easteregg content. Close your eyes!
* indicates no savings on multi-builds
Advanced Blockade Blueprint
|
Tech
|
Size
|
Weight
|
18
|
10
|
10,000
|
Manhours
|
Max Workforce
|
Uses
|
5,000
|
infinite
|
infinite
|
Items Produced
|
Advanced Blockade
|
Initial Materials
|
Periodic Materials
|
- Credits: 162,000,000
- Metals: 1,620,000
- Advanced Blocker*: 50
- Microchips: 16,200
- Nuclear Waste: 16,200
- Silicon: 16,200
|
- Credits: 162,000,000
- Metals: 16,200
- Microchips: 16,200
- Nuclear Waste: 16,200
- Silicon: 16,200
|
Source
|
Price
|
Skill Needed
|
-
|
20,000,000
|
-
|
Description
|
Condensed and reusable tweak generator.
|
Apollo's Glow Blueprint
|
Tech
|
Size
|
Weight
|
20
|
10
|
10,000
|
Manhours
|
Max Workforce
|
Uses
|
5,000
|
infinite
|
infinite
|
Items Produced
|
Apollo's Glow
|
Initial Materials
|
Periodic Materials
|
- Credits: 200,000,000
- Metals: 2,000,000
- Apollos Warmth*: 50
- Microchips: 20,000
- Nuclear Waste: 20,000
- Silicon: 20,000
|
- Credits: 200,000,000
- Metals: 20,000
- Microchips: 20,000
- Nuclear Waste: 20,000
- Silicon: 20,000
|
Source
|
Price
|
Skill Needed
|
-
|
20,000,000
|
-
|
Description
|
Condensed and reusable tweak generator.
|
Aptitude Doughnut Blueprint
|
Tech
|
Size
|
Weight
|
0
|
10
|
10,000
|
Manhours
|
Max Workforce
|
Uses
|
5,000
|
infinite
|
infinite
|
Items Produced
|
Aptitude Doughnut
|
Initial Materials
|
Periodic Materials
|
- Credits: 500,000
- Metals: 5,000
- Microchips: 50
- Nuclear Waste: 50
- Power Doughnut*: 50
- Silicon: 50
|
- Credits: 500,000
- Metals: 50
- Microchips: 50
- Nuclear Waste: 50
- Silicon: 50
|
Source
|
Price
|
Skill Needed
|
-
|
20,000,000
|
-
|
Description
|
Condensed and reusable tweak generator.
|
Blockade Blueprint
|
Tech
|
Size
|
Weight
|
10
|
10
|
10,000
|
Manhours
|
Max Workforce
|
Uses
|
5,000
|
infinite
|
infinite
|
Items Produced
|
Blockade
|
Initial Materials
|
Periodic Materials
|
- Credits: 50,000,000
- Metals: 500,000
- Blocker*: 50
- Microchips: 5,000
- Nuclear Waste: 5,000
- Silicon: 5,000
|
- Credits: 50,000,000
- Metals: 5,000
- Microchips: 5,000
- Nuclear Waste: 5,000
- Silicon: 5,000
|
Source
|
Price
|
Skill Needed
|
-
|
20,000,000
|
-
|
Description
|
Condensed and reusable tweak generator.
|
Colossal Warmth Blueprint
|
Tech
|
Size
|
Weight
|
16
|
10
|
10,000
|
Manhours
|
Max Workforce
|
Uses
|
5,000
|
infinite
|
infinite
|
Items Produced
|
Colossal Warmth
|
Initial Materials
|
Periodic Materials
|
- Credits: 128,000,000
- Metals: 1,280,000
- Mega Warmth*: 50
- Microchips: 12,800
- Nuclear Waste: 12,800
- Silicon: 12,800
|
- Credits: 128,000,000
- Metals: 12,800
- Microchips: 12,800
- Nuclear Waste: 12,800
- Silicon: 12,800
|
Source
|
Price
|
Skill Needed
|
-
|
20,000,000
|
-
|
Description
|
Condensed and reusable tweak generator.
|
Double Sub Space Hook Blueprint
|
Tech
|
Size
|
Weight
|
15
|
10
|
10,000
|
Manhours
|
Max Workforce
|
Uses
|
5,000
|
infinite
|
infinite
|
Items Produced
|
Double Sub Space Hook
|
Initial Materials
|
Periodic Materials
|
- Credits: 112,500,000
- Metals: 1,125,000
- Double Sub Space Anchor*: 50
- Microchips: 11,250
- Nuclear Waste: 11,250
- Silicon: 11,250
|
- Credits: 112,500,000
- Metals: 11,250
- Microchips: 11,250
- Nuclear Waste: 11,250
- Silicon: 11,250
|
Source
|
Price
|
Skill Needed
|
-
|
20,000,000
|
-
|
Description
|
Condensed and reusable tweak generator.
