Sandbox

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SandBox.jpg This is a sandbox! This is the place to try things out without the worry of ruining a real article. Any content here won't last very long and could be deleted at any time. Enjoy, have fun, and good luck. Oh, please leave this note here. (or put it back when your done) thanks, ArrowHate 15:51, 13 January 2008 (PST)

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Light Fighters

Visual Reference Name Tech Hull Space Max Speed Augs Weaps Size Weight B E H P R S M T Vis Reflect Inbuilt Elec Mods
Zebucart_Thumb.gif Micro Zebu 0 45 50 2 2 24 5,000 -50% 50% 50 53%
Volcom_Thumb.gif Mini Volcom 0 148 130 0 2 19 200,000 20% -57% 27% 1 1% Damage +20%, Hostility +30%, Projectile Velocity +15%
In-built items: Ion Salvation Device
Subtype: Pirates!
Phunka.dll_Thumb.gif Phunka.dll 0 143 118 1 3 29 79,000 20% 2% 2% -27% 2% 2% 2% 5 7% Shield Max +15%
In-built items: IonCannon Device, Phunky Gremlin Device
Phunka.dll_Thumb.gif Phunka.dll+ 0 150 123 1 3 29 71,100 20% 2% 2% -27% 2% 2% 2% 5 7% Shield Max +15%
In-built items: IonCannon Device, Phunky Gremlin Device
Zebucart_Thumb.gif Zebucart 0 99 123 3 4 27 45,000 20% -30% 4 16% Thrust +10%, Critical Resistance +50%
In-built items: Shield Salvation Device, Mini Mass Driver Device
Subtype: Zen of Zebu
Zebucart_Thumb.gif Zebucart+ 0 103 129 3 4 27 40,500 20% -30% 4 16% Thrust +10%, Critical Resistance +50%
In-built items: Shield Salvation Device, Mini Mass Driver Device
Subtype: Zen of Zebu
Zebucart_Thumb.gif Heavy Zebucart 1 131 126 3 4 29 59,000 20% -30% 5 18% Thrust +10%, Critical Resistance +50%
In-built items: Shield Salvation Device, Mini Mass Driver+
Subtype: Zen of Zebu
Volcom_Thumb.gif Volcom 1 131 132 3 3 23 177,000 20% -43% 4 5% Damage +20%, Hostility +30%, Projectile Velocity +15%
In-built items: Ion Salvation Device, The Finisher
Subtype: Pirates!
Volcom_Thumb.gif Volcom+ 1 137 138 3 3 23 159,300 20% -43% 4 5% Damage +20%, Hostility +30%, Projectile Velocity +15%
In-built items: Ion Salvation Device, The Finisher
Subtype: Pirates!
Wingship_Thumb.gif Wingship 1 120 132 2 3 28 60,000 20% -30% 2 2% In-built items: Envelopment Device, MagCannon Device
Wingship_Thumb.gif Wingship+ 1 126 138 2 3 28 54,000 20% -30% 2 2% In-built items: Envelopment Device, MagCannon Device
Helga_Thumb.gif Helga 2 252 122 1 3 35 126,000 20% -30% 6 9% Range +15%, Projectile Velocity +10%
In-built items: Port IonCannon Device, Starboard IonCannon Device
Helga_Thumb.gif Helga+ 2 252 122 1 3 35 126,000 20% -30% 6 9% Range +15%, Projectile Velocity +10%
In-built items: Port IonCannon Device, Starboard IonCannon Device
Salvaged_Space_Blue_Thumb.gif Salvaged Space Blue 2 132 122 4 3 30 66,000 20% -57% 30% 3 6% Radar +50%, Energy Charge +20
In-built items: Prototype Blue Autoblaster
Subtype: Space Blue
Space_Blue_Prototype_Thumb.gif Space Blue Prototype 2 207 123 2 3 33 114,000 20% 2% 2% -54% 2% 2% 32% 4 7% Shield Max +15%, Radar +50%, Energy Charge +20
In-built items: Prototype Blue Autoblaster
Subtype: Space Blue
Aether_Scout_Thumb.gif Aether Scout 3 178 125 2 3 33 89,000 20% -30% 2 1% Shield Max +10%, Damage -51%, Radar +20%
In-built items: Aether Escape Device, Aether Retreator
Aether_Scout_Thumb.gif Aether Scout+ 3 186 131 2 3 33 80,100 20% -30% 2 1% Shield Max +10%, Damage -51%, Radar +20%
In-built items: Aether Escape Device, Aether Retreator
Brigands_Volcom_thumb.gif Brigand's Volcom 3 157 137 4 3 25 212,000 20% -43% 4 6% Damage +20%, Hostility +30%, Projectile Velocity +15%
In-built items: Black Hole Device
Subtype: Pirates!
Flyswatter_Maggot_Thumb.gif Flyswatter Maggot 3 245 124 2 3 36 123,000 20% -30% 6 10% In-built items: Fly Pellet Strafer 3, Injured Rage Device
Goldenboy_Pyrite_Thumb.gif Goldenboy Pyrite 3 377 112 1 3 40 207,000 20% 8% -30% 7 12% Subtype: Golden
Kasper_Thumb.gif Mini Kasper 3 122 158 4 2 22 73,000 20% -43% 27% 1 2% Thrust +20%
In-built items: Circle of Light, Flit Device
Mzungu_Acolyte_Thumb.gif Mzungu Acolyte 3 171 125 3 2 23 94,000 20% 2% 2% -40% 2% 2% 29% 2 2% Shield Max +15%
Volcom_Thumb.gif Outlaw's Volcom 3 254 135 2 3 27 343,000 20% -43% 4 6% Damage +20%, Hostility +30%, Critical Hit Chance +20%, Projectile Velocity +15%
In-built items: Outlaw's Volcom Mods, Ion Salvation Device, The Finisher
Subtype: Pirates!
Zebucart.png Oversized Zebucart 3 502 77 3 7 57 248,000 33% 33% 33% 33% 33% 28 238% Thrust +10%, Critical Resistance +63%
In-built items: Shield Salvation Device, Mini Mass Driver+, Zebu Drone Device
Subtype: Zen of Zebu
Pax Felicitas.png Pax Felicitas 3 260 194 1 3 34 260,000 20% -30% -8% 6 9% Shield Recovery +30%, Thrust +30%
In-built items: Auxiliary Navigation Subsystem
Subtype: Paxian
Restless_Soul_Thumb.gif Restless Soul 3 80 70 2 3 35 1,000 30%, 1 Soak 30%, 1 Soak -15% 30%, 1 Soak 30%, 1 Soak 10 34%
Salvaged_Space_Blue_Thumb.gif Space Blue Alpha Scout 3 202 125 3 3 34 111,000 20% 2% 2% -54% 2% 2% 32% 4 8% Shield Max +15%, Radar +50%, Energy Charge +20
In-built items: Prototype Blue Autoblaster
Subtype: Space Blue
Tear_Thumb.gif Tear 3 201 119 2 3 35 181,000 20% 9% 9% -18% 9% 9% 9% 6 9% Energy Max +50%, Energy Charge +20%
In-built items: Shield Salvation Device, Ion Salvation Device
Ampage_Thumb.gif Ampage 4 291 128 1 2 26 146,000 20% -43% 27% 2 2% Energy Max +50%, Energy Charge +20%
Cruiser_Thumb.gif Cruiser 4 258 128 2 2 26 129,000 20% -43% 27% 2 2% Rate of Fire +25%
Goldenboy_Ingot_Thumb.gif Goldenboy Ingot 4 358 114 2 3 41 197,000 20% 8% -30% 7 12% Subtype: Golden
Goldenboy_Nugget_Thumb.gif Goldenboy Nugget 4 358 114 2 3 41 197,000 20% 8% -30% 7 12% Subtype: Golden
