Name
|
Tech
|
Size
|
Item Produced
|
Rate of Production
|
Items/Credits Required
|
Workers to equip
|
Weight
|
Skill Needed
|
Source
|
Description
|
Small Kinetic Production Mk I
|
9
|
10
|
Ammo Crate - Small Kinetic Type I
|
1 Ammo Crate - Small Kinetic Type I per 10 minutes
|
500 Nuclear Waste, 250 Metals, 250000 Credits
|
100
|
18000
|
|
Small Kinetic Production Mk I Blueprint
|
Birds pre-prepped and set to launch in a lunch box nano-factory
|
Large Kinetic Production Mk III
|
10
|
18
|
Ammo Crate - Large Kinetic Type III
|
1 Ammo Crate - Large Kinetic Type III per 10 minutes
|
8000 Nuclear Waste, 4000 Metals, 1250000 Credits
|
100
|
18000
|
|
Large Kinetic Production Mk III Blueprint
|
Birds pre-prepped and set to launch in a lunch box nano-factory
|
Medium Kinetic Production Mk I
|
12
|
10
|
Ammo Crate - Medium Kinetic Type I
|
1 Ammo Crate - Medium Kinetic Type I per 10 minutes
|
975 Nuclear Waste, 488 Metals, 500000 Credits
|
100
|
18000
|
|
Medium Kinetic Production Mk I Blueprint
|
Birds pre-prepped and set to launch in a lunch box nano-factory
|
Small AP Production Mk I
|
12
|
12
|
Ammo Crate - Small AP Type I
|
1 Ammo Crate - Small AP Type I per 10 minutes
|
550 Nuclear Waste, 275 Metals, 250000 Credits
|
100
|
18000
|
|
Small AP Production Mk I Blueprint
|
Birds pre-prepped and set to launch in a lunch box nano-factory
|
Small Kinetic Production Mk II
|
12
|
10
|
Ammo Crate - Small Kinetic Type II
|
1 Ammo Crate - Small Kinetic Type II per 10 minutes
|
1250 Nuclear Waste, 625 Metals, 500000 Credits
|
100
|
18000
|
|
Small Kinetic Production Mk II Blueprint
|
Birds pre-prepped and set to launch in a lunch box nano-factory
|
Small MIRV Rocket Upgrade Factory
|
12
|
10
|
Ammo Crate - Small MIRV Rocket
|
1 Ammo Crate - Small MIRV Rocket Every 1 minute
|
1 Ammo Crate - Small MIRV Torpedo
|
?
|
18,000
|
|
Ordnance Testing Grounds 1,000,000 Credits
|
Upgrade obsolete missiles, courtesy of Blue Photon.
|
Large Kinetic Production Mk I
|
14
|
10
|
Ammo Crate - Large Kinetic Type I
|
1 Ammo Crate - Large Kinetic Type I per 10 minutes
|
1600 Nuclear Waste, 800 Metals, 750000 Credits
|
100
|
18000
|
|
Large Kinetic Production Mk I Blueprint
|
Birds pre-prepped and set to launch in a lunch box nano-factory
|
Medium AP Production Mk I
|
14
|
10
|
Ammo Crate - Medium AP Type I
|
1 Ammo Crate - Medium AP Type I per 10 minutes
|
1050 Nuclear Waste, 525 Metals, 500000 Credits
|
100
|
18000
|
|
Medium AP Production Mk I Blueprint
|
Birds pre-prepped and set to launch in a lunch box nano-factory
|
Medium Kinetic Production Mk II
|
14
|
10
|
Ammo Crate - Medium Kinetic Type II
|
1 Ammo Crate - Medium Kinetic Type II per 10 minutes
|
2438 Nuclear Waste, 1219 Metals, 750000 Credits
|
100
|
18000
|
|
Medium Kinetic Production Mk II Blueprint
|
Birds pre-prepped and set to launch in a lunch box nano-factory
|
Small AP Production Mk II
|
14
|
10
|
Ammo Crate - Small AP Type II
|
1 Ammo Crate - Small AP Type II per 10 minutes
|
1375 Nuclear Waste, 688 Metals, 500000 Credits
|
100
|
18000
|
|
Small AP Production Mk II Blueprint
|