|
Insto Shield Twist 2 Blueprint
|
Tech
|
Size
|
Weight
|
15
|
10
|
10,000
|
Manhours
|
Max Workforce
|
Uses
|
5,000
|
infinite
|
infinite
|
Items Produced
|
Insto Shield Twist 2
|
Initial Materials
|
Periodic Materials
|
- Credits: 112,500,000
- Metals: 1,125,000
- Insto Shield Tweak 2*: 50
- Microchips: 11,250
- Nuclear Waste: 11,250
- Silicon: 11,250
|
- Credits: 112,500,000
- Metals: 11,250
- Microchips: 11,250
- Nuclear Waste: 11,250
- Silicon: 11,250
|
Source
|
Price
|
Skill Needed
|
-
|
20,000,000
|
-
|
Description
|
Condensed and reusable tweak generator.
|
Insto Shield Twist 3 Blueprint
|
Tech
|
Size
|
Weight
|
19
|
10
|
10,000
|
Manhours
|
Max Workforce
|
Uses
|
5,000
|
infinite
|
infinite
|
Items Produced
|
Insto Shield Twist 3
|
Initial Materials
|
Periodic Materials
|
- Credits: 180,500,000
- Metals: 1,805,000
- Insto Shield Tweak 3*: 50
- Microchips: 18,050
- Nuclear Waste: 18,050
- Silicon: 18,050
|
- Credits: 180,500,000
- Metals: 18,050
- Microchips: 18,050
- Nuclear Waste: 18,050
- Silicon: 18,050
|
Source
|
Price
|
Skill Needed
|
-
|
20,000,000
|
-
|
Description
|
Condensed and reusable tweak generator.
|
Insto Shield Twist Blueprint
|
Tech
|
Size
|
Weight
|
1
|
10
|
10,000
|
Manhours
|
Max Workforce
|
Uses
|
5,000
|
infinite
|
infinite
|
Items Produced
|
Insto Shield Twist
|
Initial Materials
|
Periodic Materials
|
- Credits: 500,000
- Metals: 5,000
- Insto Shield Tweak*: 50
- Microchips*: 50
- Nuclear Waste*: 50
- Silicon*: 50
|
- Credits: 500,000
- Metals: 50
- Microchips*: 50
- Nuclear Waste*: 50
- Silicon*: 50
|
Source
|
Price
|
Skill Needed
|
-
|
20,000,000
|
-
|
Description
|
Condensed and reusable tweak generator.
|
Ion Appletini Blueprint
|
Tech
|
Size
|
Weight
|
0
|
10
|
10,000
|
Manhours
|
Max Workforce
|
Uses
|
5,000
|
infinite
|
infinite
|
Items Produced
|
Ion Appletini
|
Initial Materials
|
Periodic Materials
|
- Credits: 500,000
- Metals: 5,000
- Ion Caipirinha*: 50
- Microchips: 50
- Nuclear Waste: 50
- Silicon: 50
|
- Credits: 500,000
- Metals: 50
- Microchips: 50
- Nuclear Waste: 50
- Silicon: 1
|
Source
|
Price
|
Skill Needed
|
-
|
20,000,000
|
-
|
Description
|
Condensed and reusable tweak generator.
|
Ion Deliverance Blueprint
|
Tech
|
Size
|
Weight
|
3
|
10
|
10,000
|
Manhours
|
Max Workforce
|
Uses
|
5,000
|
infinite
|
infinite
|
Items Produced
|
Ion Deliverance
|
Initial Materials
|
Periodic Materials
|
- Credits: 4,500,000
- Metals: 45,000
- Ion Salvation*: 50
- Microchips: 450
- Nuclear Waste: 450
- Silicon: 450
|
- Credits: 4,500,000
- Metals: 450
- Microchips: 450
- Nuclear Waste: 450
- Silicon: 450
|
Source
|
Price
|
Skill Needed
|
-
|
20,000,000
|
-
|
Description
|
Condensed and reusable tweak generator.
|
Ion Reawakening Blueprint
|
Tech
|
Size
|
Weight
|
6
|
10
|
10,000
|
Manhours
|
Max Workforce
|
Uses
|
5,000
|
infinite
|
infinite
|
Items Produced
|
Ion Reawakening
|
Initial Materials
|
Periodic Materials
|
- Credits: 18,000,000
- Metals: 180,000
- Ion Rebirth*: 50
- Microchips: 1,800
- Nuclear Waste: 1,800
- Silicon: 1
|
- Credits: 18,000,000
- Metals: 1,800
- Microchips: 1,800
- Nuclear Waste: 1,800
- Silicon: 1,800
|
Source
|
Price
|
Skill Needed
|
-
|
20,000,000
|
-
|
Description
|
Condensed and reusable tweak generator.
