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* indicates no savings on multi-builds
Academy Freighter Module Blueprint
|
Tech
|
Size
|
Weight
|
1
|
1
|
7,000
|
Manhours
|
Max Workforce
|
Uses
|
30
|
infinite
|
infinite
|
Items Produced
|
Academy Freighter Module
|
Initial Materials
|
Periodic Materials
|
- Credits: 50,000
- Metals: 100
- Baobabs: 50
- Nuclear Waste: 50
- Silicon: 50
|
|
Source
|
Price
|
Skill Needed
|
-
|
500,000
|
-
|
Description
|
Learn to build a bigger ship.
|
Adamantium Aggravation Module Blueprint
|
Tech
|
Size
|
Weight
|
20
|
10
|
10,000
|
Manhours
|
Max Workforce
|
Uses
|
12,000
|
100
|
infinite
|
Items Produced
|
Adamantium Aggravation Module
|
Initial Materials
|
Periodic Materials
|
- Credits: 100,000,000
- Metals: 80,000
- Adamantium Sheet: 1
- Demented Aggravation Module: 2
- Sup. Aggravation Device: 1
|
|
Source
|
Price
|
Skill Needed
|
-
|
100,000,000
|
-
|
Description
|
Nearly ready for installation.
|
Adamantium Agility Module Blueprint
|
Tech
|
Size
|
Weight
|
20
|
10
|
10,000
|
Manhours
|
Max Workforce
|
Uses
|
12,000
|
100
|
infinite
|
Items Produced
|
Adamantium Agility Module
|
Initial Materials
|
Periodic Materials
|
- Credits: 100,000,000
- Metals: 80,000
- Adamantium Sheet: 1
- Demented Agility Module: 2
- Sup. Agility Balancer: 1
|
|
Source
|
Price
|
Skill Needed
|
-
|
100,000,000
|
-
|
Description
|
Nearly ready for installation.
|
Adamantium Capacity Module Blueprint
|
Tech
|
Size
|
Weight
|
20
|
10
|
10,000
|
Manhours
|
Max Workforce
|
Uses
|
12,000
|
100
|
infinite
|
Items Produced
|
Adamantium Capacity Module
|
Initial Materials
|
Periodic Materials
|
- Credits: 100,000,000
- Metals: 80,000
- Adamantium Sheet: 1
- Demented Capacity Module: 2
- Sup. Capacity Equipment: 1
|
|
Source
|
Price
|
Skill Needed
|
-
|
100,000,000
|
-
|
Description
|
Nearly ready for installation.
|
Adamantium Damage Module Blueprint
|
Tech
|
Size
|
Weight
|
20
|
10
|
10,000
|
Manhours
|
Max Workforce
|
Uses
|
12,000
|
100
|
infinite
|
Items Produced
|
Adamantium Damage Module
|
Initial Materials
|
Periodic Materials
|
- Credits: 100,000,000
- Metals: 80,000
- Adamantium Sheet: 1
- Demented Damage Module: 2
- Sup. Damage Materiel: 1
|
|
Source
|
Price
|
Skill Needed
|
-
|
100,000,000
|
-
|
Description
|
Nearly ready for installation.
|
Adamantium Electric Module Blueprint
|
Tech
|
Size
|
Weight
|
20
|
10
|
10,000
|
Manhours
|
Max Workforce
|
Uses
|
12,000
|
100
|
infinite
|
Items Produced
|
Adamantium Electric Module
|
Initial Materials
|
Periodic Materials
|
- Credits: 100,000,000
- Metals: 80,000
- Adamantium Sheet: 1
- Demented Electric Module: 2
- Sup. Electric Gadget: 1
|
|
Source
|
Price
|
Skill Needed
|
-
|
100,000,000
|
-
|
Description
|
Nearly ready for installation.
|
Adamantium Energy Module Blueprint
|
Tech
|
Size
|
Weight
|
20
|
10
|
10,000
|
Manhours
|
Max Workforce
|
Uses
|
12,000
|
100
|
infinite
|
Items Produced
|
Adamantium Energy Module
|
Initial Materials
|
Periodic Materials
|
- Credits: 100,000,000
- Metals: 80,000
- Adamantium Sheet: 1
- Demented Energy Module: 2
- Sup. Energy Rigging: 1
|
|
Source
|
Price
|
Skill Needed
|
-
|
100,000,000
|
-
|
Description
|
Nearly ready for installation.
|
Adamantium Fading Module Blueprint
|
Tech
|
Size
|
Weight
|
20
|
10
|
10,000
|
Manhours
|
Max Workforce
|
Uses
|
12,000
|
100
|
infinite
|
Items Produced
|
Adamantium Fading Module
|
Initial Materials
|
Periodic Materials
|
- Credits: 100,000,000
- Metals: 80,000
- Adamantium Sheet: 1
- Demented Fading Module: 2
- Sup. Fading Apparatus: 1
|
|
Source
|
Price
|
Skill Needed
|
-
|
100,000,000
|
-
|
Description
|
Nearly ready for installation.
|
Adamantium Firing Module Blueprint
|
Tech
|
Size
|
Weight
|
20
|
10
|
10,000
|
Manhours
|
Max Workforce
|
Uses
|
12,000
|
100
|
infinite
|
Items Produced
|
Adamantium Firing Module
|
Initial Materials
|
Periodic Materials
|
- Credits: 100,000,000
- Metals: 80,000
- Adamantium Sheet: 1
- Demented Firing Module: 2
- Sup. Firing Harness: 1
|
|
Source
|
Price
|
Skill Needed
|
-
|
100,000,000
|
-
|
Description
|
Nearly ready for installation.
|
Adamantium Nimbleness Module Blueprint
|
Tech
|
Size
|
Weight
|
20
|
10
|
10,000
|
Manhours
|
Max Workforce
|
Uses
|
12,000
|
100
|
infinite
|
Items Produced
|
Adamantium Nimbleness Module
|
Initial Materials
|
Periodic Materials
|
- Credits: 100,000,000
- Metals: 80,000
- Adamantium Sheet: 1
- Demented Nimbleness Module: 2
- Sup. Nimbleness Rig: 1
|
|
Source
|
Price
|
Skill Needed
|
-
|
100,000,000
|
-
|
Description
|
Nearly ready for installation.
|
Adamantium Proximity Module Blueprint
|
Tech
|
Size
|
Weight
|
20
|
10
|
10,000
|
Manhours
|
Max Workforce
|
Uses
|
12,000
|
100
|
infinite
|
Items Produced
|
Adamantium Proximity Module
|
Initial Materials
|
Periodic Materials
|
- Credits: 100,000,000
- Metals: 80,000
- Adamantium Sheet: 1
- Demented Proximity Module: 2
- Sup. Proximity Sensor: 1
|
|
Source
|
Price
|
Skill Needed
|
-
|
100,000,000
|
-
|
Description
|
Nearly ready for installation.
|
Adamantium Radar Module Blueprint
|
Tech
|
Size
|
Weight
|
20
|
10
|
10,000
|
Manhours
|
Max Workforce
|
Uses
|
12,000
|
100
|
infinite
|
Items Produced
|
Adamantium Radar Module
|
Initial Materials
|
Periodic Materials
|
- Credits: 100,000,000
- Metals: 80,000
- Adamantium Sheet: 1
- Demented Radar Module: 2
- Sup. Radar Equipage: 1
|
|
Source
|
Price
|
Skill Needed
|
-
|
100,000,000
|
-
|
Description
|
Nearly ready for installation.
