Modifications
Occasionally AI ships might drop a modified item, indicated by an asterisk in the item's name, such as a MagCannon*. Modified items might have a small increase of their stats (such as reduced item weight, or a decrease in electricity needed), or might have a ship-wide beneficial effect (such as an increase in speed, or extra hull space). There is no limit to the number of mods an item might possess, but the probability of getting multiple modifications is extremely low. Mission rewards and built items will not have mods on them. The variation and/or power of the mod can depend on the item's tech level. For example, a modified scoop (tech 0) applies +1% hull space, while a sliver scoop (tech 5) gives +1.5%. Some mods are global and affet the stats of your whole ship just by being equipped, whereas others are specific and only affect the stats of the item upon which they are found.
Item specific modifications in Red, ones that it doesn't matter or are global are left uncolored. The size of an item can't be smaller than 1 and are always rounded down.
Item | Modification name | Mod |
Capacitor | Composite | -20 % and -1 % per tech level Weight |
Capacitor | Evil | +0,5 % and 0,05 % per tech level Damage |
Capacitor | Gyroscopic | +7,5 % and 0,75 % per tech level Thrust |
Capacitor | Intelligent | +1 % and 0,1 % per tech level XP |
Capacitor | Miniaturized | -20 % Equipped Item Size |
Capacitor | Radioactive | +1,5 % and 0,15 % per tech level Electricity |
Capacitor | Resonating | +2,5 % and 0,25 % per tech level Shield |
Capacitor | Super Intelligent | +1,5 % and 0,15 % per tech level XP |
Capacitor | Transcendental | +1 % and 0,1 % per tech level Capacity |
Cloak | Composite | -20 % and -1 % per tech level Weight |
Cloak | Evil | +0,5 % and 0,05 % per tech level Damage |
Cloak | Gyroscopic | +7,5 % and 0,75 % per tech level Thrust |
Cloak | Intelligent | +1 % and 0,1 % per tech level XP |
Cloak | Miniaturized | -20 % Equipped Item Size |
Cloak | Radioactive | +1,5 % and 0,15 % per tech level Electricity |
Cloak | Resonating | +2,5 % and 0,25 % per tech level Shield |
Cloak | Superconducting | -10 % Electricity |
Cloak | Transcendental | +1 % and 0,1 % per tech level Capacity |
Energy | Amplified | +20 % Energy |
Energy | Composite | -20 % and -1 % per tech level Weight |
Energy | Docktastic | +25 % and 2,5 % per tech level Docking Speed |
Energy | Evil | +0,5 % and 0,05 % per tech level Damage |
Energy | Extended | +10 % Energy |
Energy | Gyroscopic | +7,5 % and 0,75 % per tech level Thrust |
Energy | Intelligent | +1 % and 0,1 % per tech level XP |
Energy | Miniaturized | -20 % Equipped Item Size |
Energy | Overclocked | +10 % Electricity |
Energy | Radioactive | +1,5 % and 0,15 % per tech level Electricity |
Energy | Rewired | +5 % and 0,5 % per tech level Energy |
Energy | Super Intelligent | +1,5 % and 0,15 % per tech level XP |
Energy | Transcendental | +1 % and 0,1 % per tech level Capacity |
Energy | Workhorse | +5 % and 0,5 % per tech level Tractor Strength |
Engine | Composite | -20 % and -1 % per tech level Weight |
Engine | Docktastic | +25 % and 2,5 % per tech level Docking Speed |
Engine | Dynamic | +10 % Thrust |
Engine | Evil | +0,5 % and 0,05 % per tech level Damage |
Engine | Forceful | +20 % Thrust |
Engine | Gyroscopic | +7,5 % and 0,75 % per tech level Thrust |
Engine | Intelligent | +1 % and 0,1 % per tech level XP |
Engine | Miniaturized | -20 % Equipped Item Size |
Engine | Radioactive | +1,5 % and 0,15 % per tech level Electricity |
Engine | Shielded | -50 % Visibility |
Engine | Sleek | +1 % and 0,1 % per tech level Speed |
Engine | Super Intelligent | +1,5 % and 0,15 % per tech level XP |
Engine | Transcendental | +1 % and 0,1 % per tech level Capacity |
Engine | Workhorse | +5 % and 0,5 % per tech level Tractor Strength |
Hull Expander | Amorphous | +3 % and 0,3 % per tech level Nimbleness |
Hull Expander | Composite | -20 % and -1 % per tech level Weight |
Hull Expander | Docktastic | +25 % and 2,5 % per tech level Docking Speed |
Hull Expander | Extended | +10 % Bonus Capacity |
Hull Expander | Gyroscopic | +7,5 % and 0,75 % per tech level Thrust |
Hull Expander | Miniaturized | -20 % Equipped Item Size |