|
Lasting Reserves Blueprint
|
Tech
|
Size
|
Weight
|
12
|
10
|
10,000
|
Manhours
|
Max Workforce
|
Uses
|
5,000
|
infinite
|
infinite
|
Items Produced
|
Lasting Reserves
|
Initial Materials
|
Periodic Materials
|
- Credits: 72,000,000
- Metals: 720,000
- Lasting Resources*: 50
- Microchips: 7,200
- Nuclear Waste: 7,200
- Silicon: 7,200
|
- Credits: 72,000,000
- Metals: 7,200
- Microchips: 7,200
- Nuclear Waste: 7,200
- Silicon: 7,200
|
Source
|
Price
|
Skill Needed
|
-
|
20,000,000
|
-
|
Description
|
Condensed and reusable tweak generator.
|
Maniacal Rebirth Blueprint
|
Tech
|
Size
|
Weight
|
9
|
10
|
10,000
|
Manhours
|
Max Workforce
|
Uses
|
5,000
|
infinite
|
infinite
|
Items Produced
|
Maniacal Rebirth
|
Initial Materials
|
Periodic Materials
|
- Credits: 40,500,000
- Metals: 405,000
- Microchips: 4,050
- Nuclear Waste: 4,050
- Satanic Rebirth*: 50
- Silicon: 4,050
|
- Credits: 40,500,000
- Metals: 4,050
- Microchips: 4,050
- Nuclear Waste: 4,050
- Silicon: 4,050
|
Source
|
Price
|
Skill Needed
|
-
|
20,000,000
|
-
|
Description
|
Condensed and reusable tweak generator.
|
Melting Warmth Blueprint
|
Tech
|
Size
|
Weight
|
13
|
10
|
10,000
|
Manhours
|
Max Workforce
|
Uses
|
5,000
|
infinite
|
infinite
|
Items Produced
|
Melting Warmth
|
Initial Materials
|
Periodic Materials
|
- Credits: 84,500,000
- Metals: 100,000
- Microchips: 8,450
- Nuclear Waste: 8,450
- Silicon: 8,450
- Warmalicious Warmth*: 50
|
- Credits: 84,500,000
- Metals: 8,450
- Microchips: 8,450
- Nuclear Waste: 8,450
- Silicon: 8,450
|
Source
|
Price
|
Skill Needed
|
-
|
20,000,000
|
-
|
Description
|
Condensed and reusable tweak generator.
|
Oilheart's Best Supersonic Afterburner Blueprint
|
Tech
|
Size
|
Weight
|
20
|
10
|
10,000
|
Manhours
|
Max Workforce
|
Uses
|
5,000
|
infinite
|
infinite
|
Items Produced
|
Oilheart's Best Supersonic Afterburner
|
Initial Materials
|
Periodic Materials
|
- Credits: 200,000,000
- Metals: 2,000,000
- Microchips: 20,000
- Nuclear Waste: 20,000
- Oilhearts Best Afterburner*: 50
- Silicon: 20,000
|
- Credits: 200,000,000
- Metals: 20,000
- Microchips: 20,000
- Nuclear Waste: 20,000
- Silicon: 20,000
|
Source
|
Price
|
Skill Needed
|
-
|
20,000,000
|
-
|
Description
|
Condensed and reusable tweak generator.
|
Oilheart's Better Supersonic Afterburner Blueprint
|
Tech
|
Size
|
Weight
|
10
|
10
|
10,000
|
Manhours
|
Max Workforce
|
Uses
|
5,000
|
infinite
|
infinite
|
Items Produced
|
Oilheart's Better Supersonic Afterburner
|
Initial Materials
|
Periodic Materials
|
- Credits: 50,000,000
- Metals: 500,000
- Microchips: 5,000
- Nuclear Waste: 5,000
- Oilhearts Better Afterburner: 250
- Silicon: 5,000
|
- Credits: 50,000,000
- Metals: 5,000
- Microchips: 5,000
- Nuclear Waste: 5,000
- Silicon: 5,000
|
Source
|
Price
|
Skill Needed
|
-
|
20,000,000
|
-
|
Description
|
Condensed and reusable tweak generator.
|
Oilheart's Supersonic Afterburner Blueprint
|
Tech
|
Size
|
Weight
|
2
|
10
|
10,000
|
Manhours
|
Max Workforce
|
Uses
|
5,000
|
infinite
|
infinite
|
Items Produced
|
Oilheart's Supersonic Afterburner
|
Initial Materials
|
Periodic Materials
|
- Credits: 2,000,000
- Metals: 20,000
- Microchips: 200
- Nuclear Waste: 200
- Oilhearts Afterburner: 250
- Silicon: 200
|
- Credits: 2,000,000
- Metals: 200
- Microchips: 200
- Nuclear Waste: 200
- Silicon: 200
|
Source
|
Price
|
Skill Needed
|
-
|
20,000,000
|
-
|
Description
|
Condensed and reusable tweak generator.