|
Adamantium Range Module Blueprint
|
Tech
|
Size
|
Weight
|
20
|
10
|
10,000
|
Manhours
|
Max Workforce
|
Uses
|
12,000
|
100
|
infinite
|
Items Produced
|
Adamantium Range Module
|
Initial Materials
|
Periodic Materials
|
- Credits: 100,000,000
- Metals: 80,000
- Adamantium Sheet: 1
- Demented Range Module: 2
- Sup. Range Instrument: 1
|
|
Source
|
Price
|
Skill Needed
|
-
|
100,000,000
|
-
|
Description
|
Nearly ready for installation.
|
Adamantium Recovery Module Blueprint
|
Tech
|
Size
|
Weight
|
20
|
10
|
10,000
|
Manhours
|
Max Workforce
|
Uses
|
12,000
|
100
|
infinite
|
Items Produced
|
Adamantium Recovery Module
|
Initial Materials
|
Periodic Materials
|
- Credits: 100,000,000
- Metals: 80,000
- Adamantium Sheet: 1
- Demented Recovery Module: 2
- Sup. Recovery Implements: 1
|
|
Source
|
Price
|
Skill Needed
|
-
|
100,000,000
|
-
|
Description
|
Nearly ready for installation.
|
Adamantium Shield Module Blueprint
|
Tech
|
Size
|
Weight
|
20
|
10
|
10,000
|
Manhours
|
Max Workforce
|
Uses
|
12,000
|
100
|
infinite
|
Items Produced
|
Adamantium Shield Module
|
Initial Materials
|
Periodic Materials
|
- Credits: 100,000,000
- Metals: 80,000
- Adamantium Sheet: 1
- Demented Shield Module: 2
- Sup. Shield Booster: 1
|
|
Source
|
Price
|
Skill Needed
|
-
|
100,000,000
|
-
|
Description
|
Nearly ready for installation.
|
Adamantium Speed Module Blueprint
|
Tech
|
Size
|
Weight
|
20
|
10
|
10,000
|
Manhours
|
Max Workforce
|
Uses
|
12,000
|
100
|
infinite
|
Items Produced
|
Adamantium Speed Module
|
Initial Materials
|
Periodic Materials
|
- Credits: 100,000,000
- Metals: 80,000
- Adamantium Sheet: 1
- Demented Speed Module: 2
- Sup. Speed Fittings: 1
|
|
Source
|
Price
|
Skill Needed
|
-
|
100,000,000
|
-
|
Description
|
Nearly ready for installation.
|
Adamantium Stealth Module Blueprint
|
Tech
|
Size
|
Weight
|
20
|
10
|
10,000
|
Manhours
|
Max Workforce
|
Uses
|
12,000
|
100
|
infinite
|
Items Produced
|
Adamantium Stealth Module
|
Initial Materials
|
Periodic Materials
|
- Credits: 100,000,000
- Metals: 80,000
- Adamantium Sheet: 1
- Demented Stealth Module: 2
- Sup. Stealth Mechanism: 1
|
|
Source
|
Price
|
Skill Needed
|
-
|
100,000,000
|
-
|
Description
|
Nearly ready for installation.
|
Adamantium Thrust Module Blueprint
|
Tech
|
Size
|
Weight
|
20
|
10
|
10,000
|
Manhours
|
Max Workforce
|
Uses
|
12,000
|
100
|
infinite
|
Items Produced
|
Adamantium Thrust Module
|
Initial Materials
|
Periodic Materials
|
- Credits: 100,000,000
- Metals: 80,000
- Adamantium Sheet: 1
- Demented Thrust Module: 2
- Sup. Thrust Fixtures: 1
|
|
Source
|
Price
|
Skill Needed
|
-
|
100,000,000
|
-
|
Description
|
Nearly ready for installation.
|
Adamantium Tracking Module Blueprint
|
Tech
|
Size
|
Weight
|
20
|
10
|
10,000
|
Manhours
|
Max Workforce
|
Uses
|
12,000
|
100
|
infinite
|
Items Produced
|
Adamantium Tracking Module
|
Initial Materials
|
Periodic Materials
|
- Credits: 100,000,000
- Metals: 80,000
- Adamantium Sheet: 1
- Demented Tracking Module: 2
- Sup. Tracking Gizmo: 1
|
|
Source
|
Price
|
Skill Needed
|
-
|
100,000,000
|
-
|
Description
|
Nearly ready for installation.
|
Adamantium Traction Module Blueprint
|
Tech
|
Size
|
Weight
|
20
|
10
|
10,000
|
Manhours
|
Max Workforce
|
Uses
|
12,000
|
100
|
infinite
|
Items Produced
|
Adamantium Traction Module
|
Initial Materials
|
Periodic Materials
|
- Credits: 100,000,000
- Metals: 80,000
- Adamantium Sheet: 1
- Demented Traction Module: 2
- Sup. Traction Appendice: 1
|
|
Source
|
Price
|
Skill Needed
|
-
|
100,000,000
|
-
|
Description
|
Nearly ready for installation.
|
Anti-Friction Jelly Coating Blueprint
|
Tech
|
Size
|
Weight
|
20
|
10
|
10,000
|
Manhours
|
Max Workforce
|
Uses
|
48,000,000
|
160,000
|
infinite
|
Items Produced
|
Anti-Friction Jelly Coating
|
Initial Materials
|
Periodic Materials
|
- Credits: 100,000,000
- Metals: 80,000
- Demented Speed Module: 1
- Jelly Beans: 2,000
- Sup. Speed Fittings: 1
|
- Credits: 100,000,000
- Metals: 10,000,000
- Nuclear Waste: 1,000,000
|
Source
|
Price
|
Skill Needed
|
-
|
1,500,000,000
|
-
|
Description
|
KY for your Delta V.
|
Blobular Cooling Systems Blueprint
|
Tech
|
Size
|
Weight
|
20
|
10
|
10,000
|
Manhours
|
Max Workforce
|
Uses
|
48,000,000
|
160,000
|
infinite
|
Items Produced
|
Blobular Cooling Systems
|
Initial Materials
|
Periodic Materials
|
- Credits: 100,000,000
- Metals: 80,000
- Demented Firing Module: 1
- Frozen Blob: 50
- Sup. Firing Harness: 1
|
- Credits: 100,000,000
- Metals: 10,000,000
- Nuclear Waste: 1,000,000
|
Source
|
Price
|
Skill Needed
|
-
|
1,500,000,000
|
-
|
Description
|
In an ancient war they peed on their guns to cool them. Now its frozen alien by-product.
|
Demented Aggravation Module Blueprint
|
Tech
|
Size
|
Weight
|
19
|
10
|
10,000
|
Manhours
|
Max Workforce
|
Uses
|
6,000
|
100
|
infinite
|
Items Produced
|
Demented Aggravation Module
|
Initial Materials
|
Periodic Materials
|
- Credits: 10,000,000
- Metals: 40,000
- Dementium: 1
- Exc. Aggravation Device: 1
- Laconia Aggravation Module: 2
- Laconia Sheet: 6
|
|
Source
|
Price
|
Skill Needed
|
-
|
10,000,000
|
-
|
Description
|
Nearly ready for installation.