Hull Expander | Sleek | +1 % and 0,1 % per tech level Speed |
Hull Expander | Transcendental | +1 % and 0,1 % per tech level Capacity |
Radar | Amplified | +20 % Radar |
Radar | Composite | -20 % and -1 % per tech level Weight |
Radar | Docktastic | +25 % and 2,5 % per tech level Docking Speed |
Radar | Dynamic | +20 % Ping Strength |
Radar | Evil | +0,5 % and 0,05 % per tech level Damage |
Radar | Extended | +10 % Radar |
Radar | Forceful | +30 % Ping Strength |
Radar | Intelligent | +1 % and 0,1 % per tech level XP |
Radar | Miniaturized | -20 % Equipped Item Size |
Radar | Radioactive | +1,5 % and 0,15 % per tech level Electricity |
Radar | Resonating | +2,5 % and 0,25 % per tech level Shield |
Radar | Scoped | +7,5 % and 0,75 % per tech level Tracking |
Radar | Shielded | -50 % Visibility |
Radar | Sleek | +1 % and 0,1 % per tech level Speed |
Radar | Super Intelligent | +1,5 % and 0,15 % per tech level XP |
Radar | Superconducting | -10 % Electricity |
Radar | Transcendental | +1 % and 0,1 % per tech level Capacity |
Scoop | Composite | -20 % and -1 % per tech level Weight |
Scoop | Docktastic | +25 % and 2,5 % per tech level Docking Speed |
Scoop | Evil | +0,5 % and 0,05 % per tech level Damage |
Scoop | Intelligent | +1 % and 0,1 % per tech level XP |
Scoop | Radioactive | +1,5 % and 0,15 % per tech level Electricity |
Scoop | Sleek | +1 % and 0,1 % per tech level Speed |
Scoop | Super Intelligent | +1,5 % and 0,15 % per tech level XP |
Scoop | Transcendental | +1 % and 0,1 % per tech level Capacity |
Scoop | Workhorse | +5 % and 0,5 % per tech level Tractor Strength |
Shield | Amorphous | +3 % and 0,3 % per tech level Nimbleness |
Shield | Amplified | +20 % Shield |
Shield | Composite | -20 % and -1 % per tech level Weight |
Shield | Docktastic | +25 % and 2,5 % per tech level Docking Speed |
Shield | Evil | +0,5 % and 0,05 % per tech level Damage |
Shield | Extended | +10 % Shield |
Shield | Gyroscopic | +7,5 % and 0,75 % per tech level Thrust |
Shield | Intelligent | +1 % and 0,1 % per tech level XP |
Shield | Miniaturized | -20 % Equipped Item Size |
Shield | Overclocked | +10 % Recovery |
Shield | Radioactive | +1,5 % and 0,15 % per tech level Electricity |
Shield | Resonating | +2,5 % and 0,25 % per tech level Shield |
Shield | Rewired | +5 % and 0,5 % per tech level Shield |
Shield | Shielded | -50 % Visibility |
Shield | Sleek | +1 % and 0,1 % per tech level Speed |
Shield | Super Intelligent | +1,5 % and 0,15 % per tech level XP |
Shield | Superconducting | -10 % Electricity |
Shield | Transcendental | +1 % and 0,1 % per tech level Capacity |
Shield Charger | Composite | -20 % and -1 % per tech level Weight |
Shield Charger | Evil | +0,5 % and 0,05 % per tech level Damage |
Shield Charger | Intelligent | +1 % and 0,1 % per tech level XP |
Shield Charger | Miniaturized | -20 % Equipped Item Size |
Shield Charger | Overclocked | +10 % Recovery |
Shield Charger | Super Intelligent | +1,5 % and 0,15 % per tech level XP |
Shield Charger | Superconducting | -10 % Electricity |
Tractor | Amplified | +20 % Tractor Range |
Tractor | Buffered | -20 % Tractor Electric Tempering |
Tractor | Composite | -20 % and -1 % per tech level Weight |
Tractor | Dynamic | +10 % Tractor Strength |
Tractor | Forceful | +20 % Tractor Strength |
Tractor | Intelligent | +1 % and 0,1 % per tech level XP |
Tractor | Miniaturized | -20 % Equipped Item Size |
Tractor | Super Intelligent | +1,5 % and 0,15 % per tech level XP |
Weapon | Buffered | +10 % Recoil |
Weapon | Composite | -20 % and -1 % per tech level Weight |
Weapon | Dynamic | +4 % Damage |
Weapon | Evil | +0,5 % and 0,05 % per tech level Damage |
Weapon | Extended | +20 % Range |
Weapon | Forceful | +8 % Damage |
Weapon | Intelligent | +1 % and 0,1 % per tech level XP |
Weapon | Miniaturized | -20 % Equipped Item Size |
Weapon | Overclocked | -10 % Recoil |
Weapon | Radioactive | +1,5 % and 0,15 % per tech level Electricity |
Weapon | Scoped | +7,5 % and 0,75 % per tech level Tracking |
Weapon | Sleek | +1 % and 0,1 % per tech level Speed |
Weapon | Super Intelligent | +1,5 % and 0,15 % per tech level XP |
Weapon | Superconducting | -10 % Electricity |