|
Power Smash Blueprint
|
Tech
|
Size
|
Weight
|
10
|
10
|
10,000
|
Manhours
|
Max Workforce
|
Uses
|
5,000
|
infinite
|
infinite
|
Items Produced
|
Power Smash
|
Initial Materials
|
Periodic Materials
|
- Credits: 40,500,000
- Metals: 500,000
- Microchips: 5,000
- Nuclear Waste: 5,000
- Power Punch*: 50
- Silicon: 5,000
|
- Credits: 40,500,000
- Metals: 5,000
- Microchips: 5,000
- Nuclear Waste: 5,000
- Silicon: 5,000
|
Source
|
Price
|
Skill Needed
|
-
|
20,000,000
|
-
|
Description
|
Condensed and reusable tweak generator.
|
Power Smash GT Blueprint
|
Tech
|
Size
|
Weight
|
18
|
10
|
10,000
|
Manhours
|
Max Workforce
|
Uses
|
5,000
|
infinite
|
infinite
|
Items Produced
|
Power Smash GT
|
Initial Materials
|
Periodic Materials
|
- Credits: 162,000,000
- Metals: 1,620,000
- Microchips: 16,200
- Nuclear Waste: 16,200
- Power Punch GT*: 50
- Silicon: 16,200
|
- Credits: 162,000,000
- Metals: 16,200
- Microchips: 16,200
- Nuclear Waste: 16,200
- Silicon: 16,200
|
Source
|
Price
|
Skill Needed
|
-
|
20,000,000
|
-
|
Description
|
Condensed and reusable tweak generator.
|
Power Smash Z Blueprint
|
Tech
|
Size
|
Weight
|
14
|
10
|
10,000
|
Manhours
|
Max Workforce
|
Uses
|
5,000
|
infinite
|
infinite
|
Items Produced
|
Power Smash Z
|
Initial Materials
|
Periodic Materials
|
- Credits: 98,000,000
- Metals: 100,000
- Microchips: 9,800
- Nuclear Waste: 9,800
- Power Punch Z*: 50
- Silicon: 9,800
|
- Credits: 98,000,000
- Metals: 9,800
- Microchips: 9,800
- Nuclear Waste: 9,800
- Silicon: 9,800
|
Source
|
Price
|
Skill Needed
|
-
|
20,000,000
|
-
|
Description
|
Condensed and reusable tweak generator.
|
Quick Onslaught Blueprint
|
Tech
|
Size
|
Weight
|
5
|
10
|
10,000
|
Manhours
|
Max Workforce
|
Uses
|
5,000
|
infinite
|
infinite
|
Items Produced
|
Quick Onslaught
|
Initial Materials
|
Periodic Materials
|
- Credits: 12,500,000
- Metals: 125,000
- Microchips: 1,250
- Nuclear Waste: 1,250
- Quick Attack*: 50
- Silicon: 1,250
|
- Credits: 12,500,000
- Metals: 1,250
- Microchips: 1,250
- Nuclear Waste: 1,250
- Silicon: 1,250
|
Source
|
Price
|
Skill Needed
|
-
|
20,000,000
|
-
|
Description
|
Condensed and reusable tweak generator.
|
RDD Dynamo Blueprint
|
Tech
|
Size
|
Weight
|
10
|
10
|
10,000
|
Manhours
|
Max Workforce
|
Uses
|
5,000
|
infinite
|
infinite
|
Items Produced
|
RDD Dynamo
|
Initial Materials
|
Periodic Materials
|
- Credits: 50,000,000
- Metals: 500,000
- Microchips: 5,000
- Nuclear Waste: 5,000
- RDDS*: 50
- Silicon: 5,000
|
- Credits: 50,000,000
- Metals: 5,000
- Microchips: 5,000
- Nuclear Waste: 5,000
- Silicon: 5,000
|
Source
|
Price
|
Skill Needed
|
-
|
20,000,000
|
-
|
Description
|
Condensed and reusable tweak generator.
|
Rapid Onslaught Blueprint
|
Tech
|
Size
|
Weight
|
12
|
10
|
10,000
|
Manhours
|
Max Workforce
|
Uses
|
5,000
|
infinite
|
infinite
|
Items Produced
|
Rapid Onslaught
|
Initial Materials
|
Periodic Materials
|
- Credits: 72,000,000
- Metals: 720,000
- Microchips: 7,200
- Nuclear Waste: 7,200
- Rapid Attack*: 50
- Silicon: 7,200
|
- Credits: 72,000,000
- Metals: 7,200
- Microchips: 7,200
- Nuclear Waste: 7,200
- Silicon: 7,200
|
Source
|
Price
|
Skill Needed
|
-
|
20,000,000
|
-
|
Description
|
Condensed and reusable tweak generator.