|
Demented Agility Module Blueprint
|
Tech
|
Size
|
Weight
|
19
|
10
|
10,000
|
Manhours
|
Max Workforce
|
Uses
|
6,000
|
100
|
infinite
|
Items Produced
|
Demented Agility Module
|
Initial Materials
|
Periodic Materials
|
- Credits: 10,000,000
- Metals: 40,000
- Dementium: 1
- Exc. Agility Balancer: 1
- Laconia Agility Module: 2
- Laconia Sheet: 6
|
|
Source
|
Price
|
Skill Needed
|
-
|
10,000,000
|
-
|
Description
|
Nearly ready for installation.
|
Demented Capacity Module Blueprint
|
Tech
|
Size
|
Weight
|
19
|
10
|
10,000
|
Manhours
|
Max Workforce
|
Uses
|
6,000
|
100
|
infinite
|
Items Produced
|
Demented Capacity Module
|
Initial Materials
|
Periodic Materials
|
- Credits: 10,000,000
- Metals: 40,000
- Dementium: 1
- Exc. Capacity Equipment: 1
- Laconia Capacity Module: 2
- Laconia Sheet: 6
|
|
Source
|
Price
|
Skill Needed
|
-
|
10,000,000
|
-
|
Description
|
Nearly ready for installation.
|
Demented Damage Module Blueprint
|
Tech
|
Size
|
Weight
|
19
|
10
|
10,000
|
Manhours
|
Max Workforce
|
Uses
|
6,000
|
100
|
infinite
|
Items Produced
|
Demented Damage Module
|
Initial Materials
|
Periodic Materials
|
- Credits: 10,000,000
- Metals: 40,000
- Dementium: 1
- Exc. Damage Materiel: 1
- Laconia Damage Module: 2
- Laconia Sheet: 6
|
|
Source
|
Price
|
Skill Needed
|
-
|
10,000,000
|
-
|
Description
|
Nearly ready for installation.
|
Demented Electric Module Blueprint
|
Tech
|
Size
|
Weight
|
19
|
10
|
10,000
|
Manhours
|
Max Workforce
|
Uses
|
6,000
|
100
|
infinite
|
Items Produced
|
Demented Electric Module
|
Initial Materials
|
Periodic Materials
|
- Credits: 10,000,000
- Metals: 40,000
- Dementium: 1
- Exc. Electric Gadget: 1
- Laconia Electric Module: 2
- Laconia Sheet: 6
|
|
Source
|
Price
|
Skill Needed
|
-
|
10,000,000
|
-
|
Description
|
Nearly ready for installation.
|
Demented Energy Module Blueprint
|
Tech
|
Size
|
Weight
|
19
|
10
|
10,000
|
Manhours
|
Max Workforce
|
Uses
|
6,000
|
100
|
infinite
|
Items Produced
|
Demented Energy Module
|
Initial Materials
|
Periodic Materials
|
- Credits: 10,000,000
- Metals: 40,000
- Dementium: 1
- Exc. Energy Rigging: 1
- Laconia Energy Module: 2
- Laconia Sheet: 6
|
|
Source
|
Price
|
Skill Needed
|
-
|
10,000,000
|
-
|
Description
|
Nearly ready for installation.
|
Demented Fading Module Blueprint
|
Tech
|
Size
|
Weight
|
19
|
10
|
10,000
|
Manhours
|
Max Workforce
|
Uses
|
6,000
|
100
|
infinite
|
Items Produced
|
Demented Fading Module
|
Initial Materials
|
Periodic Materials
|
- Credits: 10,000,000
- Metals: 40,000
- Dementium: 1
- Exc. Fading Apparatus: 1
- Laconia Fading Module: 2
- Laconia Sheet: 6
|
|
Source
|
Price
|
Skill Needed
|
-
|
10,000,000
|
-
|
Description
|
Nearly ready for installation.
|
Demented Firing Module Blueprint
|
Tech
|
Size
|
Weight
|
19
|
10
|
10,000
|
Manhours
|
Max Workforce
|
Uses
|
6,000
|
100
|
infinite
|
Items Produced
|
Demented Firing Module
|
Initial Materials
|
Periodic Materials
|
- Credits: 10,000,000
- Metals: 40,000
- Dementium: 1
- Exc. Firing Harness: 1
- Laconia Firing Module: 2
- Laconia Sheet: 6
|
|
Source
|
Price
|
Skill Needed
|
-
|
10,000,000
|
-
|
Description
|
Nearly ready for installation.
|
Demented Nimbleness Module Blueprint
|
Tech
|
Size
|
Weight
|
19
|
10
|
10,000
|
Manhours
|
Max Workforce
|
Uses
|
6,000
|
100
|
infinite
|
Items Produced
|
Demented Nimbleness Module
|
Initial Materials
|
Periodic Materials
|
- Credits: 10,000,000
- Metals: 40,000
- Dementium: 1
- Exc. Nimbleness Rig: 1
- Laconia Nimbleness Module: 2
- Laconia Sheet: 6
|
|
Source
|
Price
|
Skill Needed
|
-
|
10,000,000
|
-
|
Description
|
Nearly ready for installation.
|
Demented Proximity Module Blueprint
|
Tech
|
Size
|
Weight
|
19
|
10
|
10,000
|
Manhours
|
Max Workforce
|
Uses
|
6,000
|
100
|
infinite
|
Items Produced
|
Demented Proximity Module
|
Initial Materials
|
Periodic Materials
|
- Credits: 10,000,000
- Metals: 40,000
- Dementium: 1
- Exc. Proximity Sensor: 1
- Laconia Proximity Module: 2
- Laconia Sheet: 6
|
|
Source
|
Price
|
Skill Needed
|
-
|
10,000,000
|
-
|
Description
|
Nearly ready for installation.
|
Demented Radar Module Blueprint
|
Tech
|
Size
|
Weight
|
19
|
10
|
10,000
|
Manhours
|
Max Workforce
|
Uses
|
6,000
|
100
|
infinite
|
Items Produced
|
Demented Radar Module
|
Initial Materials
|
Periodic Materials
|
- Credits: 10,000,000
- Metals: 40,000
- Dementium: 1
- Exc. Radar Equipage: 1
- Laconia Radar Module: 2
- Laconia Sheet: 6
|
|
Source
|
Price
|
Skill Needed
|
-
|
10,000,000
|
-
|
Description
|
Nearly ready for installation.
|
Demented Range Module Blueprint
|
Tech
|
Size
|
Weight
|
19
|
10
|
10,000
|
Manhours
|
Max Workforce
|
Uses
|
6,000
|
100
|
infinite
|
Items Produced
|
Demented Range Module
|
Initial Materials
|
Periodic Materials
|
- Credits: 10,000,000
- Metals: 40,000
- Dementium: 1
- Exc. Range Instrument: 1
- Laconia Range Module: 2
- Laconia Sheet: 6
|
|
Source
|
Price
|
Skill Needed
|
-
|
10,000,000
|
-
|
Description
|
Nearly ready for installation.
|
Demented Recovery Module Blueprint
|
Tech
|
Size
|
Weight
|
19
|
10
|
10,000
|
Manhours
|
Max Workforce
|
Uses
|
6,000
|
100
|
infinite
|
Items Produced
|
Demented Recovery Module
|
Initial Materials
|
Periodic Materials
|
- Credits: 10,000,000
- Metals: 40,000
- Dementium: 1
- Exc. Recovery Implements: 1
- Laconia Recovery Module: 2
- Laconia Sheet: 6
|
|
Source
|
Price
|
Skill Needed
|
-
|
10,000,000
|
-
|
Description
|
Nearly ready for installation.
