest level name. Updated 3/26/2018
 
{| cellspacing="0" cellpadding="4" width="35%" border="5"
 
{| cellspacing="0" cellpadding="4" width="35%" border="5"
 
|-
 
|-
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|-
 
|-
 
| 182-243  
 
| 182-243  
| Average
+
| Resonable
 
|-
 
|-
 
| 244-316  
 
| 244-316  
| Above Average
+
| Respectable
 
|-
 
|-
 
| 317-401  
 
| 317-401  
| Respectable
+
| Shodan
 
|-
 
|-
 
| 402-498  
 
| 402-498  
| Shodan
+
| Competent
 
|-
 
|-
 
| 499-609  
 
| 499-609  
| Competent
+
| Champ
 
|-
 
|-
 
| 610-733  
 
| 610-733  
| Champ
+
| Dastardly
 
|-
 
|-
 
| 734-871  
 
| 734-871  
| Dastardly
+
| Fearsome
 
|-
 
|-
 
| 872-1024
 
| 872-1024
| Fearsome
+
| Ferocious
 
|-
 
|-
 
| 1025-1191  
 
| 1025-1191  
| Ferocious
+
| Dangerous
 
|-
 
|-
 
| 1192-1374  
 
| 1192-1374  
| Dangerous
+
| Deadly
 
|-
 
|-
 
| 1375-1573  
 
| 1375-1573  
| Deadly
+
| Meijin
 
|-
 
|-
 
| 1574-1788  
 
| 1574-1788  
| Meijin
+
| Master
 
|-
 
|-
 
| 1789-2020  
 
| 1789-2020  
| Master
+
| Destroyer
 
|-
 
|-
 
| 2021-2270  
 
| 2021-2270  
| Destroyer
+
| Conqueror
 
|-
 
|-
 
| 2271-2536  
 
| 2271-2536  
| Conqueror
+
| Maestro
 
|-
 
|-
 
| 2537-2821  
 
| 2537-2821  
| Maestro
+
| Elite
 
|-
 
|-
 
| 2822-3125  
 
| 2822-3125  
| Juggernaught
+
| Titan
 
|-
 
|-
 
| 3126-3446  
 
| 3126-3446  
| Titan
+
| Olympian
 
|-
 
|-
 
| 3447-3787  
 
| 3447-3787  
| Olympian
+
| Juggernaut
 
|-
 
|-
 
| 3788-4148  
 
| 3788-4148  
| Elite
+
| Goliath
 
|-
 
|-
 
| 4149-4528  
 
| 4149-4528  
| Super Elite
+
| Colossal
 
|-
 
|-
 
| 4529-4929  
 
| 4529-4929  
| Super-Duper Elite
+
| Ludicrous
 
|-
 
|-
 
| 4930-5350  
 
| 4930-5350  
| Ludicrous
+
| Imperial
 +
|-
 +
| 5351-5793
 +
| Spartan
 +
|-
 +
| 5794-6256
 +
| Supreme
 +
|-
 +
| 6257-6741
 +
| Exterminator
 +
|-
 +
| 6742-7247
 +
| Annihilator
 +
|-
 +
| 7248-7776
 +
|
 +
|-
 +
| 7777-8327
 +
|
 +
|-
 +
| 8328-8901
 +
|
 +
|-
 +
| 8902-9499
 +
| Demigod
 +
|-
 +
| 9500-10119
 +
|
 
|}
 
|}
  
  
 
[[Category:Gameplay]]
 
[[Category:Gameplay]]

Revision as of 16:35, 26 March 2018

A level is one unit of advancement in Star Sonata. You gain one level every time you accumulate 1000 Experience points. Each time you level you gain 5 Skill points. For AIs, levels are either determined by their gear or are preset.

Level Names

You receive a new level name at each level that is a 2.5th power of an integer (e.g. 1^2.5=1, 2^2.5=6) up to an unknown highest level name. Updated 3/26/2018

Level Name
0-1 Pathetic
2-5 Poor
6-15 Harmless
16-31 Mostly Harmless
32-55 Mediocre
56-88 Middling
89-129 Decent
130-181 Fair
182-243 Resonable
244-316 Respectable
317-401 Shodan
402-498 Competent
499-609 Champ
610-733 Dastardly
734-871 Fearsome
872-1024 Ferocious
1025-1191 Dangerous
1192-1374 Deadly
1375-1573 Meijin
1574-1788 Master
1789-2020 Destroyer
2021-2270 Conqueror
2271-2536 Maestro
2537-2821 Elite
2822-3125 Titan
3126-3446 Olympian
3447-3787 Juggernaut
3788-4148 Goliath
4149-4528 Colossal
4529-4929 Ludicrous
4930-5350 Imperial
5351-5793 Spartan
5794-6256 Supreme
6257-6741 Exterminator
6742-7247 Annihilator
7248-7776
7777-8327
8328-8901
8902-9499 Demigod
9500-10119