Salty_Tear_Thumb.gif Salty Tear 4 241 121 2 3 37 217,000 20% 9% 9% -18% 9% 9% 9% 6 10% Energy Max +50%, Energy Charge +20%
In-built items: Shield Salvation Device, Ion Salvation Device
Serpica_Thumb.gif Serpica 4 224 159 2 2 24 148,000 20% 2% 2% -40% 2% 2% 29% 2 2% Shield Max +15%, Thrust +20%
In-built items: Phunky Gremlin Device, The Finisher
Space_Blue_Prototype_Thumb.gif Space Blue Hunter 4 237 128 3 3 36 130,000 20% 2% 2% -54% 2% 2% 32% 4 8% Shield Max +15%, Radar +50%, Energy Charge +20
In-built items: Alpha Blue Autoblaster
Subtype: Space Blue
Wingship_II_Thumb.gif Wingship II 4 175 140 3 3 33 88,000 20% -30% 2 2% In-built items: Envelopment Device II, MagCannon Device II
Wingship_II_Pro_Thumb.gif Wingship II Pro 4 187 147 3 3 34 94,000 20% 5% -30% 2 2% In-built items: Envelopment Device II, MagCannon Device II
Wingship_II_Thumb.gif Wingship II+ 4 183 147 3 3 33 79,200 20% -30% 2 2% In-built items: Envelopment Device II, MagCannon Device II
Hotrod_Thumb.gif Hotrod 5 123 163 5 3 30 74,000 20% -30% 5 8% Thrust +20%
Hotrod+_Thumb.gif Hotrod+ 5 129 171 5 3 30 66,600 20% -30% 5 8% Thrust +20%
Kasper_Thumb.gif Kasper 5 186 176 4 3 32 186,000 20% -30% 5 8% Thrust +30%
In-built items: Circle of Light, Flit Device
Kasper_Thumb.gif Kasper+ 5 195 184 4 3 32 167,400 20% -30% 5 8% Thrust +30%
In-built items: Circle of Light, Flit Device
Monochrome_Tint_Thumb.gif Monochrome Tint 5 350 135 2 2 41 350,000 36% -60% -30% 25% 7 12% Tracking +20%
In-built items: Paint Abuser Device
Subtype: Chrome
Kasper_Thumb.gif Mzungu Disk 5 179 129 4 3 33 118,000 20% -3% 2% -27% 2% 2% 2% 5 9% Shield Max +15%, Damage +40%, Thrust +20%, Critical Hit Chance +20%
In-built items: Radiation Blast, Circle of Light, Flit Device
Subtype: Mzungu
Space_Blue_Alpha_Thumb.gif Space Blue Alpha 5 274 130 3 3 38 151,000 20% 2% 2% -54% 2% 2% 32% 4 9% Shield Max +15%, Radar +50%, Energy Charge +20
In-built items: Alpha Blue Autoblaster
Subtype: Space Blue
Tanzanite_Thumb.gif Tanzanite 5 207 129 4 3 35 140,000 20% -24% 5% 5% 6 9% Shield Recovery +20%, Energy Charge -10%
In-built items: Oilheart's Afterburner device, Flit Device
Subtype: Color Empire
Anachron_Thumb.gif Anachron 6 306 129 3 3 40 153,000 20% -30% 7 12% Critical Hit Chance +20%
Anachron_Thumb.gif Anachron+ 6 321 135 3 3 40 137,700 20% -30% 7 12% Critical Hit Chance +20%
Ragnarok_Thumb.gif Mini Rag 6 223 132 4 2 26 223,000 20% -43% 27% 2 2% Energy Max +40%, Thrust +20%, Tractor Power +15%
Banshee_Thumb.gif Banshee 7 302 134 3 3 41 151,000 20% -30% 7 12% Energy Max +50%, Energy Charge +20%
Banshee_Thumb.gif Banshee+ 7 317 140 3 3 41 135,900 20% -30% 7 12% Energy Max +50%, Energy Charge +20%
Aether_Scout_Thumb.gif Ghostship 7 309 134 2 3 41 155,000 20% -30% 3 1% Shield Max +10%, Damage -51%, Radar +20%
In-built items: Super Torpedo Device, Flit Device
Aether_Scout_Thumb.gif Ghostship+ 7 324 140 2 3 41 139,500 20% -30% 3 1% Shield Max +10%, Damage -51%, Radar +20%
In-built items: Super Torpedo Device, Flit Device
Hotrod_Thumb.gif Hotrod Mega 7 147 169 5 3 32 88,000 20% -30% 5 8% Thrust +20%
Salvaged_Space_Blue_Thumb.gif Space Blue Alpha Interceptor 7 351 135 3 3 43 193,000 20% 2% 2% -54% 2% 2% 32% 5 11% Shield Max +15%, Radar +50%, Energy Charge +20
Subtype: Space Blue
Salvaged_Space_Blue_Thumb.gif Space Blue Alpha Transwarp 7 315 170 3 3 40 189,000 20% -57% 30% 4 10% Thrust +20%, Radar +50%, Energy Charge +20
In-built items: Alpha Blue Autoblaster, Blue Microwarp Device
Subtype: Space Blue
Aether_Scout_Thumb.gif UnderScout 7 168 135 3 2 21 67,000 20% -43% 27% 1 1% Shield Recovery +45%, Energy Charge +50%, Thrust +10%
Wingship_III_Thumb.gif Wingship III 7 258 147 3 3 39 129,000 20% -30% 3 3% In-built items: Envelopment Device III, MagCannon Device III
Wingship_III_Thumb.gif Wingship III+ 7 270 154 3 3 39 116,100 20% -30% 3 3% In-built items: Envelopment Device III, MagCannon Device III
Space_Blue_Alpha_Advance_x1_Thumb.gif Space Blue Alpha Advanced x1 8 324 137 4 3 43 162,000 20% -57% 30% 5 11% Radar +50%, Energy Charge +20
Subtype: Space Blue
Faranji_Wingship_Thumb.gif Faranji Wingship 9 244 177 5 3 38 322,000 18% 2% 2% -27% 14% 2% 2% 6 11% Shield Max +15%, Thrust +20%
In-built items: Envelopment Device III, Faranji Paragon Device
Subtype: Faranji
Wyrm_Thumb.gif Wyrm 9 496 139 2 2 32 248,000 20% -43% 27% 2 3%
Wyrm_Thumb.gif Wyrm+ 9 520 145 2 2 32 223,200 20% -43% 27% 2 3%
Bule Saudaron.png Bule Saudaron 10 219 146 3 2 21 131,000 20% -43% 27% 0 1% Shield Recovery +45%, Energy Charge +50%, Damage +10%, Thrust +32%, Critical Hit Chance +20%
In-built items: Fire Bolt, Afterburner Device
Subtype: Bule
Mzungu Liquid.png Mzungu Liquid 10 271 114 4 2 28 149,000 20% -3% 2% -40% 2% 2% 29% 2 2% Shield Max +15%, Damage +54%
Subtype: Mzungu
Pretty Boy.png Pretty Boy 10 563 142 2 2 34 310,000 20% 2% 2% -40% 2% 2% 29% 3 3% Shield Max +15%
Saudara.png Saudara 10 324 141 2 2 24 130,000 20% -43% 27% 2 2% Shield Recovery +45%, Energy Charge +50%, Thrust +10%
In-built items: Afterburner Device
Saudara.png Saudara+ 10 340 148 2 2 24 117,000 20% -43% 27% 2 2% Shield Recovery +45%, Energy Charge +50%, Thrust +10%
In-built items: Afterburner Device
Aether_Scout_Thumb.gif Stalker 10 324 156 4 3 32 437,000 20% -43% 4 4% Damage +20%, Hostility +30%, Projectile Velocity +15%
In-built items: Stalker Venin
Subtype: Pirates!
Requires 1 in Piracy
Coming soon.png Leopard 12 388 147 4 3 48 330,000 20% 34% 14% -55% 8 15% Shield Max +20%, Energy Max +35%, Energy Charge +15%, Damage +10%
Subtype: Zaphragi
Pretty Girl.png Pretty Girl 12 685 147 2 2 37 377,000 20% 2% 2% -40% 2% 2% 29% 3 4% Shield Max +15%
