Blueprint FineTuned

From Starsonata Wiki
Revision as of 17:14, 11 March 2019 by gfftiduss (talk | contribs) (Created page with "easteregg content. Close your eyes! <nowiki>*</nowiki> indicates no savings on multi-builds {{printbox |pagename = Fine Tuned Angelic Vision Blueprint |backgroundcolor = lig...")

(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search

easteregg content. Close your eyes!

* indicates no savings on multi-builds


Fine Tuned Angelic Vision Blueprint
Tech Size Weight
13 1 10
Manhours Max Workforce Uses
800,000 400 infinite
Items Produced
Fine Tuned Angelic Vision
Initial Materials Periodic Materials
  • Credits: 4,250,000
  • Metals: 13,000
  • Angelic Vision: 5
  • Laconia Tracking Module: 1
  • Credits: 4,250,000
  • Promethium: 1,300
Source Price Skill Needed
- 100,000,000 -
Description
Fine tune those radars.



Fine Tuned Axum Radar Blueprint
Tech Size Weight
9 1 10
Manhours Max Workforce Uses
60,000 60 infinite
Items Produced
Fine Tuned Axum Radar
Initial Materials Periodic Materials
  • Credits: 5,000,000
  • Metals: 9,000
  • Axum Radar: 5
  • Titanium Tracking Module: 2
  • Credits: 5,000,000
  • Promethium: 900
Source Price Skill Needed
- 100,000,000 -
Description
Fine tune those radars.



Fine Tuned Back of the Head Blueprint
Tech Size Weight
15 1 10
Manhours Max Workforce Uses
4,000,000 1,000 infinite
Items Produced
Fine Tuned Back of the Head
Initial Materials Periodic Materials
  • Credits: 12,500,000
  • Metals: 15,000
  • Back of the Head: 5
  • Laconia Tracking Module: 2
  • Credits: 12,500,000
  • Promethium: 1,500
Source Price Skill Needed
- 100,000,000 -
Description
Fine tune those radars.



Fine Tuned Beautiful Eyes Blueprint
Tech Size Weight
10 1 10
Manhours Max Workforce Uses
200,000 100 infinite
Items Produced
Fine Tuned Beautiful Eyes
Initial Materials Periodic Materials
  • Credits: 5,000,000
  • Metals: 10,000
  • Beautiful Eyes: 5
  • Titanium Tracking Module: 2
  • Credits: 5,000,000
  • Promethium: 1,000
Source Price Skill Needed
- 100,000,000 -
Description
Fine tune those radars.



Fine Tuned Bile Displacer Blueprint
Tech Size Weight
9 1 10
Manhours Max Workforce Uses
60,000 60 infinite
Items Produced
Fine Tuned Bile Displacer
Initial Materials Periodic Materials
  • Credits: 14,000,000
  • Metals: 9,000
  • Bile Displacer: 4
  • Titanium Proximity Module: 2
  • Credits: 14,000,000
  • Promethium: 900
Source Price Skill Needed
- 100,000,000 -
Description
Fine tune those engines.



Fine Tuned Blue Engine Blueprint
Tech Size Weight
5 1 10
Manhours Max Workforce Uses
10,000 10 infinite
Items Produced
Fine Tuned Blue Engine
Initial Materials Periodic Materials
  • Credits: 5,000,000
  • Metals: 5,000
  • Blue Engine: 5
  • Titanium Proximity Module: 1
  • Credits: 5,000,000
  • Promethium: 500
Source Price Skill Needed
- 100,000,000 -
Description
Fine tune those engines.



Fine Tuned Cute Drive Blueprint
Tech Size Weight
10 1 10
Manhours Max Workforce Uses
200,000 100 infinite
Items Produced
Fine Tuned Cute Drive
Initial Materials Periodic Materials
  • Credits: 15,750,000
  • Metals: 10,000
  • Cute Drive: 4
  • Titanium Proximity Module: 2
  • Credits: 15,750,000
  • Promethium: 1,000
Source Price Skill Needed
- 100,000,000 -
Description
Fine tune those engines.



Fine Tuned Doomed Thruster Blueprint
Tech Size Weight
13 1 10
Manhours Max Workforce Uses
800,000 400 infinite
Items Produced
Fine Tuned Doomed Thruster
Initial Materials Periodic Materials
  • Credits: 25,000,000
  • Metals: 13,000
  • Doomed Thruster: 2
  • Laconia Proximity Module: 1
  • Credits: 25,000,000
  • Promethium: 1,300
Source Price Skill Needed
- 100,000,000 -
Description
Fine tune those engines.