|
Rejuvenating Warmer Warmth Blueprint
|
Tech
|
Size
|
Weight
|
4
|
10
|
10,000
|
Manhours
|
Max Workforce
|
Uses
|
5,000
|
infinite
|
infinite
|
Items Produced
|
Rejuvenating Warmer Warmth
|
Initial Materials
|
Periodic Materials
|
- Credits: 8,000,000
- Metals: 80,000
- Microchips: 800
- Nuclear Waste: 800
- Silicon: 800
- Warmer Warmth*: 50
|
- Credits: 8,000,000
- Metals: 800
- Microchips: 800
- Nuclear Waste: 800
- Silicon: 800
|
Source
|
Price
|
Skill Needed
|
-
|
20,000,000
|
-
|
Description
|
Condensed and reusable tweak generator.
|
Rejuvenating Warmth Blueprint
|
Tech
|
Size
|
Weight
|
1
|
10
|
10,000
|
Manhours
|
Max Workforce
|
Uses
|
5,000
|
infinite
|
infinite
|
Items Produced
|
Rejuvenating Warmth
|
Initial Materials
|
Periodic Materials
|
- Credits: 500,000
- Metals: 5,000
- Microchips: 50
- Nuclear Waste: 50
- Silicon: 50
- Warmth*: 50
|
- Credits: 500,000
- Metals: 50
- Microchips: 50
- Nuclear Waste: 50
- Silicon: 50
|
Source
|
Price
|
Skill Needed
|
-
|
20,000,000
|
-
|
Description
|
Condensed and reusable tweak generator.
|
Rejuvenating Warmy Warmth Blueprint
|
Tech
|
Size
|
Weight
|
7
|
10
|
10,000
|
Manhours
|
Max Workforce
|
Uses
|
5,000
|
infinite
|
infinite
|
Items Produced
|
Rejuvenating Warmy Warmth
|
Initial Materials
|
Periodic Materials
|
- Credits: 24,500,000
- Metals: 245,000
- Microchips: 2,450
- Nuclear Waste: 2,450
- Silicon: 2,450
- Warmy Warmth*: 50
|
- Credits: 24,500,000
- Metals: 2,450
- Microchips: 2,450
- Nuclear Waste: 2,450
- Silicon: 2,450
|
Source
|
Price
|
Skill Needed
|
-
|
20,000,000
|
-
|
Description
|
Condensed and reusable tweak generator.
|
Sacrificial Deliverance Blueprint
|
Tech
|
Size
|
Weight
|
18
|
10
|
10,000
|
Manhours
|
Max Workforce
|
Uses
|
5,000
|
infinite
|
infinite
|
Items Produced
|
Sacrificial Deliverance
|
Initial Materials
|
Periodic Materials
|
- Credits: 162,000,000
- Metals: 1,620,000
- Microchips: 16,200
- Nuclear Waste: 16,200
- Sacrificial Salvation*: 50
- Silicon: 16,200
|
- Credits: 162,000,000
- Metals: 16,200
- Microchips: 16,200
- Nuclear Waste: 16,200
- Silicon: 16,200
|
Source
|
Price
|
Skill Needed
|
-
|
20,000,000
|
-
|
Description
|
Condensed and reusable tweak generator.
|
Sacrificial Rehabilitation Blueprint
|
Tech
|
Size
|
Weight
|
9
|
10
|
10,000
|
Manhours
|
Max Workforce
|
Uses
|
5,000
|
infinite
|
infinite
|
Items Produced
|
Sacrificial Rehabilitation
|
Initial Materials
|
Periodic Materials
|
- Credits: 40,500,000
- Metals: 405,000
- Microchips: 4,050
- Nuclear Waste: 4,050
- Sacrificial Rebirth*: 50
- Silicon: 4,050
|
- Credits: 40,500,000
- Metals: 4,050
- Microchips: 4,050
- Nuclear Waste: 4,050
- Silicon: 4,050
|
Source
|
Price
|
Skill Needed
|
-
|
20,000,000
|
-
|
Description
|
Condensed and reusable tweak generator.
|
Sacrificial Rejuvenation Blueprint
|
Tech
|
Size
|
Weight
|
15
|
10
|
10,000
|
Manhours
|
Max Workforce
|
Uses
|
5,000
|
infinite
|
infinite
|
Items Produced
|
Sacrificial Rejuvenation
|
Initial Materials
|
Periodic Materials
|
- Credits: 112,500,000
- Metals: 1,125,000
- Microchips: 11,250
- Nuclear Waste: 11,250
- Sacrificial Renewal*: 50
- Silicon: 11,250
|
- Credits: 112,500,000
- Metals: 11,250
- Microchips: 11,250
- Nuclear Waste: 11,250
- Silicon: 11,250
|
Source
|
Price
|
Skill Needed
|
-
|
20,000,000
|
-
|
Description
|
Condensed and reusable tweak generator.
