Blueprint Gear

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easteregg content. Close your eyes!

* indicates no savings on multi-builds


Adv. Critical Transformer Injector Blueprint
Tech Size Weight
16 1 10
Manhours Max Workforce Uses
20,000 150 1
Items Produced
  • Adv. Critical Transformer Injector: 1
Initial Materials Periodic Materials
  • Credits: 500,000,000
  • Metals: 50,000
  • Critical Transformer Injector: 1
  • Forgone Augmenter*: 2
  • Virus Transmission Laser Parts*: 2
  • Credits: 500,000,000
  • Metals: 50,000
  • Promethium: 500
Source Price Skill Needed
- 10,000,000 -
Description
Build a Adv. Critical Transformer Injector



Adv. Damage Re-Distributor Injector Blueprint
Tech Size Weight
20 1 10
Manhours Max Workforce Uses
20,000 150 1
Items Produced
  • Adv. Damage Re-Distributor Injector: 1
Initial Materials Periodic Materials
  • Credits: 500,000,000
  • Metals: 50,000
  • Damage Re-Distributor Injector: 1
  • Sup. Damage Augmenter*: 2
  • Virus Transmission Laser Parts*: 2
  • Credits: 500,000,000
  • Metals: 50,000
  • Promethium: 500
Source Price Skill Needed
- 10,000,000 -
Description
Build an Adv. Damage Re-Distributor Injector



Adv. Firing Systems Injector Blueprint
Tech Size Weight
20 1 10
Manhours Max Workforce Uses
20,000 150 1
Items Produced
  • Adv. Firing Systems Injector: 1
Initial Materials Periodic Materials
  • Credits: 500,000,000
  • Metals: 50,000
  • Firing Systems Injector: 1
  • Sup. Firing Augmenter*: 2
  • Virus Transmission Laser Parts*: 2
  • Credits: 500,000,000
  • Metals: 50,000
  • Promethium: 500
Source Price Skill Needed
- 10,000,000 -
Description
Build a Adv. Firing Systems Injector



Adv. Projection Passivator Injector Blueprint
Tech Size Weight
18 1 10
Manhours Max Workforce Uses
20,000 150 1
Items Produced
  • Adv. Projection Passivator Injector: 1
Initial Materials Periodic Materials
  • Credits: 500,000,000
  • Metals: 50,000
  • Projection Passivator Injector: 1
  • Sup. Resistance Augmenter*: 2
  • Virus Transmission Laser Parts*: 2
  • Credits: 500,000,000
  • Metals: 50,000
  • Promethium: 500
Source Price Skill Needed
- 10,000,000 -
Description
Build a Adv. Projection Passivator Injector



Adv. Shield Power Transfer Injector Blueprint
Tech Size Weight
17 1 10
Manhours Max Workforce Uses
20,000 150 1
Items Produced
  • Adv. Shield Power Transfer Injector: 1
Initial Materials Periodic Materials
  • Credits: 500,000,000
  • Metals: 50,000
  • Shield Power Transfer Injector: 1
  • Sup. Recovery Augmenter*: 2
  • Virus Transmission Laser Parts*: 2
  • Credits: 500,000,000
  • Metals: 50,000
  • Promethium: 500
Source Price Skill Needed
- 10,000,000 -
Description
Build a Adv. Shield Power Transfer Injector



Adv. Transference Config Injector Blueprint
Tech Size Weight
19 1 10
Manhours Max Workforce Uses
20,000 150 1
Items Produced
  • Adv. Transference Config Injector: 1
Initial Materials Periodic Materials
  • Credits: 500,000,000
  • Metals: 50,000
  • Angel Augmenter*: 4
  • Transference Config Injector: 1
  • Virus Transmission Laser Parts*: 2
  • Credits: 500,000,000
  • Metals: 50,000
  • Promethium: 500
Source Price Skill Needed
- 100,000,000 -
Description
Build a Adv. Transference Config Injector



Advanced Eucration Flux Blueprint
Tech Size Weight
20 10 100,000
Manhours Max Workforce Uses
20,000,000,000 infinite infinite
Items Produced
  • Advanced Eucration Flux: 1
Initial Materials Periodic Materials
  • Credits: 2,500,000,000
  • Metals: 15,000
  • Eucration Flux*: 2
  • Credits: 2,500,000,000
  • Anti-Friction Jelly Coating: 1
  • Dementium: 10
  • Energon Globes: 2
  • Metals: 1,000,000
  • Promethium: 150,000
  • Superconducting Plasma Conduits: 1
Source Price Skill Needed
- 200,000,000 -
Description
Flux!



Advanced Eucration Fusion Blueprint
Tech Size Weight
20 10 100,000
Manhours Max Workforce Uses
20,000,000,000 infinite infinite
Items Produced
  • Advanced Eucration Fusion: 1
Initial Materials Periodic Materials
  • Credits: 2,500,000,000
  • Metals: 15,000
  • Eucration Fusion*: 2
  • Credits: 2,500,000,000
  • Anti-Friction Jelly Coating: 1
  • Dementium: 10
  • Energon Globes: 1
  • Metals: 1,000,000
  • Nuclear Waste: 500,000
  • Promethium: 5,000
  • Superconducting Plasma Conduits: 2
Source Price Skill Needed
- 200,000,000 -
Description
Fusion!



Advanced Red Photon Asteroid Drill Blueprint
Tech Size Weight
21 1 1,000
Manhours Max Workforce Uses
2,200,000,000 infinite 3
Items Produced
Advanced Red Photon Asteroid Drill
Initial Materials Periodic Materials
  • Credits: 5,000,000,000
  • Advanced Capital Armageddon Laser*: 1
  • Harmonic Shield Focusers: 1
  • Quantumum Trackers: 1
  • Red Photon Asteroid Drill*: 1
  • Credits: 5,000,000,000
  • Metals: 50,000,000
  • Microchips: 500,000
  • Silicon: 50,000,000
Source Price Skill Needed
- 2,000,000 -
Description
Very, very powerful mining damage



Amped Zeus Olympios Missile Launcher Blueprint
Tech Size Weight
21 1 1,000
Manhours Max Workforce Uses
1,280,000,000 320,000 1
Items Produced
  • Amped Zeus Olympios Missile Launcher: 1
  • Zeus Research Module: 1
Initial Materials Periodic Materials
  • Credits: 2,500,000,000
  • Adamantium Proximity Module: 1
  • Adamantium Speed Module: 1
  • Platinum Bar: 2
  • Sup. Damage Augmenter: 2
  • Zeus Lightning Source Augmenter: 2
  • Zeus Olympios Missile Launcher*: 1
  • Zeus Research Module*: 1
  • Credits: 2,500,000,000
  • Metals: 2,500,000
  • Promethium: 2,000
Source Price Skill Needed
- 20,000,000 -
Description
Hurl all them bolts



Anterolateral Thoracotomy Laser Blueprint
Tech Size Weight
17 10 1,000
Manhours Max Workforce Uses
17,000,000 8,500 infinite
Items Produced
Anterolateral Thoracotomy Laser
Initial Materials Periodic Materials
  • Credits: 37,500,000
  • Metals: 3,000
  • Promethium: 50
  • Transmyocardial Revascularization Laser: 1
  • Credits: 37,500,000
  • Love Cylinder Remains: 10
  • Promethium: 350
Source Price Skill Needed
- 100,000,000 -
Description
Nurse, Scapel. We're going in!



Anti UnDe-Puzzler Blueprint
Tech Size Weight
11 10 1,000
Manhours Max Workforce Uses
11,000,000 5,500 infinite
Items Produced
Anti UnDe-Puzzler
Initial Materials Periodic Materials
  • Credits: 10,000,000
  • Metals: 2,000
  • De-Puzzeler: 2
  • Promethium: 50
  • Credits: 10,000,000
  • Jack Healer: 3
  • Promethium: 500
Source Price Skill Needed
- 100,000,000 -
Description
Re-put the un-anti-depuzzle in or something.



Anti-Graviton 666.5 Blueprint
Tech Size Weight
22 1 100,000
Manhours Max Workforce Uses
10,000,000 infinite 1
Items Produced
  • Anti-Graviton 666.5: 1
Initial Materials Periodic Materials
  • Credits: 5,000,000,000
  • Metals: 10,000,000
  • Frozen Blob: 250
  • Malevolent Lasciviousness: 2
  • Vile Longing: 2
  • Credits: 5,000,000,000
  • Metals: 10,000,000
  • Promethium: 10,000
Source Price Skill Needed
- 10,000,000 -
Description
Obito, confront your own extinction!



Antimatter Driver Blueprint
Tech Size Weight
20 10 100,000
Manhours Max Workforce Uses
20,000,000 10,000 1
Items Produced
  • Antimatter Driver: 1
Initial Materials Periodic Materials
  • Credits: 3,000,000,000
  • Metals: 10,000
  • Mass Driver: 1
  • Nano Halved Antimatter: 2
  • Credits: 3,000,000,000
Source Price Skill Needed
- 1,000,000 -
Description
Antimatter does some weird things



Atoms and Bits Blueprint
Tech Size Weight
4 1 1,000
Manhours Max Workforce Uses
4,000,000 2,000 infinite
Items Produced
Atoms and Bits
Initial Materials Periodic Materials
  • Credits: 100,000
  • Credits: 2,000,000
  • Promethium: 1,000
Source Price Skill Needed
- 100,000,000 -
Description
Construct Atoms and Bits.



Axum Radar Blueprint
Tech Size Weight
9 1 1,000
Manhours Max Workforce Uses
9,000,000 4,500 infinite
Items Produced
Axum Radar
Initial Materials Periodic Materials
  • Credits: 1,000,000
  • Credits: 500,000
  • Argonaut Radar: 5
Source Price Skill Needed
- 100,000,000 -
Description
Construct Axum Radar.



Bear Hug Blueprint
Tech Size Weight
18 1 10
Manhours Max Workforce Uses
400,000 infinite 1
Items Produced
  • Bear Hug: 1
Initial Materials Periodic Materials
  • Credits: 200,000,000
  • Metals: 100,000
  • Laconia Traction Module*: 2
  • Credits: 200,000,000
  • Metals: 100,000
  • Promethium: 1,000
Source Price Skill Needed
- 10,000,000 -
Description
Build a friend to give you hugs



Bile Displacer Blueprint
Tech Size Weight
9 1 1,000
Manhours Max Workforce Uses
9,000,000 4,500 infinite
Items Produced
Bile Displacer
Initial Materials Periodic Materials
  • Credits: 1,000,000
  • Credits: 2,000,000
  • Promethium: 1,000
Source Price Skill Needed
- 100,000,000 -
Description
Construct Bile Displacer.



Blue Bullets Omega Blueprint
Tech Size Weight
15 10 10,000
Manhours Max Workforce Uses
15,000,000 7,500 infinite
Items Produced
Blue Bullets Omega
Initial Materials Periodic Materials
  • Credits: 60,000,000
  • Metals: 100,000
  • Blue Bullets Gamma: 10
  • Promethium: 100
  • Credits: 60,000,000
  • Blue Dust: 5
  • Master Pirate Crest: 3
  • Promethium: 500
  • Veteran Pirate Crest: 3
Source Price Skill Needed
- 8,000,000 -
Description
Some remains from an Omega Platform maybe?



Burning Bloom Blueprint
Tech Size Weight
20 10 100,000
Manhours Max Workforce Uses
1,600,000,000 100,000 5
Items Produced
Burning Bloom
Initial Materials Periodic Materials
  • Credits: 500,000,000
  • Metals: 1,000,000
  • Burning Petals: 5
  • Venusian MagCannon: 1
  • Credits: 500,000,000
  • Death Warmed Over: 1
  • Dementium: 2
  • Reach of Prometheus: 1
Source Price Skill Needed
- 100,000,000 -
Description
Flamethrower? HAH.



Burning Blossom Blueprint
Tech Size Weight
20 10 100,000
Manhours Max Workforce Uses
1,600,000,000 100,000 5
Items Produced
Burning Blossom
Initial Materials Periodic Materials
  • Credits: 5,000,000,000
  • Metals: 1,000,000
  • Burning Flower: 2
  • Solarian MagCannon: 1
  • Credits: 5,000,000,000
  • Advanced Admixium: 1
  • Expert Admixium: 1
  • Middling Admixium: 2
  • Perilium: 5
  • Rudimentary Admixium: 2
Source Price Skill Needed
- 100,000,000 -
Description
Flamethrower? HAH.



Burning Flower Blueprint
Tech Size Weight
20 10 100,000
Manhours Max Workforce Uses
1,600,000,000 100,000 5
Items Produced
Burning Flower
Initial Materials Periodic Materials
  • Credits: 1,000,000,000
  • Metals: 1,000,000
  • Burning Bloom: 2
  • Mercurian MagCannon: 1
  • Credits: 1,000,000,000
  • Dementium: 6
  • Nutter Sputters: 1
Source Price Skill Needed
- 100,000,000 -
Description
Flamethrower? HAH.



Buzz's Hiker Blueprint
Tech Size Weight
20 1 100,000
Manhours Max Workforce Uses
10,000,000 infinite 1
Items Produced
  • Buzzs Hiker: 1
Initial Materials Periodic Materials
  • Credits: 5,000,000,000
  • Metals: 10,000,000
  • Bacta: 250
  • Corrupt Craving: 1
  • Depraved Desire: 1
  • Vile Longing: 1
  • Credits: 5,000,000,000
  • Metals: 10,000,000
  • Promethium: 10,000
Source Price Skill Needed
- 10,000,000 -
Description
Did you ever wonder what the sound of hiking was? Buzzzzzz...



Calcinator Blueprint
Tech Size Weight
16 10 10,000
Manhours Max Workforce Uses
16,000,000 8,000 infinite
Items Produced
Calcinator
Initial Materials Periodic Materials
  • Credits: 400,000,000
  • Metals: 50,000
  • Promethium: 2,000
  • Scorchs Immolation: 2
  • Credits: 400,000,000
  • Conclusion Icicle: 5
  • Hell Fire Remains: 5
  • Promethium: 2,000
  • Xeno Energy Remains: 5
Source Price Skill Needed
- 8,000,000 -
Description
Ash to ashes.



Calumniator Blueprint
Tech Size Weight
12 10 10,000
Manhours Max Workforce Uses
12,000,000 6,000 infinite
Items Produced
Bule Calumniator
Initial Materials Periodic Materials
  • Credits: 1,000,000
  • Metals: 10,000
  • Bule Inquisitor: 2
  • Bule Invader: 2
  • Promethium: 25
  • Veteran Pirate Crest: 10
  • Credits: 1,000,000
  • Promethium: 250
Source Price Skill Needed
- 1,500,000 -
Description
Bunch of Insults.