|
Demented Shield Module Blueprint
|
Tech
|
Size
|
Weight
|
19
|
10
|
10,000
|
Manhours
|
Max Workforce
|
Uses
|
6,000
|
100
|
infinite
|
Items Produced
|
Demented Shield Module
|
Initial Materials
|
Periodic Materials
|
- Credits: 10,000,000
- Metals: 40,000
- Dementium: 1
- Exc. Shield Booster: 1
- Laconia Sheet: 6
- Laconia Shield Module: 2
|
|
Source
|
Price
|
Skill Needed
|
-
|
10,000,000
|
-
|
Description
|
Nearly ready for installation.
|
Demented Speed Module Blueprint
|
Tech
|
Size
|
Weight
|
19
|
10
|
10,000
|
Manhours
|
Max Workforce
|
Uses
|
6,000
|
100
|
infinite
|
Items Produced
|
Demented Speed Module
|
Initial Materials
|
Periodic Materials
|
- Credits: 10,000,000
- Metals: 40,000
- Dementium: 1
- Exc. Speed Fittings: 1
- Laconia Sheet: 6
- Laconia Speed Module: 2
|
|
Source
|
Price
|
Skill Needed
|
-
|
10,000,000
|
-
|
Description
|
Nearly ready for installation.
|
Demented Stealth Module Blueprint
|
Tech
|
Size
|
Weight
|
19
|
10
|
10,000
|
Manhours
|
Max Workforce
|
Uses
|
6,000
|
100
|
infinite
|
Items Produced
|
Demented Stealth Module
|
Initial Materials
|
Periodic Materials
|
- Credits: 10,000,000
- Metals: 40,000
- Dementium: 1
- Exc. Stealth Mechanism: 1
- Laconia Sheet: 6
- Laconia Stealth Module: 2
|
|
Source
|
Price
|
Skill Needed
|
-
|
10,000,000
|
-
|
Description
|
Nearly ready for installation.
|
Demented Thrust Module Blueprint
|
Tech
|
Size
|
Weight
|
19
|
10
|
10,000
|
Manhours
|
Max Workforce
|
Uses
|
6,000
|
100
|
infinite
|
Items Produced
|
Demented Thrust Module
|
Initial Materials
|
Periodic Materials
|
- Credits: 10,000,000
- Metals: 40,000
- Dementium: 1
- Exc. Thrust Fixtures: 1
- Laconia Sheet: 6
- Laconia Thrust Module: 2
|
|
Source
|
Price
|
Skill Needed
|
-
|
10,000,000
|
-
|
Description
|
Nearly ready for installation.
|
Demented Tracking Module Blueprint
|
Tech
|
Size
|
Weight
|
19
|
10
|
10,000
|
Manhours
|
Max Workforce
|
Uses
|
6,000
|
100
|
infinite
|
Items Produced
|
Demented Tracking Module
|
Initial Materials
|
Periodic Materials
|
- Credits: 10,000,000
- Metals: 40,000
- Dementium: 1
- Exc. Tracking Gizmo: 1
- Laconia Sheet: 6
- Laconia Tracking Module: 2
|
|
Source
|
Price
|
Skill Needed
|
-
|
10,000,000
|
-
|
Description
|
Nearly ready for installation.
|
Demented Traction Module Blueprint
|
Tech
|
Size
|
Weight
|
19
|
10
|
10,000
|
Manhours
|
Max Workforce
|
Uses
|
6,000
|
100
|
infinite
|
Items Produced
|
Demented Traction Module
|
Initial Materials
|
Periodic Materials
|
- Credits: 10,000,000
- Metals: 40,000
- Dementium: 1
- Exc. Traction Appendice: 1
- Laconia Sheet: 6
- Laconia Traction Module: 2
|
|
Source
|
Price
|
Skill Needed
|
-
|
10,000,000
|
-
|
Description
|
Nearly ready for installation.
|
Energon Globes Blueprint
|
Tech
|
Size
|
Weight
|
20
|
10
|
10,000
|
Manhours
|
Max Workforce
|
Uses
|
48,000,000
|
160,000
|
infinite
|
Items Produced
|
Energon Globes
|
Initial Materials
|
Periodic Materials
|
- Credits: 100,000,000
- Metals: 80,000
- Demented Energy Module: 1
- Energon: 50
- Sup. Energy Rigging: 1
|
- Credits: 100,000,000
- Metals: 10,000,000
- Nuclear Waste: 1,000,000
|
Source
|
Price
|
Skill Needed
|
-
|
1,500,000,000
|
-
|
Description
|
Squeeze them for endless energetic motion.
|
Fuel Injectors Blueprint
|
Tech
|
Size
|
Weight
|
20
|
10
|
10,000
|
Manhours
|
Max Workforce
|
Uses
|
48,000,000
|
160,000
|
infinite
|
Items Produced
|
Fuel Injectors
|
Initial Materials
|
Periodic Materials
|
- Credits: 100,000,000
- Metals: 80,000
- Demented Thrust Module: 1
- Petroleum: 3,600
- Sup. Thrust Fixtures: 1
|
- Credits: 100,000,000
- Metals: 10,000,000
- Nuclear Waste: 1,000,000
|
Source
|
Price
|
Skill Needed
|
-
|
1,500,000,000
|
-
|
Description
|
Sure, you're going to do some engine damage putting ancient carbon based fuels in there.
|
Gluon Amplifiers Blueprint
|
Tech
|
Size
|
Weight
|
20
|
10
|
10,000
|
Manhours
|
Max Workforce
|
Uses
|
48,000,000
|
160,000
|
infinite
|
Items Produced
|
Gluon Amplifiers
|
Initial Materials
|
Periodic Materials
|
- Credits: 100,000,000
- Metals: 80,000
- Alien Bacteria: 250
- Demented Traction Module: 1
- Sup. Traction Appendice: 1
|
- Credits: 100,000,000
- Metals: 10,000,000
- Nuclear Waste: 1,000,000
|
Source
|
Price
|
Skill Needed
|
-
|
1,500,000,000
|
-
|
Description
|
Try getting out of my sticky paws now.
|
Harmonic Shield Focusers Blueprint
|
Tech
|
Size
|
Weight
|
20
|
10
|
10,000
|
Manhours
|
Max Workforce
|
Uses
|
48,000,000
|
160,000
|
infinite
|
Items Produced
|
Harmonic Shield Focusers
|
Initial Materials
|
Periodic Materials
|
- Credits: 100,000,000
- Metals: 80,000
- Exc. Recovery Implements: 1
- Laconia Recovery Module: 2
- Laconia Sheet: 12
- Psion Icicles: 40,000
- Sup. Recovery Implements: 1
|
- Credits: 100,000,000
- Metals: 10,000,000
- Nuclear Waste: 1,000,000
|
Source
|
Price
|
Skill Needed
|
-
|
1,500,000,000
|
-
|
Description
|
Omm your way to balance. Mind, body and soul endlessly rejuvenating.
|
Laconia Aggravation Module Blueprint
|
Tech
|
Size
|
Weight
|
15
|
10
|
10,000
|
Manhours
|
Max Workforce
|
Uses
|
3,000
|
100
|
infinite
|
Items Produced
|
Laconia Aggravation Module
|
Initial Materials
|
Periodic Materials
|
- Credits: 1,000,000
- Metals: 20,000
- Good Aggravation Device: 1
- Laconia Sheet: 2
- Titanium Aggravation Module: 2
|
|
Source
|
Price
|
Skill Needed
|
-
|
1,000,000
|
-
|
Description
|
Nearly ready for installation.