Birds pre-prepped and set to launch in a lunch box nano-factory
|
Small Kinetic Production Mk III
|
14
|
10
|
Ammo Crate - Small Kinetic Type III
|
1 Ammo Crate - Small Kinetic Type III per 10 minutes
|
2500 Nuclear Waste, 1250 Metals, 750000 Credits
|
100
|
18000
|
|
Small Kinetic Production Mk III Blueprint
|
Birds pre-prepped and set to launch in a lunch box nano-factory
|
Large AP Production Mk I
|
16
|
10
|
Ammo Crate - Large AP Type I
|
1 Ammo Crate - Large AP Type I per 10 minutes
|
1700 Nuclear Waste, 850 Metals, 750000 Credits
|
100
|
18000
|
|
Large AP Production Mk I Blueprint
|
Birds pre-prepped and set to launch in a lunch box nano-factory
|
Large Kinetic Production Mk II
|
16
|
10
|
Ammo Crate - Large Kinetic Type II
|
1 Ammo Crate - Large Kinetic Type II per 10 minutes
|
4000 Nuclear Waste, 2000 Metals, 1000000 Credits
|
100
|
18000
|
|
Large Kinetic Production Mk II Blueprint
|
Birds pre-prepped and set to launch in a lunch box nano-factory
|
Medium AP Production Mk II
|
16
|
10
|
Ammo Crate - Medium AP Type II
|
1 Ammo Crate - Medium AP Type II per 10 minutes
|
2625 Nuclear Waste, 1313 Metals, 750000 Credits
|
100
|
18000
|
|
Medium AP Production Mk II Blueprint
|
Birds pre-prepped and set to launch in a lunch box nano-factory
|
Medium Kinetic Production Mk III
|
16
|
10
|
Ammo Crate - Medium Kinetic Type III
|
1 Ammo Crate - Medium Kinetic Type III per 10 minutes
|
4875 Nuclear Waste, 2438 Metals, 1000000 Credits
|
100
|
18000
|
|
Medium Kinetic Production Mk III Blueprint
|
Birds pre-prepped and set to launch in a lunch box nano-factory
|
Medium MIRV Rocket Upgrade Factory
|
20
|
10
|
Ammo Crate - Medium MIRV Rocket
|
1 Ammo Crate - Medium MIRV Rocket every 1 minute
|
1 Ammo Crate - Medium MIRV Torpedo
|
?
|
18,000
|
|
Ordnance Testing Grounds 1,000,000 Credits
|
Upgrade obsolete missiles, courtesy of Blue Photon.
|
Small AP Production Mk III
|
16
|
10
|
Ammo Crate - Small AP Type III
|
1 Ammo Crate - Small AP Type III per 10 minutes
|
2750 Nuclear Waste, 1375 Metals, 750000 Credits
|
100
|
18000
|
|
Small AP Production Mk III Blueprint
|
Birds pre-prepped and set to launch in a lunch box nano-factory
|
Large AP Production Mk II
|
18
|
10
|
Ammo Crate - Large AP Type II
|
1 Ammo Crate - Large AP Type II per 10 minutes
|
4250 Nuclear Waste, 2125 Metals, 1000000 Credits
|
100
|
18000
|
|
Large AP Production Mk II Blueprint
|
Birds pre-prepped and set to launch in a lunch box nano-factory
|
Medium AP Production Mk III
|
18
|
10
|
Ammo Crate - Medium AP Type III
|
1 Ammo Crate - Medium AP Type III per 10 minutes
|
5250 Nuclear Waste, 2625 Metals, 1000000 Credits
|
100
|
18000
|
|
Medium AP Production Mk III Blueprint
|
Birds pre-prepped and set to launch in a lunch box nano-factory
|
Armada Fighter Factory
|
20
|
10
|
Panther Kitten Fighter
|
1 Panther Kitten Fighter per 1 hour, 23 minutes, 20 seconds
|
50000 Metals, 2 Silver Bar, 1 Zebra Armada Crest, 25000000 Credits
|
100
|
24000
|
|
Armada Fighter Factory Blueprint
|
The factory whirrs and buzzes with activity producing a complete Panther Fighter every few hours.