|
Satanic Deliverance Blueprint
|
Tech
|
Size
|
Weight
|
18
|
10
|
10,000
|
Manhours
|
Max Workforce
|
Uses
|
5,000
|
infinite
|
infinite
|
Items Produced
|
Satanic Deliverance
|
Initial Materials
|
Periodic Materials
|
- Credits: 162,000,000
- Metals: 1,620,000
- Microchips: 16,200
- Nuclear Waste: 16,200
- Satanic Salvation*: 50
- Silicon: 16,200
|
- Credits: 162,000,000
- Metals: 16,200
- Microchips: 16,200
- Nuclear Waste: 16,200
- Silicon: 16,200
|
Source
|
Price
|
Skill Needed
|
-
|
20,000,000
|
-
|
Description
|
Condensed and reusable tweak generator.
|
Satanic Rejuvenation Blueprint
|
Tech
|
Size
|
Weight
|
15
|
10
|
10,000
|
Manhours
|
Max Workforce
|
Uses
|
5,000
|
infinite
|
infinite
|
Items Produced
|
Satanic Rejuvenation
|
Initial Materials
|
Periodic Materials
|
- Credits: 112,500,000
- Metals: 1,125,000
- Microchips: 11,250
- Nuclear Waste: 11,250
- Satanic Renewal*: 50
- Silicon: 11,250
|
- Credits: 112,500,000
- Metals: 11,250
- Microchips: 11,250
- Nuclear Waste: 11,250
- Silicon: 11,250
|
Source
|
Price
|
Skill Needed
|
-
|
20,000,000
|
-
|
Description
|
Condensed and reusable tweak generator.
|
Shade Shield Tweak Blueprint
|
Tech
|
Size
|
Weight
|
19
|
10
|
10,000
|
Manhours
|
Max Workforce
|
Uses
|
5,000
|
infinite
|
infinite
|
Items Produced
|
Shade Shield Tweak
|
Initial Materials
|
Periodic Materials
|
- Credits: 180,500,000
- Metals: 1,805,000
- Microchips: 18,050
- Nuclear Waste: 18,050
- Shadow Shield Tweak*: 50
- Silicon: 18,050
|
- Credits: 180,500,000
- Metals: 18,050
- Microchips: 18,050
- Nuclear Waste: 18,050
- Silicon: 18,050
|
Source
|
Price
|
Skill Needed
|
-
|
20,000,000
|
-
|
Description
|
Condensed and reusable tweak generator.
|
Shield Alchemy Blueprint
|
Tech
|
Size
|
Weight
|
6
|
10
|
10,000
|
Manhours
|
Max Workforce
|
Uses
|
5,000
|
infinite
|
infinite
|
Items Produced
|
Shield Alchemy
|
Initial Materials
|
Periodic Materials
|
- Credits: 18,000,000
- Metals: 180,000
- Microchips: 1,800
- Nuclear Waste: 1,800
- Shield Magic*: 50
- Silicon: 1,800
|
- Credits: 18,000,000
- Metals: 1,800
- Microchips: 1,800
- Nuclear Waste: 1,800
- Silicon: 1,800
|
Source
|
Price
|
Skill Needed
|
-
|
20,000,000
|
-
|
Description
|
Condensed and reusable tweak generator.
|
Shield Anaesthetic Blueprint
|
Tech
|
Size
|
Weight
|
9
|
10
|
10,000
|
Manhours
|
Max Workforce
|
Uses
|
5,000
|
infinite
|
infinite
|
Items Produced
|
Shield Anaesthetic
|
Initial Materials
|
Periodic Materials
|
- Credits: 32,000,000
- Metals: 405,000
- Microchips: 4,050
- Nuclear Waste: 4,050
- Shield Soother*: 50
- Silicon: 4,050
|
- Credits: 32,000,000
- Metals: 4,050
- Microchips: 4,050
- Nuclear Waste: 4,050
- Silicon: 4,050
|
Source
|
Price
|
Skill Needed
|
-
|
20,000,000
|
-
|
Description
|
Condensed and reusable tweak generator.
|
Shield Application Blueprint
|
Tech
|
Size
|
Weight
|
13
|
10
|
10,000
|
Manhours
|
Max Workforce
|
Uses
|
5,000
|
infinite
|
infinite
|
Items Produced
|
Shield Application
|
Initial Materials
|
Periodic Materials
|
- Credits: 84,500,000
- Metals: 845,000
- Microchips: 8,450
- Nuclear Waste: 8,450
- Shield Cerate*: 50
- Silicon: 8,450
|
- Credits: 84,500,000
- Metals: 8,450
- Microchips: 8,450
- Nuclear Waste: 8,450
- Silicon: 8,450
|
Source
|
Price
|
Skill Needed
|
-
|
20,000,000
|
-
|
Description
|
Condensed and reusable tweak generator.