|
Laconia Agility Module Blueprint
|
Tech
|
Size
|
Weight
|
15
|
10
|
10,000
|
Manhours
|
Max Workforce
|
Uses
|
3,000
|
100
|
infinite
|
Items Produced
|
Laconia Agility Module
|
Initial Materials
|
Periodic Materials
|
- Credits: 1,000,000
- Metals: 20,000
- Good Agility Balancer: 1
- Laconia Sheet: 2
- Titanium Agility Module: 2
|
|
Source
|
Price
|
Skill Needed
|
-
|
1,000,000
|
-
|
Description
|
Nearly ready for installation.
|
Laconia Capacity Module Blueprint
|
Tech
|
Size
|
Weight
|
15
|
10
|
10,000
|
Manhours
|
Max Workforce
|
Uses
|
3,000
|
100
|
infinite
|
Items Produced
|
Laconia Capacity Module
|
Initial Materials
|
Periodic Materials
|
- Credits: 1,000,000
- Metals: 20,000
- Good Capacity Equipment: 1
- Laconia Sheet: 2
- Titanium Capacity Module: 2
|
|
Source
|
Price
|
Skill Needed
|
-
|
1,000,000
|
-
|
Description
|
Nearly ready for installation.
|
Laconia Damage Module Blueprint
|
Tech
|
Size
|
Weight
|
15
|
10
|
10,000
|
Manhours
|
Max Workforce
|
Uses
|
3,000
|
100
|
infinite
|
Items Produced
|
Laconia Damage Module
|
Initial Materials
|
Periodic Materials
|
- Credits: 1,000,000
- Metals: 20,000
- Good Damage Materiel: 1
- Laconia Sheet: 2
- Titanium Damage Module: 2
|
|
Source
|
Price
|
Skill Needed
|
-
|
1,000,000
|
-
|
Description
|
Nearly ready for installation.
|
Laconia Electric Module Blueprint
|
Tech
|
Size
|
Weight
|
15
|
10
|
10,000
|
Manhours
|
Max Workforce
|
Uses
|
3,000
|
100
|
infinite
|
Items Produced
|
Laconia Electric Module
|
Initial Materials
|
Periodic Materials
|
- Credits: 1,000,000
- Metals: 20,000
- Good Electric Gadget: 1
- Laconia Sheet: 2
- Titanium Electric Module: 2
|
|
Source
|
Price
|
Skill Needed
|
-
|
1,000,000
|
-
|
Description
|
Nearly ready for installation.
|
Laconia Energy Module Blueprint
|
Tech
|
Size
|
Weight
|
15
|
10
|
10,000
|
Manhours
|
Max Workforce
|
Uses
|
3,000
|
100
|
infinite
|
Items Produced
|
Laconia Energy Module
|
Initial Materials
|
Periodic Materials
|
- Credits: 1,000,000
- Metals: 20,000
- Good Energy Rigging: 1
- Laconia Sheet: 2
- Titanium Energy Module: 2
|
|
Source
|
Price
|
Skill Needed
|
-
|
1,000,000
|
-
|
Description
|
Nearly ready for installation.
|
Laconia Fading Module Blueprint
|
Tech
|
Size
|
Weight
|
15
|
10
|
10,000
|
Manhours
|
Max Workforce
|
Uses
|
3,000
|
100
|
infinite
|
Items Produced
|
Laconia Fading Module
|
Initial Materials
|
Periodic Materials
|
- Credits: 1,000,000
- Metals: 20,000
- Good Fading Apparatus: 1
- Laconia Sheet: 2
- Titanium Fading Module: 2
|
|
Source
|
Price
|
Skill Needed
|
-
|
1,000,000
|
-
|
Description
|
Nearly ready for installation.
|
Laconia Firing Module Blueprint
|
Tech
|
Size
|
Weight
|
15
|
10
|
10,000
|
Manhours
|
Max Workforce
|
Uses
|
3,000
|
100
|
infinite
|
Items Produced
|
Laconia Firing Module
|
Initial Materials
|
Periodic Materials
|
- Credits: 1,000,000
- Metals: 20,000
- Good Firing Harness: 1
- Laconia Sheet: 2
- Titanium Firing Module: 2
|
|
Source
|
Price
|
Skill Needed
|
-
|
1,000,000
|
-
|
Description
|
Nearly ready for installation.
|
Laconia Nimbleness Module Blueprint
|
Tech
|
Size
|
Weight
|
15
|
10
|
10,000
|
Manhours
|
Max Workforce
|
Uses
|
3,000
|
100
|
infinite
|
Items Produced
|
Laconia Nimbleness Module
|
Initial Materials
|
Periodic Materials
|
- Credits: 1,000,000
- Metals: 20,000
- Good Nimbleness Rig: 1
- Laconia Sheet: 2
- Titanium Nimbleness Module: 2
|
|
Source
|
Price
|
Skill Needed
|
-
|
1,000,000
|
-
|
Description
|
Nearly ready for installation.
|
Laconia Proximity Module Blueprint
|
Tech
|
Size
|
Weight
|
15
|
10
|
10,000
|
Manhours
|
Max Workforce
|
Uses
|
3,000
|
100
|
infinite
|
Items Produced
|
Laconia Proximity Module
|
Initial Materials
|
Periodic Materials
|
- Credits: 1,000,000
- Metals: 20,000
- Good Proximity Sensor: 1
- Laconia Sheet: 2
- Titanium Proximity Module: 2
|
|
Source
|
Price
|
Skill Needed
|
-
|
1,000,000
|
-
|
Description
|
Nearly ready for installation.
|
Laconia Radar Module Blueprint
|
Tech
|
Size
|
Weight
|
15
|
10
|
10,000
|
Manhours
|
Max Workforce
|
Uses
|
3,000
|
100
|
infinite
|
Items Produced
|
Laconia Radar Module
|
Initial Materials
|
Periodic Materials
|
- Credits: 1,000,000
- Metals: 20,000
- Good Radar Equipage: 1
- Laconia Sheet: 2
- Titanium Radar Module: 2
|
|
Source
|
Price
|
Skill Needed
|
-
|
1,000,000
|
-
|
Description
|
Nearly ready for installation.
|
Laconia Range Module Blueprint
|
Tech
|
Size
|
Weight
|
15
|
10
|
10,000
|
Manhours
|
Max Workforce
|
Uses
|
3,000
|
100
|
infinite
|
Items Produced
|
Laconia Range Module
|
Initial Materials
|
Periodic Materials
|
- Credits: 1,000,000
- Metals: 20,000
- Good Range Instrument: 1
- Laconia Sheet: 2
- Titanium Range Module: 2
|
|
Source
|
Price
|
Skill Needed
|
-
|
1,000,000
|
-
|
Description
|
Nearly ready for installation.
|
Laconia Recovery Module Blueprint
|
Tech
|
Size
|
Weight
|
15
|
10
|
10,000
|
Manhours
|
Max Workforce
|
Uses
|
3,000
|
100
|
infinite
|
Items Produced
|
Laconia Recovery Module
|
Initial Materials
|
Periodic Materials
|
- Credits: 1,000,000
- Metals: 20,000
- Good Recovery Implements: 1
- Laconia Sheet: 2
- Titanium Recovery Module: 2
|
|
Source
|
Price
|
Skill Needed
|
-
|
1,000,000
|
-
|
Description
|
Nearly ready for installation.