Capital Fighter Bay Blueprint
Tech Size Weight
10 1 1,000
Manhours Max Workforce Uses
10,000 infinite infinite
Items Produced
Capital Fighter Bay
Initial Materials Periodic Materials
  • Metals: 1,000
  • Microchips: 10,000
  • Starter Capital Fighter Bay: 1
  • Streamlined Freighter Fighter Bay II: 1
  • Credits: 10,000
  • Metals: 70,000
  • Silicon: 70,000
Source Price Skill Needed
- 10,000,000 -
Description
Make your launching bay a little less ghetto



Capital Fighter Bay II Blueprint
Tech Size Weight
13 1 1,000
Manhours Max Workforce Uses
10,000 infinite infinite
Items Produced
Capital Fighter Bay II
Initial Materials Periodic Materials
  • Metals: 1,000
  • Microchips: 10,000
  • Starter Capital Fighter Bay II: 1
  • Streamlined Freighter Fighter Bay III: 1
  • Credits: 10,000
  • Metals: 80,000
  • Silicon: 80,000
Source Price Skill Needed
- 25,000,000 -
Description
Make your launching bay a little less ghetto



Capital Fighter Bay III Blueprint
Tech Size Weight
16 1 1,000
Manhours Max Workforce Uses
10,000 infinite infinite
Items Produced
Capital Fighter Bay III
Initial Materials Periodic Materials
  • Metals: 1,000
  • Microchips: 10,000
  • Starter Capital Fighter Bay III: 1
  • Streamlined Freighter Fighter Bay IV: 1
  • Credits: 10,000
  • Metals: 90,000
  • Silicon: 90,000
Source Price Skill Needed
- 50,000,000 -
Description
Make your launching bay a little less ghetto



Capital Fighter Bay IV Blueprint
Tech Size Weight
17 1 1,000
Manhours Max Workforce Uses
10,000 infinite infinite
Items Produced
Capital Fighter Bay IV
Initial Materials Periodic Materials
  • Metals: 1,000
  • Microchips: 10,000
  • Starter Capital Fighter Bay IV: 1
  • Streamlined Freighter Fighter Bay V: 1
  • Credits: 10,000
  • Metals: 100,000
  • Silicon: 100,000
Source Price Skill Needed
- 75,000,000 -
Description
Make your launching bay a little less ghetto



Capital Fighter Bay V Blueprint
Tech Size Weight
19 1 1,000
Manhours Max Workforce Uses
10,000 infinite infinite
Items Produced
Capital Fighter Bay V
Initial Materials Periodic Materials
  • Metals: 1,000
  • Microchips: 10,000
  • Starter Capital Fighter Bay V: 1
  • Streamlined Freighter Fighter Bay VI: 1
  • Credits: 10,000
  • Metals: 150,000
  • Silicon: 150,000
Source Price Skill Needed
- 100,000,000 -
Description
Make your launching bay a little less ghetto



Capital Fighter Bay VI Blueprint
Tech Size Weight
20 1 1,000
Manhours Max Workforce Uses
10,000 infinite infinite
Items Produced
Capital Fighter Bay VI
Initial Materials Periodic Materials
  • Metals: 1,000
  • Microchips: 50,000
  • Quishi Quu Qa: 1
  • Starter Capital Fighter Bay VI: 1
  • Credits: 10,000
  • Metals: 750,000
  • Silicon: 750,000
Source Price Skill Needed
- 250,000,000 -
Description
Make your launching bay a little less ghetto



Claymore Class Launcher Blueprint
Tech Size Weight
7 1 1,000
Manhours Max Workforce Uses
10,000 infinite infinite
Items Produced
Claymore Class Launcher
Initial Materials Periodic Materials
  • Metals: 1,000
  • Broadsword Class Launcher: 1
  • Small Launching Tube: 2
  • Credits: 10,000
  • Metals: 60,000
  • Microchips: 10,000
  • Silicon: 60,000
Source Price Skill Needed
- 1,000,000 -
Description
Two-handed vengance



Claymore Class Launcher Mark II Blueprint
Tech Size Weight
13 1 1,000
Manhours Max Workforce Uses
20,000 infinite infinite
Items Produced
Claymore Class Launcher Mark II
Initial Materials Periodic Materials
  • Metals: 1,000
  • Broadsword Class Launcher Mark II: 1
  • Small Launching Tube: 2
  • Vitalized Microchips: 50
  • Credits: 10,000
  • Metals: 70,000
  • Microchips: 20,000
  • Silicon: 70,000
Source Price Skill Needed
- 1,000,000 -
Description
Two-handed vengance



Claymore Class Launcher Mark III Blueprint
Tech Size Weight
16 1 1,000
Manhours Max Workforce Uses
30,000 infinite infinite
Items Produced
Claymore Class Launcher Mark III
Initial Materials Periodic Materials
  • Metals: 1,000
  • Broadsword Class Launcher Mark III: 1
  • Medium Launching Tube: 2
  • Quickened Microchips: 20
  • Credits: 10,000
  • Metals: 80,000
  • Microchips: 30,000
  • Silicon: 80,000
Source Price Skill Needed
- 1,000,000 -
Description
Two-handed vengance



Claymore Class Launcher Mark IV Blueprint
Tech Size Weight
17 1 1,000
Manhours Max Workforce Uses
40,000 infinite infinite
Items Produced
Claymore Class Launcher Mark IV
Initial Materials Periodic Materials
  • Metals: 1,000
  • Broadsword Class Launcher Mark IV: 1
  • Energized Microchips: 10
  • Large Launching Tube: 2
  • Credits: 10,000
  • Metals: 90,000
  • Microchips: 40,000
  • Silicon: 90,000
Source Price Skill Needed
- 1,000,000 -
Description
Two-handed vengance



Claymore Class Launcher Mark V Blueprint
Tech Size Weight
20 1 1,000
Manhours Max Workforce Uses
50,000 infinite infinite
Items Produced
Claymore Class Launcher Mark V
Initial Materials Periodic Materials
  • Metals: 1,000
  • Broadsword Class Launcher Mark V: 1
  • Darkened Microchips: 5
  • Huge Launching Tube: 2
  • Credits: 10,000
  • Metals: 100,000
  • Microchips: 50,000
  • Silicon: 100,000
Source Price Skill Needed
- 1,000,000 -
Description
Two-handed vengance



Compressed Energy Dampener Blueprint
Tech Size Weight
16 1 1,000
Manhours Max Workforce Uses
250,000 infinite infinite
Items Produced
Compressed Energy Dampener
Initial Materials Periodic Materials
  • Credits: 5,000,000
  • Metals: 10,000
  • Energy Dampener: 2
  • Credits: 5,000,000
Source Price Skill Needed
- 10,000,000 -
Description
Protection, compressed



Compressed Energy Dampener+ Blueprint
Tech Size Weight
16 10 10,000
Manhours Max Workforce Uses
250,000 infinite infinite
Items Produced
Compressed Energy Dampener+
Initial Materials Periodic Materials
  • Credits: 50,000,000
  • Metals: 100,000
  • Compressed Energy Dampener: 10
  • Energy Diffuser Kali: 2
  • Mirror Dissipator Ultra: 2
  • Credits: 50,000,000
Source Price Skill Needed
- 10,000,000 -
Description
Protection, compressed



Compressed Laser Dampener Blueprint
Tech Size Weight
16 1 1,000
Manhours Max Workforce Uses
250,000 infinite infinite
Items Produced
Compressed Laser Dampener
Initial Materials Periodic Materials
  • Credits: 5,000,000
  • Metals: 10,000
  • Laser Dampener: 2
  • Credits: 5,000,000
Source Price Skill Needed
- 10,000,000 -
Description
Protection, compressed



Compressed Laser Dampener+ Blueprint
Tech Size Weight
16 10 10,000
Manhours Max Workforce Uses
250,000 infinite infinite
Items Produced
Compressed Laser Dampener+
Initial Materials Periodic Materials
  • Credits: 50,000,000
  • Metals: 100,000
  • Compressed Laser Dampener: 10
  • Laser Diffuser Kali: 2
  • Mirror Dissipator Ultra: 2
  • Credits: 50,000,000
Source Price Skill Needed
- 10,000,000 -
Description
Protection, compressed



Compressed Mining Dampener Blueprint
Tech Size Weight
16 1 1,000
Manhours Max Workforce Uses
250,000 infinite infinite
Items Produced
Compressed Mining Dampener
Initial Materials Periodic Materials
  • Credits: 5,000,000
  • Metals: 10,000
  • Mining Dampener: 2
  • Credits: 5,000,000
Source Price Skill Needed
- 10,000,000 -
Description
Protection, compressed



Compressed Mining Dampener+ Blueprint
Tech Size Weight
16 10 10,000
Manhours Max Workforce Uses
250,000 infinite infinite
Items Produced
Compressed Mining Dampener+
Initial Materials Periodic Materials
  • Credits: 50,000,000
  • Metals: 100,000
  • Compressed Mining Dampener: 10
  • Hazard Dissipator Ultra: 3
  • Mining Dampener+*: 1
  • Credits: 50,000,000
Source Price Skill Needed
- 10,000,000 -
Description
Protection, compressed



Compressed Physical Dampener Blueprint
Tech Size Weight
16 1 1,000
Manhours Max Workforce Uses
250,000 infinite infinite
Items Produced
Compressed Physical Dampener
Initial Materials Periodic Materials
  • Credits: 5,000,000
  • Metals: 10,000
  • Physical Dampener: 2
  • Credits: 5,000,000
Source Price Skill Needed
- 10,000,000 -
Description
Protection, compressed



Compressed Physical Dampener+ Blueprint
Tech Size Weight
16 10 10,000
Manhours Max Workforce Uses
250,000 infinite infinite
Items Produced
Compressed Physical Dampener+
Initial Materials Periodic Materials
  • Credits: 50,000,000
  • Metals: 100,000
  • Compressed Physical Dampener: 10
  • Physical Dampener+*: 1
  • TecTonic Dissipator Ultra: 3
  • Credits: 50,000,000
Source Price Skill Needed
- 10,000,000 -
Description
Protection, compressed



Conflagrater Blueprint
Tech Size Weight
14 10 10,000
Manhours Max Workforce Uses
14,000,000 7,000 infinite
Items Produced
Conflagrater
Initial Materials Periodic Materials
  • Credits: 100,000,000
  • Metals: 12,500
  • Great Immolation: 2
  • Promethium: 100
  • Credits: 100,000,000
  • Hell Fire Remains: 5
  • Master Pirate Crest: 5
  • Promethium: 500
Source Price Skill Needed
- 8,000,000 -
Description
Burn in an even worse Hell



Corundum Thorax Blueprint
Tech Size Weight
14 10 10,000
Manhours Max Workforce Uses
14,000,000 7,000 infinite
Items Produced
Corundum Thorax
Initial Materials Periodic Materials
  • Credits: 50,000,000
  • Metals: 10,000
  • Jade Thorax: 2
  • Promethium: 100
  • Topaz Thorax: 2
  • Credits: 50,000,000
  • Master Pirate Crest: 10
  • Promethium: 500
Source Price Skill Needed
- 8,000,000 -
Description
To Corundum or not to Corundum?



Cremater Blueprint
Tech Size Weight
12 10 1,000
Manhours Max Workforce Uses
12,000,000 6,000 infinite
Items Produced
Cremater
Initial Materials Periodic Materials
  • Credits: 1,000,000
  • Metals: 500
  • Incineration: 2
  • Credits: 1,000,000
  • Blue Vapor: 10
Source Price Skill Needed
- 100,000,000 -
Description
Put to ashes.



Dark Kobaldstein's Assault Injector Blueprint
Tech Size Weight
20 1 10
Manhours Max Workforce Uses
40,000 100 1
Items Produced
  • Dark Kobaldsteins Assault Injector: 1
Initial Materials Periodic Materials
  • Credits: 1,000,000,000
  • Metals: 100,000
  • Dark Kobaldsteins Offensive Injector: 1
  • Sup. Damage Augmenter*: 5
  • Sup. Firing Augmenter*: 5
  • Virus Transmission Laser Parts: 5
  • Credits: 1,000,000,000
  • Metals: 100,000
  • Promethium: 10,000
Source Price Skill Needed
- 10,000,000 -
Description
Kobaldstein's atttack augmentations



Dark Kobaldstein's Protective Injector Blueprint
Tech Size Weight
20 1 10
Manhours Max Workforce Uses
40,000 100 1
Items Produced
  • Dark Kobaldsteins Protective Injector: 1
Initial Materials Periodic Materials
  • Credits: 1,000,000,000
  • Metals: 100,000
  • Dark Kobaldsteins Defensive Injector: 1
  • Sup. Recovery Augmenter*: 5
  • Sup. Resistance Augmenter*: 5
  • Virus Transmission Laser Parts: 5
  • Credits: 1,000,000,000
  • Metals: 100,000
  • Promethium: 10,000
Source Price Skill Needed
- 10,000,000 -
Description
Kobaldstein's defence augmentations



Darkened Capacitor I Blueprint
Tech Size Weight
6 1 10,000
Manhours Max Workforce Uses
10,000 infinite infinite
Items Produced
Darkened Capacitor I
Initial Materials Periodic Materials
  • Credits: 100
  • Metals: 1,000
  • Combined Capacitor I: 2
  • Credits: 1,000,000
  • Umbra: 4
Source Price Skill Needed
- 1,000,000 -
Description
Merely adopt the darkness.



Darkened Capacitor II Blueprint
Tech Size Weight
9 1 10,000
Manhours Max Workforce Uses
10,000 infinite infinite
Items Produced
Darkened Capacitor II
Initial Materials Periodic Materials
  • Credits: 100
  • Metals: 1,000
  • Combined Capacitor II: 2
  • Credits: 2,000,000
  • Umbra: 7
Source Price Skill Needed
- 2,000,000 -
Description
Merely adopt the darkness.



Darkened Capacitor III Blueprint
Tech Size Weight
9 1 10,000
Manhours Max Workforce Uses
10,000 infinite infinite
Items Produced
Darkened Capacitor III
Initial Materials Periodic Materials
  • Credits: 100
  • Metals: 1,000
  • Combined Capacitor III: 2
  • Credits: 4,000,000
  • Umbra: 10
Source Price Skill Needed
- 3,000,000 -
Description
Merely adopt the darkness.



Darkened Capacitor IV Blueprint
Tech Size Weight
12 1 10,000
Manhours Max Workforce Uses
10,000 infinite infinite
Items Produced
Darkened Capacitor IV
Initial Materials Periodic Materials
  • Credits: 100
  • Metals: 1,000
  • Combined Capacitor IV: 2
  • Credits: 8,000,000
  • Umbra: 13
Source Price Skill Needed
- 4,000,000 -
Description
Fine Quality



Darkened Capacitor V Blueprint
Tech Size Weight
14 1 10,000
Manhours Max Workforce Uses
10,000 infinite infinite
Items Produced
Darkened Capacitor V
Initial Materials Periodic Materials
  • Credits: 100
  • Metals: 1,000
  • Combined Capacitor V: 2
  • Credits: 16,000,000
  • Umbra: 16
Source Price Skill Needed
- 5,000,000 -
Description
Fine Quality



Darkened Capacitor VI Blueprint
Tech Size Weight
16 1 10,000
Manhours Max Workforce Uses
10,000 infinite infinite
Items Produced
Darkened Capacitor VI
Initial Materials Periodic Materials
  • Credits: 100
  • Metals: 1,000
  • Combined Capacitor VI: 2
  • Credits: 32,000,000
  • Umbra: 19
Source Price Skill Needed
- 6,000,000 -
Description
Fine Quality



Darkened Capacitor VII Blueprint
Tech Size Weight
17 1 10,000
Manhours Max Workforce Uses
10,000 infinite infinite
Items Produced
Darkened Capacitor VII
Initial Materials Periodic Materials
  • Credits: 100
  • Metals: 1,000
  • Combined Capacitor VII: 2
  • Credits: 64,000,000
  • Umbra: 22
Source Price Skill Needed
- 7,000,000 -
Description
Fine Quality



Darkened Capacitor VIII Blueprint
Tech Size Weight
19 1 10,000
Manhours Max Workforce Uses
10,000 infinite infinite
Items Produced
Darkened Capacitor VIII
Initial Materials Periodic Materials
  • Credits: 100
  • Metals: 1,000
  • Combined Capacitor VIII: 2
  • Credits: 128,000,000
  • Umbra: 25
Source Price Skill Needed
- 8,000,000 -
Description
Fine Quality



Darkened Diffuser 2 Blueprint
Tech Size Weight
9 1 10,000
Manhours Max Workforce Uses
10,000 infinite infinite
Items Produced
Darkened Diffuser 2
Initial Materials Periodic Materials
  • Credits: 100
  • Metals: 1,000
  • Energy Diffuser 2: 2
  • Laser Diffuser 2: 2
  • Credits: 2,500,000
  • Umbra: 2
Source Price Skill Needed
- 2,000,000 -
Description
Shadows and illusion.



Darkened Diffuser 3 Blueprint
Tech Size Weight
14 1 10,000
Manhours Max Workforce Uses
10,000 infinite infinite
Items Produced
Darkened Diffuser 3
Initial Materials Periodic Materials
  • Credits: 100
  • Metals: 1,000
  • Energy Diffuser 3: 2
  • Laser Diffuser 3: 2
  • Credits: 5,000,000
  • Umbra: 3
Source Price Skill Needed
- 3,000,000 -
Description
Shadows and illusion.



Darkened Diffuser Blueprint
Tech Size Weight
1 1 10,000
Manhours Max Workforce Uses
10,000 infinite infinite
Items Produced
Darkened Diffuser
Initial Materials Periodic Materials
  • Credits: 100
  • Metals: 1,000
  • Energy Diffuser: 2
  • Laser Diffuser: 2
  • Credits: 1,000,000
  • Umbra: 1
Source Price Skill Needed
- 1,000,000 -
Description
Shadows and illusion.



De-UnMaker Blueprint
Tech Size Weight
14 10 1,000
Manhours Max Workforce Uses
14,000,000 7,000 infinite
Items Produced
De-UnMaker
Initial Materials Periodic Materials
  • Credits: 50,000,000
  • Metals: 2,000
  • Promethium: 150
  • Reformatter: 2
  • Credits: 50,000,000
  • Jack Healer: 3
  • Promethium: 1,500
Source Price Skill Needed
- 100,000,000 -
Description
De-Un the make in or something.