Wingship_IV.png Wingship IV 12 411 160 3 3 49 206,000 20% -30% 3 4% In-built items: Envelopment Device IV, MagCannon Device IV
Wingship_IV_Plus.png Wingship IV+ 12 431 168 3 3 49 185,400 20% -30% 3 4% In-built items: Envelopment Device IV, MagCannon Device IV
Cruiser_Thumb.gif Astrodust 13 637 149 2 1 25 319,000 20% -57% 47% 1 1%
Kasper_Thumb.gif Green Kasper 13 335 192 4 3 45 603,000 20% 9% 9% -18% 9% 9% 9% 7 14% Thrust +30%
In-built items: Green's Device, Circle of Light
Coming soon.png Primal Leopard 14 470 160 4 3 53 400,000 20% 37% 14% -55% 9 18% Shield Max +20%, Energy Max +35%, Energy Charge +15%, Damage +10%
Subtype: Zaphragi
Spearhead.png Spearhead 14 542 151 3 2 35 271,000 20% -43% 27% 3 3% In-built items: Spearhead Strike
Spearhead Plus.png Spearhead+ 14 569 158 3 2 35 243,900 20% -43% 27% 3 3% In-built items: Spearhead Strike
Wyrm_Thumb.gif Crawl Wyrm 16 416 140 4 2 33 208,000 20% -12% -43% 27% 2 3% Damage +30%
In-built items: Crawl Wyrm Regurgitate
Faranji Stinger.png Faranji Stinger 16 362 223 4 3 48 434,000 20% -30% 12% 4 6% Damage +12%, Range +15%, Thrust +20%, Projectile Velocity +10%
In-built items: Lance
Subtype: Faranji
Wingship5.png Wingship V 16 367 172 4 3 50 184,000 20% -30% 3 4% Damage +10%
In-built items: Envelopment Device V, MagCannon Device V
Ancient Scoutship.png Ancient Scoutship 17 321 175 4 2 31 161,000 20% -43% 27% 0 9%
Kalos Anthos 128x128.gif Anthos 18 496 149 4 4 36 496,000 20% 3% 13% -68% 13% -10% 13% 6 10% Shield Recovery +25%, Energy Max +40%, Damage +30%, Rate of Fire +38%
In-built items: Spice Protection
Subtype: Spice Pirates
Coming soon.png Mini-marinus 18 421 155 4 4 24 421,000 20% 13% 13% -84% 13% -10% 36% 2 2% Shield Recovery +25%, Energy Max +40%, Rate of Fire +25%
Subtype: Spice Pirates
Cherub.png Cherub 19 509 134 4 3 58 255,000 20% -30% 5 7% Shield Recovery +15%, Damage +10%, Radar +20%, Critical Hit Chance +10%
In-built items: Cherub's Disorientation
Subtype: Light Side
Hotrod Ultimate.png Hotrod Ultimate 19 448 152 4 5 56 224,000 20% -30% 9 19% Energy Max +50%, Energy Charge +20%, Rate of Fire +10%
Locution.png Locution 19 499 105 4 3 58 250,000 20% -30% 2 3%
Locution.png Locution+ 19 523 110 4 3 58 225,000 20% -30% 2 3%
Coming soon.png Operative 19 543 148 4 4 59 272,000 20% 3% -30% 3% 7 9% Energy Charge +50
Subtype: Earthforce Police
Requires 1 in Recon Focus
Faranji_Wingship_Thumb.gif Unt Faranji Wingship 19 524 215 4 3 59 550,000 20% -50% 30% 10 21% In-built items: Faranji Pulse Charger, Envelopment Device III, Unt Faranji Paragon Device
Subtype: Unt Faranji
Requires 19 in Piloting
Urqa Suqqa Ukuk.png UrQa Suqqa Vazuk 19 471 164 4 3 65 318,000 45% -125% -30% 4 9% Damage +33%, Rate of Fire +10%
Subtype: UrQa
Requires 1 in Speed Demon Class
ChristmasSpirit.png Christmas Spirit 20 532 139 4 3 60 266,000 20% -30% 5 5% Critical Hit Chance +20%
In-built items: Eyes of the Christmas Ghosts, Christmas Present Mobile Factory
Death Striker.png Death Striker 20 532 225 4 3 55 532,000 20% -30% 4 13% Thrust +30%
In-built items: Silent Death
Subtype: Dark Side
Death Striker Plus.png Death Striker+ 20 558 236 4 3 55 478,800 20% -30% 4 13% Thrust +30%
In-built items: Silent Death
Subtype: Dark Side
Eyezer of Light.png Eyezer of Light 20 578 166 4 3 29 896,000 20% 40% -50% 15% -25% -25% 40% 3 3% Shield Recovery +10%, Energy Charge +50%, Transference Power +15%
In-built items: Heart of Sol, Sol's Claymore Mobile Factory
Subtype: Nuts
Requires 1 in Seer Class
Kalos Anthos 128x128.gif Kalos Anthos 20 530 154 4 4 37 530,000 20% 3% 13% -68% 13% -10% 13% 4 5% Shield Recovery +25%, Energy Max +40%, Damage +30%, Rate of Fire +38%
In-built items: Spice Protection, Kalos Anthos Pulse Cannon
Subtype: Spice Pirates
Panther.png Panther 20 461 150 4 4 57 470,000 20% 34% 14% -55% 5 7% Shield Max +20%, Energy Max +35%, Energy Charge +15%, Damage +23%
In-built items: Panther Ambush
Subtype: Zaphragi
Vestigo.png Pax Vestigo 20 1257 275 2 3 69 1,697,000 20% -30% -8% 12 26% Shield Recovery +30%, Thrust +40%
In-built items: Higgs Field Tether
Subtype: Paxian
Unt Faranji Wingship X.png Unt Faranji Wingship X 20 547 218 4 3 60 695,000 20% 2% 2% -46% 32% 2% 2% 10 21% Shield Max +15%, Electric Tempering -14%, Critical Hit Strength +30%
In-built items: Faranji Pulse Charger, Unt Faranji Paragon Device
Subtype: Unt Faranji
Requires 20 in Piloting
Vulture.png Vulture 20 473 247 4 3 53 473,000 20% -30% 5% 9 18% Range -10%, Thrust +43%, Radar +20%, Critical Hit Chance +5%, Critical Hit Strength +20%
In-built items: Scavenger, Carcass Missile Generator, Carcass Launcher
Subtype: Birds O'Prey
Zauron's Floating Eyezer.png Zauron's Floating Eyezer 20 555 166 4 3 29 1,032,000 20% 43% -43% 20% -19% -19% 43% 3 3% Energy Charge +50%
In-built items: Zauron's Mask, Zauron's Claymore Mobile Factory
Subtype: Nuts
Requires 1 in Seer Class
Ares War Chariot.png Ares War Chariot 21 576 150 4 3 68 449,000 20% 5% 5% -24% 5% 5% 21% 11 28% Damage +10%, Critical Hit Chance +20%, Energy Charge +300
In-built items: Ares Aegis Generator, Chariot Blades
Subtype: Pretender
Wingship_II_Pro_Thumb.gif Ares War Chariot+ 21 616 158 4 3 70 480,000 20% 10% 5% -24% 5% 5% 21% 12 30% Damage +10%, Critical Hit Chance +20%, Energy Charge +300
In-built items: Ares Aegis Generator, Chariot Blades
Subtype: Pretender
Argeiphontes Hermes.png Argeiphontes Hermes 21 540 140 4 5 65 386,000 20% -30% 11 27% Damage +10%, Rate of Fire +10%, Critical Hit Chance +20%, Critical Hit Strength +30%, Energy Charge +300
In-built items: Mobile Concealment Array Deployer, Adrenaline Syringe
Subtype: Pretender
