Colony Blueprints
In order to build a Colony on your planet, you will need to obtain and install a Blueprint for it first. There are a number of colony blueprints available throughout the universe. Check the Suitability of Planets http://wiki.starsonata.com/index.php/Suitability_Table
Link to Admin's Suitability Sheet for Terraforming BPs: http://wiki.starsonata.com/index.php/Planetary_construction_projects
(I have also copied the information over here. Thecrazygamemaster 07:00, 27 June 2010 (UTC))
Contents
Blueprints that make colonies
Name | Tech Level | Size | Weight | Source | Metal | Manhours | Rations | Peasants | Mastery Needed | Description |
Starter Colony | 6 | 10 | 5000 | AI Base - 1 mil | 500 | 500 | 3000 | 3000 | none | Build a starter colony at an attached base |
Basic Colony | 9 | 15 | 10000 | AI Base - 10 mil | 1000 | 1000 | 7500 | 7500 | none | Build a basic colony at an attached base |
Compact Colony | 10 | 5 | 5000 | Sol - 1 mil | 50 | 100 | 300 | 3000 | Colonial Administrator 10 | Who needs useless things like food and shelters? |
Large Colony | 12 | 20 | 20000 | AI Base - 50 mil | 2500 | 2500 | 25000 | 25000 | none | Build a large colony at an attached base |
Paxian Colony | 12 | 20 | 20000 | Paxian Ruins - 50 mil | 250 | 2500 | 2500 | 25000 | Colonial Administrator 12 | Paxian Colonization Plans |
Compact Basic Colony | 15 | 15 | 10000 | DG Drop | 100 | 1000 | 750 | 7500 | Colonial Administrator 15 | Who need useless things like food and shelters? |
Terraforming Blueprints
There are Bluprints spread across the universe that when constructed on a planetay base, will raise that planet's suitability by a certain amount.
Here is where the Blueprints can be found:
Blueprint Type |
Galaxy Name |
Greenhouse Projects |
Lavanite |
Gravity Controllers |
Gargan |
Orbital Habitats / Space Oat Hydroponics |
Free Market |
Dark Matter Injections |
Underworld |
Global Cooling Projects |
Glass Matrix (Hidden Base) |
Atmospheric Scrubbers |
Handel's Cove |
Deep Mining Projects |
Ring |
Terraforming Projects
Name | Tech | Bonus suitability | Bonus extractors | Required planetary feature | Required Project | Description |
Sensible Living Project | 12 | +5% | None | None | Eh, sensible enough. | |
Atmosphere Scrubbers | 9 | +5% | None | Noxious | Dispatch a squad of fembots to disperse the deadly fumes. | |
Dark Matter Injection | 9 | +10% | None | Low Gravity | No gravity? No problem! | |
Deep Core Mining | 9 | -10% | Metals +5 | None | So what if a few peasants fall into holes now and then? | |
Global Cooling Project | 9 | +10% | None | Blistering | You people will feel much better when they're not catching fire. | |
Gravity Controller Experiment | 9 | +10% | None | Heavy Gravity | Lighten up! | |
Orbital Habitats | 9 | +10% | None | None | Extra living space in space | |
Project Little Greenhouse | 9 | +10% | Space Oats +2, Baobabs +2 | Frozen | A planet-wide campfire | |
Space Oat Hydroponics | 9 | No effect | Space Oats +10 | None | Grow some space oats in a contained and safe environment | |
Atmosphere Cleansers | 12 | +15% * | None | Noxious | Atmosphere Scrubbers | Property values will soar if your planet doesn't smell like rat dung! |
Extended Dark Matter Injection | 12 | +15% * | None | Low Gravity | Dark Matter Injection | Your people will feel grounded when they give in to the dark side. |
Global Freezing Project | 12 | +20% * | None | Blistering | Global Cooling Project | Your people will feel better when their crops don't catch fire. |
Gravity Controllers | 12 | +20% * | None | Heavy Gravity | Gravity Controller Experiment | Medium-scale gravity control |
Project Greenhouse | 12 | +15% * | Space Oats +4, Baobabs +4 * | Frozen | Project Little Greenhouse | Anyone got a match? |
Atmosphere Scrapers | 16 | +25% * | None | Noxious | Atmosphere Cleansers | Send an army of fembots to give your world that "new planet" smell! |
Deeper Core Mining | 16 | -15% * | Metals +10 * | None | Deep Core Mining | Only 15% chance of deadly volcano eruptions. |
Maximum Gravity Controllers | 16 | +30% * | None | Heavy Gravity | Gravity Controllers | Let your people feel light again. |
Project Big Chill | 16 | +30% * | None | Blistering | Global Freezing Project | Planetary Air Conditioning |
Project Big Greenhouse | 16 | +25% * | Space Oats +6, Baobabs +6 * | Frozen | Project Greenhouse | Some people just want to see the world burn. |
Total Dark Matter Injection | 16 | +25% * | None | Low Gravity | Extended Dark Matter Injection | Can we possibly fit in more dark matter? We sure can! |
Features on Planets, and their corresponding Terraforming Projects
Temp:
Global Cooling Project BPs (Blistering planets)
Greenhouse Project BPs (Frozen planets)
Atmosphere:
Atmosphere Scrubber BPs (Noxious planets)
Gravity:
Gravity Controller BPs (Heavy Gravity planets)
Dark Matter Injection BPs (Low Gravity planets)
Others:
Orbital Habitats (+10 suitability)
Hydroponics BPs (Adds Harvester slots)
Deep Metal Mining BPs (Adds Metal Drill slots)
Sensible Living BP (+5 Suitability)