|
Shield Lotion Blueprint
|
Tech
|
Size
|
Weight
|
0
|
10
|
10,000
|
Manhours
|
Max Workforce
|
Uses
|
5,000
|
infinite
|
infinite
|
Items Produced
|
Shield Lotion
|
Initial Materials
|
Periodic Materials
|
- Credits: 500,000
- Metals: 5,000
- Microchips: 50
- Nuclear Waste: 50
- Shield Salve*: 50
- Silicon: 50
|
- Credits: 500,000
- Metals: 50
- Microchips: 50
- Nuclear Waste: 50
- Silicon: 50
|
Source
|
Price
|
Skill Needed
|
-
|
20,000,000
|
-
|
Description
|
Condensed and reusable tweak generator.
|
Shield Plaster Blueprint
|
Tech
|
Size
|
Weight
|
17
|
10
|
10,000
|
Manhours
|
Max Workforce
|
Uses
|
5,000
|
infinite
|
infinite
|
Items Produced
|
Shield Plaster
|
Initial Materials
|
Periodic Materials
|
- Credits: 144,500,000
- Metals: 1,445,000
- Microchips: 5
- Nuclear Waste: 14,450
- Shield Poltice*: 50
- Silicon: 14,450
|
- Credits: 144,500,000
- Metals: 14,450
- Microchips: 14,450
- Nuclear Waste: 14,450
- Silicon: 14,450
|
Source
|
Price
|
Skill Needed
|
-
|
20,000,000
|
-
|
Description
|
Condensed and reusable tweak generator.
|
Shield Warden Blueprint
|
Tech
|
Size
|
Weight
|
4
|
10
|
10,000
|
Manhours
|
Max Workforce
|
Uses
|
5,000
|
infinite
|
infinite
|
Items Produced
|
Shield Warden
|
Initial Materials
|
Periodic Materials
|
- Credits: 8,000,000
- Metals: 80,000
- Microchips: 800
- Nuclear Waste: 800
- Shield Salvation*: 50
- Silicon: 800
|
- Credits: 8,000,000
- Metals: 800
- Microchips: 800
- Nuclear Waste: 800
- Silicon: 800
|
Source
|
Price
|
Skill Needed
|
-
|
20,000,000
|
-
|
Description
|
Condensed and reusable tweak generator.
|
Simple Blockade Blueprint
|
Tech
|
Size
|
Weight
|
2
|
10
|
10,000
|
Manhours
|
Max Workforce
|
Uses
|
5,000
|
infinite
|
infinite
|
Items Produced
|
Simple Blockade
|
Initial Materials
|
Periodic Materials
|
- Credits: 2,000,000
- Metals: 20,000
- Microchips: 200
- Nuclear Waste: 200
- Silicon: 200
- Simple Blocker*: 50
|
- Credits: 2,000,000
- Metals: 200
- Microchips: 200
- Nuclear Waste: 200
- Silicon: 200
|
Source
|
Price
|
Skill Needed
|
-
|
20,000,000
|
-
|
Description
|
Condensed and reusable tweak generator.
|
Small Power Smash Blueprint
|
Tech
|
Size
|
Weight
|
6
|
10
|
10,000
|
Manhours
|
Max Workforce
|
Uses
|
5,000
|
infinite
|
infinite
|
Items Produced
|
Small Power Smash
|
Initial Materials
|
Periodic Materials
|
- Credits: 18,000,000
- Metals: 180,000
- Microchips: 1,800
- Nuclear Waste: 1,800
- Silicon: 1,800
- Small Power Punch*: 50
|
- Credits: 18,000,000
- Metals: 1,800
- Microchips: 1,800
- Nuclear Waste: 1,800
- Silicon: 1,800
|
Source
|
Price
|
Skill Needed
|
-
|
20,000,000
|
-
|
Description
|
Condensed and reusable tweak generator.
|
Sub Space Hook Blueprint
|
Tech
|
Size
|
Weight
|
5
|
10
|
10,000
|
Manhours
|
Max Workforce
|
Uses
|
5,000
|
infinite
|
infinite
|
Items Produced
|
Sub Space Hook
|
Initial Materials
|
Periodic Materials
|
- Credits: 12,500,000
- Metals: 125,000
- Microchips: 1,250
- Nuclear Waste: 1,250
- Silicon: 1,250
- Sub Space Anchor*: 50
|
- Credits: 12,500,000
- Metals: 1,250
- Microchips: 1,250
- Nuclear Waste: 1,250
- Silicon: 1,250
|
Source
|
Price
|
Skill Needed
|
-
|
20,000,000
|
-
|
Description
|
Condensed and reusable tweak generator.