Death Heated Over Blueprint
Tech Size Weight
16 10 1,000
Manhours Max Workforce Uses
16,000,000 8,000 infinite
Items Produced
Death Heated Over
Initial Materials Periodic Materials
  • Credits: 75,000,000
  • Metals: 10,000
  • Death Warmed Over: 3
  • Promethium: 100
  • Credits: 75,000,000
  • Hell Fire Remains: 5
  • Master Pirate Crest: 10
  • Promethium: 1,000
Source Price Skill Needed
- 100,000,000 -
Description
Baby it's cold outside.



Deimos Blockade Blueprint
Tech Size Weight
9 1 1,000
Manhours Max Workforce Uses
9,000,000 4,500 infinite
Items Produced
Deimos Blockade
Initial Materials Periodic Materials
  • Credits: 1,000,000
  • Credits: 1,000,000
  • Promethium: 2,000
Source Price Skill Needed
- 10,000,000 -
Description
Construct Deimos Blockade.



Demolishing Blast Blueprint
Tech Size Weight
20 10 100,000
Manhours Max Workforce Uses
1,600,000,000 100,000 5
Items Produced
Demolishing Blast
Initial Materials Periodic Materials
  • Credits: 5,000,000,000
  • Metals: 1,000,000
  • Demolishing Surge: 2
  • Solarian Pulse Gun: 1
  • Credits: 5,000,000,000
  • Advanced Admixium: 1
  • Expert Admixium: 1
  • Middling Admixium: 2
  • Perilium: 5
  • Rudimentary Admixium: 2
Source Price Skill Needed
- 100,000,000 -
Description
Clear the land.



Demolishing Pulse Blueprint
Tech Size Weight
20 10 100,000
Manhours Max Workforce Uses
1,600,000,000 100,000 5
Items Produced
Demolishing Pulse
Initial Materials Periodic Materials
  • Credits: 500,000,000
  • Metals: 1,000,000
  • Demolishing Discharge: 5
  • Venusian Pulse Gun: 1
  • Credits: 500,000,000
  • Anti-Capital System Mk I: 1
  • Anti-Capital System Mk II: 1
  • Anti-Capital System Mk III: 1
  • Anti-Capital System Mk IV: 1
  • Dementium: 2
Source Price Skill Needed
- 100,000,000 -
Description
Clear the land.



Demolishing Surge Blueprint
Tech Size Weight
20 10 100,000
Manhours Max Workforce Uses
1,600,000,000 100,000 5
Items Produced
Demolishing Surge
Initial Materials Periodic Materials
  • Credits: 1,000,000,000
  • Metals: 1,000,000
  • Demolishing Pulse: 2
  • Mercurian Pulse Gun: 1
  • Credits: 1,000,000,000
  • Astronomica Boomerangs: 1
  • Dementium: 6
Source Price Skill Needed
- 100,000,000 -
Description
Clear the land.



Doomsday Bomb Blueprint
Tech Size Weight
19 10 10,000
Manhours Max Workforce Uses
19,000,000 9,500 infinite
Items Produced
Doomsday Bomb
Initial Materials Periodic Materials
  • Credits: 500,000,000
  • Metals: 50,000
  • Neutron Bomb: 2
  • Promethium: 500
  • Credits: 500,000,000
  • Conclusion Icicle: 3
  • Dementium: 1
  • Giant Goblets: 3
  • Master Pirate Crest: 10
  • Promethium: 2,500
  • Xeno Energy Remains: 3
Source Price Skill Needed
- 8,000,000 -
Description
Doomsday Machine.



Dream Catcher Blueprint
Tech Size Weight
20 1 100,000
Manhours Max Workforce Uses
5,000,000 infinite 1
Items Produced
  • Dream Catcher: 1
Initial Materials Periodic Materials
  • Credits: 5,000,000,000
  • Metals: 5,000,000
  • Corrupt Craving: 1
  • Depraved Desire: 1
  • Platinum: 250
  • Profane Thirst: 1
  • Credits: 5,000,000,000
  • Metals: 5,000,000
  • Promethium: 5,000
Source Price Skill Needed
- 10,000,000 -
Description
Upgrade your beams to meet your ultimate dreams!



Earthshaking Barrage Blueprint
Tech Size Weight
20 10 100,000
Manhours Max Workforce Uses
1,600,000,000 100,000 5
Items Produced
Earthshaking Barrage
Initial Materials Periodic Materials
  • Credits: 5,000,000,000
  • Metals: 1,000,000
  • Earthshaking Onslaught: 2
  • Solarian Pulse Gun: 1
  • Credits: 5,000,000,000
  • Advanced Admixium: 1
  • Expert Admixium: 1
  • Middling Admixium: 2
  • Perilium: 5
  • Rudimentary Admixium: 2
Source Price Skill Needed
- 100,000,000 -
Description
You'll knock them down eventually.



Earthshaking Cannon Blueprint
Tech Size Weight
20 10 100,000
Manhours Max Workforce Uses
1,600,000,000 100,000 5
Items Produced
Earthshaking Cannon
Initial Materials Periodic Materials
  • Credits: 500,000,000
  • Metals: 1,000,000
  • Earthshaking Driver: 5
  • Venusian Pulse Gun: 1
  • Credits: 500,000,000
  • Dementium: 2
  • Vigilante Catapult: 1
Source Price Skill Needed
- 100,000,000 -
Description
You'll knock them down eventually.



Earthshaking Onslaught Blueprint
Tech Size Weight
20 10 100,000
Manhours Max Workforce Uses
1,600,000,000 100,000 5
Items Produced
Earthshaking Onslaught
Initial Materials Periodic Materials
  • Credits: 1,000,000,000
  • Metals: 1,000,000
  • Earthshaking Cannon: 2
  • Mercurian Pulse Gun: 1
  • Credits: 1,000,000,000
  • Dementium: 6
  • Reaver Corpse: 1
Source Price Skill Needed
- 100,000,000 -
Description
You'll knock them down eventually.



Equaray Blueprint
Tech Size Weight
15 10 10,000
Manhours Max Workforce Uses
15,000,000 7,500 infinite
Items Produced
Equaray
Initial Materials Periodic Materials
  • Credits: 50,000,000
  • Metals: 75,000
  • Equalazer: 2
  • Promethium: 100
  • Credits: 50,000,000
  • Master Pirate Crest: 3
  • Promethium: 500
  • Sputter Nutters: 5
  • Veteran Pirate Crest: 3
Source Price Skill Needed
- 8,000,000 -
Description
And the secret to astral injection is : ... NO CARRIER



Executionner Catapult Blueprint
Tech Size Weight
17 10 10,000
Manhours Max Workforce Uses
17,000,000 8,500 infinite
Items Produced
Executionner Catapult
Initial Materials Periodic Materials
  • Credits: 100,000,000
  • Metals: 25,000
  • Catapult: 2
  • Promethium: 250
  • Credits: 100,000,000
  • Conclusion Icicle: 3
  • Giant Goblets: 3
  • Promethium: 1,000
  • Xeno Energy Remains: 3
Source Price Skill Needed
- 8,000,000 -
Description
Not exactly precision beheading!



Fighter / Missile Racks Mark I Blueprint
Tech Size Weight
12 1 10,000
Manhours Max Workforce Uses
1,000 infinite infinite
Items Produced
Fighter / Missile Racks Mark I
Initial Materials Periodic Materials
  • Credits: 5,000,000
  • Metals: 25,000
  • Titanium Sheet: 10
  • Credits: 5,000,000
  • Metals: 25,000
  • Titanium: 5
  • Vis: 5
Source Price Skill Needed
- 10,000,000 -
Description
Internal automated mag-rail system for missiles and fighters



Fighter / Missile Racks Mark II Blueprint
Tech Size Weight
14 1 10,000
Manhours Max Workforce Uses
2,500 infinite infinite
Items Produced
Fighter / Missile Racks Mark II
Initial Materials Periodic Materials
  • Credits: 10,000,000
  • Metals: 50,000
  • Titanium Sheet: 20
  • Credits: 10,000,000
  • Metals: 50,000
  • Titanium: 10
  • Vis: 10
Source Price Skill Needed
- 25,000,000 -
Description
Internal automated mag-rail system for missiles and fighters



Fighter / Missile Racks Mark III Blueprint
Tech Size Weight
16 1 10,000
Manhours Max Workforce Uses
5,000 infinite infinite
Items Produced
Fighter / Missile Racks Mark III
Initial Materials Periodic Materials
  • Credits: 25,000,000
  • Metals: 100,000
  • Titanium Sheet: 40
  • Credits: 25,000,000
  • Metals: 100,000
  • Quantumum: 5
  • Titanium: 25
Source Price Skill Needed
- 50,000,000 -
Description
Internal automated mag-rail system for missiles and fighters



Fighter / Missile Racks Mark IV Blueprint
Tech Size Weight
18 1 10,000
Manhours Max Workforce Uses
10,000 infinite infinite
Items Produced
Fighter / Missile Racks Mark IV
Initial Materials Periodic Materials
  • Credits: 50,000,000
  • Metals: 250,000
  • Titanium Sheet: 50
  • Credits: 50,000,000
  • Metals: 250,000
  • Quantumum: 10
  • Titanium: 50
Source Price Skill Needed
- 75,000,000 -
Description
Internal automated mag-rail system for missiles and fighters



Fighter / Missile Racks Mark V Blueprint
Tech Size Weight
20 1 10,000
Manhours Max Workforce Uses
15,000 infinite infinite
Items Produced
Fighter / Missile Racks Mark V
Initial Materials Periodic Materials
  • Credits: 75,000,000
  • Metals: 500,000
  • Titanium Sheet: 75
  • Credits: 75,000,000
  • Energon: 2
  • Metals: 500,000
  • Titanium: 75
Source Price Skill Needed
- 100,000,000 -
Description
Internal automated mag-rail system for missiles and fighters



Fire of the Gods Blueprint
Tech Size Weight
19 1 1,000
Manhours Max Workforce Uses
19,000,000 9,500 infinite
Items Produced
Fire of the Gods
Initial Materials Periodic Materials
  • Credits: 150,000,000
  • Credits: 150,000,000
  • Nuclear Waste: 3,000,000
Source Price Skill Needed
- 100,000,000 -
Description
Construct Fire of the Gods.



Flaming Swingarm Catapult Blueprint
Tech Size Weight
20 1 10,000
Manhours Max Workforce Uses
20,000,000 10,000 infinite
Items Produced
Flaming Swingarm Catapult
Initial Materials Periodic Materials
  • Credits: 100,000,000
  • Metals: 600,000
  • Gigantic Catapult: 2
  • Primal Lion Breath: 2
  • Credits: 100,000,000
  • Metals: 600,000
Source Price Skill Needed
- 100,000,000 -
Description
walls will crumble, then they will burn



Forge of the Gods Blueprint
Tech Size Weight
19 1 1,000
Manhours Max Workforce Uses
19,000,000 9,500 infinite
Items Produced
Forge of the Gods
Initial Materials Periodic Materials
  • Credits: 1,350,000,000
  • Metals: 100,000
  • Furnace of the Gods*: 2
  • Credits: 1,350,000,000
  • Enriched Nuclear Material: 75,000
Source Price Skill Needed
- 100,000,000 -
Description
Construct Forge of the Gods.



Furnace of the Gods Blueprint
Tech Size Weight
19 1 1,000
Manhours Max Workforce Uses
19,000,000 9,500 infinite
Items Produced
Furnace of the Gods
Initial Materials Periodic Materials
  • Credits: 450,000,000
  • Metals: 10,000
  • Fire of the Gods*: 2
  • Credits: 450,000,000
  • Promethium: 100,000
Source Price Skill Needed
- 100,000,000 -
Description
Construct Furnace of the Gods.



Gatling Laser X Blueprint
Tech Size Weight
10 10 10,000
Manhours Max Workforce Uses
10,000,000 5,000 infinite
Items Produced
Faranji Gatling Laser X
Initial Materials Periodic Materials
  • Credits: 1,000,000
  • Metals: 10,000
  • Faranji Gatling Laser II: 1
  • Faranji Gatling Laser III: 1
  • Faranji Gatling Laser: 1
  • Promethium: 25
  • Credits: 1,000,000
  • Promethium: 250
Source Price Skill Needed
- 2,000,000 -
Description
Old-School X.



Ghostly Beam Blueprint
Tech Size Weight
8 10 1,000
Manhours Max Workforce Uses
8,000,000 4,000 infinite
Items Produced
Ghostly Beam
Initial Materials Periodic Materials
  • Credits: 10,000,000
  • Metals: 5,000
  • Soul Beam: 3
  • Credits: 10,000,000
  • Kromatico: 5
  • Veteran Pirate Crest: 3
Source Price Skill Needed
- 100,000,000 -
Description
Boo!



Gigantic Gigo Laser Blueprint
Tech Size Weight
17 10 10,000
Manhours Max Workforce Uses
17,000,000 8,500 infinite
Items Produced
Gigantic Gigo Laser
Initial Materials Periodic Materials
  • Credits: 100,000,000
  • Metals: 200,000
  • Oversized Gigo Laser: 2
  • Promethium: 200
  • Credits: 100,000,000
  • Dementium: 2
  • Gigantic Armageddon Laser: 1
  • Gigantic Huge Tracking Laser: 1
  • Gigantic Jade Ion Laser: 1
  • Promethium: 2,000
Source Price Skill Needed
- 8,000,000 -
Description
Gigo obliteration



Globule Smasher Blueprint
Tech Size Weight
15 10 10,000
Manhours Max Workforce Uses
15,000,000 7,500 infinite
Items Produced
Globule Smasher
Initial Materials Periodic Materials
  • Credits: 50,000,000
  • Metals: 50,000
  • Basil Salad: 1
  • McCoys Bubble Splatterer: 2
  • Promethium: 100
  • Credits: 50,000,000
  • Basil Bouquet: 5
  • Master Pirate Crest: 2
  • Promethium: 500
  • Veteran Pirate Crest: 2
Source Price Skill Needed
- 8,000,000 -
Description
Smash those globules with authority.



Glue Gun Blueprint
Tech Size Weight
16 10 100,000
Manhours Max Workforce Uses
16,000,000 8,000 1
Items Produced
  • Glue Gun: 1
Initial Materials Periodic Materials
  • Credits: 1,000,000,000
  • Metals: 10,000
  • Catapult: 1
  • Sticky Organic Webbing: 5
  • Credits: 1,000,000,000
Source Price Skill Needed
- 1,000,000 -
Description
Now that's what I call a sticky situation!



Glue Sprayer Blueprint
Tech Size Weight
17 10 100,000
Manhours Max Workforce Uses
17,000,000 8,500 1
Items Produced
  • Glue Sprayer: 1
Initial Materials Periodic Materials
  • Credits: 1,000,000,000
  • Metals: 10,000
  • Glue Gun: 5
  • Sticky Organic Webbing: 10
  • Credits: 1,000,000,000
Source Price Skill Needed
- 1,000,000 -
Description
Now that's what I call a sticky situation!



Greatest Sebastapol Blueprint
Tech Size Weight
10 10 10,000
Manhours Max Workforce Uses
10,000,000 5,000 infinite
Items Produced
Greatest Sebastapol
Initial Materials Periodic Materials
  • Credits: 10,000,000
  • Metals: 10,000
  • Mzungu Great Sebastapol: 2
  • Promethium: 50
  • Credits: 10,000,000
  • Promethium: 500
Source Price Skill Needed
- 1,000,000 -
Description
From the depth of some ancient civilisation.



Gremcannon Blueprint
Tech Size Weight
10 500 1,000,000
Manhours Max Workforce Uses
100 infinite infinite
Items Produced
Gremcannon
Initial Materials Periodic Materials
  • Metals: 100
  • Cloud Mercury: 8
Source Price Skill Needed
- 1,000,000 -
Description
-



Grizzly Tackle Blueprint
Tech Size Weight
20 1 10
Manhours Max Workforce Uses
800,000 infinite 1
Items Produced
  • Grizzly Tackle: 1
Initial Materials Periodic Materials
  • Credits: 600,000,000
  • Metals: 300,000
  • Adamantium Traction Module*: 2
  • Credits: 600,000,000
  • Metals: 500,000
  • Promethium: 1,000
Source Price Skill Needed
- 10,000,000 -
Description
Build a friend to give you hugs



Hell Raiser Blueprint
Tech Size Weight
14 10 10,000
Manhours Max Workforce Uses
14,000,000 7,000 infinite
Items Produced
Hell Raiser
Initial Materials Periodic Materials
  • Credits: 50,000,000
  • Metals: 40,000
  • Hell Fire: 2
  • Promethium: 100
  • Credits: 50,000,000
  • Hell Fire Remains: 5
  • Master Pirate Crest: 5
  • Promethium: 500
  • Veteran Pirate Crest: 5
Source Price Skill Needed
- 8,000,000 -
Description
very hot! very hot! very hot!



