Rhino
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Revision as of 06:21, 8 August 2009 by Brindlebull (talk | contribs)
The Rhino is a hulking ship that wades around in Lake Manyara and Manyara Dam in The Serengeti. These level 1260 beasts fire at long range with their Rhino Cannons and Rhino Rays so be ready to try to dodge and stay behind their large posteriors. They also have a rush mode where they power up and charge at you, almost as if they were real rhinos. Be prepared, it can catch you off guard! Takes 2 weeks to build
- Tech: 20
- Hull: 1,500
- Max Speed: 65
- Size: 200
- Visibility: 300
- Augmenters: 3
- Weapons: 4
- Protections:
- 44% from Laser
- 57% from Energy
- 44% from Heat
- 57% from Physical
- 30% from Surgical
- 30% from Mining
- 20% from Transference
- Improves: Shield +15%, Transference Power +10%, Drone Operations +3%
- Description: Clumsy and slow but packs a serious punch!
- Weight: 1,050,000
- Item Form Size: 3,000
Build Cost: Manhours: 125,000, 1 Max Worker Initial costs:
- Initial credit cost: 1,000,000,000
- 2,000,000 metal
- 200 Promethium
- Primal Rhino Ship Remains
- Adamantium Damage Module
- Adamantium Shield Module
- 3 Adamantium Sheet
- 5 Zebra Armada Crests
- 3 Primal Rhino Powercores
- Periodic credit cost: 1,000,000,000
- 2,000,000 metal
- 2,000 Promethium
- 10 Zebra Armada Crests
AI Gear:
- Rhino Ray (Weapon)
- Rhino Cannon (Weapon)
- Rhino Charge (Engine)
- Rhino Radar (Radar)
- Rhino Weapon Overloader
- Rhino Charger
- Rhino Hide (Shield)
- Rhino Endurance (Energy)
- Rhino Roar (Tractor)