Industrial Commodities

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Industrial Commodities are a new mechanic added in the May 2016 reset, to allow players to make money from raw resources such as Metal or Nuclear Waste, replacing the old strategy of building station extensions and then selling them to a AI base.

There are 28 Industrial Commodities, arranged into a four-tier system. The first tier, tier 0, is constructed from basic materials, such as Metals, Silicon, and Nuclear Waste, among others. Tier 1-3 commodities are produced using several of the previous tier's commodities, as well as a rarer extractable or otherwise producable commodity such as Jelly Beans, Diamonds, or Enriched Nuclear Material.

Industrial Commodities will sell for slightly more than the value of their ingredients to certain AI bases. The only bases which will buy Industrial Commodities are AI bases in Wild Space. Additionally, each base will only buy a certain type of tier 1-3 commodities, as well as most or all tier 0 commodities.

Price-wise, Industrial Commodities function similarly to normal commodities. That is, a AI base will buy a commodity for less as more of that commodity is sold to them. AI bases will buy Industrial Commodities for 200% of it's base value when it has none of them stored, which eventually falls to 50% of the commodities' base value, beyond which the AI base will refuse to buy more. AI bases will consume industrial commodities over time, at a rate depending on the tier of the commodity. At tier 1, they will consume 100k-200k of each commodity per day, but only 1-5k of each tier 3 commodity per day.

Industrial commodities can only be produced by a number of specialized base-only factories, all of which are available in Capella. These factories scale in size with tier, starting at 1000 and increasing a factor of 2 per step. The same is true of the workers required to equip, starting at 100.


(TBA: a table of the commodities, once i figure out how to add tables and have time)

New Commodities and Construction Requirements
Commodities by Theme

Name Tier Weight Factory Required Price Description Comments
Steel Girders 0 100,000 Steel Foundry 1000 Metals 25,000 Basic structural support. -
Fusion Cells 0 120,000 Bottling Factory 100 Nuclear Waste 30,000 Power your TV remote for millennia. -
Sentient Chatbots 0 80,000 500 Silicon 20,000 Three laws included. -
Fine Space Whisky 0 300 Giant Space Still 18,000 Smooth. -
Paxian Figurines 0 100,000 1,800,000 Paxian figurines, paint them yourself! -
Cyborg Brigade 0 200,000 420,000 By your command. -
Sub-Shield Buffer 0 200,000 1,500,000 Buffering your construction projects. -
Titanium Reinforced Girders 1 2,000,000 2,600,000 Titanium-reinforced structural support. -
Laconia Reinforced Girders 2 20,000,000 40,000,000 Laconia-reinforced structural support. -
Adamantium Reinforced Girders 3 40,000,000 300,000,000 Adamantium-reinforced structural support. -
Construction
Tier 0 Steel Girders
Tier 1 Titanium Reinforced Girders
Tier 2 Laconia Reinforced Girders
Tier 3 Adamantium Reinforced Girders
Energy Sources
Tier 0 Fusion Cells
Tier 1 Vitalized Fusion Cells
Tier 2 Quickened Fusion Cells
Tier 3 Energized Fusion Cells
Electronics
Tier 0 Sentient Chatbots
Tier 1 Supercooled Chatbots
Tier 2 Overclocked Chatbots
Tier 3 Self-Censoring Chatbots
Alcohol
Tier 0 Fine Space Whisky
Tier 1 Jello Shots
Tier 2 Space Algae Whisky
Tier 3 Doctor L’s Cure-All Life Tonic
Decorations
Tier 0 Paxian Figurines
Tier 1 Silver Sporfs
Tier 2 Gilded Privies
Tier 3 Precision Pantacosms
Cyborgs
Tier 0 Cyborg Brigade
Tier 1 Lubricated Cyborgs
Tier 2 Frozen Cyborgs
Tier 3 Mysterious Cyborgs
High-Tech Materials
Tier 0 Sub-Shield Buffers
Tier 1 Sub-Shield Reactors
Tier 2 Sub-Shield Matrices
Tier 3 Sub-Shield Lattices

Tier 0 Commodities

Steel Girders 1000 Metals
Fusion Cells 100 Nuclear Waste
Sentient Chatbots 500 Silicon
Fine Space Whisky 250 Space Oats
Paxian Figurines 1 Bronze
250 Baobabs
Cyborg Brigade 1000 Peasants
1 Steel Girders
1 Fusion Cells
1 Sentient Chatbots
Sub-Shield Buffers 25 Promethium
1 Steel Girders
1 Fusion Cells
1 Sentient Chatbots

Tier 1 Commodities

Titanium Reinforced Girders 1 Titanium
20 Steel Girders
Vitalized Fusion Cells 1 Vis
20 Fusion Cells
Supercooled Chatbots 30 Psion Icicles
20 Sentient Chatbots
Jello Shots 1 Jelly Beans
20 Fine Space Whisky
Silver Sporfs 1 Silver
10 Paxian Figurines
Lubricated Cyborgs 1 Petroleum
20 Cyborg Brigade
Sub-Shield Reactors 25 Enriched Nuclear Material
10 Sub-Shield Buffers

Tier 2 Commodities

Laconia Reinforced Girders 1 Laconia
10 Titanium Reinforced Girders
Quickened Fusion Cells 1 Quantumum
10 Vitalized Fusion Cells
Overclocked Chatbots 5 Plasma Crystals
10 Supercooled Chatbots
Space Algae Whisky 5 Alien Bacteria
10 Jello Shots
Gilded Privies 1 Gold
5 Silver Sporfs
Frozen Cyborgs 5 Frozen Blobs
10 Lubricated Cyborgs
Sub-Shield Matrices 1 Diamond
5 Sub-Shield Reactors

Tier 3 Commodities

Adamantium Reinforced Girders 1 Adamantium
5 Laconia Reinforced Girders
Energized Fusion Cells 1 Energon
5 Quickened Fusion Cells
Self-Censoring Chatbots 2 Ablution Crystals
5 Overclocked Chatbots
Doctor L’s Cure-All Life Tonic 10 Bacta
5 Space Algae Whisky
Precision Pantacosms 1 Platinum
2 Gilded Privies
Mysterious Cyborgs 1 Dark Matter
5 Frozen Cyborgs
Sub-Shield Lattices 2 Rubicite
2 Sub-Shield Matricies