Herbal Sensor Blueprint
Tech Size Weight
15 10 100,000
Manhours Max Workforce Uses
500,000 infinite 2
Items Produced
Herbal Sensor
Initial Materials Periodic Materials
  • Credits: 500,000,000
  • Metals: 2,000,000
  • Angelic Vision: 10
  • Herbal Vision: 10
  • Jelly Beans: 10
  • Space Oats: 10,000
Source Price Skill Needed
- 10,000,000 -
Description
Sense some herbs, but you need your cash up front



Hober's Reasoning Blueprint
Tech Size Weight
20 1 100,000
Manhours Max Workforce Uses
5,000,000 infinite 1
Items Produced
  • Hobers Reasoning: 1
Initial Materials Periodic Materials
  • Credits: 5,000,000,000
  • Metals: 5,000,000
  • Blasphemous Fervor: 3
  • Rubicite: 250
  • Vile Longing: 1
  • Credits: 5,000,000,000
  • Metals: 5,000,000
  • Promethium: 10,000
Source Price Skill Needed
- 5,000,000 -
Description
Reason me this, reason me that, who is afraid of a reasoning bat?



Holy Claymore Class Launcher Blueprint
Tech Size Weight
20 1 1,000
Manhours Max Workforce Uses
500,000 infinite infinite
Items Produced
Holy Claymore Class Launcher
Initial Materials Periodic Materials
  • Metals: 10,000
  • Claymore Class Launcher Mark V: 1
  • Emperors Launch Tubes: 1
  • Credits: 1,000,000,000
  • Metals: 1,000,000
  • Microchips: 500,000
  • Silicon: 1,000,000
Source Price Skill Needed
- 1,000,000 -
Description
Holy swathes of destruction



Horoscopist Thorax Blueprint
Tech Size Weight
15 10 10,000
Manhours Max Workforce Uses
15,000,000 75,000 infinite
Items Produced
Horoscopist Thorax
Initial Materials Periodic Materials
  • Credits: 250,000,000
  • Metals: 100,000
  • Promethium: 250
  • Slate Thorax: 2
  • Credits: 250,000,000
  • Conclusion Icicle: 3
  • Promethium: 2,500
  • Xeno Energy Remains: 3
Source Price Skill Needed
- 1,000,000,000 -
Description
You can predict where it will go.



Hot Glue Gun Blueprint
Tech Size Weight
19 10 100,000
Manhours Max Workforce Uses
19,000,000 10,000 1
Items Produced
  • Hot Glue Gun: 1
Initial Materials Periodic Materials
  • Credits: 1,500,000,000
  • Metals: 10,000
  • Death Warmed Over: 1
  • Gloopy Organic Webbing: 5
  • Glue Gun: 1
  • Sticky Organic Webbing: 15
  • Credits: 1,000,000,000
Source Price Skill Needed
- 1,000,000 -
Description
Now that's what I call a hot sticky situation!



Hot Glue Sprayer Blueprint
Tech Size Weight
20 10 100,000
Manhours Max Workforce Uses
20,000,000 10,000 1
Items Produced
  • Hot Glue Sprayer: 1
Initial Materials Periodic Materials
  • Credits: 1,500,000,000
  • Metals: 10,000
  • Gloopy Organic Webbing: 10
  • Gunky Organic Webbing: 5
  • Hot Glue Gun: 5
  • Credits: 1,500,000,000
Source Price Skill Needed
- 1,000,000 -
Description
Now that's what I call a sticky situation!



Hyper Nova Blueprint
Tech Size Weight
15 10 1,000
Manhours Max Workforce Uses
15,000,000 7,500 infinite
Items Produced
Hyper Nova
Initial Materials Periodic Materials
  • Credits: 10,000,000
  • Metals: 10,000
  • Promethium: 100
  • Super Nova: 5
  • Credits: 10,000,000
  • Giant Goblets: 5
  • Promethium: 1,000
Source Price Skill Needed
- 100,000,000 -
Description
Interstellar explosion.



Incineration Blueprint
Tech Size Weight
6 1 1,000
Manhours Max Workforce Uses
6,000,000 3,000 infinite
Items Produced
Incineration
Initial Materials Periodic Materials
  • Credits: 100,000
  • Credits: 500,000
  • Blue Aether: 20
Source Price Skill Needed
- 100,000,000 -
Description
Construct Incineration.



Indecision Blueprint
Tech Size Weight
20 10 100,000
Manhours Max Workforce Uses
20,000,000,000 infinite infinite
Items Produced
  • Indecision: 1
Initial Materials Periodic Materials
  • Credits: 2,500,000,000
  • Metals: 15,000
  • Ambivalence*: 5
  • Credits: 2,500,000,000
  • Dementium: 10
  • Harmonic Shield Focusers: 1
  • Metals: 1,000,000
  • Promethium: 50,000
  • Sup. Resistance Augmenter: 5
Source Price Skill Needed
- 200,000,000 -
Description
Don't ask.



Infinite Improbability Drive Blueprint
Tech Size Weight
18 100 10,000
Manhours Max Workforce Uses
4,800,000 16,000 infinite
Items Produced
Infinite Improbability Drive
Initial Materials Periodic Materials
  • Credits: 1,000,000,000
  • Metals: 50,000
  • A 1000 monkeys and typewriters*: 1
  • Rations: 1,000
  • Credits: 1,000,000,000
  • Rations: 9,000
  • Towel: 3
Source Price Skill Needed
- 1,000,000,000 -
Description
Improbable at best



Inverto Radar Blueprint
Tech Size Weight
14 1 1,000
Manhours Max Workforce Uses
1,400,000 7,000 infinite
Items Produced
Inverto Radar
Initial Materials Periodic Materials
  • Credits: 5,000,000
  • Metals: 2,500
  • Ambrosia Radar*: 1
  • Credits: 5,000,000
  • Promethium: 2,500
Source Price Skill Needed
- 10,000,000 -
Description
Construct Inverto Radar.



Jade Thorax Blueprint
Tech Size Weight
9 1 10,000
Manhours Max Workforce Uses
9,000,000 4,500 infinite
Items Produced
Jade Thorax
Initial Materials Periodic Materials
  • Credits: 1,000,000
  • Credits: 5,000,000
  • Promethium: 500
Source Price Skill Needed
- 100,000,000 -
Description
Construct a jade thorax.



Lacerating Bloom Blueprint
Tech Size Weight
20 10 100,000
Manhours Max Workforce Uses
1,600,000,000 100,000 5
Items Produced
Lacerating Bloom
Initial Materials Periodic Materials
  • Credits: 500,000,000
  • Metals: 1,000,000
  • Lacerating Petals: 5
  • Venusian MagCannon: 1
  • Credits: 500,000,000
  • Dementium: 2
  • Overdone Liposuction: 1
  • Toomuch Liposuction: 1
Source Price Skill Needed
- 100,000,000 -
Description
I've got the best cuts.



Lacerating Blossom Blueprint
Tech Size Weight
20 10 100,000
Manhours Max Workforce Uses
1,600,000,000 100,000 5
Items Produced
Lacerating Blossom
Initial Materials Periodic Materials
  • Credits: 5,000,000,000
  • Metals: 1,000,000
  • Lacerating Flower: 2
  • Solarian MagCannon: 1
  • Credits: 5,000,000,000
  • Advanced Admixium: 1
  • Expert Admixium: 1
  • Middling Admixium: 2
  • Perilium: 5
  • Rudimentary Admixium: 2
Source Price Skill Needed
- 100,000,000 -
Description
I've got the best cuts.



Lacerating Flower Blueprint
Tech Size Weight
20 10 100,000
Manhours Max Workforce Uses
1,600,000,000 100,000 5
Items Produced
Lacerating Flower
Initial Materials Periodic Materials
  • Credits: 1,000,000,000
  • Metals: 1,000,000
  • Lacerating Bloom: 2
  • Mercurian MagCannon: 1
  • Credits: 1,000,000,000
  • Barbe Noire: 1
  • Dementium: 6
Source Price Skill Needed
- 100,000,000 -
Description
I've got the best cuts.



Lagrangian Schematics
Tech Size Weight
20 1 100,000
Manhours Max Workforce Uses
20,000,000,000 infinite 1
Items Produced
Lagrangian
Initial Materials Periodic Materials
  • Credits: 900,000,000
  • Metals: 900,000
  • Energy Globule: 1
  • Harmonic Shield Focusers: 1
  • Promethium: 100
  • Shield Lattice Intensifiers: 1
  • Venusian Safeguard: 2
  • Credits: 700,000,000
  • Energon: 10
  • Energy Globule: 25
  • Metals: 900,000
  • Promethium: 1,500
Source Price Skill Needed
- 300,000,000 -
Description
L = T - V



Lancing Cestus Blueprint
Tech Size Weight
20 10 100,000
Manhours Max Workforce Uses
1,600,000,000 100,000 5
Items Produced
Lancing Cestus
Initial Materials Periodic Materials
  • Credits: 1,000,000,000
  • Metals: 1,000,000
  • Lancing Tusks: 2
  • Mercurian Disentegrator: 1
  • Credits: 1,000,000,000
  • Dark Curse Helmet: 1
  • Dementium: 6
Source Price Skill Needed
- 100,000,000 -
Description
Skewered, like a kebab.



Lancing Talon Blueprint
Tech Size Weight
20 10 100,000
Manhours Max Workforce Uses
1,600,000,000 100,000 5
Items Produced
Lancing Talon
Initial Materials Periodic Materials
  • Credits: 5,000,000,000
  • Metals: 1,000,000
  • Lancing Cestus: 2
  • Solarian Pulverizer: 1
  • Credits: 5,000,000,000
  • Advanced Admixium: 1
  • Expert Admixium: 1
  • Middling Admixium: 2
  • Perilium: 5
  • Rudimentary Admixium: 2
Source Price Skill Needed
- 100,000,000 -
Description
Skewered, like a kebab.



Lancing Tusks Blueprint
Tech Size Weight
20 10 100,000
Manhours Max Workforce Uses
1,600,000,000 100,000 5
Items Produced
Lancing Tusks
Initial Materials Periodic Materials
  • Credits: 500,000,000
  • Metals: 1,000,000
  • Lancing Shiv: 5
  • Venusian Jackhammer: 1
  • Credits: 500,000,000
  • Dementium: 2
  • Leopard Scratch: 1
  • Panther Fang: 1
  • Sweeney Ts Razor: 1
Source Price Skill Needed
- 100,000,000 -
Description
Skewered, like a kebab.



Light of Truce Blueprint
Tech Size Weight
12 10 10,000
Manhours Max Workforce Uses
12,000,000 6,000 infinite
Items Produced
Light of Truce
Initial Materials Periodic Materials
  • Credits: 75,000,000
  • Metals: 50,000
  • Light of Peace: 5
  • Promethium: 100
  • Credits: 75,000,000
  • Master Pirate Crest: 3
  • Promethium: 1,000
  • Space Boomerangs: 5
  • Veteran Pirate Crest: 3
Source Price Skill Needed
- 8,000,000 -
Description
Make Truce, not war.



Liposuction Blueprint
Tech Size Weight
13 1 1,000
Manhours Max Workforce Uses
13,000,000 6,500 infinite
Items Produced
Liposuction
Initial Materials Periodic Materials
  • Credits: 1,000,000
  • Credits: 500,000
  • Promethium: 1,000
Source Price Skill Needed
- 100,000,000 -
Description
Construct Liposuction.



Lunar Blockade Blueprint
Tech Size Weight
12 1 1,000
Manhours Max Workforce Uses
12,000,000 6,000 infinite
Items Produced
Lunar Blockade
Initial Materials Periodic Materials
  • Credits: 1,000,000
  • Credits: 5,000,000
  • Promethium: 5,000
Source Price Skill Needed
- 100,000,000 -
Description
Construct Lunar Blockade.



Luxurious Combined Capacitor I Blueprint
Tech Size Weight
6 1 10,000
Manhours Max Workforce Uses
10,000 infinite infinite
Items Produced
Luxurious Combined Capacitor I
Initial Materials Periodic Materials
  • Credits: 100
  • Metals: 1,000
  • Combined Capacitor I: 2
  • Credits: 1,000,000
  • Baobabs: 10,000
Source Price Skill Needed
- 1,000,000 -
Description
Fine Quality



Luxurious Combined Capacitor II Blueprint
Tech Size Weight
9 1 10,000
Manhours Max Workforce Uses
10,000 infinite infinite
Items Produced
Luxurious Combined Capacitor II
Initial Materials Periodic Materials
  • Credits: 100
  • Metals: 1,000
  • Combined Capacitor II: 2
  • Credits: 2,000,000
  • Baobabs: 20,000
Source Price Skill Needed
- 1,000,000 -
Description
Fine Quality



Luxurious Combined Capacitor III Blueprint
Tech Size Weight
9 1 10,000
Manhours Max Workforce Uses
10,000 infinite infinite
Items Produced
Luxurious Combined Capacitor III
Initial Materials Periodic Materials
  • Credits: 100
  • Metals: 1,000
  • Combined Capacitor III: 2
  • Credits: 4,000,000
  • Baobabs: 40,000
Source Price Skill Needed
- 1,000,000 -
Description
Fine Quality



Luxurious Combined Capacitor IV Blueprint
Tech Size Weight
12 1 10,000
Manhours Max Workforce Uses
10,000 infinite infinite
Items Produced
Luxurious Combined Capacitor IV
Initial Materials Periodic Materials
  • Credits: 100
  • Metals: 1,000
  • Combined Capacitor IV: 2
  • Credits: 8,000,000
  • Baobabs: 80,000
Source Price Skill Needed
- 1,000,000 -
Description
Fine Quality



Luxurious Combined Capacitor V Blueprint
Tech Size Weight
14 1 10,000
Manhours Max Workforce Uses
10,000 infinite infinite
Items Produced
Luxurious Combined Capacitor V
Initial Materials Periodic Materials
  • Credits: 100
  • Metals: 1,000
  • Combined Capacitor V: 2
  • Credits: 16,000,000
  • Baobabs: 160,000
Source Price Skill Needed
- 1,000,000 -
Description
Fine Quality



Luxurious Combined Capacitor VI Blueprint
Tech Size Weight
16 1 10,000
Manhours Max Workforce Uses
10,000 infinite infinite
Items Produced
Luxurious Combined Capacitor VI
Initial Materials Periodic Materials
  • Credits: 100
  • Metals: 1,000
  • Combined Capacitor VI: 2
  • Credits: 32,000,000
  • Baobabs: 320,000
Source Price Skill Needed
- 1,000,000 -
Description
Fine Quality



Luxurious Combined Capacitor VII Blueprint
Tech Size Weight
17 1 10,000
Manhours Max Workforce Uses
10,000 infinite infinite
Items Produced
Luxurious Combined Capacitor VII
Initial Materials Periodic Materials
  • Credits: 100
  • Metals: 1,000
  • Combined Capacitor VII: 2
  • Credits: 64,000,000
  • Baobabs: 640,000
Source Price Skill Needed
- 1,000,000 -
Description
Fine Quality



Luxurious Combined Capacitor VIII Blueprint
Tech Size Weight
19 1 10,000
Manhours Max Workforce Uses
10,000 infinite infinite
Items Produced
Luxurious Combined Capacitor VIII
Initial Materials Periodic Materials
  • Credits: 100
  • Metals: 1,000
  • Combined Capacitor VIII: 2
  • Credits: 128,000,000
  • Baobabs: 1,280,000
Source Price Skill Needed
- 1,000,000 -
Description
Fine Quality



Luxurious Liberty Shield Capacitor Blueprint
Tech Size Weight
3 1 10,000
Manhours Max Workforce Uses
10,000 infinite infinite
Items Produced
Luxurious Liberty Shield Capacitor
Initial Materials Periodic Materials
  • Credits: 100
  • Metals: 1,000
  • Liberty Shield Capacitor: 2
  • Credits: 1,000,000
  • Baobabs: 10,000
Source Price Skill Needed
- 1,000,000 -
Description
Fine Quality



Luxurious Liberty Shield Capacitor II Blueprint
Tech Size Weight
5 1 10,000
Manhours Max Workforce Uses
10,000 infinite infinite
Items Produced
Luxurious Liberty Shield Capacitor II
Initial Materials Periodic Materials
  • Credits: 100
  • Metals: 1,000
  • Liberty Shield Capacitor II: 2
  • Credits: 2,000,000
  • Baobabs: 20,000
Source Price Skill Needed
- 1,000,000 -
Description
Fine Quality