Fine Tuned Enseek Radar+ Blueprint
Tech Size Weight
12 1 10
Manhours Max Workforce Uses
500,000 250 infinite
Items Produced
Fine Tuned Enseek Radar+
Initial Materials Periodic Materials
  • Credits: 75,000,000
  • Metals: 12,000
  • Enseek Radar+: 10
  • Laconia Tracking Module: 1
  • Credits: 75,000,000
  • Promethium: 1,200
Source Price Skill Needed
- 100,000,000 -
Description
Fine tune those radars.



Fine Tuned Fission Thrust Blueprint
Tech Size Weight
17 1 10
Manhours Max Workforce Uses
24,000,000 6,000 infinite
Items Produced
Fine Tuned Fission Thrust
Initial Materials Periodic Materials
  • Credits: 60,000,000
  • Metals: 17,000
  • Demented Proximity Module: 1
  • Fission Thrust: 5
  • Credits: 60,000,000
  • Promethium: 1,700
Source Price Skill Needed
- 100,000,000 -
Description
Fine tune those engines.



Fine Tuned Grape Influence Blueprint
Tech Size Weight
19 1 10
Manhours Max Workforce Uses
160,000,000 40,000 infinite
Items Produced
Fine Tuned Grape Influence
Initial Materials Periodic Materials
  • Credits: 260,000,000
  • Metals: 19,000
  • Demented Proximity Module: 2
  • Grape Influence: 2
  • Credits: 260,000,000
  • Promethium: 1,900
Source Price Skill Needed
- 100,000,000 -
Description
Fine tune those engines.



Fine Tuned Hawkeye Radar+ Blueprint
Tech Size Weight
19 1 10
Manhours Max Workforce Uses
160,000,000 40,000 infinite
Items Produced
Fine Tuned Hawkeye Radar+
Initial Materials Periodic Materials
  • Credits: 150,000,000
  • Metals: 19,000
  • Demented Tracking Module: 2
  • Hawkeye Radar+: 5
  • Credits: 150,000,000
  • Promethium: 1,900
Source Price Skill Needed
- 100,000,000 -
Description
Fine tune those radars.



Fine Tuned Iiuqok Blueprint
Tech Size Weight
20 1 10
Manhours Max Workforce Uses
800,000,000 100,000 infinite
Items Produced
Fine Tuned Iiuqok
Initial Materials Periodic Materials
  • Credits: 25,000,000
  • Metals: 20,000
  • Adamantium Tracking Module: 2
  • Iiuqok: 5
  • Credits: 25,000,000
  • Promethium: 2,000
Source Price Skill Needed
- 100,000,000 -
Description
Fine tune those radars.



Fine Tuned Infernal Thruster Blueprint
Tech Size Weight
8 1 10
Manhours Max Workforce Uses
40,000 40 infinite
Items Produced
Fine Tuned Infernal Thruster
Initial Materials Periodic Materials
  • Credits: 9,000,000
  • Metals: 8,000
  • Infernal Thruster: 5
  • Titanium Proximity Module: 2
  • Credits: 9,000,000
  • Promethium: 800
Source Price Skill Needed
- 100,000,000 -
Description
Fine tune those engines.



Fine Tuned Infinite Improbability Drive Blueprint
Tech Size Weight
18 1 10
Manhours Max Workforce Uses
64,000,000 16,000 infinite
Items Produced
Fine Tuned Infinite Improbability Drive
Initial Materials Periodic Materials
  • Credits: 275,000,000
  • Metals: 18,000
  • Demented Proximity Module: 2
  • Infinite Improbability Drive: 2
  • Credits: 275,000,000
  • Promethium: 1,800
Source Price Skill Needed
- 100,000,000 -
Description
Fine tune those engines.



Fine Tuned Inverto Radar Blueprint
Tech Size Weight
14 1 10
Manhours Max Workforce Uses
1,200,000 600 infinite
Items Produced
Fine Tuned Inverto Radar
Initial Materials Periodic Materials
  • Credits: 50,000,000
  • Metals: 14,000
  • Inverto Radar: 5
  • Laconia Tracking Module: 2
  • Credits: 50,000,000
  • Promethium: 1,400
Source Price Skill Needed
- 100,000,000 -
Description
Fine tune those radars.



