Template:TableRowsAdvSkillsShieldMonkey

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<tr style="background-color:{{{bg}}}">

   <td style="width:5px;background-color:{{{colour}}}">
<td class="icon">
Skill-funky-monkey.png
</td>
   <td class="name">Funky Monkey</td>
   <td class="desc">+100% Shield Recharge while in stasis. +100% transference healing to targets in stasis, +10% transference vulnerability to target on critical heal</td>

</tr> <tr style="background-color:{{{bg}}}">

   <td style="width:5px;background-color:{{{colour}}}">
<td class="icon">
Skill-flying-monkey.png
</td>
   <td class="name">Flying Monkey</td>
   <td class="desc">Light Fighters: +50% Hull Space. -25% Hostility</td>

</tr> <tr style="background-color:{{{bg}}}">

   <td style="width:5px;background-color:{{{colour}}}">
<td class="icon">
Skill-tank-monkey.png
</td>
   <td class="name">Tanky Monkey</td>
   <td class="desc">50% of the damage taken by bots will be diverted to the player, +5% Resistance (Damage is transferred before bot & player’s resistances are applied, damage transfer will not occur if you are in a different star system than the bot or you are in a pod/spirit)</td>

</tr> <tr style="background-color:{{{bg}}}">

   <td style="width:5px;background-color:{{{colour}}}">
<td class="icon">
Skill-enveloping-monkey.png
</td>
   <td class="name">Enveloping Monkey</td>
   <td class="desc">+30% damage (scaled by target’s shield percentage) (+30% if target is at full shields, +15% if at half shields, etc.) (DOES NOT apply to shield transference)</td>

</tr>