Missiles
From Starsonata Wiki
All missiles have 75% resist to Mining, 100% resist to Radiation, and 200% vulnerability to Physical.
see also Base Missiles.
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Name | Tech | Size | Energy to Launch | Damage | Damage Type | Range | Speed | Despawn Time | Source | Skill Needed | Weight | Description | Notes |
Small Kinetic Missile | 5 | 1 | 200 | 250 | Physical | 50 - ? | 150 | 2 minutes | Ammo Crate from Small Kinetic Production Mk. I/II/III | none | 1000 | Physical damage payload delivered to a single target | |
Small Armor Piercing Missile | 6 | 1 | 200 | 500 | Mining | 50 - 1500 (?) | 75 | 2 minutes | Ammo Crate from Small AP Production Mk. I/II/III | none | 1000 | Mining damage payload delivered to a single target | |
Medium Kinetic Missile | 13 | 2 | 350 | 500 | Physical | 50 - 2000 | 200 | 2 minutes | Ammo Crate from Medium Kinetic Production Mk. I/II/III | none | 2000 | Physical damage payload delivered to a single target. | |
Carcass Missile | 16 | 1 | 1000 | 5000 | Heat | ? - ? | 100 | 7 seconds | Carcass Missile Generator | none | 10000 | If its worth killing, its probably worth overkilling | splash 1000 at 100 range. |