Luxurious Liberty Shield Capacitor III Blueprint
Tech Size Weight
9 1 10,000
Manhours Max Workforce Uses
10,000 infinite infinite
Items Produced
Luxurious Liberty Shield Capacitor III
Initial Materials Periodic Materials
  • Credits: 100
  • Metals: 1,000
  • Liberty Shield Capacitor III: 2
  • Credits: 4,000,000
  • Baobabs: 40,000
Source Price Skill Needed
- 1,000,000 -
Description
Fine Quality



Luxurious Liberty Shield Capacitor IV Blueprint
Tech Size Weight
13 1 10,000
Manhours Max Workforce Uses
10,000 infinite infinite
Items Produced
Luxurious Liberty Shield Capacitor IV
Initial Materials Periodic Materials
  • Credits: 100
  • Metals: 1,000
  • Liberty Shield Capacitor IV: 2
  • Credits: 8,000,000
  • Baobabs: 80,000
Source Price Skill Needed
- 1,000,000 -
Description
Fine Quality



Luxurious Liberty Shield Capacitor V Blueprint
Tech Size Weight
16 1 10,000
Manhours Max Workforce Uses
10,000 infinite infinite
Items Produced
Luxurious Liberty Shield Capacitor V
Initial Materials Periodic Materials
  • Credits: 100
  • Metals: 1,000
  • Liberty Shield Capacitor V: 2
  • Credits: 16,000,000
  • Baobabs: 160,000
Source Price Skill Needed
- 1,000,000 -
Description
Fine Quality



Luxurious Liberty Shield Capacitor VI Blueprint
Tech Size Weight
20 1 10,000
Manhours Max Workforce Uses
10,000 infinite infinite
Items Produced
Luxurious Liberty Shield Capacitor VI
Initial Materials Periodic Materials
  • Credits: 100
  • Metals: 1,000
  • Liberty Shield Capacitor VI: 2
  • Credits: 64,000,000
  • Baobabs: 640,000
Source Price Skill Needed
- 1,000,000 -
Description
Fine Quality



Luxurious Ono Energy Capacitor Blueprint
Tech Size Weight
3 1 10,000
Manhours Max Workforce Uses
10,000 infinite infinite
Items Produced
Luxurious Ono Energy Capacitor
Initial Materials Periodic Materials
  • Credits: 100
  • Metals: 1,000
  • Ono Energy Capacitor: 2
  • Credits: 1,000,000
  • Baobabs: 10,000
Source Price Skill Needed
- 1,000,000 -
Description
Fine Quality



Luxurious Ono Energy Capacitor II Blueprint
Tech Size Weight
6 1 10,000
Manhours Max Workforce Uses
10,000 infinite infinite
Items Produced
Luxurious Ono Energy Capacitor II
Initial Materials Periodic Materials
  • Credits: 100
  • Metals: 1,000
  • Ono Energy Capacitor II: 2
  • Credits: 2,000,000
  • Baobabs: 20,000
Source Price Skill Needed
- 1,000,000 -
Description
Fine Quality



Luxurious Ono Energy Capacitor III Blueprint
Tech Size Weight
12 1 10,000
Manhours Max Workforce Uses
10,000 infinite infinite
Items Produced
Luxurious Ono Energy Capacitor III
Initial Materials Periodic Materials
  • Credits: 100
  • Metals: 1,000
  • Ono Energy Capacitor III: 2
  • Credits: 4,000,000
  • Baobabs: 40,000
Source Price Skill Needed
- 1,000,000 -
Description
Fine Quality



Luxurious Ono Energy Capacitor IV Blueprint
Tech Size Weight
14 1 10,000
Manhours Max Workforce Uses
10,000 infinite infinite
Items Produced
Luxurious Ono Energy Capacitor IV
Initial Materials Periodic Materials
  • Credits: 100
  • Metals: 1,000
  • Ono Energy Capacitor IV: 2
  • Credits: 8,000,000
  • Baobabs: 80,000
Source Price Skill Needed
- 1,000,000 -
Description
Fine Quality



Luxurious Ono Energy Capacitor V Blueprint
Tech Size Weight
18 1 10,000
Manhours Max Workforce Uses
10,000 infinite infinite
Items Produced
Luxurious Ono Energy Capacitor V
Initial Materials Periodic Materials
  • Credits: 100
  • Metals: 1,000
  • Ono Energy Capacitor V: 2
  • Credits: 32,000,000
  • Baobabs: 320,000
Source Price Skill Needed
- 1,000,000 -
Description
Fine Quality



Luxurious Oversized Combined Capacitor I Blueprint
Tech Size Weight
0 1 10,000
Manhours Max Workforce Uses
10,000 infinite infinite
Items Produced
Luxurious Oversized Combined Capacitor I
Initial Materials Periodic Materials
  • Credits: 100
  • Metals: 1,000
  • Oversized Combined Capacitor I: 2
  • Credits: 1,000,000
  • Baobabs: 20,000
Source Price Skill Needed
- 1,000,000 -
Description
Fine Quality



Luxurious Oversized Combined Capacitor II Blueprint
Tech Size Weight
9 1 10,000
Manhours Max Workforce Uses
10,000 infinite infinite
Items Produced
Luxurious Oversized Combined Capacitor II
Initial Materials Periodic Materials
  • Credits: 100
  • Metals: 1,000
  • Oversized Combined Capacitor II: 2
  • Credits: 2,000,000
  • Baobabs: 40,000
Source Price Skill Needed
- 1,000,000 -
Description
Fine Quality



Luxurious Oversized Combined Capacitor III Blueprint
Tech Size Weight
12 1 10,000
Manhours Max Workforce Uses
10,000 infinite infinite
Items Produced
Luxurious Oversized Combined Capacitor III
Initial Materials Periodic Materials
  • Credits: 100
  • Metals: 1,000
  • Oversized Combined Capacitor III: 2
  • Credits: 4,000,000
  • Baobabs: 80,000
Source Price Skill Needed
- 1,000,000 -
Description
Fine Quality



Luxurious Oversized Combined Capacitor IV Blueprint
Tech Size Weight
14 1 10,000
Manhours Max Workforce Uses
10,000 infinite infinite
Items Produced
Luxurious Oversized Combined Capacitor IV
Initial Materials Periodic Materials
  • Credits: 100
  • Metals: 1,000
  • Oversized Combined Capacitor IV: 2
  • Credits: 8,000,000
  • Baobabs: 160,000
Source Price Skill Needed
- 1,000,000 -
Description
Fine Quality



Luxurious Oversized Combined Capacitor V Blueprint
Tech Size Weight
15 1 10,000
Manhours Max Workforce Uses
10,000 infinite infinite
Items Produced
Luxurious Oversized Combined Capacitor V
Initial Materials Periodic Materials
  • Credits: 100
  • Metals: 1,000
  • Oversized Combined Capacitor V: 2
  • Credits: 16,000,000
  • Baobabs: 320,000
Source Price Skill Needed
- 1,000,000 -
Description
Fine Quality



Luxurious Oversized Combined Capacitor VI Blueprint
Tech Size Weight
16 1 10,000
Manhours Max Workforce Uses
10,000 infinite infinite
Items Produced
Luxurious Oversized Combined Capacitor VI
Initial Materials Periodic Materials
  • Credits: 100
  • Metals: 1,000
  • Oversized Combined Capacitor VI: 2
  • Credits: 32,000,000
  • Baobabs: 640,000
Source Price Skill Needed
- 1,000,000 -
Description
Fine Quality



Luxurious Oversized Combined Capacitor VII Blueprint
Tech Size Weight
18 1 10,000
Manhours Max Workforce Uses
10,000 infinite infinite
Items Produced
Luxurious Oversized Combined Capacitor VII
Initial Materials Periodic Materials
  • Credits: 100
  • Metals: 1,000
  • Oversized Combined Capacitor VII: 2
  • Credits: 64,000,000
  • Baobabs: 1,280,000
Source Price Skill Needed
- 1,000,000 -
Description
Fine Quality



Luxurious Oversized Combined Capacitor VIII Blueprint
Tech Size Weight
20 1 10,000
Manhours Max Workforce Uses
10,000 infinite infinite
Items Produced
Luxurious Oversized Combined Capacitor VIII
Initial Materials Periodic Materials
  • Credits: 100
  • Metals: 1,000
  • Oversized Combined Capacitor VIII: 2
  • Credits: 128,000,000
  • Baobabs: 2,560,000
Source Price Skill Needed
- 1,000,000 -
Description
Fine Quality



Luxurious Oversized Liberty Shield Capacitor Blueprint
Tech Size Weight
18 1 10,000
Manhours Max Workforce Uses
10,000 infinite infinite
Items Produced
Luxurious Oversized Liberty Shield Capacitor
Initial Materials Periodic Materials
  • Credits: 100
  • Metals: 1,000
  • Oversized Liberty Shield Capacitor: 2
  • Credits: 32,000,000
  • Baobabs: 320,000
Source Price Skill Needed
- 1,000,000 -
Description
Fine Quality



Luxurious Oversized Ono Energy Capacitor Blueprint
Tech Size Weight
15 1 10,000
Manhours Max Workforce Uses
10,000 infinite infinite
Items Produced
Luxurious Oversized Ono Energy Capacitor
Initial Materials Periodic Materials
  • Credits: 100
  • Metals: 1,000
  • Oversized Ono Energy Capacitor: 2
  • Credits: 16,000,000
  • Baobabs: 160,000
Source Price Skill Needed
- 1,000,000 -
Description
Fine Quality



Mercurian Bulwark Blueprint
Tech Size Weight
20 10 100,000
Manhours Max Workforce Uses
20,000,000 10,000 infinite
Items Produced
Mercurian Bulwark
Initial Materials Periodic Materials
  • Credits: 100,000,000
  • Metals: 2,500,000
  • Dementium: 1
  • Laconia Sheet: 10
  • Promethium: 300
  • Venusian Safeguard: 5
  • Credits: 100,000,000
  • Adamantium: 5
  • Laconia: 20
  • Promethium: 3,000
  • Quantumum: 20
  • Titanium: 50
  • Vis: 50
Source Price Skill Needed
- 100,000,000 -
Description
Mercurian Technology.



Mercurian Disentegrator Blueprint
Tech Size Weight
20 10 100,000
Manhours Max Workforce Uses
20,000,000 10,000 infinite
Items Produced
Mercurian Disentegrator
Initial Materials Periodic Materials
  • Credits: 100,000,000
  • Metals: 1,250,000
  • Dementium: 1
  • Laconia Sheet: 5
  • Promethium: 150
  • Venusian Jackhammer: 5
  • Credits: 100,000,000
  • Energon: 5
  • Promethium: 1,500
  • Quantumum: 10
  • Vis: 50
Source Price Skill Needed
- 100,000,000 -
Description
Mercurian Technology.



Mercurian Emission Blueprint
Tech Size Weight
20 10 100,000
Manhours Max Workforce Uses
20,000,000 10,000 infinite
Items Produced
Mercurian Emission
Initial Materials Periodic Materials
  • Credits: 100,000,000
  • Metals: 1,000,000
  • Dementium: 1
  • Laconia Sheet: 4
  • Promethium: 125
  • Venusian Ray: 5
  • Credits: 100,000,000
  • Diamond: 10
  • Petroleum: 20
  • Promethium: 1,250
  • Quantumum: 10
  • Rubicite: 5
  • Vis: 25
Source Price Skill Needed
- 100,000,000 -
Description
Mercurian Technology.



Mercurian MagCannon Blueprint
Tech Size Weight
20 10 100,000
Manhours Max Workforce Uses
20,000,000 10,000 infinite
Items Produced
Mercurian MagCannon
Initial Materials Periodic Materials
  • Credits: 100,000,000
  • Metals: 750,000
  • Dementium: 1
  • Laconia Sheet: 3
  • Promethium: 110
  • Venusian MagCannon: 5
  • Credits: 100,000,000
  • Energon: 5
  • Promethium: 1,100
  • Quantumum: 20
  • Vis: 50
Source Price Skill Needed
- 100,000,000 -
Description
Mercurian Technology.



Mercurian Pharos Blueprint
Tech Size Weight
20 10 100,000
Manhours Max Workforce Uses
20,000,000 10,000 infinite
Items Produced
Mercurian Pharos
Initial Materials Periodic Materials
  • Credits: 100,000,000
  • Metals: 500,000
  • Dementium: 1
  • Laconia Sheet: 2
  • Promethium: 100
  • Venusian Seeker: 5
  • Credits: 100,000,000
  • Diamond: 25
  • Petroleum: 50
  • Promethium: 1,000
  • Rubicite: 5
Source Price Skill Needed
- 100,000,000 -
Description
Mercurian Technology.



Mercurian Pulse Gun Blueprint
Tech Size Weight
20 10 100,000
Manhours Max Workforce Uses
20,000,000 10,000 infinite
Items Produced
Mercurian Pulse Gun
Initial Materials Periodic Materials
  • Credits: 100,000,000
  • Metals: 1,500,000
  • Dementium: 1
  • Laconia Sheet: 10
  • Promethium: 175
  • Venusian Pulse Gun: 5
  • Credits: 100,000,000
  • Dark Matter: 5
  • Promethium: 1,750
  • Quantumum: 50
  • Vis: 400
Source Price Skill Needed
- 100,000,000 -
Description
Mercurian Technology.



Mercurian Ramjet Blueprint
Tech Size Weight
20 10 100,000
Manhours Max Workforce Uses
20,000,000 10,000 infinite
Items Produced
Mercurian Ramjet
Initial Materials Periodic Materials
  • Credits: 100,000,000
  • Metals: 2,000,000
  • Dementium: 1
  • Laconia Sheet: 6
  • Promethium: 250
  • Venusian Motor: 5
  • Credits: 1,000,000,000
  • Alien Bacteria: 20
  • Frozen Blob: 5
  • Jelly Beans: 200
  • Promethium: 2,500
  • Quantumum: 15
  • Vis: 30
Source Price Skill Needed
- 100,000,000 -
Description
Mercurian Technology.



Mercurian Zeal Blueprint
Tech Size Weight
20 10 100,000
Manhours Max Workforce Uses
20,000,000 10,000 infinite
Items Produced
Mercurian Zeal
Initial Materials Periodic Materials
  • Credits: 87,500,000
  • Metals: 1,750,000
  • Dementium: 1
  • Laconia Sheet: 5
  • Promethium: 200
  • Venusian Vitality: 5
  • Credits: 87,500,000
  • Diamond: 15
  • Petroleum: 30
  • Promethium: 2,000
  • Quantumum: 15
  • Rubicite: 5
  • Vis: 50
Source Price Skill Needed
- 100,000,000 -
Description
Mercurian Technology.



Microscopic Energy Dampener+ Blueprint
Tech Size Weight
17 10 10,000
Manhours Max Workforce Uses
750,000 infinite infinite
Items Produced
Microscopic Energy Dampener+
Initial Materials Periodic Materials
  • Credits: 100,000,000
  • Metals: 150,000
  • Compressed Energy Dampener: 10
  • Energy Diffuser Kali: 2
  • Mirror Dissipator Ultra: 2
  • Shrinkonium: 25
  • Credits: 100,000,000
Source Price Skill Needed
- 10,000,000 -
Description
Protection, compressed++



Microscopic Laser Dampener+ Blueprint
Tech Size Weight
17 10 10,000
Manhours Max Workforce Uses
750,000 infinite infinite
Items Produced
Microscopic Laser Dampener+
Initial Materials Periodic Materials
  • Credits: 100,000,000
  • Metals: 150,000
  • Compressed Laser Dampener: 10
  • Laser Diffuser Kali: 2
  • Mirror Dissipator Ultra: 2
  • Shrinkonium: 25
  • Credits: 100,000,000
Source Price Skill Needed
- 10,000,000 -
Description
Protection, compressed++



Microscopic Mining Dampener+ Blueprint
Tech Size Weight
17 10 10,000
Manhours Max Workforce Uses
750,000 infinite infinite
Items Produced
Microscopic Mining Dampener+
Initial Materials Periodic Materials
  • Credits: 100,000,000
  • Metals: 150,000
  • Compressed Mining Dampener: 10
  • Hazard Dissipator Ultra: 3
  • Mining Dampener+*: 1
  • Shrinkonium: 25
  • Credits: 100,000,000
Source Price Skill Needed
- 10,000,000 -
Description
Protection, compressed++



Microscopic Physical Dampener+ Blueprint
Tech Size Weight
17 10 10,000
Manhours Max Workforce Uses
750,000 infinite infinite
Items Produced
Microscopic Physical Dampener+
Initial Materials Periodic Materials
  • Credits: 100,000,000
  • Metals: 150,000
  • Compressed Physical Dampener: 10
  • Physical Dampener+*: 1
  • Shrinkonium: 25
  • TecTonic Dissipator Ultra: 3
  • Credits: 100,000,000
Source Price Skill Needed
- 10,000,000 -
Description
Protection, compressed++



Mini Pulse Blueprint
Tech Size Weight
5 1 1,000
Manhours Max Workforce Uses
5,000,000 2,500 infinite
Items Produced
Mini Pulse
Initial Materials Periodic Materials
  • Credits: 1,000,000
  • Metals: 1,000
  • Credits: 1,000,000
  • Promethium: 1,000
Source Price Skill Needed
- 1,000,000 -
Description
Construct Mini Pulse.