Fine Tuned Madman's Eyes Blueprint
Tech Size Weight
17 1 10
Manhours Max Workforce Uses
24,000,000 6,000 infinite
Items Produced
Fine Tuned Madman's Eyes
Initial Materials Periodic Materials
  • Credits: 7,250,000
  • Metals: 17,000
  • Demented Tracking Module: 1
  • Madmans Eyes: 5
  • Credits: 7,250,000
  • Promethium: 1,700
Source Price Skill Needed
- 100,000,000 -
Description
Fine tune those radars.



Fine Tuned Mercurian Pharos Blueprint
Tech Size Weight
20 1 10
Manhours Max Workforce Uses
800,000,000 100,000 infinite
Items Produced
Fine Tuned Mercurian Pharos
Initial Materials Periodic Materials
  • Credits: 40,000,000
  • Metals: 20,000
  • Adamantium Tracking Module: 3
  • Mercurian Pharos: 3
  • Credits: 40,000,000
  • Promethium: 2,000
Source Price Skill Needed
- 100,000,000 -
Description
Fine tune those radars.



Fine Tuned Mercurian Ramjet Blueprint
Tech Size Weight
20 1 10
Manhours Max Workforce Uses
800,000,000 100,000 infinite
Items Produced
Fine Tuned Mercurian Ramjet
Initial Materials Periodic Materials
  • Credits: 375,000,000
  • Metals: 20,000
  • Adamantium Proximity Module: 3
  • Mercurian Ramjet: 3
  • Credits: 375,000,000
  • Promethium: 2,000
Source Price Skill Needed
- 100,000,000 -
Description
Fine tune those engines.



Fine Tuned Moral Emphasis Blueprint
Tech Size Weight
17 1 10
Manhours Max Workforce Uses
24,000,000 6,000 infinite
Items Produced
Fine Tuned Moral Emphasis
Initial Materials Periodic Materials
  • Credits: 60,000,000
  • Metals: 17,000
  • Demented Proximity Module: 1
  • Moral Emphasis: 5
  • Credits: 60,000,000
  • Promethium: 1,700
Source Price Skill Needed
- 100,000,000 -
Description
Fine tune those engines.



Fine Tuned Purgatory Thrust Blueprint
Tech Size Weight
15 1 10
Manhours Max Workforce Uses
4,000,000 1,000 infinite
Items Produced
Fine Tuned Purgatory Thrust
Initial Materials Periodic Materials
  • Credits: 44,000,000
  • Metals: 15,000
  • Demented Proximity Module: 1
  • Purgatory Thrust: 5
  • Credits: 44,000,000
  • Promethium: 1,500
Source Price Skill Needed
- 100,000,000 -
Description
Fine tune those engines.



Fine Tuned Qua Vazuk Blueprint
Tech Size Weight
20 1 10
Manhours Max Workforce Uses
800,000,000 100,000 infinite
Items Produced
Fine Tuned Qua Vazuk
Initial Materials Periodic Materials
  • Credits: 250,000,000
  • Metals: 20,000
  • Adamantium Proximity Module: 2
  • Qua Vazuk: 3
  • Credits: 250,000,000
  • Promethium: 2,000
Source Price Skill Needed
- 100,000,000 -
Description
Fine tune those engines.



Fine Tuned Quiet Thrust Blueprint
Tech Size Weight
13 1 10
Manhours Max Workforce Uses
800,000 400 infinite
Items Produced
Fine Tuned Quiet Thrust
Initial Materials Periodic Materials
  • Credits: 30,500,000
  • Metals: 13,000
  • Laconia Proximity Module: 2
  • Quiet Thrust: 2
  • Credits: 30,500,000
  • Promethium: 1,300
Source Price Skill Needed
- 100,000,000 -
Description
Fine tune those engines.



Fine Tuned Sonic Radar+ Blueprint
Tech Size Weight
17 1 10
Manhours Max Workforce Uses
24,000,000 6,000 infinite
Items Produced
Fine Tuned Sonic Radar+
Initial Materials Periodic Materials
  • Credits: 250,000,000
  • Metals: 17,000
  • Demented Tracking Module: 1
  • Sonic Radar+: 1
  • Credits: 250,000,000
  • Promethium: 1,700
Source Price Skill Needed
- 100,000,000 -
Description
Fine tune those radars.



Fine Tuned Striped Emphasis+ Blueprint
Tech Size Weight
12 1 10
Manhours Max Workforce Uses
500,000 250 infinite
Items Produced
Fine Tuned Striped Emphasis+
Initial Materials Periodic Materials
  • Credits: 25,000,000
  • Metals: 12,000
  • Laconia Proximity Module: 1
  • Striped Emphasis+: 1
  • Credits: 25,000,000
  • Promethium: 1,200
Source Price Skill Needed
- 100,000,000 -
Description
Fine tune those engines.