Argeiphontes Hermes Plus.png Argeiphontes Hermes+ 21 577 147 4 5 67 413,000 20% 5% -30% 11 28% Damage +10%, Rate of Fire +10%, Critical Hit Chance +20%, Critical Hit Strength +30%, Energy Charge +300
In-built items: Mobile Concealment Array Deployer, Adrenaline Syringe
Subtype: Pretender
Death Obliterator.png Death Obliterator 21 553 165 4 3 61 277,000 20% -30% 10 22% Energy Max +50%, Energy Charge +20%, Damage +10%, Critical Hit Chance +20%
In-built items: Twisted Death Overloader
Subtype: Twisted
Coming soon.png Death Obliterator+ 21 507 149 4 4 59 304,000 20% -12% -30% 10 21% Energy Max +50%, Energy Charge +20%, Damage +43%, Critical Hit Chance +20%
In-built items: Twisted Death Overloader
Subtype: Twisted
Hawk.png Hawk 21 503 252 4 3 55 1,006,000 20% -3% -30% 5% 9 37% Damage +20%, Rate of Fire +10%, Range -10%, Tracking +20%, Thrust +43%, Radar +20%, Critical Hit Chance +5%, Critical Hit Strength +20%
In-built items: Hunter
Subtype: Birds O'Prey
File:Heavens Descent.png Heaven's Descent 21 509 468 2 3 52 1,113,000 20% 9% 9% -18% 9% 9% 9% 9 17% Thrust +40%
Hybridized Panther.png Hybridized Panther 21 509 149 4 5 60 433,000 20% 34% 14% -55% 10 21% Shield Max +20%, Shield Recovery +10%, Energy Max +35%, Energy Charge +27%, Damage +10%, Rate of Fire +10%
In-built items: Panther Ambush
Subtype: Zaphragi
Pax Sheliak.png Pax Sheliak 21 627 191 4 3 64 314,000 20% -30% -8% 11 23% Shield Recovery +30%
In-built items: Grand Paxian Salvation
Subtype: Paxian
Queen Wasp.png Queen Wasp 21 857 219 4 3 61 3,749,000 20% -30% 10 22% Energy Max +50%, Energy Charge +20%, Thrust +40%
In-built items: Wasp Chamber, Honey Shard Chamber, Fighter Honeycomb, Honey Shard Honeycomb
Twisted Pod 21 534 675 0 2 38 216,000 20% -43% 27% 3 4% Subtype: Twisted
Bule Eradicator.png Bule Eradicator 22 560 143 4 4 62 370,000 22% -30% 4 5% Damage +21%, Radar +20%, Critical Hit Chance +20%, Critical Hit Strength +30%
In-built items: Bule Wormhole Generator, Bule Hyperdrive
Subtype: Bule
Car'ayu.png Car'ayu 22 565 170 4 3 63 367,000 20% -30% 11 23% Shield Recovery +10%, Energy Max +50%, Energy Charge +32%
Subtype: Aveksaka
Domesticated Sahvitra.png Domesticated Sahvitra 22 994 248 3 3 65 1,744,000 20% -30% 11 24% Shield Recovery +10%, Energy Charge +10%, Thrust +40%
Subtype: Aveksaka
Glaucopennia.png Glaucopennia 22 582 171 4 3 63 320,000 20% 1% 1% -29% 1% 1% 6% 11 23% Shield Max +15%, Electric Tempering -30%, Range -10%, Thrust +10%, Radar +20%, Critical Hit Chance +5%, Critical Hit Strength +20%
In-built items: A Flaming Egg?
Subtype: Birds O'Prey
Hawk.png Harrier 22 524 256 4 3 56 1,048,000 20% -3% -30% 5% 9 38% Damage +20%, Rate of Fire +10%, Range -10%, Tracking +20%, Thrust +43%, Radar +20%, Critical Hit Chance +5%, Critical Hit Strength +20%
In-built items: Harrier Dive
Subtype: Birds O'Prey
Hybridized Sheliak.png Hybridized Sheliak 22 587 184 4 3 63 294,000 20% -30% -8% 11 23% Shield Recovery +43%, Energy Charge +10%
In-built items: Grand Paxian Salvation, Aveksaka Plasma Device VI
Subtype: Paxian
Kalthi Armored Stinger.png Kalthi Armored Stinger 22 553 163 4 3 63 398,000 20% 5% 19% -24% 5% -9% 5% 13 25% Energy Charge +60%, Range +30%, Projectile Velocity +10%
In-built items: Kalthi Armored Revitalization, Stinger Attack
Subtype: Kalthi
Kalthi Stinger.png Kalthi Stinger 22 566 170 4 3 63 340,000 20% 15% -30% -15% 13 25% Energy Charge +60%
In-built items: Stinger Attack
Subtype: Kalthi
Kalthi Wrathful Stinger.png Kalthi Wrathful Stinger 22 588 168 4 4 63 353,000 20% 15% -30% -23% 13 25% Energy Charge +60%, Damage +5%, Hostility +20%, Critical Hit Chance +20%
In-built items: Kalthi Blinder, Stinger Attack
Subtype: Kalthi
Phoenix.png Phoenix 22 582 166 4 3 63 291,000 20% -12% -30% 5% 11 23% Damage +30%, Range -10%, Thrust +10%, Radar +20%, Critical Hit Chance +26%, Critical Hit Strength +20%
In-built items: A Freezing Egg?
Subtype: Birds O'Prey
Rajanicar'ayu.png Rajanicar'ayu 22 640 168 4 3 65 458,000 20% -30% 8 11% Shield Recovery +10%, Energy Charge +10%, Critical Hit Chance +20%, Critical Hit Strength +30%
In-built items: Cloning Pods, Dharak'ayu, Alien Ambush
Subtype: Aveksaka
Silent Night.png Silent Night 22 528 213 4 4 59 418,000 20% -30% 7 9% Damage +10%, Thrust +20%, Critical Hit Chance +20%, Critical Hit Strength +30%
In-built items: Night Decoy Deployer, Night Stalker
Subtype: Twisted
UrQa Vokii Uka UuQa.png UrQa Vo'kii Uka Uu'Qa 22 560 158 4 5 72 420,000 34% -50% -30% 8 19% Electric Tempering -14%, Damage +33%, Rate of Fire +21%, Critical Hit Chance +20%
In-built items: Urqa Qua Ki Ki Qu, Urqa Ukukuu Ki Qu
Subtype: UrQa
Vacohar'ayu.png Vacohar'ayu 22 600 177 4 3 61 468,000 20% -14% -2% -32% -2% -2% -2% 10 22% Shield Recovery +10%, Energy Charge +10%, Electric Tempering -30%, Damage +30%, Thrust +20%
In-built items: Telepathic Call, Dharak'ayu, Alien Evasive Manuvers
Subtype: Aveksaka
EmpEquinox.png Empyreal Equinox 23 674 190 4 3 46 674,000 20% 10% 10% -69% 10% 10% 10% 8 14% Shield Max +30%, Energy Max +35%, Electric Tempering +10%, Damage +10%, Rate of Fire +35%, Tracking -50%
In-built items: Sublime Surge
Subtype: Coalition
Perihelion.png Empyreal Perihelion 23 687 192 4 3 79  ? 20% 10% 10% -69% 10% 10% 10% 13 32% Shield Max +30%, Energy Max +35%, Electric Tempering +10%, Damage +10%, Rate of Fire +75%, Tracking -55%
In-built items: Interception Order, Onslaught Prioritization
Subtype: Coalition
EmpAphelion.png Empyreal Aphelion 23 584 173 4 3 74  ? 20% 10% 10% -69% 10% 10% 10% 6 11% Shield Max +30%, Energy Max +35%, Electric Tempering +10%, Damage +23%, Rate of Fire +40%, Tracking -55%
In-built items: Overwhelming Darkness, Rift Opener
Subtype: Coalition