|
Laconia Shield Module Blueprint
|
Tech
|
Size
|
Weight
|
15
|
10
|
10,000
|
Manhours
|
Max Workforce
|
Uses
|
3,000
|
100
|
infinite
|
Items Produced
|
Laconia Shield Module
|
Initial Materials
|
Periodic Materials
|
- Credits: 1,000,000
- Metals: 20,000
- Good Shield Booster: 1
- Laconia Sheet: 2
- Titanium Shield Module: 2
|
|
Source
|
Price
|
Skill Needed
|
-
|
1,000,000
|
-
|
Description
|
Nearly ready for installation.
|
Laconia Speed Module Blueprint
|
Tech
|
Size
|
Weight
|
15
|
10
|
10,000
|
Manhours
|
Max Workforce
|
Uses
|
3,000
|
100
|
infinite
|
Items Produced
|
Laconia Speed Module
|
Initial Materials
|
Periodic Materials
|
- Credits: 1,000,000
- Metals: 20,000
- Good Speed Fittings: 1
- Laconia Sheet: 2
- Titanium Speed Module: 2
|
|
Source
|
Price
|
Skill Needed
|
-
|
1,000,000
|
-
|
Description
|
Nearly ready for installation.
|
Laconia Stealth Module Blueprint
|
Tech
|
Size
|
Weight
|
15
|
10
|
10,000
|
Manhours
|
Max Workforce
|
Uses
|
3,000
|
100
|
infinite
|
Items Produced
|
Laconia Stealth Module
|
Initial Materials
|
Periodic Materials
|
- Credits: 1,000,000
- Metals: 20,000
- Good Stealth Mechanism: 1
- Laconia Sheet: 2
- Titanium Stealth Module: 2
|
|
Source
|
Price
|
Skill Needed
|
-
|
1,000,000
|
-
|
Description
|
Nearly ready for installation.
|
Laconia Thrust Module Blueprint
|
Tech
|
Size
|
Weight
|
15
|
10
|
10,000
|
Manhours
|
Max Workforce
|
Uses
|
3,000
|
100
|
infinite
|
Items Produced
|
Laconia Thrust Module
|
Initial Materials
|
Periodic Materials
|
- Credits: 1,000,000
- Metals: 20,000
- Good Thrust Fixtures: 1
- Laconia Sheet: 2
- Titanium Thrust Module: 2
|
|
Source
|
Price
|
Skill Needed
|
-
|
1,000,000
|
-
|
Description
|
Nearly ready for installation.
|
Laconia Tracking Module Blueprint
|
Tech
|
Size
|
Weight
|
15
|
10
|
10,000
|
Manhours
|
Max Workforce
|
Uses
|
3,000
|
100
|
infinite
|
Items Produced
|
Laconia Tracking Module
|
Initial Materials
|
Periodic Materials
|
- Credits: 1,000,000
- Metals: 20,000
- Good Tracking Gizmo: 1
- Laconia Sheet: 2
- Titanium Tracking Module: 2
|
|
Source
|
Price
|
Skill Needed
|
-
|
1,000,000
|
-
|
Description
|
Nearly ready for installation.
|
Laconia Traction Module Blueprint
|
Tech
|
Size
|
Weight
|
15
|
10
|
10,000
|
Manhours
|
Max Workforce
|
Uses
|
3,000
|
100
|
infinite
|
Items Produced
|
Laconia Traction Module
|
Initial Materials
|
Periodic Materials
|
- Credits: 1,000,000
- Metals: 20,000
- Good Traction Appendice: 1
- Laconia Sheet: 2
- Titanium Traction Module: 2
|
|
Source
|
Price
|
Skill Needed
|
-
|
1,000,000
|
-
|
Description
|
Nearly ready for installation.
|
Mercurial Docking Clamps Blueprint
|
Tech
|
Size
|
Weight
|
20
|
10
|
10,000
|
Manhours
|
Max Workforce
|
Uses
|
48,000,000
|
160,000
|
infinite
|
Items Produced
|
Mercurial Docking Clamps
|
Initial Materials
|
Periodic Materials
|
- Credits: 100,000,000
- Metals: 80,000
- Cloud Mercury: 100
- Exc. Proximity Sensor: 1
- Laconia Proximity Module: 1
- Laconia Sheet: 12
- Sup. Proximity Sensor: 1
|
- Credits: 100,000,000
- Metals: 10,000,000
- Nuclear Waste: 1,000,000
|
Source
|
Price
|
Skill Needed
|
-
|
1,500,000,000
|
-
|
Description
|
Cling on better than a Klingon.
|
Photon Dissipators Blueprint
|
Tech
|
Size
|
Weight
|
20
|
10
|
10,000
|
Manhours
|
Max Workforce
|
Uses
|
48,000,000
|
160,000
|
infinite
|
Items Produced
|
Photon Dissipators
|
Initial Materials
|
Periodic Materials
|
- Credits: 100,000,000
- Metals: 80,000
- Dark Matter: 50
- Exc. Stealth Mechanism: 1
- Laconia Sheet: 12
- Laconia Stealth Module: 2
- Sup. Stealth Mechanism: 1
|
- Credits: 100,000,000
- Metals: 10,000,000
- Nuclear Waste: 1,000,000
|
Source
|
Price
|
Skill Needed
|
-
|
1,500,000,000
|
-
|
Description
|
Pulvis et umbra sumus
|
Quantumum Trackers Blueprint
|
Tech
|
Size
|
Weight
|
20
|
10
|
10,000
|
Manhours
|
Max Workforce
|
Uses
|
48,000,000
|
160,000
|
infinite
|
Items Produced
|
Quantumum Trackers
|
Initial Materials
|
Periodic Materials
|
- Credits: 100,000,000
- Metals: 80,000
- Exc. Tracking Gizmo: 1
- Laconia Sheet: 12
- Laconia Tracking Module: 1
- Quantumum: 300
- Sup. Tracking Gizmo: 1
|
- Credits: 100,000,000
- Metals: 10,000,000
- Nuclear Waste: 1,000,000
|
Source
|
Price
|
Skill Needed
|
-
|
1,500,000,000
|
-
|
Description
|
Bloodhound ain't got nothing on your sense of smell.
|
Range Crystallizers Blueprint
|
Tech
|
Size
|
Weight
|
20
|
10
|
10,000
|
Manhours
|
Max Workforce
|
Uses
|
48,000,000
|
160,000
|
infinite
|
Items Produced
|
Range Crystallizers
|
Initial Materials
|
Periodic Materials
|
- Credits: 100,000,000
- Metals: 80,000
- Exc. Range Instrument: 1
- Laconia Range Module: 2
- Laconia Sheet: 12
- Sup. Range Instrument: 1
|
- Credits: 100,000,000
- Ablution Crystals: 100
- Metals: 10,000,000
- Nuclear Waste: 1,000,000
|
Source
|
Price
|
Skill Needed
|
-
|
1,500,000,000
|
-
|
Description
|
For that extra couple of klicks.
