AI Hatred
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Revision as of 22:03, 17 June 2024 by Veetus (talk | contribs) (added the AI Aggression piece - credit to Yuugh)
This page aims to explain how AI reacts to players attacking them first in Star Sonata 2. This mechanic is referred to as AI Hatred, AI Hate, or AI Hostility.
What Happens When You Attack an AI Ship
If you damage an AI ship, they will become hostile towards you. This means:
- They will attack you on sight.
- You will be unable to dock at any stations controlled by that AI or their allies.
Reducing AI Hostility
There is currently no in-game way to track how long AI hostility lasts. However, it is known to decrease over time. Here's what you can do:
- Leave the System: Towing your ship out of the system where the hostile AI is located will immediately reset their hostility towards you.
- Time: The more time passes since the incident, the less hostile the AI will become. This is not a fixed timer and can vary depending on the severity of the initial attack.
AI Aggression in Star Sonata 2
While some AI factions may be more predisposed to hostility than others, the exact factors influencing their initial aggression are not entirely clear.
Here's what's known:
- Certain AI, such as the Kalthi and Peri, tend to be more aggressive towards players in general.
- Player actions, like attacking an AI ship, will definitely increase hostility.
Important Notes:
- AI hostility applies to the specific AI you attacked and their allies. You can still be friendly with other AI factions.
- If your automated ships (bots) encounter hostile AI, they will be attacked. Make sure your bots are not set to fight enemies if you are trying to avoid conflict.
- Accidentally attacking an AI ship can happen. Be mindful of your targets, especially when using fighters or other area-of-effect weapons.