Name Tech Size Weight Skill Needed Source Price Weapon Type Damage Energy Cost Reload Time Range Firing Arc DPS EPS DPE Visibility Increase Additional Effects Mod Bonuses Description
Arcadian Pulse Gun 0 21 21,000 AI Base 33,000
Energy Pulse Weapon
87 161 per shot 1 second(s) 210 units 0 degrees 54.17 77.78 0.69 343 for 2 second(s) Large space blaster.



Physical Surgical Radiation
Mining Transference Heat
Laser Energy Weakness


Physical Surgical Radiation
Mining Transference Heat
Laser Energy Weakness


Resistances
Visual Reference Ship Name TL Hull Space Weaps Size L E H P Vis Source Mods
Max Speed Augs Elec R S M T Reflect Weight
Sorting Options --> Ship Name TL Hull Spd LR ER HR PR Vis Reflect
Flamlite 3 200 3 160 10% 10% 30% 10% 102 Vulcan Shields +20%, Energy +20%, Critical Hit Resistance +30%
70 2 0 0% 0% -10% 0% 504% 1,016,000
Pax Lyrae 5 310 3 160 10% 10% 10% 40% 102 Paxius Shields +25%, Energy +25%, Critical Hit Resistance +30%
70 2 0 10% 10% -20% 0% 504% 1,024,000
Pax Vega 9 425 4 200 20% 20% 20% 40% 102 Mira Shields +40%, Energy +40%, Thrust +15%, Critical Hit Resistance +30%
80 2 0 20% 20% -20% 0% 631% 1,040,000
Earthforce Frigate 10 450 3 168 10% 10% 10% 40% 102 Beta Antares Shields +100%, Energy +100%, Range +50%, Radar +50%, Critical Hit Resistance +30%
90 2 0 10% 10% -20% 0% 500% 2,100,000
Hybridized Frigate 11 450 3 178 10% 10% 10% 40% 102 Hybridization Shields +100%, Energy +100%, Shield Recharge +15%, Radar +50%, Range +50%, Critical Hit Resistance +30%
99 2 0 10% 10% -20% 0% 500% 2,115,000
Interdiction Frigate 11 450 3 168 10% 10% 10% 40% 102 Unobtainable Shields +150%, Energy +150%, Range +75%, Radar +100%, Critical Hit Resistance +30%
90 2 0 10% 10% -20% 0% 600% 2,200,000
Bear 12 600 3 250 25% 25% 25% 50% 102 Blueprint Shields +200%, Energy +200%, Range +40%, Radar +40%, Critical Hit Resistance +30%
70 2 25 25% 25% -10% 0% 789% 3,600,000
Earthforce Destroyer 13 550 3 168 20% 20% 20% 50% 102 Blueprint Shields +200%, Energy +200%, Range +40%, Radar +40%, Critical Hit Resistance +30%
75 2 0 25% 25% 5% 0% 700% 3,800,000
Resistances
Visual Reference Ship Name TL Hull Space Weaps Size L E H P Vis Source Mods
Max Speed Augs Elec R S M T Reflect Weight
Sorting Options --> Ship Name TL Hull Spd LR ER HR PR Vis Reflect
Flamlite 3 200 3 160 10% 10% 30% 10% 102 Vulcan Shields +20%, Energy +20%, Critical Hit Resistance +30%
70 2 0 0% 0% -10% 0% 504% 1,016,000
Pax Lyrae 5 310 3 160 10% 10% 10% 40% 102 Paxius Shields +25%, Energy +25%, Critical Hit Resistance +30%
70 2 0 10% 10% -20% 0% 504% 1,024,000
Pax Vega 9 425 4 200 20% 20% 20% 40% 102 Mira Shields +40%, Energy +40%, Thrust +15%, Critical Hit Resistance +30%
80 2 0 20% 20% -20% 0% 631% 1,040,000
Earthforce Frigate 10 450 3 168 10% 10% 10% 40% 102 Beta Antares Shields +100%, Energy +100%, Range +50%, Radar +50%, Critical Hit Resistance +30%
90 2 0 10% 10% -20% 0% 500% 2,100,000
Hybridized Frigate 11 450 3 178 10% 10% 10% 40% 102 Hybridization Shields +100%, Energy +100%, Shield Recharge +15%, Radar +50%, Range +50%, Critical Hit Resistance +30%
99 2 0 10% 10% -20% 0% 500% 2,115,000
Interdiction Frigate 11 450 3 168 10% 10% 10% 40% 102 Unobtainable Shields +150%, Energy +150%, Range +75%, Radar +100%, Critical Hit Resistance +30%
90 2 0 10% 10% -20% 0% 600% 2,200,000
Bear 12 600 3 250 25% 25% 25% 50% 102 Blueprint Shields +200%, Energy +200%, Range +40%, Radar +40%, Critical Hit Resistance +30%
70 2 25 25% 25% -10% 0% 789% 3,600,000
Earthforce Destroyer 13 550 3 168 20% 20% 20% 50% 102 Blueprint Shields +200%, Energy +200%, Range +40%, Radar +40%, Critical Hit Resistance +30%
75 2 0 25% 25% 5% 0% 700% 3,800,000




