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  • ...f time before once again leaving the game. Many years later he returned to the game initially founding his own team before leaving it to once again join P ...engineer having created several alts to include his endgame seer known as The Last Bule.
    1 KB (246 words) - 20:24, 1 April 2020

Page text matches

  • .... The tech of the ship denotes the level of [[Piloting]] required to pilot the ship. ...uy the skin for by the Barf's Paint and Bodyworks menu at the top right of the Ships tab.
    277 KB (30,972 words) - 19:58, 26 August 2024
  • ...such a price have consistent buyers, with the occasional request from any one player.
    371 bytes (59 words) - 01:27, 15 December 2020
  • ...trained via a series of missions at the '''Advanced Augmenter Labs''' in [[The Acropolis]]. ...+56% to some statistic would receive the following bonus, as a function of the player's level of Augmenter Tweaking, labeled <i>AT</i>.
    3 KB (465 words) - 17:32, 29 May 2024
  • ...apons, like [[Weapons|pulse shotguns]], fire two projectiles; others, like the [[Weapons|siege catapult]], can fire up to five. Such weapons are highly so
    340 bytes (51 words) - 15:33, 25 October 2012
  • ...of the resources in your ship. They board your ship by your ship being on the receiving end of a parasitic weapon, such as Sleet Sludger or Parasitic Fla |Possible green debris in [[The Serengeti]]
    15 KB (1,951 words) - 00:12, 20 September 2024
  • ...are generally used to blow things up. From the original ion peashooter to the magnificent "Titan" weapons, you can obtain many of them from [[Space stati ...''E''' key. [[Multifiring]] is a skill which allows you to shoot more than one weapon at a time.
    297 KB (28,599 words) - 16:36, 12 September 2024
  • ...dification. Yes, every possible effort was made to expand this list, read the link for details. ...llow">Are limited by level, Class or some other important factor. This is the lowest level i would advise you to rely on.</span>
    19 KB (3,386 words) - 02:25, 3 July 2023
  • ...sion from a Paxian named Navigator Celestron, asking for aid in destroying the UrQa they've trapped. [[Mira Missions|(See below for missions)]] ...north of the entrance inside a nebula that leads further into Mira, where the UrQa are.
    3 KB (419 words) - 21:22, 19 June 2018
  • ...ry efficiently, although it comes at a price; such drones are infamous for the massive amount of lag they cause when firing.
    849 bytes (105 words) - 02:58, 30 September 2023
  • '''Drones''' are independent attack platforms requiring the skill [[Drone Deployment]] to use. Without special skills, by default you c ...o defend bases and trade bots. These can have augmenters put into them via the [[Astral Injection]] skill, making them more powerful.
    194 KB (19,887 words) - 18:53, 13 September 2024
  • It is one of the few drones that prevent galactic jumping (the other being the [[Warpastic Drone]]).
    948 bytes (117 words) - 06:20, 18 November 2017
  • ...ous [[Auras|auras]] that cause ships to turn and thrust in odd directions, the moon auras have a range of around 100. The second base, that orbits the edge of the system, has trade bay turn-ins for upgrading drone controllers.
    30 KB (4,751 words) - 23:38, 24 October 2020
  • ...es]], and can be irradiated, scooped and re-deployed by players to protect the entrances and exits to their galaxies. They are one of the few drones (the other being the [[Nihilite Drone]]) that can stop galactic jumping.
    917 bytes (111 words) - 16:54, 21 July 2016
  • *Some planets must be scanned to complete the [[Paxius]] exploration [[Missions]]. *Planets with [[Commodities|resources]] can be mined through the use of placing [[Bases]] attached to moons and planets.
    3 KB (569 words) - 00:44, 10 August 2021
  • ...ens]] and other such creatures seen today. The story is expanded on during the Enigma and Ancient Ruin [[mission]] chains. ...If the price is high enough, the colony will eventually sell the ruins to the player.
    2 KB (305 words) - 21:22, 4 February 2020
  • ...if that resource is present in the planet. [[Extraction Expert]] speeds up the rate of extraction. The amount of extractors you can equip depends on the amount of resource, as follows:
    75 KB (8,274 words) - 01:49, 14 August 2024
  • ...at a station, slow down and press the '''Dock''' key (default '''R'''). If the station is moving, you will have to try and match its speed in order to doc ...haracter has enough station slots to do so. See [[Station Management]] for the necessary formula.
    7 KB (1,231 words) - 11:53, 13 October 2023
  • ...e destruction of the opposing base. This type of warefare is restricted to the [[Wild Space]] layer. *An owned adjacent galaxy to the target.
    4 KB (623 words) - 14:40, 12 May 2022
  • ...]]. Most planets also contain [[Commodities]] which can be extracted using the appropriate [[Base Items]]. These commodities can then be sold or used to b ...what they know and what they hope to accomplish. [[Suitability]] is one of the most important factors to consider.
    4 KB (713 words) - 23:25, 12 August 2024
  • ...these guides are old. Even though the prices may not be accurate anymore, the basic principles are still very useful. ...it buys for drops. You have to continually adjust your sell price to what the ever-increasing colony will buy for. It will also buy fewer and fewer peasa
    17 KB (3,059 words) - 23:22, 12 August 2024

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