Industrial Commodities
Industrial Commodities are a new mechanic added in the May 2016 reset, to allow players to make money from raw resources such as Metal or Nuclear Waste, replacing the old strategy of building station extensions and then selling them to a AI base.
There are 28 Industrial Commodities, arranged into a four-tier system. The first tier, tier 0, is constructed from basic materials, such as Metals, Silicon, and Nuclear Waste, among others. Tier 1-3 commodities are produced using several of the previous tier's commodities, as well as a rarer extractable or otherwise producable commodity such as Jelly Beans, Diamonds, or Enriched Nuclear Material.
Industrial Commodities will sell for slightly more than the value of their ingredients to certain AI bases. The only bases which will buy Industrial Commodities are AI bases in Wild Space. Additionally, each base will only buy a certain type of tier 1-3 commodities, as well as most or all tier 0 commodities.
Price-wise, Industrial Commodities function similarly to normal commodities. That is, a AI base will buy a commodity for less as more of that commodity is sold to them. AI bases will buy Industrial Commodities for 200% of it's base value when it has none of them stored, which eventually falls to 50% of the commodities' base value, beyond which the AI base will refuse to buy more. AI bases will consume industrial commodities over time, at a rate depending on the tier of the commodity. At tier 1, they will consume 100k-200k of each commodity per day, but only 1-5k of each tier 3 commodity per day.
Industrial commodities can only be produced by a number of specialized base-only factories, all of which are available in Capella. These factories scale in size with tier, starting at 1000 and increasing a factor of 2 per step. The same is true of the workers required to equip, starting at 100.
(TBA: a table of the commodities, once i figure out how to add tables and have time)
New Commodities and Construction Requirements
Commodities by Theme
Construction | |
---|---|
Tier 0 | Steel Girders |
Tier 1 | Titanium Reinforced Girders |
Tier 2 | Laconia Reinforced Girders |
Tier 3 | Adamantium Reinforced Girders |
Energy Sources | |
---|---|
Tier 0 | Fusion Cells |
Tier 1 | Vitalized Fusion Cells |
Tier 2 | Quickened Fusion Cells |
Tier 3 | Energized Fusion Cells |
Electronics | |
---|---|
Tier 0 | Sentient Chatbots |
Tier 1 | Supercooled Chatbots |
Tier 2 | Overclocked Chatbots |
Tier 3 | Self-Censoring Chatbots |
Alcohol | |
---|---|
Tier 0 | Fine Space Whisky |
Tier 1 | Jello Shots |
Tier 2 | Space Algae Whisky |
Tier 3 | Doctor L’s Cure-All Life Tonic |
Decorations | |
---|---|
Tier 0 | Paxian Figurines |
Tier 1 | Silver Sporfs |
Tier 2 | Gilded Privies |
Tier 3 | Precision Pantacosms |
Cyborgs | |
---|---|
Tier 0 | Cyborg Brigade |
Tier 1 | Lubricated Cyborgs |
Tier 2 | Frozen Cyborgs |
Tier 3 | Mysterious Cyborgs |
High-Tech Materials | |
---|---|
Tier 0 | Sub-Shield Buffers |
Tier 1 | Sub-Shield Reactors |
Tier 2 | Sub-Shield Matrices |
Tier 3 | Sub-Shield Lattices |
Tier 0 Commodities
Steel Girders | 1000 | Metals |
Fusion Cells | 100 | Nuclear Waste |
Sentient Chatbots | 500 | Silicon |
Fine Space Whisky | 250 | Space Oats |
Paxian Figurines | 1 | Bronze |
250 | Baobabs | |
Cyborg Brigade | 1000 | Peasants |
1 | Steel Girders | |
1 | Fusion Cells | |
1 | Sentient Chatbots | |
Sub-Shield Buffers | 25 | Promethium |
1 | Steel Girders | |
1 | Fusion Cells | |
1 | Sentient Chatbots |
Tier 1 Commodities
Titanium Reinforced Girders | 1 | Titanium |
20 | Steel Girders | |
Vitalized Fusion Cells | 1 | Vis |
20 | Fusion Cells | |
Supercooled Chatbots | 30 | Psion Icicles |
20 | Sentient Chatbots | |
Jello Shots | 1 | Jelly Beans |
20 | Fine Space Whisky | |
Silver Sporfs | 1 | Silver |
10 | Paxian Figurines | |
Lubricated Cyborgs | 1 | Petroleum |
20 | Cyborg Brigade | |
Sub-Shield Reactors | 25 | Enriched Nuclear Material |
10 | Sub-Shield Buffers |
Tier 2 Commodities
Laconia Reinforced Girders | 1 | Laconia |
10 | Titanium Reinforced Girders | |
Quickened Fusion Cells | 1 | Quantumum |
10 | Vitalized Fusion Cells | |
Overclocked Chatbots | 5 | Plasma Crystals |
10 | Supercooled Chatbots | |
Space Algae Whisky | 5 | Alien Bacteria |
10 | Jello Shots | |
Gilded Privies | 1 | Gold |
5 | Silver Sporfs | |
Frozen Cyborgs | 5 | Frozen Blobs |
10 | Lubricated Cyborgs | |
Sub-Shield Matrices | 1 | Diamond |
5 | Sub-Shield Reactors |
Tier 3 Commodities
Adamantium Reinforced Girders | 1 | Adamantium |
5 | Laconia Reinforced Girders | |
Energized Fusion Cells | 1 | Energon |
5 | Quickened Fusion Cells | |
Self-Censoring Chatbots | 2 | Ablution Crystals |
5 | Overclocked Chatbots | |
Doctor L’s Cure-All Life Tonic | 10 | Bacta |
5 | Space Algae Whisky | |
Precision Pantacosms | 1 | Platinum |
2 | Gilded Privies | |
Mysterious Cyborgs | 1 | Dark Matter |
5 | Frozen Cyborgs | |
Sub-Shield Lattices | 2 | Rubicite |
2 | Sub-Shield Matricies |