Bule Outpost
Shields 1,000,000 Regen 1,500/s
Weapon Type Damage Range DPS Notes
Bule Mentality Energy 539 x4 248 2855 539 self-damage
Bule Trans-Dim Station Laser Surgical 496 2070 1094 Ethereal
Weapon Damage DPS / RoF Shield 1,000,000
Range Effects Regen 1500/s
Bule Mentality 539 x4 2855 / 0.755
248 Does 539 damage to self
Bule Trans-Dim Station Laser 496 1094 / 0.453
2070 Ethereal
Weapon Damage DPS / RoF Shield 1,000,000
Range Effects Regen 1500/s
Bule Mentality 539 x4 2855 / 0.755
248 Does 539 damage to self
Bule Trans-Dim Station Laser 496 1094 / 0.453
2070 Ethereal
Weapon Damage DPS / RoF Shield 1,000,000
Range Effects Regen 1500/s
Bule Mentality 539 x4 2855 / 0.755
248 Does 539 damage to self
Bule Trans-Dim Station Laser 496 1094 / 0.453
2070 Ethereal


Numbers Alphabet Dates Currency Unsortable
1 Z 02-02-2004 5.00 This
2 y 13-apr-2005 Column
3 X 17.aug.2006 6.50 Is
4 w 01.Jan.2005 4.20 Unsortable
5 V 05/12/2006 7.15 See?
Total: 15 Total: 29.55





LOLWUT??? THIS MAKES NO SENSE. OH WELL. 43.478860075976



http://www.starsonata.com/starsonata-link.png



SandBox.jpg

\sqrt{x^2+2x+1}=|x+1| - \left(\left(\frac{2x^2}{x}\right)^2\right)^2

http://upload.wikimedia.org/wikipedia/commons/b/ba/JoshuaReynoldsParty.jpg

<imagemap>Image:SandBox.jpg|none|

poly 19 10 12 21 24 20 Tree poly 14 28 44 49 80 27 45 17 Sandbox poly 76 21 69 9 76 3 89 9 other tree

desc bottom-left </imagemap>

 

NUM NUM NUM NUM NUM!!!

Sandbox
Hull Class {{{imagesize}}}
Heavy Fighter
Tech
22
Hull Space
2
Speed
5
Augmenter Slots 1 Weapon Slots {{{Weaps}}}
Size 1 Weight 58,000,000,000
Visibility Over 9000 Reflectivity {{{Reflectivity}}}
Resists
B E H P R S M T
 -100%  -95%  -90%  -95%  -80%  -95%  -90%  95%
Soaks
B E H P R S M T
Herp ? ? ? ? ? ? ?
Inbuilt Elec Skill Needed Docking Speed
10000 {{{SkillNeeded}}} {{{DockingSpeed}}}
Built in Items
{{{InbuiltItems}}}
Mods
+100% Noobiness, +9001% Power Level
Source Price Item Size
Sol 69b 145
Description
New and Improved, NUM NUM NUM NUM NUM
Capturable Radex-able
Yes No



Drone Image Weapons Location Comments
Bellarmine's Cathedral Bellarmine's Cathedral.JPG Excommunicator, Heavenly Laser Penance Image is shrunk.
Big Copper Drone Big Copper Drone.JPG More Molten Copper Copper DG Immune to all damage types except energy.
Copper Drone Copper Drone.JPG Molten Copper Copper DG Immune to all damage types except energy.
Deflector Drone Deflector Drone.JPG Unknown Deflector & Reflector Causes a gremlin effect that prevents turning and warping, and forces thrust.
Invincible.
Earthforce Observation Drone Earthforce Observation Dronec2.png Nothing Volcom Outpost 100% resistant to Radiation
Ganglinite Defense Drone Ganglinite Research Beta MKIIc2.png Ganglinite MagCannon Twin Giants 100% resistant to Radiation
Ganglinite Defense Drone MK II Ganglinite Defense Drone MKIIc2.png Ganglinite MagCannon Twirl and Twist 100% resistant to Radiation
Ganglinite Research Beta MK II Ganglinite Research Beta MKIIc2.png Ethereal Prototype, Ganglinite MagCannon Twirl and Twist 100% resistant to Radiation
Ganglinite Research Gamma MK II Ganglinite Research Beta MKIIc2.png Ethereal Prototype, Medium Laser, Ganglinite MagCannon, Launches Micro Zebu Fighters Twin Giants 100% resistant to Radiation
Kasa Qii Kasa Qii.png Urqa'ka Ur'Ziq Bana Weak to heat.
Ten minute re-spawn time.
Pillbox (Galactic Central Drone) Galactic Central Drone.png None Center of every galaxy. Can not be shot or tractored.
Ice Fortress File:Ice Drone.png None Admin Deployed _
Prism Block Prismatic Pillbox.JPG Light Laser; Light of Truce (?) Prism Invincible.
Pillbox (Sol) Sol Pillbox.JPG Unknown Sol Invincible.
Red Photon Research Complex Red Photon Research Complex Main.jpg Unknown Red Photon Research Complex  
Red Photon Research Complex Main Red Photon Research Complex Main.jpg Unknown Red Photon Research Complex  
Ur'Iq Drone Ur'Iq Drone.JPG Urqa'Qii; Ethereal Laser Ur'Ziq Bana Weak to heat.
Four and a half minute re-spawn time.
Stealth Stealth.JPG Light of Peace (?) Underworld Invincible; not to be confused with the player-usable stealth drone.
V'Ger Plasma Turret V'Ger Plasma Turret.JPG Heavy Tracking Laser; Ethereal Laser (?) East Vindia Drops V'Ger Plasma Turret Remains for a mission.
Volcom Pirate Outpost Volcom Pirate Outpost.JPG Pulse Gun, Squat Laser, & C-beam Earthforce Trading Outpost Drops Volcom Attack Plans for a mission.

Test Ship Page

Visual Reference (Unsortable) Name Tech Hull Space Max Speed Augs Weaps Size Weight L E H P R S M T Vis Reflectivity Inbuilt Elec Mods

Diseased Larvae 0 45 20 0 1 30 2500 -10% -10% 0% 0% 0% 0% 0% 0% 35 55% 0 Rate of Fire -50%, Thrust -50%, Damage -50%
Zebucart.png
Heavy Zebucart 0 60 90 3 3 44 2,500 10% 10% 10% 10% 10% 10% 10% 0% 12 47% 0 Turning +35%, Damage +15%, Thrust +35%, Critical Hit Resistance +50%
Ragnarock.png
Ragnarok 9 320 90 2 5 48 150,000 0% 0% 0% -100% 0% 0% 50% 0% 8 17% 0 Radar +80%, Shield -75%, Energy Recharge +40%, Hostility +50%

Flyswatter Embryo 0 30 22 1 2 14 5000 0% 0% 0% 0% 0% 0% 0% 0% 60  ? 0  
Zebucart.png Micro Zebu 0 45 50 2 2 24 5000 0% 0% 0% -50% 0% 0% 50% 0% 50  ? 0  
Item List
Item Stat I Stat II
Box 0 1
Big Box 0 2
Huge Box 0 3
Boxxy 1 1000

Extra line

collapsible table


Don't mind me, just messing with a page layout down here.--starwyrm 19:26, 13 February 2016 (EST)


The Nexus

The universe is divided into several layers. Some are, inevitably, more dangerous than others. All of us began in the Nexus area. Where we went from there was up to us.

Earthforce

Earthforce Space

Most of us probably stayed in the more "welcoming" central layer patrolled and maintained by Earthforce, referred to as Earthforce Space.