MoveZigZagger Blueprint
Tech Size Weight
19 10 10,000
Manhours Max Workforce Uses
19,000,000 9,500 infinite
Items Produced
MoveZigZagger
Initial Materials Periodic Materials
  • Credits: 100,000,000
  • Metals: 25,000
  • Promethium: 250
  • ZigZagger: 2
  • Credits: 100,000,000
  • Conclusion Icicle: 3
  • Giant Goblets: 3
  • Promethium: 1,000
  • Xeno Energy Remains: 3
Source Price Skill Needed
- 8,000,000 -
Description
For Great Justice.



Multi Mythos Energizer Blueprint
Tech Size Weight
10 10 10,000
Manhours Max Workforce Uses
50,000 infinite 1
Items Produced
Multi Mythos Energizer
Initial Materials Periodic Materials
  • Credits: 50,000,000
  • Metals: 50,000
  • Mythos Energizer: 1
  • Credits: 50,000,000
  • Mythos Energizer: 5
  • Promethium: 500
Source Price Skill Needed
- 2,000,000 -
Description
Multiple energy



Mythos Energizer Blueprint
Tech Size Weight
10 40 10,000
Manhours Max Workforce Uses
30,000 infinite infinite
Items Produced
Mythos Energizer
Initial Materials Periodic Materials
  • Metals: 10,000
  • Promethium: 10
Source Price Skill Needed
- 1,500,000 -
Description
energize yourself



Nectar Torch Blueprint
Tech Size Weight
21 10 10,000
Manhours Max Workforce Uses
2,000,000 infinite 3
Items Produced
Nectar Torch
Initial Materials Periodic Materials
  • Credits: 400,000,000
  • Catapult: 1
  • Honey: 5
  • Credits: 400,000,000
  • Honey: 5
  • Promethium: 500
  • Steel Girders: 8,000
Source Price Skill Needed
- 8,000,000 -
Description
Push your way through space using honey!



Neutralizing Blast Blueprint
Tech Size Weight
20 10 100,000
Manhours Max Workforce Uses
1,600,000,000 100,000 5
Items Produced
Neutralizing Blast
Initial Materials Periodic Materials
  • Credits: 5,000,000,000
  • Metals: 1,000,000
  • Neutralizing Surge: 2
  • Solarian Pulse Gun: 1
  • Credits: 5,000,000,000
  • Advanced Admixium: 1
  • Expert Admixium: 1
  • Middling Admixium: 2
  • Perilium: 5
  • Rudimentary Admixium: 2
Source Price Skill Needed
- 100,000,000 -
Description
Remember, you asked for this.



Neutralizing Pulse Blueprint
Tech Size Weight
20 10 100,000
Manhours Max Workforce Uses
1,600,000,000 100,000 5
Items Produced
Neutralizing Pulse
Initial Materials Periodic Materials
  • Credits: 500,000,000
  • Metals: 1,000,000
  • Neutralizing Discharge: 5
  • Venusian Pulse Gun: 1
  • Credits: 500,000,000
  • Dementium: 2
  • ZigZagger: 1
Source Price Skill Needed
- 100,000,000 -
Description
Remember, you asked for this.



Neutralizing Surge Blueprint
Tech Size Weight
20 10 100,000
Manhours Max Workforce Uses
1,600,000,000 100,000 5
Items Produced
Neutralizing Surge
Initial Materials Periodic Materials
  • Credits: 1,000,000,000
  • Metals: 1,000,000
  • Mercurian Pulse Gun: 1
  • Neutralizing Pulse: 2
  • Credits: 1,000,000,000
  • Dementium: 6
  • Gravity Impulse Core: 1
Source Price Skill Needed
- 100,000,000 -
Description
Remember, you asked for this.



Omega Beam Blueprint
Tech Size Weight
16 1 1,000
Manhours Max Workforce Uses
16,000,000 8,000 infinite
Items Produced
Omega Beam
Initial Materials Periodic Materials
  • Credits: 8,000,000
  • Metals: 5,000
  • Blacklight: 3
  • Gigo Laser: 3
  • Credits: 10,000,000
  • Metals: 500,000
  • Promethium: 100
  • Tin: 1,000
Source Price Skill Needed
- 10,000,000 -
Description
not even enough time to scream



Oscillating Planck Gravity Transmuter Blueprint
Tech Size Weight
12 10 10,000
Manhours Max Workforce Uses
10,000 50 infinite
Items Produced
Oscillating Planck Gravity Transmuter
Initial Materials Periodic Materials
  • Credits: 100,000,000
  • Metals: 100,000
  • Dark Matter*: 2
  • Luxurious Ono Energy Capacitor II: 1
  • Quantumum*: 10
  • Credits: 100,000,000
  • Metals: 250,000
  • Nuclear Waste: 25,000
  • Promethium: 2,000
  • Vortex Pellets*: 2
Source Price Skill Needed
- 100,000,000 -
Description
Fine Quality



Oscillating Planck Skein Attractor Blueprint
Tech Size Weight
12 10 10,000
Manhours Max Workforce Uses
10,000 50 infinite
Items Produced
Oscillating Planck Skein Attractor
Initial Materials Periodic Materials
  • Credits: 100,000,000
  • Metals: 100,000
  • Dark Matter*: 2
  • Luxurious Liberty Shield Capacitor III: 1
  • Quantumum*: 10
  • Credits: 100,000,000
  • Metals: 250,000
  • Nuclear Waste: 25,000
  • Promethium: 2,000
  • Vortex Pellets*: 2
Source Price Skill Needed
- 100,000,000 -
Description
Fine Quality



Overshirt Blueprint
Tech Size Weight
20 1 100,000
Manhours Max Workforce Uses
2,000,000,000 160,000 infinite
Items Produced
Overshirt
Initial Materials Periodic Materials
  • Credits: 800,000,000
  • Metals: 850,000
  • Demented Undershirt*: 1
  • Promethium: 100
  • Shield Lattice Intensifiers: 1
  • Credits: 800,000,000
  • Metals: 800,000
  • Plasma Crystals: 40
  • Promethium: 1,500
  • Quantumum Trackers: 1
Source Price Skill Needed
- 300,000,000 -
Description
Over and Under



Oversized Gigo Laser Blueprint
Tech Size Weight
17 10 10,000
Manhours Max Workforce Uses
17,000,000 8,500 infinite
Items Produced
Oversized Gigo Laser
Initial Materials Periodic Materials
  • Credits: 50,000,000
  • Metals: 20,000
  • Gigo Laser: 2
  • Promethium: 100
  • Credits: 50,000,000
  • Oversized Armageddon Laser: 1
  • Oversized Huge Tracking Laser: 1
  • Oversized Jade Ion Laser: 1
  • Promethium: 100
Source Price Skill Needed
- 8,000,000 -
Description
Gigo massacre



Paxius Mythos Blueprint
Tech Size Weight
10 10 10,000
Manhours Max Workforce Uses
10,000,000 5,000 infinite
Items Produced
Paxius Mythos
Initial Materials Periodic Materials
  • Credits: 25,000,000
  • Metals: 25,000
  • Mythos Energizer: 2
  • Paxian Medallion: 5
  • Promethium: 100
  • Credits: 25,000,000
  • Promethium: 1,000
Source Price Skill Needed
- 1,500,000 -
Description
Energize yourself



Periodic Planck Gravity Transmuter Blueprint
Tech Size Weight
18 10 10,000
Manhours Max Workforce Uses
10,000 50 infinite
Items Produced
Periodic Planck Gravity Transmuter
Initial Materials Periodic Materials
  • Credits: 10,000,000
  • Metals: 250,000
  • Dark Matter*: 10
  • Luxurious Ono Energy Capacitor IV: 1
  • Quantumum*: 50
  • Credits: 10,000,000
  • Metals: 1,000,000
  • Nuclear Waste: 100,000
  • Promethium: 5,000
  • Vortex Pellets*: 4
Source Price Skill Needed
- 5,000,000 -
Description
Fine Quality



Periodic Planck Skein Attractor Blueprint
Tech Size Weight
18 10 10,000
Manhours Max Workforce Uses
10,000 50 infinite
Items Produced
Periodic Planck Skein Attractor
Initial Materials Periodic Materials
  • Credits: 10,000,000
  • Metals: 250,000
  • Dark Matter*: 10
  • Luxurious Liberty Shield Capacitor V: 1
  • Quantumum*: 50
  • Credits: 10,000,000
  • Metals: 1,000,000
  • Nuclear Waste: 100,000
  • Promethium: 5,000
  • Vortex Pellets*: 4
Source Price Skill Needed
- 5,000,000 -
Description
Fine Quality



Phobos Blockade Blueprint
Tech Size Weight
15 1 1,000
Manhours Max Workforce Uses
15,000,000 7,500 infinite
Items Produced
Phobos Blockade
Initial Materials Periodic Materials
  • Credits: 50,000,000
  • Lunar Blockade*: 1
  • Credits: 50,000,000
  • Promethium: 4,000
Source Price Skill Needed
- 10,000,000 -
Description
Construct Phobos Blockade.



Point Planck Gravity Transmuter Blueprint
Tech Size Weight
15 10 10,000
Manhours Max Workforce Uses
10,000 50 infinite
Items Produced
Point Planck Gravity Transmuter
Initial Materials Periodic Materials
  • Credits: 10,000,000
  • Metals: 100,000
  • Dark Matter*: 5
  • Luxurious Ono Energy Capacitor III: 1
  • Quantumum*: 20
  • Credits: 10,000,000
  • Metals: 500,000
  • Nuclear Waste: 50,000
  • Promethium: 2,500
  • Vortex Pellets*: 3
Source Price Skill Needed
- 2,500,000 -
Description
Fine Quality



Point Planck Skein Attractor Blueprint
Tech Size Weight
15 10 10,000
Manhours Max Workforce Uses
10,000 50 infinite
Items Produced
Point Planck Skein Attractor
Initial Materials Periodic Materials
  • Credits: 10,000,000
  • Metals: 100,000
  • Dark Matter*: 5
  • Luxurious Liberty Shield Capacitor IV: 1
  • Quantumum*: 20
  • Credits: 10,000,000
  • Metals: 500,000
  • Nuclear Waste: 50,000
  • Promethium: 2,500
  • Vortex Pellets*: 3
Source Price Skill Needed
- 2,500,000 -
Description
Fine Quality



Polar Wrap Blueprint
Tech Size Weight
20 1 10
Manhours Max Workforce Uses
600,000 infinite 1
Items Produced
  • Polar Wrap: 1
Initial Materials Periodic Materials
  • Credits: 400,000,000
  • Metals: 150,000
  • Demented Traction Module*: 2
  • Credits: 400,000,000
  • Metals: 300,000
  • Promethium: 1,000
Source Price Skill Needed
- 10,000,000 -
Description
Build a friend to give you hugs



Prevarication Blueprint
Tech Size Weight
20 10 100,000
Manhours Max Workforce Uses
20,000,000,000 infinite infinite
Items Produced
  • Prevarication: 1
Initial Materials Periodic Materials
  • Credits: 2,500,000,000
  • Metals: 15,000
  • Equivocation*: 5
  • Credits: 2,500,000,000
  • Dementium: 10
  • Harmonic Shield Focusers: 1
  • Metals: 1,000,000
  • Promethium: 50,000
  • Sup. Recovery Augmenter: 5
Source Price Skill Needed
- 200,000,000 -
Description
Well, its like this...



Prismatic Conv Blueprint
Tech Size Weight
3 40 1,000
Manhours Max Workforce Uses
10,000 infinite infinite
Items Produced
Prismatic Conversion
Initial Materials Periodic Materials
  • Metals: 100
  • Promethium: 10
  • Solar Prisms: 10
Source Price Skill Needed
- 200,000 -
Description
convert and capitalize



Prognosticator Cylinder Blueprint
Tech Size Weight
18 10 1,000
Manhours Max Workforce Uses
18,000,000 9,000 infinite
Items Produced
Prognosticator Cylinder
Initial Materials Periodic Materials
  • Credits: 50,000,000
  • Metals: 10,000
  • Love Cylinder: 2
  • Promethium: 50
  • Credits: 50,000,000
  • Love Cylinder Remains: 5
  • Master Pirate Crest: 10
  • Promethium: 500
Source Price Skill Needed
- 100,000,000 -
Description
Focus your love even more.



Pulsius Sharpshooter Blueprint
Tech Size Weight
20 10 10,000
Manhours Max Workforce Uses
20,000,000 10,000 infinite
Items Produced
Pulsius Sharpshooter
Initial Materials Periodic Materials
  • Credits: 500,000,000
  • Metals: 50,000
  • Rackhams Bigger Pulse: 2
  • Credits: 500,000,000
  • Promethium: 1,000
Source Price Skill Needed
- 8,000,000 -
Description
Blow the Man Down!



Pulsius Sharpshooter+ Blueprint
Tech Size Weight
20 10 10,000
Manhours Max Workforce Uses
50,000 infinite 1
Items Produced
Pulsius Sharpshooter+
Initial Materials Periodic Materials
  • Credits: 2,500,000,000
  • Metals: 50,000
  • Pulsius Sharpshooter: 5
  • Credits: 2,500,000,000
  • Promethium: 500
Source Price Skill Needed
- 8,000,000 -
Description
Blow the Man Down!



Rackham's Bigger Pulse Blueprint
Tech Size Weight
13 10 10,000
Manhours Max Workforce Uses
13,000,000 6,500 infinite
Items Produced
Rackham's Bigger Pulse
Initial Materials Periodic Materials
  • Credits: 150,000,000
  • Metals: 10,000
  • Mzungu Big Pulse: 2
  • Promethium: 500
  • Rackhams Remains*: 1
  • Credits: 150,000,000
  • Giant Goblets: 4
  • Promethium: 500
Source Price Skill Needed
- 8,000,000 -
Description
Blow the Man Down!



Radish Torches Blueprint
Tech Size Weight
21 10 100,000
Manhours Max Workforce Uses
20,000,000 10,000 1
Items Produced
  • Radish Torch: 2
Initial Materials Periodic Materials
  • Credits: 3,000,000,000
  • Metals: 10,000
  • Death Warmed Over: 1
  • Gigantic Catapult: 1
  • Hell Fire: 1
  • Lion Breath: 1
  • Uu Quu: 1
    Source Price Skill Needed
    - 1,000,000 -
    Description
    Make two Radish Torches and shoot burning radishes out yer backside



    Re-Engineerer Blueprint
    Tech Size Weight
    17 10 1,000
    Manhours Max Workforce Uses
    17,000,000 8,500 infinite
    Items Produced
    Re-Engineerer
    Initial Materials Periodic Materials
    • Credits: 50,000,000
    • Metals: 200,000
    • Promethium: 250
    • Vazaha Re-structron: 2
    • Credits: 50,000,000
    • Conclusion Icicle: 3
    • Promethium: 2,500
    • Xeno Energy Remains: 3
    Source Price Skill Needed
    - 100,000,000 -
    Description
    Re-Engineer it from scratch.



    Reformatter Blueprint
    Tech Size Weight
    14 10 1,000
    Manhours Max Workforce Uses
    14,000,000 7,000 infinite
    Items Produced
    Reformatter
    Initial Materials Periodic Materials
    • Credits: 20,000,000
    • Metals: 1,000
    • Credits: 20,000,000
    • Promethium: 500
    Source Price Skill Needed
    - 40,000,000 -
    Description
    Undelete at it's best



    Reinforced Pax Legacy Blueprint
    Tech Size Weight
    14 1 10,000
    Manhours Max Workforce Uses
    10,000 infinite infinite
    Items Produced
    Reinforced Pax Legacy
    Initial Materials Periodic Materials
    • Credits: 5,000,000
    • Metals: 500
    • Eridium: 1
    • Pax Legacy: 1
    • Credits: 5,000,000
    • Metals: 500
    Source Price Skill Needed
    - 1,000,000 -
    Description
    Eridium plating is extremely useful.