|
Super Shield Service Blueprint
|
Tech
|
Size
|
Weight
|
20
|
10
|
10,000
|
Manhours
|
Max Workforce
|
Uses
|
5,000
|
infinite
|
infinite
|
Items Produced
|
Super Shield Service
|
Initial Materials
|
Periodic Materials
|
- Credits: 200,000,000
- Metals: 20,000
- Microchips: 20,000
- Nuclear Waste: 20,000
- Silicon: 20,000
- Super Shield Soother*: 50
|
- Credits: 200,000,000
- Metals: 20,000
- Microchips: 20,000
- Nuclear Waste: 20,000
- Silicon: 20,000
|
Source
|
Price
|
Skill Needed
|
-
|
20,000,000
|
-
|
Description
|
Condensed and reusable tweak generator.
|
Swifty-Spry Onslaught Blueprint
|
Tech
|
Size
|
Weight
|
19
|
10
|
10,000
|
Manhours
|
Max Workforce
|
Uses
|
5,000
|
infinite
|
infinite
|
Items Produced
|
Swifty-Spry Onslaught
|
Initial Materials
|
Periodic Materials
|
- Credits: 180,500,000
- Metals: 1,805,000
- Microchips: 18,050
- Nuclear Waste: 18,050
- Silicon: 18,050
- Swifty-Spry Attack*: 50
|
- Credits: 180,500,000
- Metals: 18,050
- Microchips: 18,050
- Nuclear Waste: 18,050
- Silicon: 18,050
|
Source
|
Price
|
Skill Needed
|
-
|
20,000,000
|
-
|
Description
|
Condensed and reusable tweak generator.
|
Tiny Power Smash Blueprint
|
Tech
|
Size
|
Weight
|
2
|
10
|
10,000
|
Manhours
|
Max Workforce
|
Uses
|
5,000
|
infinite
|
infinite
|
Items Produced
|
Tiny Power Smash
|
Initial Materials
|
Periodic Materials
|
- Credits: 2,000,000
- Metals: 20,000
- Microchips: 200
- Nuclear Waste: 200
- Silicon: 200
- Tiny Power Punch*: 50
|
- Credits: 2,000,000
- Metals: 200
- Microchips: 200
- Nuclear Waste: 200
- Silicon: 200
|
Source
|
Price
|
Skill Needed
|
-
|
20,000,000
|
-
|
Description
|
Condensed and reusable tweak generator.
|
Tycoon Shield Poltice Blueprint
|
Tech
|
Size
|
Weight
|
18
|
10
|
10,000
|
Manhours
|
Max Workforce
|
Uses
|
5,000
|
infinite
|
infinite
|
Items Produced
|
Tycoon Shield Poltice
|
Initial Materials
|
Periodic Materials
|
- Credits: 162,000,000
- Metals: 1,620,000
- Merchant Shield Poltice*: 50
- Microchips: 16,200
- Nuclear Waste: 16,200
- Silicon: 16,200
|
- Credits: 162,000,000
- Metals: 16,200
- Microchips: 16,200
- Nuclear Waste: 16,200
- Silicon: 1
|
Source
|
Price
|
Skill Needed
|
-
|
20,000,000
|
-
|
Description
|
Condensed and reusable tweak generator.
|
Tycoon Shield Salvation Blueprint
|
Tech
|
Size
|
Weight
|
5
|
10
|
10,000
|
Manhours
|
Max Workforce
|
Uses
|
5,000
|
infinite
|
infinite
|
Items Produced
|
Tycoon Shield Salvation
|
Initial Materials
|
Periodic Materials
|
- Credits: 12,500,000
- Metals: 100,000
- Merchant Shield Salvation*: 50
- Microchips: 1,250
- Nuclear Waste: 1,250
- Silicon: 1,250
|
- Credits: 12,500,000
- Metals: 1,250
- Microchips: 1,250
- Nuclear Waste: 1,250
- Silicon: 1,250
|
Source
|
Price
|
Skill Needed
|
-
|
20,000,000
|
-
|
Description
|
Condensed and reusable tweak generator.
|
Vapid Onslaught Blueprint
|
Tech
|
Size
|
Weight
|
13
|
10
|
10,000
|
Manhours
|
Max Workforce
|
Uses
|
5,000
|
infinite
|
infinite
|
Items Produced
|
Vapid Onslaught
|
Initial Materials
|
Periodic Materials
|
- Credits: 84,500,000
- Metals: 845,000
- Microchips: 8,450
- Nuclear Waste: 8,450
- Silicon: 8,450
- Vapid Attack*: 50
|
- Credits: 84,500,000
- Metals: 8,450
- Microchips: 8,450
- Nuclear Waste: 8,450
- Silicon: 8,450
|
Source
|
Price
|
Skill Needed
|
-
|
20,000,000
|
-
|
Description
|
Condensed and reusable tweak generator.
|
Last imported update (UTC): 2019-03-14 05:14:51.244895