Core Skills : Volume II

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This e-book can be purchased from Lyceum for 1,000 credits.


Item Description

Tech: 0

Weight: 5

Size: 1

Description: Collects the works of Sven Hilfsgeber. Neato!


Text

Page 1 (Equipment)

General Equipment and its Uses


There are many types of general equipment that you can use to enhance various aspects of your ship. These include, (but are not limited to); Hull Expanders, Diffusers, Overloaders, Capacitors, Fire Extinguishers, Controlbots, Scanning Devices and so on. While all these items have different purposes, they have a similar interface and all only require one type of neurotraining, equipment training. Equipment training is useful because it supplements all of your additional training. For example, an overloader will augment your weapon capabilities, a hull expander can increase your maximum hull space or a capacitor can increase your maximum energy and shield banks. Generally, upgrading your equipment neurotraining is a good idea. Equipment training is located in the following places.


Equipment neurotraining to 5 is located in Sol.

Equipment neurotraining to 8 is located in Lavanite.

Equipment neurotraining to 10 is located in XYZ.

Equipment neurotraining to 12 is located in Hyper.

Equipment neurotraining to 17 is located in Bipolar. This requires 2 Ablution Crystals.

Equipment neurotraining to 18 is located in Gargan. This requires 15 Trader Insignia.

Equipment neurotraining to 19 is located in East Vindia. This requires 10 Trader Badges.

Equipment neurotraining to 20 is located in Copper. This requires 1 Copper Heart.


Page 2 (Radar)

Can You See Me Now? The Importance of Radar


Even a ship, fully shielded, powered and armed to the teeth will not have any luck in combat unless they can see the enemy... and unfortunately, most of space is a very dark. This is why you will need a functioning radar system onboard your ship. These come in two varietys. One is a much more sensitive device that unfortunately also creates a higher radar signature for the ship using it, while the other is a passive radar with a low radar signature that can ping to temporarily increase its power. Which type you use is up to you and either is fine; just make sure you have one onboard. Radar systems require radar neurotraining. I have included a list of locations where training is offered.


Radar neurotraining to 5 is located in Sol.

Radar neurotraining to 11 is located in Shadow. This requires 1 Kromactico.

Radar neurotraining to 16 is located in XYZ. This requires 1 Achilles Radar.

Radar neurotraining to 19 is located in The Dark. This requires 1 Transformed Very Dark Matter.

Radar neurotraining to 20 is located in The Dark. This requires 1 Transformed Impossibly Dark Matter.