    Repulsor Blueprint
    Tech Size Weight
    16 10 10,000
    Manhours Max Workforce Uses
    20,000,000 8,000 infinite
    Items Produced
    Repulsor
    Initial Materials Periodic Materials
    • Credits: 250,000,000
    • Metals: 50,000
    • Catapult*: 1
    • Juju Embada*: 1
    • Credits: 250,000,000
    • Promethium: 500
    Source Price Skill Needed
    - 8,000,000 -
    Description
    Begone!



    Scorch's Immolation Blueprint
    Tech Size Weight
    16 10 10,000
    Manhours Max Workforce Uses
    16,000,000 8,000 infinite
    Items Produced
    Scorch's Immolation
    Initial Materials Periodic Materials
    • Credits: 200,000,000
    • Metals: 25,000
    • Great Immolation: 2
    • Promethium: 1,000
    • Scorchs Remains*: 1
    • Credits: 200,000,000
    • Hell Fire Remains: 10
    • Promethium: 1,000
    Source Price Skill Needed
    - 8,000,000 -
    Description
    Burn in Hell



    Searing Beam Blueprint
    Tech Size Weight
    10 10 1,000
    Manhours Max Workforce Uses
    10,000,000 5,000 infinite
    Items Produced
    Searing Beam
    Initial Materials Periodic Materials
    • Credits: 5,000,000
    • Metals: 5,000
    • Fire Beam: 2
    • Promethium: 50
    • Credits: 5,000,000
    • Hell Fire Remains: 5
    • Promethium: 500
    Source Price Skill Needed
    - 100,000,000 -
    Description
    Good for your heating needs in the dead of space.



    Sedition Blueprint
    Tech Size Weight
    20 10 100,000
    Manhours Max Workforce Uses
    20,000,000,000 infinite infinite
    Items Produced
    • Sedition: 1
    Initial Materials Periodic Materials
    • Credits: 2,500,000,000
    • Metals: 15,000
    • Subversion*: 5
    • Credits: 2,500,000,000
    • Dementium: 10
    • Harmonic Shield Focusers: 1
    • Metals: 1,000,000
    • Promethium: 50,000
    • Sup. Stealth Augmenter: 5
    Source Price Skill Needed
    - 200,000,000 -
    Description
    That wasn't very nice.



    Semi Big Pulse Blueprint
    Tech Size Weight
    9 1 1,000
    Manhours Max Workforce Uses
    9,000,000 4,500 infinite
    Items Produced
    Semi Big Pulse
    Initial Materials Periodic Materials
    • Credits: 5,000,000
    • Metals: 2,000
    • Adonis Pulse Gun*: 1
    • Credits: 5,000,000
    • Promethium: 2,500
    Source Price Skill Needed
    - 1,000,000 -
    Description
    Construct Semi Big Pulse.



    Shaolin Kick Torpedo Blueprint
    Tech Size Weight
    10 1 1,000
    Manhours Max Workforce Uses
    10,000,000 5,000 infinite
    Items Produced
    Shaolin Kick Torpedo
    Initial Materials Periodic Materials
    • Credits: 1,000,000
    • Credits: 3,000,000
    • Fermium: 900
    Source Price Skill Needed
    - 100,000,000 -
    Description
    Construct Shaolin Kick Torpedo.



    Shaolin Strike Torpedo Blueprint
    Tech Size Weight
    10 10 1,000
    Manhours Max Workforce Uses
    10,000,000 5,000 infinite
    Items Produced
    Shaolin Strike Torpedo
    Initial Materials Periodic Materials
    • Credits: 5,000,000
    • Metals: 500
    • Ariba Torpedo: 3
    • Shaolin Kick Torpedo: 2
    • Credits: 5,000,000
    • Veteran Pirate Crest: 5
    Source Price Skill Needed
    - 100,000,000 -
    Description
    Quicker than a ray of light.



    Shattering Hunyelite Blueprint
    Tech Size Weight
    15 10 1,000
    Manhours Max Workforce Uses
    15,000,000 7,500 infinite
    Items Produced
    Shattering Hunyelite
    Initial Materials Periodic Materials
    • Credits: 50,000,000
    • Metals: 10,000
    • Basil Salad: 1
    • Delayed Blast Hunleyite: 2
    • Promethium: 25
    • Credits: 50,000,000
    • Basil Bouquet: 5
    • Master Pirate Crest: 5
    • Promethium: 250
    • Veteran Pirate Crest: 10
    Source Price Skill Needed
    - 100,000,000 -
    Description
    Shattering sound.



    Siege Catapult Blueprint
    Tech Size Weight
    19 10 10,000
    Manhours Max Workforce Uses
    19,000,000 9,500 infinite
    Items Produced
    Siege Catapult
    Initial Materials Periodic Materials
    • Credits: 600,000,000
    • Metals: 100,000
    • Promethium: 2,000
    • Vigilante Catapult: 2
    • Credits: 600,000,000
    • Conclusion Icicle: 5
    • Dementium: 3
    • Giant Goblets: 5
    • Promethium: 4,000
    • Xeno Energy Remains: 5
    Source Price Skill Needed
    - 8,000,000 -
    Description
    Volley of Huge Rocks.



    Sivar's Glare Blueprint
    Tech Size Weight
    20 10 10,000,000
    Manhours Max Workforce Uses
    1,280,000,000 infinite 1
    Items Produced
    Sivar's Glare
    Initial Materials Periodic Materials
    • Credits: 250,000,000
    • Metals: 1,000,000
    • Promethium: 1,000
    • Reach of Prometheus: 2
    • Sivars Broken Glare*: 1
    • Credits: 250,000,000
    • Platinum: 30
    • Promethium: 5,000
    • Silver: 100
    • Slagged UrQa Targeting Computer: 5
    Source Price Skill Needed
    - 8,000,000 -
    Description
    Restore Sivar's Glare to its full potential.



    Slate Thorax Blueprint
    Tech Size Weight
    12 1 10,000
    Manhours Max Workforce Uses
    12,000,000 6,000 infinite
    Items Produced
    Slate Thorax
    Initial Materials Periodic Materials
    • Credits: 100,000,000
    • Credits: 500,000,000
    • Jade Thorax: 5
    Source Price Skill Needed
    - 100,000,000 -
    Description
    Construct a slate thorax. And what on earth is that?



    Smashing Cestus Blueprint
    Tech Size Weight
    20 10 100,000
    Manhours Max Workforce Uses
    1,600,000,000 100,000 5
    Items Produced
    Smashing Cestus
    Initial Materials Periodic Materials
    • Credits: 1,000,000,000
    • Metals: 1,000,000
    • Mercurian Disentegrator: 1
    • Smashing Tusks: 2
    • Credits: 1,000,000,000
    • Dark Freighter Remains: 1
    • Dementium: 6
    Source Price Skill Needed
    - 100,000,000 -
    Description
    You didn't want it anyway.



    Smashing Talon Blueprint
    Tech Size Weight
    20 10 100,000
    Manhours Max Workforce Uses
    1,600,000,000 100,000 5
    Items Produced
    Smashing Talon
    Initial Materials Periodic Materials
    • Credits: 5,000,000,000
    • Metals: 1,000,000
    • Smashing Cestus: 2
    • Solarian Pulverizer: 1
    • Credits: 5,000,000,000
    • Advanced Admixium: 1
    • Expert Admixium: 1
    • Middling Admixium: 2
    • Perilium: 5
    • Rudimentary Admixium: 2
    Source Price Skill Needed
    - 100,000,000 -
    Description
    You didn't want it anyway.



    Smashing Tusks Blueprint
    Tech Size Weight
    20 10 100,000
    Manhours Max Workforce Uses
    1,600,000,000 100,000 5
    Items Produced
    Smashing Tusks
    Initial Materials Periodic Materials
    • Credits: 500,000,000
    • Metals: 1,000,000
    • Smashing Shiv: 5
    • Venusian Jackhammer: 1
    • Credits: 500,000,000
    • Dark Fist: 1
    • Dementium: 2
    • Impulse: 1
    Source Price Skill Needed
    - 100,000,000 -
    Description
    You didn't want it anyway.



    Solarian Beam Blueprint
    Tech Size Weight
    21 10 100,000
    Manhours Max Workforce Uses
    20,000,000 10,000 3
    Items Produced
    Solarian Beam
    Initial Materials Periodic Materials
    • Credits: 500,000,000
    • Metals: 1,000,000
    • Dementium: 1
    • Laconia Sheet: 2
    • Mercurian Emission: 1
    • Promethium: 125
    • Credits: 500,000,000
    • Promethium: 1,250
    Source Price Skill Needed
    - 100,000,000 -
    Description
    Solarian Technology.



    Solarian Flare Blueprint
    Tech Size Weight
    21 10 100,000
    Manhours Max Workforce Uses
    20,000,000 10,000 3
    Items Produced
    Solarian Flare
    Initial Materials Periodic Materials
    • Credits: 1,000,000,000
    • Metals: 2,000,000
    • Dementium: 1
    • Laconia Sheet: 2
    • Mercurian Ramjet: 1
    • Promethium: 250
    • Credits: 1,000,000,000
    • Promethium: 2,500
    Source Price Skill Needed
    - 100,000,000 -
    Description
    Solarian Technology.



    Solarian MagCannon Blueprint
    Tech Size Weight
    21 10 100,000
    Manhours Max Workforce Uses
    20,000,000 10,000 3
    Items Produced
    Solarian MagCannon
    Initial Materials Periodic Materials
    • Credits: 375,000,000
    • Dementium: 1
    • Laconia Sheet: 2
    • Mercurian MagCannon: 1
    • Promethium: 110
    • Credits: 375,000,000
    • Promethium: 1,100
    Source Price Skill Needed
    - 100,000,000 -
    Description
    Solarian Technology.



    Solarian Pulse Gun Blueprint
    Tech Size Weight
    21 10 100,000
    Manhours Max Workforce Uses
    20,000,000 10,000 3
    Items Produced
    Solarian Pulse Gun
    Initial Materials Periodic Materials
    • Credits: 750,000,000
    • Metals: 1,500,000
    • Dementium: 1
    • Laconia Sheet: 2
    • Mercurian Pulse Gun: 1
    • Promethium: 175
    • Credits: 750,000,000
    • Promethium: 1,750
    Source Price Skill Needed
    - 100,000,000 -
    Description
    Solarian Technology.



    Solarian Pulverizer Blueprint
    Tech Size Weight
    21 10 100,000
    Manhours Max Workforce Uses
    20,000,000 10,000 3
    Items Produced
    Solarian Pulverizer
    Initial Materials Periodic Materials
    • Credits: 625,000,000
    • Metals: 1,250,000
    • Dementium: 1
    • Laconia Sheet: 2
    • Mercurian Disentegrator: 1
    • Promethium: 150
    • Credits: 625,000,000
    • Promethium: 1,500
    Source Price Skill Needed
    - 100,000,000 -
    Description
    Solarian Technology.



    Solarian Rampart Blueprint
    Tech Size Weight
    21 10 100,000
    Manhours Max Workforce Uses
    20,000,000 10,000 3
    Items Produced
    Solarian Rampart
    Initial Materials Periodic Materials
    • Credits: 1,250,000,000
    • Metals: 2,500,000
    • Dementium: 1
    • Laconia Sheet: 2
    • Mercurian Bulwark: 1
    • Promethium: 300
    • Credits: 1,250,000,000
    • Promethium: 3,000
    Source Price Skill Needed
    - 100,000,000 -
    Description
    Solarian Technology.



    Solarian Scanner Blueprint
    Tech Size Weight
    21 10 100,000
    Manhours Max Workforce Uses
    20,000,000 10,000 3
    Items Produced
    Solarian Scanner
    Initial Materials Periodic Materials
    • Credits: 250,000,000
    • Metals: 500,000
    • Dementium: 1
    • Laconia Sheet: 2
    • Mercurian Pharos: 1
    • Promethium: 100
    • Credits: 250,000,000
    • Promethium: 1,000
    Source Price Skill Needed
    - 100,000,000 -
    Description
    Solarian Technology.



    Solarian Vigor Blueprint
    Tech Size Weight
    21 10 100,000
    Manhours Max Workforce Uses
    20,000,000 10,000 3
    Items Produced
    Solarian Vigor
    Initial Materials Periodic Materials
    • Credits: 875,000,000
    • Metals: 1,750,000
    • Dementium: 1
    • Laconia Sheet: 2
    • Mercurian Zeal: 1
    • Promethium: 200
    • Credits: 875,000,000
    • Promethium: 2,000
    Source Price Skill Needed
    - 100,000,000 -
    Description
    Solarian Technology.



    Strange Planck Gravity Transmuter Blueprint
    Tech Size Weight
    20 10 10,000
    Manhours Max Workforce Uses
    10,000 50 infinite
    Items Produced
    Strange Planck Gravity Transmuter
    Initial Materials Periodic Materials
    • Credits: 10,000,000
    • Metals: 500,000
    • Dark Matter*: 20
    • Luxurious Ono Energy Capacitor V: 1
    • Quantumum*: 75
    • Credits: 10,000,000
    • Metals: 2,000,000
    • Nuclear Waste: 200,000
    • Promethium: 10,000
    • Vortex Pellets*: 5
    Source Price Skill Needed
    - 1,000,000,000 -
    Description
    Fine Quality



    Strange Planck Skein Attractor Blueprint
    Tech Size Weight
    20 10 10,000
    Manhours Max Workforce Uses
    10,000 50 infinite
    Items Produced
    Strange Planck Skein Attractor
    Initial Materials Periodic Materials
    • Credits: 10,000,000
    • Metals: 500,000
    • Dark Matter*: 20
    • Luxurious Liberty Shield Capacitor VI: 1
    • Quantumum*: 75
    • Credits: 10,000,000
    • Metals: 2,000,000
    • Nuclear Waste: 200,000
    • Promethium: 10,000
    • Vortex Pellets*: 5
    Source Price Skill Needed
    - 1,000,000,000 -
    Description
    Fine Quality



    Streamlined Freighter Fighter Bay Blueprint
    Tech Size Weight
    4 1 1,000
    Manhours Max Workforce Uses
    10,000 infinite infinite
    Items Produced
    Streamlined Freighter Fighter Bay
    Initial Materials Periodic Materials
    • Metals: 1,000
    • Freighter Fighter Bay: 1
    • Microchips: 1,000
    • Small Launching Tube: 2
    • Credits: 10,000
    • Metals: 6,000
    • Silicon: 6,000
    Source Price Skill Needed
    - 1,000,000 -
    Description
    Make your launching bay a little less ghetto



    Streamlined Freighter Fighter Bay II Blueprint
    Tech Size Weight
    7 1 1,000
    Manhours Max Workforce Uses
    10,000 infinite infinite
    Items Produced
    Streamlined Freighter Fighter Bay II
    Initial Materials Periodic Materials
    • Metals: 1,000
    • Freighter Fighter Bay II: 1
    • Microchips: 1,000
    • Small Launching Tube: 2
    • Credits: 10,000
    • Metals: 7,000
    • Silicon: 7,000
    Source Price Skill Needed
    - 1,000,000 -
    Description
    Make your launching bay a little less ghetto



    Streamlined Freighter Fighter Bay III Blueprint
    Tech Size Weight
    10 1 1,000
    Manhours Max Workforce Uses
    10,000 infinite infinite
    Items Produced
    Streamlined Freighter Fighter Bay III
    Initial Materials Periodic Materials
    • Metals: 1,000
    • Freighter Fighter Bay III: 1
    • Medium Launching Tube: 2
    • Microchips: 1,000
    • Credits: 10,000
    • Metals: 8,000
    • Silicon: 8,000
    Source Price Skill Needed
    - 1,000,000 -
    Description
    Make your launching bay a little less ghetto



    Streamlined Freighter Fighter Bay IV Blueprint
    Tech Size Weight
    12 1 1,000
    Manhours Max Workforce Uses
    10,000 infinite infinite
    Items Produced
    Streamlined Freighter Fighter Bay IV
    Initial Materials Periodic Materials
    • Metals: 1,000
    • Freighter Fighter Bay IV: 1
    • Medium Launching Tube: 2
    • Microchips: 1,000
    • Credits: 10,000
    • Metals: 9,000
    • Silicon: 9,000
    Source Price Skill Needed
    - 1,000,000 -
    Description
    Make your launching bay a little less ghetto



    Streamlined Freighter Fighter Bay V Blueprint
    Tech Size Weight
    14 1 1,000
    Manhours Max Workforce Uses
    10,000 infinite infinite
    Items Produced
    Streamlined Freighter Fighter Bay V
    Initial Materials Periodic Materials
    • Metals: 1,000
    • Freighter Fighter Bay V: 1
    • Large Launching Tube: 2
    • Microchips: 1,000
    • Credits: 10,000
    • Metals: 10,000
    • Silicon: 10,000
    Source Price Skill Needed
    - 1,000,000 -
    Description
    Make your launching bay a little less ghetto



    Streamlined Freighter Fighter Bay VI Blueprint
    Tech Size Weight
    16 1 1,000
    Manhours Max Workforce Uses
    10,000 infinite infinite
    Items Produced
    Streamlined Freighter Fighter Bay VI
    Initial Materials Periodic Materials
    • Metals: 1,000
    • Freighter Fighter Bay VI: 1
    • Huge Launching Tube: 2
    • Microchips: 1,000
    • Credits: 10,000
    • Metals: 15,000
    • Silicon: 15,000
    Source Price Skill Needed
    - 1,000,000 -
    Description
    Make your launching bay a little less ghetto



    Stygian Fist Blueprint
    Tech Size Weight
    20 10 10,000
    Manhours Max Workforce Uses
    20,000,000 10,000 infinite
    Items Produced
    Stygian Fist
    Initial Materials Periodic Materials
    • Credits: 1,000,000,000
    • Metals: 100,000
    • Dark Fist: 2
    • Dark Freighter Remains: 2
    • Promethium: 2,000
    • Credits: 1,000,000,000
    • Conclusion Icicle: 5
    • Dark Remains: 5
    • Dementium: 7
    • Promethium: 5,000
    • Xeno Energy Remains: 5
    Source Price Skill Needed
    - 8,000,000 -
    Description
    They won't see anything coming until it's too late.