Wild Space

Wild Space

The further reaches of space are known as Wild Space for good reason. No one faction lays claim to this area, and not all are very welcoming of newcomers.


Perilous Space

Perilous Space

Even further out, one stumbles into Perilous Space, a completely lawless land where some of the universe's more dangerous beings roam.

It's said that far enough out in Perilous Space, one enters what's referred to as Perilous Perilous Space, where only the strongest have even the slightest chance of survival.


Minor Layers

In addition, there are several "pocket universes" of sorts that can be accessed from the normal universe, such as Arctia, Vulcan, or The Infernal Tempest. These are theorized to be some sort of sub-layers, each existing in a pocket of dead space between layers. However, that's just theory.


Shortcuts

There are also "Inter-layers." Juxtaposition, Concourse, and Subspace function as the shortcuts of the universe.

Juxtaposition gateways connect to a sort of sub-layer from which other, nearby Juxtaposition gateways in the same layer can be accessed.

Concourse sub-layers connect opposite ends of each layer of the universe (except, perhaps, for Perilous Space), with a gateway on either side.

Subspace gateways are capable, meanwhile, of carrying you between layers of the galaxy with ease.

However, there are dangers to these shortcuts. Their wormholes can only be entered by those with the fourth and highest level of skill in Warp Navigation. And once you enter, nigh-invincible Amoetroidizodals await you, one in Juxtaposition, two in Concourse, and three in Subspace.


Subspace

As a last note, the Subspace inter-layer should not be confused with Subspace proper. The Subspace layer is the most recently discovered actual layer, and is home to the extremely powerful and dangerous Aveksaka, an ancient race who pilot organic starships. Those entering the Subspace layer proper should be well-prepared, or they may not leave alive. (Note: accurate depictions of the flower-like Subspace layer are unavailable as of yet.)

Mission template and ship template

sandbox!

Mission: Sandbox!
Initial Location Initial Agent Mission Prerequisite
Graveyard, Haunted Outpost Professor Logan Phantom Banisher!
End Location End Agent Skill Prerequisite
Graveyard, Haunted Outpost Professor Logan none
Repeatable? Accessibility Level Requirement
Yes F2P/P2P 70
Reward(s)
1 Paranormal Research Diploma
Summary
Bring Professor Logan 10 Souls.
Objectives
Kill Restless Souls and bring the drop to professor Logan
Mission Text
"I always need more subjects for my research, perhaps you could find me some? Just bring me ten Souls and I'll give you a mention that you can use later!"
Completion Text
"Excellent! Now I can get back to my work! Here you go Simon, you can cash these in whenever you want!"





Sandbox
Hull Class {{{imagesize}}}
Industrial Freighter
Tech
20
Hull Space
1000,000
Speed
35
Augmenter Slots 5 Weapon Slots 1
Size 1337 Weight 1337,000
Visibility 1337,1337 Reflectivity 1337%
Resists
B E H P R S M T
 0%  0%  -100%  99%  99%  -50%  50%  -100%
Soaks
B E H P R S M T
 0  0  0  0  0  0  0  0
Inbuilt Elec Skill Needed Docking Speed
0 Potato Mastery 12
Built in Items
N/A
Mods
Shield +1000%, Electric Tempering -50% Tractor Strength +100%
Source Price Item Size
Potato Blueprint 15,000,000,000 1000
Description
The Protector Of Sol.
Capturable Radex-able
no no



Wild Bots

The Rating column is based on a scale out of five points on overall usefulness, relative to their tech level.

  • 1/5 - Poor. Generally unfavourable statistics or traits which make for underwhelming performance. Not recommended.
  • 2/5 - Able.
  • 3/5 - Competent.
  • 4/5 - Very competent. Generally recommended.
  • 5/5 - Highly competent. Highly recommended.
Picture Name Tech Location Radex Only? P2P Only? Rating Skills required Comments
Rosemary.png Rosemary 18 Roaming West Warp 3 Earthforce, DGs Yes No 2/5 Piloting 18
Weaponry 18
Shielding 18
Engines 18
Radar 18
Cloaking 0
Electrical Engineering 18
Tractoring 0
Equipment 18
Moderate agility and has surgical-type damage. Particularly low shield bank and easily replaced by Rosemaries or Prog Rosemaries.
Picture Name Tech Location Radex Only? P2P Only? Rating Pl Wp Sh Eg Rd Cl El Tr Eq Comments
Rosemary.png Rosemary 18 Roaming West Warp 3 Earthforce, DGs Yes No 2/5 18 18 18 18 0 18 18 0 18 Moderate agility and has surgical-type damage. Particularly low shield bank and easily replaced by Rosemaries or Prog Rosemaries.