|
Rubicite Matrix Sheath Blueprint
|
Tech
|
Size
|
Weight
|
20
|
10
|
10,000
|
Manhours
|
Max Workforce
|
Uses
|
48,000,000
|
160,000
|
infinite
|
Items Produced
|
Rubicite Matrix Sheath
|
Initial Materials
|
Periodic Materials
|
- Credits: 100,000,000
- Metals: 80,000
- Exc. Damage Materiel: 1
- Laconia Aggravation Module: 1
- Laconia Damage Module: 1
- Rubicite: 50
- Sup. Damage Materiel: 1
|
|
Source
|
Price
|
Skill Needed
|
-
|
1,500,000,000
|
-
|
Description
|
A mailed glove to put on your phallic statement to the universe.
|
Shield Lattice Intensifiers Blueprint
|
Tech
|
Size
|
Weight
|
20
|
10
|
10,000
|
Manhours
|
Max Workforce
|
Uses
|
48,000,000
|
160,000
|
infinite
|
Items Produced
|
Shield Lattice Intensifiers
|
Initial Materials
|
Periodic Materials
|
- Credits: 100,000,000
- Metals: 80,000
- Diamond: 250
- Exc. Shield Booster: 1
- Laconia Sheet: 12
- Laconia Shield Module: 2
- Sup. Shield Booster: 1
|
- Credits: 100,000,000
- Metals: 10,000,000
- Nuclear Waste: 1,000,000
|
Source
|
Price
|
Skill Needed
|
-
|
1,500,000,000
|
-
|
Description
|
Folding the spacetime planck in 11 dimensions. Or that's what the manual says.
|
Spacetime Surfing Scales Blueprint
|
Tech
|
Size
|
Weight
|
20
|
10
|
10,000
|
Manhours
|
Max Workforce
|
Uses
|
48,000,000
|
160,000
|
infinite
|
Items Produced
|
Spacetime Surfing Scales
|
Initial Materials
|
Periodic Materials
|
- Credits: 100,000,000
- Metals: 80,000
- Bacta: 50
- Exc. Agility Balancer: 1
- Laconia Agility Module: 2
- Laconia Sheet: 12
- Sup. Agility Balancer: 1
|
- Credits: 100,000,000
- Metals: 10,000,000
- Nuclear Waste: 1,000,000
|
Source
|
Price
|
Skill Needed
|
-
|
1,500,000,000
|
-
|
Description
|
Charlie don't surf. Chopper does.
|
Superconducting Plasma Conduits Blueprint
|
Tech
|
Size
|
Weight
|
20
|
10
|
10,000
|
Manhours
|
Max Workforce
|
Uses
|
48,000,000
|
160,000
|
infinite
|
Items Produced
|
Superconducting Plasma Conduits
|
Initial Materials
|
Periodic Materials
|
- Credits: 100,000,000
- Metals: 80,000
- Exc. Electric Gadget: 1
- Laconia Electric Module: 2
- Laconia Sheet: 2
- Plasma Crystals: 100
- Sup. Electric Gadget: 1
|
- Credits: 100,000,000
- Metals: 10,000,000
- Nuclear Waste: 1,000,000
|
Source
|
Price
|
Skill Needed
|
-
|
1,500,000,000
|
-
|
Description
|
Snap. Crackle. Pop.
|
Titanium Aggravation Module Blueprint
|
Tech
|
Size
|
Weight
|
10
|
10
|
10,000
|
Manhours
|
Max Workforce
|
Uses
|
1,500
|
100
|
infinite
|
Items Produced
|
Titanium Aggravation Module
|
Initial Materials
|
Periodic Materials
|
- Credits: 100,000
- Metals: 10,000
- Std. Aggravation Device: 1
- Titanium Sheet: 2
|
|
Source
|
Price
|
Skill Needed
|
-
|
100,000
|
-
|
Description
|
Nearly ready for installation.
|
Titanium Agility Module Blueprint
|
Tech
|
Size
|
Weight
|
10
|
10
|
10,000
|
Manhours
|
Max Workforce
|
Uses
|
1,500
|
100
|
infinite
|
Items Produced
|
Titanium Agility Module
|
Initial Materials
|
Periodic Materials
|
- Credits: 100,000
- Metals: 10,000
- Std. Agility Balancer: 1
- Titanium Sheet: 2
|
|
Source
|
Price
|
Skill Needed
|
-
|
100,000
|
-
|
Description
|
Nearly ready for installation.
|
Titanium Capacity Module Blueprint
|
Tech
|
Size
|
Weight
|
10
|
10
|
10,000
|
Manhours
|
Max Workforce
|
Uses
|
1,500
|
100
|
infinite
|
Items Produced
|
Titanium Capacity Module
|
Initial Materials
|
Periodic Materials
|
- Credits: 100,000
- Metals: 10,000
- Std. Capacity Equipment: 1
- Titanium Sheet: 2
|
|
Source
|
Price
|
Skill Needed
|
-
|
100,000
|
-
|
Description
|
Nearly ready for installation.
|
Titanium Damage Module Blueprint
|
Tech
|
Size
|
Weight
|
10
|
10
|
10,000
|
Manhours
|
Max Workforce
|
Uses
|
1,500
|
100
|
infinite
|
Items Produced
|
Titanium Damage Module
|
Initial Materials
|
Periodic Materials
|
- Credits: 100,000
- Metals: 10,000
- Std. Damage Materiel: 1
- Titanium Sheet: 2
|
|
Source
|
Price
|
Skill Needed
|
-
|
100,000
|
-
|
Description
|
Nearly ready for installation.
|
Titanium Electric Module Blueprint
|
Tech
|
Size
|
Weight
|
10
|
10
|
10,000
|
Manhours
|
Max Workforce
|
Uses
|
1,500
|
100
|
infinite
|
Items Produced
|
Titanium Electric Module
|
Initial Materials
|
Periodic Materials
|
- Credits: 100,000
- Metals: 10,000
- Std. Electric Gadget: 1
- Titanium Sheet: 2
|
|
Source
|
Price
|
Skill Needed
|
-
|
100,000
|
-
|
Description
|
Nearly ready for installation.
|
Titanium Energy Module Blueprint
|
Tech
|
Size
|
Weight
|
10
|
10
|
10,000
|
Manhours
|
Max Workforce
|
Uses
|
1,500
|
100
|
infinite
|
Items Produced
|
Titanium Energy Module
|
Initial Materials
|
Periodic Materials
|
- Credits: 100,000
- Metals: 10,000
- Std. Energy Rigging: 1
- Titanium Sheet: 2
|
|
Source
|
Price
|
Skill Needed
|
-
|
100,000
|
-
|
Description
|
Nearly ready for installation.
|
Titanium Fading Module Blueprint
|
Tech
|
Size
|
Weight
|
10
|
10
|
10,000
|
Manhours
|
Max Workforce
|
Uses
|
1,500
|
100
|
infinite
|
Items Produced
|
Titanium Fading Module
|
Initial Materials
|
Periodic Materials
|
- Credits: 100,000
- Metals: 10,000
- Std. Fading Apparatus: 1
- Titanium Sheet: 2
|
|
Source
|
Price
|
Skill Needed
|
-
|
100,000
|
-
|
Description
|
Nearly ready for installation.
|
Titanium Firing Module Blueprint
|
Tech
|
Size
|
Weight
|
10
|
10
|
10,000
|
Manhours
|
Max Workforce
|
Uses
|
1,500
|
100
|
infinite
|
Items Produced
|
Titanium Firing Module
|
Initial Materials
|
Periodic Materials
|
- Credits: 100,000
- Metals: 10,000
- Std. Firing Harness: 1
- Titanium Sheet: 2
|
|
Source
|
Price
|
Skill Needed
|
-
|
100,000
|
-
|
Description
|
Nearly ready for installation.