|
Armada WMD Factory
|
20
|
10
|
Ammo Crate - Zaphragi Cheetah Missile
|
1 Ammo Crate - Zaphragi Cheetah Missile per 10 minutes
|
500 Enriched Nuclear Material, 1 Vis, 1 Copper, 5000000 Credits
|
100
|
18000
|
|
Armada WMD Factory Blueprint
|
Destruction cut, evened and distributed into neat packages with frightening speed and efficiency.
|
Large AP Production Mk III
|
20
|
10
|
Ammo Crate - Large AP Type III
|
1 Ammo Crate - Large AP Type III per 10 minutes
|
8500 Nuclear Waste, 4250 Metals, 1250000 Credits
|
100
|
18000
|
|
Large AP Production Mk III Blueprint
|
Birds pre-prepped and set to launch in a lunch box nano-factory
|
Large MIRV Rocket Upgrade Factory
|
20
|
10
|
Ammo Crate - Large MIRV Rocket
|
1 Ammo Crate - Large MIRV Rocket every 1 minute
|
1 Ammo Crate - Large MIRV Torpedo
|
?
|
18,000
|
|
Ordnance Testing Grounds 1,000,000 Credits
|
Upgrade obsolete missiles, courtesy of Blue Photon.
|
Red Photon Plasma Missile Factory
|
20
|
10
|
Ammo Crate - Red Photon Plasma Missile
|
1 Ammo Crate - Red Photon Plasma Missile per 10 minutes
|
20000 Nuclear Waste, 2 Plasma Crystals, 2500000 Credits
|
100
|
18000
|
|
Red Photon Warship Prototype Drop
|
Stuff in, Missiles out. No questions asked
|
Name
|
Tech
|
Size
|
Item Produced
|
Rate of Production
|
Items/Credits Required
|
Workers to equip
|
Weight
|
Skill Needed
|
Source
|
Description
|
Ares WMD Production Facility
|
6
|
10
|
Ares Nuclear Missile
|
1 Ares Nuclear Missile per 10 minutes
|
120 Nuclear Waste, 60 Metals, 75000 Credits
|
20
|
18000
|
|
Ares WMD Production Blueprint
|
Sterilisation of your workers an added bonus!
|
Adonis WMD Production Facility
|
9
|
10
|
Adonis Nuclear Missile
|
1 Adonis Nuclear Missile per 10 minutes
|
180 Nuclear Waste, 90 Metals, 100000 Credits
|
40
|
18000
|
|
Adonis WMD Production Blueprint
|
Sterilisation of your workers an added bonus!
|
Argonaut WMD Production Facility
|
12
|
10
|
Argonaut Nuclear Missile
|
1 Argonaut Nuclear Missile per 10 minutes
|
240 Nuclear Waste, 120 Metals, 150000 Credits
|
60
|
18000
|
|
Argonaut WMD Production Blueprint
|
Sterilisation of your workers an added bonus!
|
Ambrosia WMD Production Facility
|
14
|
10
|
Ambrosia Nuclear Missile
|
1 Ambrosia Nuclear Missile per 10 minutes
|
280 Nuclear Waste, 140 Metals, 180000 Credits
|
80
|
18000
|
|
Ambrosia WMD Production Blueprint
|
Sterilisation of your workers an added bonus!
|
Andaman WMD Production Facility
|
16
|
10
|
Andaman Nuclear Missile
|
1 Andaman Nuclear Missile per 10 minutes
|
320 Nuclear Waste, 160 Metals, 1 Enriched Nuclear Material, 250000 Credits
|
100
|
18000
|
|
Andaman WMD Production Blueprint
|
Sterilisation of your workers an added bonus!
|
Achilles WMD Production Facility
|
18
|
10
|
Achilles Nuclear Missile
|
1 Achilles Nuclear Missile per 10 minutes
|
360 Nuclear Waste, 180 Metals, 2 Enriched Nuclear Material, 350000 Credits
|
120
|
18000
|
|
Achilles WMD Production Blueprint
|
Sterilisation of your workers an added bonus!
|
Annihilator WMD Production Facility
|
20
|
10
|
Annhilator Nuclear Missile
|
1 Annhilator Nuclear Missile per 10 minutes
|
400 Nuclear Waste, 200 Metals, 3 Enriched Nuclear Material, 500000 Credits
|
140
|
18000
|
|
Annihilator WMD Production Blueprint
|
Sterilisation of your workers an added bonus!
|