Missile Launchers

Sans Gaming Size Max Missiles Queued Launch Speed Charge Required Charge Rate Hull Restriction Bonuses Weight Source Comments Description
Cadet Class Launch Tubes 0 0 1 5 10 2.0/s Inbuilt 1,000 Inbuilt onto Cadet and Recommissioned Cadet Cannot unequip. Technically... only Cadets trained in payload delivery systems are allowed to use this... technically.
Zebu Launcher 0 0 2 5 10 2.0/s Inbuilt 10,000 Inbuilt onto Zebu Gunship Cannot unequip. Launches missiles.
Vulcanite Magma Tube 3 20 2 5 10 2.0/s none This is the last time I am going to repeat myself.
I need you to go down to the nearest GameStop,
and retrieve for me a Nintendo Switch copy of Fortni
15,000 Vulcan drop none The Vulcanite way to launch missiles.
Santa's Secret Delivery Device 5 28 2 5 10 2.0/s none 20,000 Christmas Drop none This thing will shove coal so far up your stocking
Broadsword Class Launcher 5 40 3 5 10 2.0/s Capital Ship 10,000 Hyperion, Ordnance Testing Grounds 10,000,000 Credits none When the firestorm dies out, only debris remains
Rapier Class Launcher 5 25 2 5 10 2.0/s Heavy Fighter 20,000 Hyperion, Ordnance Testing Grounds 5,000,000 Credits With wit one pierces to truth
Scimitar Class Launcher 5 50 2 5 10 2.0/s Freighter 100,000 Hyperion, Ordnance Testing Grounds 8,000,000 Credits none From a steady place the whirlwind descends
Stilletto Class Launcher 5 10 1 5 10 2.0/s Light Fighter 10,000 Hyperion, Ordnance Testing Grounds 5,000,000 Credits none Float like a hummingbird, sting like a bee
Bastion Class Prototype Launcher 6 300 1 5 10 2.0/s Base 100,000 Hyperion-- 2,500,000 None Mutually Assured Destruction Guaranteed
Claymore Class Launcher 7 30 4 5 10 2.0/s Capital Ship 10,000 Claymore Blueprint none Broad swathes of destruction
Stock Missile Chamber MK I 7 15 1 5 10 2.0/s none 15,000 Blue Photon Subspace Facility-- 4,000,000 none A Blue Photon BP-L9254M missile delivery service.
Triple-shot intergrated tubes 8 0 3 5 10 2.0/s Inbuilt 1,000 Inbuilt onto Inferno Cannot unequip Fire in the hole
Vazuki'ka Qo 8 30 3 5 10 2.0/s Capital Ship 35,000 Mira drop none Vazukii? Quavazukii qu'ukuk Qo
Vega Launch Tubes 9 0 3 5 10 2.0/s Capital Ship 25,000 Inbuilt onto Pax Vega Cannot unequip Paxian ordnance supremacy.
Bastion Class Launcher 9 400 5 5 10 2.0/s Base 100,000 Hyperion-- 5,000,000 none Mutually Assured Destruction Guaranteed
Broadsword Class Launcher Mark II 10 43 3 5 10 2.0/s Capital Ship 12,000 Hyperion -- 20,000,000 none When the firestorm dies out, only debris remains
Rapier Class Launcher Mark II 10 28 2 5 10 2.0/s Heavy Fighter 20,000 Hyperion -- 10,000,000 none With wit one pierces to truth
Scimitar Class Launcher Mark II 10 60 2 5 10 2.0/s Freighter 100,000 Hyperion -- 16,000,000 none From a steady place the whirlwind descends
Stilletto Class Launcher Mark II 10 13 1 5 10 2.0/s Light Fighter 10,000 Hyperion -- 10,000,000 none Float like a hummingbird, sting like a bee
Stock Missile Chamber MK II 11 20 2 5 10 2.0/s none 15,000 Blue Photon Subspace Facility-- 6,000,000 none A Blue Photon BP-L1597M missile delivery device.
Bastion Class Launcher Mark II 12 500 7 5 10 2.0/s Base 100,000 Hyperion-- 10,000,000 none Mutually Assured Destruction Guaranteed
Bear Missile Launcher 12 40 4 5 10 2.0/s Capital Ship 90,000 Jungle Missiles fired from this launcher have +5% resistances Don't mess with Bear.
Leopard Missile Launcher 12 35 2 5 10 2.0/s Light Fighter 15,000 Jungle Missiles fired from this launcher have +5% speed Stealthy launcher.
Claymore Class Launcher Mark II 13 33 4 5 10 2.0/s Capital Ship 12,000 Claymore Blueprint none Broad swathes of destruction
Bastion Class Launcher Mark III 14 650 9 5 10 2.0/s Base 100,000 Hyperion-- 20,000,000 none Mutually Assured Destruction Guaranteed
Stock Missile Chamber MK III 14 35 3 5 10 2.0/s Capital Ship 20,000 Blue Photon Subspace Facility-- 11,000,000 none A Blue Photon BP-L4077M missile delivery service.
Broadsword Class Launcher Mark III 15 46 4 5 10 2.0/s Capital Ship 14,000 Hyperion -- 40,000,000 none When the firestorm dies out, only debris remains
Rapier Class Launcher Mark III 15 31 3 5 10 2.0/s Heavy Fighter 20,000 Hyperion -- 20,000,000 none With wit one pierces to truth
Scimitar Class Launcher Mark III 15 70 3 5 10 2.0/s Freighter 100,000 Hyperion -- 32,000,000 none From a steady place the whirlwind descends
Stilletto Class Launcher Mark III 15 16 2 5 10 2.0/s Light Fighter 10,000 Hyperion -- 20,000,000 none Float like a hummingbird, sting like a bee
Plagued Hatcheries 15 0 4? 5 10 2.0/s Inbuilt 100,000 Inbuilt on Grotesque Undead Rat none Spawning undead minions, and lots of em!
Carcass Launcher 16 10 1? 5 10 2.0/s Inbuilt 25,000 Built into Vulture cannot unequip You probably don't want to know how this works
Claymore Class Launcher Mark III 16 36 5 5 10 2.0/s Capital Ship 14,000 Claymore Blueprint none Broad swathes of destruction
Broadsword Class Launcher Mark IV 17 47 4 5 10 2.0/s Capital Ship 16,000 NCC-Bulk drop none When the firestorm dies out, only debris remains
Claymore Class Launcher Mark IV 17 37 5 5 10 2.0/s Capital Ship 16,000 Claymore Class Launcher Mark IV Blueprint none Broad swathes of destruction
Rapier Class Launcher Mark IV 17 32 3 5 10 2.0/s Heavy Fighter 20,000 Kalthi Avenger drop none With wit one pierces to truth
Scimitar Class Launcher Mark IV 17 80 3 5 10 2.0/s Freighter 100,000 Rare NCC-Bulk drop none From a steady place the whirlwind descends
Stilletto Class Launcher Mark IV 17 17 2 5 10 2.0/s Light Fighter 10,000 Serpica drop none Float like a hummingbird, sting like a bee
Shrimp Missile Bay 17 0 4 5 10 2.0/s Inbuilt 5,000 Inbuilt on the Shrimp and Shrimp+ Can't unequip Launch little sea stuffs at your enemies in space
Bastion Class Launcher Mark VI 20 1000 1? 5 10 2.0/s Base 100,000 Hyperion Mission none Mutually Assured Destruction Guaranteed
Blue Photon Fore Missile Tubes 20 0 1 5 10 2.0/s Capital Ship 150,000 Built-in to Blue Photon Corvette Missiles fired from this launcher have +10% Damage An afterthought.
Broadsword Class Launcher Mark V 20 50 5 5 10 2.0/s Capital Ship 50,000 DG Drop none When the firestorm dies out, only debris remains
Claymore Class Launcher Mark V 20 50 6 5 10 2.0/s Capital Ship 75,000 Claymore Blueprint none Broad swathes of destruction
Rapier Class Launcher Mark V 20 35 4 5 10 2/0/s Heavy Fighter 20,000 DG Drop none With wit one pierces the truth
Scimitar Class Launcher Mark V 20 100 4 5 10 2.0/s Freighter 100,000 DG Drop none From a steady place the whirlwind descends
Stilletto Class Launcher Mark V 20 20 3 5 10 2.0/s Light Fighter 10,000 DG drop none Float like a hummingbird, sting like a bee
Unholy Claymore Class Launcher 20 45 6 5 10 2.0/s Capital Ship 30,000 Halloween Missions none Unholy swathes of destruction
Assault Behemoth Launch Bay 20 0 4 5 10 2.0/s Inbuilt 10,000 Built into Assault Behemoth and Assault Behemoth+ Cannot unequip, Launches fighters or missles. Charge!
Red Photon Missile Control Unit 21 45 6 5 10 2.0/s Capital Ship 100,000 Red Photon Warship Prototype Drop none Advanced Destruction Delivery Device
Zeus's Launch Tubes 21 1 5 5 10 2.0/s Inbuilt 50,000 Inbuilt on Zeus Throne Can't unequip, Launches Fighters and Missiles? Rule from on high
Zeus Missile Launcher 21 30 5 5 10 2.0/s Capital Ship 75,000 Pretender Zeus and guards drop Hurl them bolts
Coronae Missile Bay 22 60 6 5 10 2.0/s Capital Ship 100,000 Paxian Front mission -- 1 Kosthavidambin none A technologically advanced Paxian launch system.
Damaged Kalthi Missile Bay 22 50 6 5 10 2.0/s Capital Ship 75,000 Kalthi Stronghold
5,000,000,000 Credits
none Kalthi fish running
Rajanicaravizvadrz Dhraka 22 15 4 5 10 2.0/s Heavy Fighter 15,000 Subspace none If you only knew how gross this was.
Antu Dharka 22 30 6 5 10 2.0/s Capital Ship 75,000 Subspace none If you only knew how gross this was.
Vazuk'ka Qa 22 0 6 4 ? ? Capital Ship +19% Damage, +19% Resistances, +19% Speed? 15,000 Inbuilt onto UrQa'qa Qu'ishi Qa Can't unequip. Vazuk'ka Qa