    Supresto Radar Blueprint
    Tech Size Weight
    7 1 1,000
    Manhours Max Workforce Uses
    7,000,000 3,500 infinite
    Items Produced
    Supresto Radar
    Initial Materials Periodic Materials
    • Credits: 500,000
    • Metals: 500
    • Credits: 500,000
    • Adonis Radar: 5
    Source Price Skill Needed
    - 10,000,000 -
    Description
    Construct Supresto Radar.



    Swirlation Blueprint
    Tech Size Weight
    9 10 1,000
    Manhours Max Workforce Uses
    9,000,000 4,500 infinite
    Items Produced
    Swirlation
    Initial Materials Periodic Materials
    • Credits: 10,000,000
    • Metals: 2,000
    • Neutrinon: 1
    • Promethium: 50
    • Zig Zag and Swirl: 2
    • Credits: 10,000,000
    • Promethium: 500
    • Veteran Pirate Crest: 5
    Source Price Skill Needed
    - 100,000,000 -
    Description
    Ssswwwwwwwwwiiiiiiiiiiiirrrrrrrrrrrrrlllllllll!!!!!!!!!



    The Fast and the Pulsius Blueprint
    Tech Size Weight
    16 10 10,000
    Manhours Max Workforce Uses
    16,000,000 8,000 infinite
    Items Produced
    The Fast and the Pulsius
    Initial Materials Periodic Materials
    • Credits: 300,000,000
    • Metals: 20,000
    • Promethium: 1,000
    • Rackhams Bigger Pulse: 2
    • Credits: 300,000,000
    • Conclusion Icicle: 3
    • Dementium: 3
    • Giant Goblets: 3
    • Promethium: 1,000
    • Xeno Energy Remains: 3
    Source Price Skill Needed
    - 8,000,000 -
    Description
    Very fast, very pulsius!



    The Preacher Blueprint
    Tech Size Weight
    15 10 10,000
    Manhours Max Workforce Uses
    15,000,000 7,500 infinite
    Items Produced
    The Preacher
    Initial Materials Periodic Materials
    • Credits: 75,000,000
    • Metals: 200,000
    • Excommunicator: 1
    • Promethium: 200
    • Credits: 75,000,000
    • Gabriels Neurolich: 8
    • Hell Fire: 2
    • Plasma Crystals: 50
    • Promethium: 2,000
    Source Price Skill Needed
    - 8,000,000 -
    Description
    Fiery Damnation



    The Swan Maker Blueprint
    Tech Size Weight
    13 10 1,000
    Manhours Max Workforce Uses
    12,000,000 6,000 infinite
    Items Produced
    The Swan Maker
    Initial Materials Periodic Materials
    • Credits: 50,000,000
    • Metals: 10,000
    • Liposuction: 3
    • Promethium: 100
    • Credits: 50,000,000
    • Love Cylinder Remains: 5
    • Master Pirate Crest: 20
    • Promethium: 1,000
    Source Price Skill Needed
    - 100,000,000 -
    Description
    The results will amaze you.



    Topaz Thorax Blueprint
    Tech Size Weight
    12 1 10,000
    Manhours Max Workforce Uses
    12,000,000 6,000 infinite
    Items Produced
    Topaz Thorax
    Initial Materials Periodic Materials
    • Credits: 2,000,000
    • Credits: 10,000,000
    • Promethium: 1,000
    Source Price Skill Needed
    - 1,000,000,000 -
    Description
    Construct a topaz thorax.



    Transmyocardial Revascularization Laser Blueprint
    Tech Size Weight
    14 10 1,000
    Manhours Max Workforce Uses
    14,000,000 7,000 infinite
    Items Produced
    Transmyocardial Revascularization Laser
    Initial Materials Periodic Materials
    • Credits: 25,000,000
    • Metals: 1,000
    • Open Heart Laser: 2
    • Promethium: 25
    • Credits: 25,000,000
    • Love Cylinder Remains: 3
    • Master Pirate Crest: 5
    • Promethium: 250
    Source Price Skill Needed
    - 100,000,000 -
    Description
    Nurse: scalpel please, the one with the 20 terawatts power cord.



    Twilight Blockade Blueprint
    Tech Size Weight
    18 1 1,000
    Manhours Max Workforce Uses
    18,000,000 9,000 infinite
    Items Produced
    Twilight Blockade
    Initial Materials Periodic Materials
    • Credits: 100,000,000
    • Deimos Blockade*: 1
    • Phobos Blockade*: 1
    • Credits: 100,000,000
    • Promethium: 5,000
    Source Price Skill Needed
    - 10,000,000 -
    Description
    Construct Twilight Blockade.



    Twisted Dual Thruster Blueprint
    Tech Size Weight
    21 1 1,000
    Manhours Max Workforce Uses
    1,600,000,000 100,000 1
    Items Produced
    Twisted Dual Thruster
    Initial Materials Periodic Materials
    • Credits: 2,000,000,000
    • Adamantium Speed Module*: 1
    • Adamantium Thrust Module*: 1
    • Twisted Thruster*: 2
    • Credits: 2,000,000,000
    • Fusion Cells*: 2,000
    • Sentient Chatbots*: 4,000
    • Steel Girders*: 5,000
    Source Price Skill Needed
    - 100,000,000 -
    Description
    Glueing two Twisted Thrusters together is effective.



    Twisted Energizing Plasma Beam Blueprint
    Tech Size Weight
    22 1 1,000
    Manhours Max Workforce Uses
    1,600,000,000 100,000 1
    Items Produced
    Twisted Energizing Plasma Beam
    Initial Materials Periodic Materials
    • Credits: 5,000,000,000
    • Adamantium Energy Module*: 1
    • Adamantium Traction Module*: 1
    • Fusion Cells: 500
    • Steel Girders: 5,000
    • Twisted Energizing Beam*: 1
    • Credits: 5,000,000,000
    • Fusion Cells: 500
    • Laconia Sheet*: 300
    • Promethium: 4,000
    • Steel Girders: 5,000
    Source Price Skill Needed
    - 100,000,000 -
    Description
    Twisted support as its finest.



    Twisted Offensive Plasma Beam Blueprint
    Tech Size Weight
    22 1 1,000
    Manhours Max Workforce Uses
    1,600,000,000 100,000 1
    Items Produced
    Twisted Offensive Plasma Beam
    Initial Materials Periodic Materials
    • Credits: 5,000,000,000
    • Adamantium Damage Module*: 1
    • Adamantium Traction Module*: 1
    • Fusion Cells: 500
    • Steel Girders: 5,000
    • Twisted Offensive Beam*: 1
    • Credits: 5,000,000,000
    • Fusion Cells: 500
    • Laconia Sheet*: 300
    • Promethium: 4,000
    • Steel Girders: 5,000
    Source Price Skill Needed
    - 100,000,000 -
    Description
    Twist drain your enemies by constructing this nasty piece of work.



    Twisted Quadruple Thruster Blueprint
    Tech Size Weight
    22 1 1,000
    Manhours Max Workforce Uses
    3,200,000,000 100,000 1
    Items Produced
    Twisted Quadruple Thruster
    Initial Materials Periodic Materials
    • Credits: 3,000,000,000
    • Adamantium Speed Module*: 1
    • Adamantium Thrust Module*: 1
    • Twisted Dual Thruster*: 2
    • Credits: 3,000,000,000
    • Fusion Cells*: 4,000
    • Sentient Chatbots*: 5,500
    • Steel Girders*: 7,500
    Source Price Skill Needed
    - 100,000,000 -
    Description
    Glueing two Twisted Dual Thrusters together is super effective.



    Twisted Rage Resurgence Blueprint
    Tech Size Weight
    22 1 1,000
    Manhours Max Workforce Uses
    1,600,000,000 100,000 1
    Items Produced
    Twisted Rage Resurgence
    Initial Materials Periodic Materials
    • Credits: 2,500,000,000
    • Adamanturized Rage Augmenter*: 1
    • Fusion Cells: 500
    • Steel Girders: 5,000
    • Twisted Rage Resonance*: 5
    • Credits: 2,500,000,000
    • Fusion Cells: 500
    • Promethium: 1,000
    • Steel Girders: 5,000
    Source Price Skill Needed
    - 100,000,000 -
    Description
    Construct a Twisted Rage Resurgence.



    Twisted Spotlight Dragon Eye Blueprint
    Tech Size Weight
    22 1 1,000
    Manhours Max Workforce Uses
    1,600,000,000 100,000 1
    Items Produced
    Twisted Spotlight Dragon Eye
    Initial Materials Periodic Materials
    • Credits: 1,500,000,000
    • Adamantium Radar Module*: 1
    • Fusion Cells: 500
    • Steel Girders: 5,000
    • Twisted Spotlight Eye*: 5
    • Credits: 1,500,000,000
    • Fusion Cells: 500
    • Promethium: 1,000
    • Steel Girders: 5,000
    Source Price Skill Needed
    - 100,000,000 -
    Description
    Construct a Twisted Spotlight Dragon Eye.



    Un-Reformatter Blueprint
    Tech Size Weight
    18 10 1,000
    Manhours Max Workforce Uses
    18,000,000 9,500 infinite
    Items Produced
    Un-Reformatter
    Initial Materials Periodic Materials
    • Credits: 40,000,000
    • Metals: 2,000
    • Reformatter: 1
    • Credits: 40,000,000
    • Promethium: 500
    Source Price Skill Needed
    - 80,000,000 -
    Description
    Undel... Uhh, what? Deletion at its best



    Urchin Grappler Blueprint
    Tech Size Weight
    18 10 100,000
    Manhours Max Workforce Uses
    10,000,000 infinite 1
    Items Produced
    • Urchin Grappler: 1
    Initial Materials Periodic Materials
    • Credits: 1,500,000,000
    • Metals: 3,000,000
    • Silicon: 3,000,000
    • Urchin Thorn: 25
    • Credits: 1,500,000,000
    • Metals: 3,000,000
    • Silicon: 3,000,000
    • Urchin Thorn: 25
    Source Price Skill Needed
    - 10,000,000 -
    Description
    So you wanna pull yourself like a Space Urchin?



    Urchin Presence Blueprint
    Tech Size Weight
    18 10 100,000
    Manhours Max Workforce Uses
    10,000,000 infinite 1
    Items Produced
    • Urchin Presence: 1
    Initial Materials Periodic Materials
    • Credits: 3,000,000,000
    • Metals: 3,000,000
    • Silicon: 3,000,000
    • Urchin Grappler: 1
    • Urchin Thorn: 40
    • Credits: 3,000,000,000
    • Metals: 3,000,000
    • Silicon: 3,000,000
    • Urchin Thorn: 40
    Source Price Skill Needed
    - 10,000,000 -
    Description
    Feel the presence of a Space Urchin!



    Urquan Uppercut Blueprint
    Tech Size Weight
    20 10 10,000,000
    Manhours Max Workforce Uses
    2,560,000,000 160,000 infinite
    Items Produced
    Urquan Uppercut
    Initial Materials Periodic Materials
    • Credits: 500,000,000
    • Metals: 2,000,000
    • Advanced Capital Armageddon Laser: 1
    • Promethium: 1,500
    • Credits: 500,000,000
    • Energon: 30
    • Giant Goblets: 8
    • Gigo Laser: 2
    • Promethium: 8,000
    • Xeno Energy Remains: 15
    Source Price Skill Needed
    - 8,000,000 -
    Description
    SUBMIT OR DIE



    Valtuda's Wrench Blueprint
    Tech Size Weight
    20 1 100,000
    Manhours Max Workforce Uses
    10,000,000 infinite 1
    Items Produced
    • Valtudas Wrench: 1
    Initial Materials Periodic Materials
    • Credits: 5,000,000,000
    • Metals: 10,000,000
    • Dark Matter: 250
    • Malevolent Lasciviousness: 5
    • Credits: 5,000,000,000
    • Metals: 10,000,000
    • Promethium: 10,000
    Source Price Skill Needed
    - 10,000,000 -
    Description
    Build yourself a wrench to provide grip and mechanical advantage



    Veneration Cylinder Blueprint
    Tech Size Weight
    20 10 10,000
    Manhours Max Workforce Uses
    20,000,000 10,000 infinite
    Items Produced
    Veneration Cylinder
    Initial Materials Periodic Materials
    • Credits: 1,000,000,000
    • Metals: 100,000
    • Love Cylinder: 2
    • Swabbies Musket: 2
    • Credits: 1,000,000,000
    • Promethium: 500
    Source Price Skill Needed
    - 8,000,000 -
    Description
    Focused killing



    Vigilante Catapult Blueprint
    Tech Size Weight
    19 10 10,000
    Manhours Max Workforce Uses
    19,000,000 9,500 infinite
    Items Produced
    Vigilante Catapult
    Initial Materials Periodic Materials
    • Credits: 300,000,000
    • Metals: 50,000
    • Catapult: 2
    • Promethium: 1,000
    • Siege Catapult Remains*: 1
    • Credits: 300,000,000
    • Giant Goblets: 10
    • Promethium: 2,000
    Source Price Skill Needed
    - 8,000,000 -
    Description
    Siege Weapon



    Zeus Olympios Missile Launcher Blueprint
    Tech Size Weight
    21 1 1,000
    Manhours Max Workforce Uses
    640,000,000 160,000 1
    Items Produced
    • Zeus Olympios Missile Launcher: 1
    • Zeus Research Module: 1
    Initial Materials Periodic Materials
    • Credits: 1,250,000,000
    • Adamantium Speed Module: 1
    • Platinum Bar: 1
    • Sup. Damage Augmenter: 1
    • Zeus Lightning Source Augmenter: 1
    • Zeus Missile Launcher*: 5
    • Zeus Research Module*: 1
    • Credits: 1,250,000,000
    • Metals: 1,250,000
    • Promethium: 1,000
    Source Price Skill Needed
    - 20,000,000 -
    Description
    Hurl them bolts



    Zig Zag and Swirl Blueprint
    Tech Size Weight
    9 1 1,000
    Manhours Max Workforce Uses
    9,000,000 4,500 infinite
    Items Produced
    Zig Zag and Swirl
    Initial Materials Periodic Materials
    • Credits: 1,000,000
    • Credits: 5,000,000
    • Promethium: 1,500
    Source Price Skill Needed
    - 100,000,000 -
    Description
    Construct Zig Zag and Swirl.



    ZigZagger Blueprint
    Tech Size Weight
    19 1 1,000
    Manhours Max Workforce Uses
    19,000,000 9,500 infinite
    Items Produced
    ZigZagger
    Initial Materials Periodic Materials
    • Credits: 75,000,000
    • Metals: 10,000
    • Neutrinon*: 1
    • Credits: 75,000,000
    • Promethium: 5,000
    • Zig Zag and Swirl: 10
    Source Price Skill Needed
    - 100,000,000 -
    Description
    Lawsonomy? What is it, really?



    Last imported update (UTC): 2019-03-11 21:38:05.826208