Quantum Reach

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This page refers to the skill, for the team of the same name see Quantum Reach.


Quantum Reach adds +2% Range to tractors and weapons per level, at a cost of 50 skill points. This skill requires Imperial seals to train. This skill will not effect slaves.

Where to Train

Location Base Name Level Requirements Notes
Sol Earth Central 1 Imperial Seal  
Glass Matrix 2 Imperial Seal x 2 Secret Ice Matrix station
Bonnet (Ring World base) 3 Imperial Seal x 3  
Iq' Bana 4 Imperial Seal x 4  
Emperor's Club 5 Imperial Seal x 5 Emperors only!


Imperial Tweaking


Imperial Tweak is a skill which gives a 1% increase to Augmenters on ships, and 2% increase to Augmenters stats on all drones, bases, slaves and increase to the effects of Neuro Tweaks and tweakable Auras. It costs five Skill Points per level.

Location Station Level Requirements Notes
Anatolia 1 Imperial Seal
Temple Grounds 3 3 Imperial Seals
Secret AI base in Temple Grounds 5 6 Imperial Seals

Note: Imperial tweaking was created when the old Augmenter Tweaking (Trainable to 5) was replaced with the now outdated version trainable to 25. Old players had their augmenter tweaking levels converted to Imperial Tweaking as compensation. It was trainable to 3 in various places, and extra levels were gained by being one of the chosen few on the emperor's team when he was crowned.