Sniper Analysis
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Revision as of 10:21, 28 March 2011 by Simon (talk | contribs) (tested, amounts to +200% crit hit strength at lvl 20)
Sniper Analysis allows a Sniper to target an object and "analyze" its weakness over time.
As long as you maintain your speed below 40, can detect your target, and do not change targets, the analysis will gradually build up to 100% over the course of 10 minutes. Being unable to detect your target, increasing your speed to above 40, docking, or being in a pod/spirit will prevent Sniper Analysis from charging. Switching targets resets the analysis back to 0%.
Per level in Sniper class, you will get the following Sniper Analysis bonuses when at 100% analysis...
- +2.5% Damage
- +5% Firing Rate
- +10% Critical Hit Strength
Bonuses are scaled with the level of Sniper Analysis and current analysis percent.