Fine Tuned Tibsi Radar Blueprint
Tech Size Weight
1 1 10
Manhours Max Workforce Uses
600 2 infinite
Items Produced
Fine Tuned Tibsi Radar
Initial Materials Periodic Materials
  • Credits: 40,000
  • Metals: 1,000
  • Tibsi Radar: 5
  • Titanium Tracking Module: 1
  • Credits: 40,000
  • Promethium: 100
Source Price Skill Needed
- 100,000,000 -
Description
Fine tune those radars.



Fine Tuned Titan Engine+ Blueprint
Tech Size Weight
20 1 10
Manhours Max Workforce Uses
800,000,000 100,000 infinite
Items Produced
Fine Tuned Titan Engine+
Initial Materials Periodic Materials
  • Credits: 250,000,000
  • Metals: 20,000
  • Adamantium Proximity Module: 1
  • Titan Engine+: 1
  • Credits: 250,000,000
  • Promethium: 2,000
Source Price Skill Needed
- 100,000,000 -
Description
Fine tune those engines.



Fine Tuned Titan Radar+ Blueprint
Tech Size Weight
20 1 10
Manhours Max Workforce Uses
800,000,000 100,000 infinite
Items Produced
Fine Tuned Titan Radar+
Initial Materials Periodic Materials
  • Credits: 250,000,000
  • Metals: 20,000
  • Adamantium Tracking Module: 1
  • Titan Radar+: 5
  • Credits: 250,000,000
  • Promethium: 2,000
Source Price Skill Needed
- 100,000,000 -
Description
Fine tune those radars.



Fine Tuned Tunnel Vision Blueprint
Tech Size Weight
18 1 10
Manhours Max Workforce Uses
64,000,000 16,000 infinite
Items Produced
Fine Tuned Tunnel Vision
Initial Materials Periodic Materials
  • Credits: 100,000,000
  • Metals: 18,000
  • Demented Tracking Module: 2
  • Tunnel Vision: 5
  • Credits: 100,000,000
  • Promethium: 1,800
Source Price Skill Needed
- 100,000,000 -
Description
Fine tune those radars.



Fine Tuned Venusian Motor Blueprint
Tech Size Weight
19 1 10
Manhours Max Workforce Uses
160,000,000 40,000 infinite
Items Produced
Fine Tuned Venusian Motor
Initial Materials Periodic Materials
  • Credits: 200,000,000
  • Metals: 19,000
  • Demented Proximity Module: 3
  • Venusian Motor: 5
  • Credits: 200,000,000
  • Promethium: 1,900
Source Price Skill Needed
- 100,000,000 -
Description
Fine tune those engines.



Fine Tuned Venusian Seeker Blueprint
Tech Size Weight
19 1 10
Manhours Max Workforce Uses
160,000,000 40,000 infinite
Items Produced
Fine Tuned Venusian Seeker
Initial Materials Periodic Materials
  • Credits: 200,000,000
  • Metals: 19,000
  • Demented Tracking Module: 3
  • Venusian Seeker: 5
  • Credits: 200,000,000
  • Promethium: 1,900
Source Price Skill Needed
- 100,000,000 -
Description
Fine tune those radars.



Fine Tuned Voltage Thruster Blueprint
Tech Size Weight
6 1 10
Manhours Max Workforce Uses
15,000 15 infinite
Items Produced
Fine Tuned Voltage Thruster
Initial Materials Periodic Materials
  • Credits: 4,400,000
  • Metals: 6,000
  • Titanium Proximity Module: 1
  • Voltage Thruster: 5
  • Credits: 4,400,000
  • Promethium: 600
Source Price Skill Needed
- 100,000,000 -
Description
Fine tune those engines.



Fine Tuned Zigine Radar Blueprint
Tech Size Weight
7 1 10
Manhours Max Workforce Uses
25,000 25 infinite
Items Produced
Fine Tuned Zigine Radar
Initial Materials Periodic Materials
  • Credits: 1,250,000
  • Metals: 7,000
  • Titanium Tracking Module: 1
  • Zigine Radar: 5
  • Credits: 1,250,000
  • Promethium: 700
Source Price Skill Needed
- 100,000,000 -
Description
Fine tune those radars.



Last imported update (UTC): 2019-03-11 21:38:04.964205