|
Titanium Nimbleness Module Blueprint
|
Tech
|
Size
|
Weight
|
10
|
10
|
10,000
|
Manhours
|
Max Workforce
|
Uses
|
1,500
|
100
|
infinite
|
Items Produced
|
Titanium Nimbleness Module
|
Initial Materials
|
Periodic Materials
|
- Credits: 100,000
- Metals: 10,000
- Std. Nimbleness Rig: 1
- Titanium Sheet: 2
|
|
Source
|
Price
|
Skill Needed
|
-
|
100,000
|
-
|
Description
|
Nearly ready for installation.
|
Titanium Proximity Module Blueprint
|
Tech
|
Size
|
Weight
|
10
|
10
|
10,000
|
Manhours
|
Max Workforce
|
Uses
|
1,500
|
100
|
infinite
|
Items Produced
|
Titanium Proximity Module
|
Initial Materials
|
Periodic Materials
|
- Credits: 100,000
- Metals: 10,000
- Std. Proximity Sensor: 1
- Titanium Sheet: 2
|
|
Source
|
Price
|
Skill Needed
|
-
|
100,000
|
-
|
Description
|
Nearly ready for installation.
|
Titanium Radar Module Blueprint
|
Tech
|
Size
|
Weight
|
10
|
10
|
10,000
|
Manhours
|
Max Workforce
|
Uses
|
1,500
|
100
|
infinite
|
Items Produced
|
Titanium Radar Module
|
Initial Materials
|
Periodic Materials
|
- Credits: 100,000
- Metals: 10,000
- Std. Radar Equipage: 1
- Titanium Sheet: 2
|
|
Source
|
Price
|
Skill Needed
|
-
|
100,000
|
-
|
Description
|
Nearly ready for installation.
|
Titanium Range Module Blueprint
|
Tech
|
Size
|
Weight
|
10
|
10
|
10,000
|
Manhours
|
Max Workforce
|
Uses
|
1,500
|
100
|
infinite
|
Items Produced
|
Titanium Range Module
|
Initial Materials
|
Periodic Materials
|
- Credits: 100,000
- Metals: 10,000
- Std. Range Instrument: 1
- Titanium Sheet: 2
|
|
Source
|
Price
|
Skill Needed
|
-
|
100,000
|
-
|
Description
|
Nearly ready for installation.
|
Titanium Recovery Module Blueprint
|
Tech
|
Size
|
Weight
|
10
|
10
|
10,000
|
Manhours
|
Max Workforce
|
Uses
|
1,500
|
100
|
infinite
|
Items Produced
|
Titanium Recovery Module
|
Initial Materials
|
Periodic Materials
|
- Credits: 100,000
- Metals: 10,000
- Std. Recovery Implements: 1
- Titanium Sheet: 2
|
|
Source
|
Price
|
Skill Needed
|
-
|
100,000
|
-
|
Description
|
Nearly ready for installation.
|
Titanium Shield Module Blueprint
|
Tech
|
Size
|
Weight
|
10
|
10
|
10,000
|
Manhours
|
Max Workforce
|
Uses
|
1,500
|
100
|
infinite
|
Items Produced
|
Titanium Shield Module
|
Initial Materials
|
Periodic Materials
|
- Credits: 100,000
- Metals: 10,000
- Std. Shield Booster: 1
- Titanium Sheet: 2
|
|
Source
|
Price
|
Skill Needed
|
-
|
100,000
|
-
|
Description
|
Nearly ready for installation.
|
Titanium Speed Module Blueprint
|
Tech
|
Size
|
Weight
|
10
|
10
|
10,000
|
Manhours
|
Max Workforce
|
Uses
|
1,500
|
100
|
infinite
|
Items Produced
|
Titanium Speed Module
|
Initial Materials
|
Periodic Materials
|
- Credits: 100,000
- Metals: 10,000
- Std. Speed Fittings: 1
- Titanium Sheet: 2
|
|
Source
|
Price
|
Skill Needed
|
-
|
100,000
|
-
|
Description
|
Nearly ready for installation.
|
Titanium Stealth Module Blueprint
|
Tech
|
Size
|
Weight
|
10
|
10
|
10,000
|
Manhours
|
Max Workforce
|
Uses
|
1,500
|
100
|
infinite
|
Items Produced
|
Titanium Stealth Module
|
Initial Materials
|
Periodic Materials
|
- Credits: 100,000
- Metals: 10,000
- Std. Stealth Mechanism: 1
- Titanium Sheet: 2
|
|
Source
|
Price
|
Skill Needed
|
-
|
100,000
|
-
|
Description
|
Nearly ready for installation.
|
Titanium Thrust Module Blueprint
|
Tech
|
Size
|
Weight
|
10
|
10
|
10,000
|
Manhours
|
Max Workforce
|
Uses
|
1,500
|
100
|
infinite
|
Items Produced
|
Titanium Thrust Module
|
Initial Materials
|
Periodic Materials
|
- Credits: 100,000
- Metals: 10,000
- Std. Thrust Fixtures: 1
- Titanium Sheet: 2
|
|
Source
|
Price
|
Skill Needed
|
-
|
100,000
|
-
|
Description
|
Nearly ready for installation.
|
Titanium Tracking Module Blueprint
|
Tech
|
Size
|
Weight
|
10
|
10
|
10,000
|
Manhours
|
Max Workforce
|
Uses
|
1,500
|
100
|
infinite
|
Items Produced
|
Titanium Tracking Module
|
Initial Materials
|
Periodic Materials
|
- Credits: 100,000
- Metals: 10,000
- Std. Tracking Gizmo: 1
- Titanium Sheet: 2
|
|
Source
|
Price
|
Skill Needed
|
-
|
100,000
|
-
|
Description
|
Nearly ready for installation.
|
Titanium Traction Module Blueprint
|
Tech
|
Size
|
Weight
|
10
|
10
|
10,000
|
Manhours
|
Max Workforce
|
Uses
|
1,500
|
100
|
infinite
|
Items Produced
|
Titanium Traction Module
|
Initial Materials
|
Periodic Materials
|
- Credits: 100,000
- Metals: 10,000
- Std. Traction Appendice: 1
- Titanium Sheet: 2
|
|
Source
|
Price
|
Skill Needed
|
-
|
100,000
|
-
|
Description
|
Nearly ready for installation.
|
Vis Vision Suites Blueprint
|
Tech
|
Size
|
Weight
|
20
|
10
|
10,000
|
Manhours
|
Max Workforce
|
Uses
|
48,000,000
|
160,000
|
infinite
|
Items Produced
|
Vis Vision Suites
|
Initial Materials
|
Periodic Materials
|
- Credits: 100,000,000
- Metals: 80,000
- Exc. Radar Equipage: 1
- Laconia Radar Module: 2
- Laconia Sheet: 12
- Sup. Radar Equipage: 1
- Vis: 2,000
|
- Credits: 100,000,000
- Metals: 10,000,000
- Nuclear Waste: 1,000,000
|
Source
|
Price
|
Skill Needed
|
-
|
1,500,000,000
|
-
|
Description
|
Be centred. Open your mind to the Universe and see its wonders.
|
Last imported update (UTC): 2019-03-14 05:14:50.127344