Talk:Weapons

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Revision as of 20:29, 7 October 2007 by Dwo (talk)

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I'm going to be adding virtually all the weapons in the next day or two, and dividing things up into separate pages (too many for 1 page) Thanar 10:53, 30 July 2006 (PDT)

Sounds good. Will make the whole list much easyer to navigate. ArrowHate 11:14, 30 July 2006 (PDT)

Thats Fine I just noticed it missing so figured some info was better than none btw here is stats on wep you may not have Radiation Cone tech 16 rad wep size 60 weight 21,000 damage 1x15, range 115, recoil 0.300, rad damage, elec 60 It look like crap it feels like crap but when used properly it is teh roxxors....you get it from mission and there is hint how to use it when you get weapon.

Um...is lion's scratch laser? I don't wanna change it unless it really is heat but I'm pretty sure it is.

Nope, lion's scratch is laser damage, Dark_one got one on a uz run, its absolute shit...


I would like to see a new option to sort these weapons by type - that is separate the sections for beam (all lasers), thorax, pulse, mag cannons, torpedos, shotguns, jux, Expander weapons (antimatter, black hole generator etc), Self damaging weapons (immo), multidirectional weapons (F flower, V twit) etc. That would make it a lot easier to find what you want. There is literally a metric crapton of items to be sorted though, so I'm not sure if its worth the effort. --DWO 16:20, 7 October 2007 (PDT)


Tell ya what, if you think up all the tags to sort them into, i can go through and label them all in my spreadsheet, then click the autosort button, and post it to a seperate page. So we have: Laser: full tracking, some tracking, no tracking. Magcannon. Pulse. Lipo/DWO type. Shotguns/shortblasts(nova). multibullets(abs/excomm/cata). Multidirectional(retreater goes here). Juxes. Torpedos. Self Damaging. Thoaxes. Parasites. Gravity. --- Ok, now a few things to sort out, is a Urqa'ka a mag or its own cateory with the other bana weaps? Where do the bana 2 and 3 shot fit in? Are Trans laser beam type, or their own thing? It does behave like a laser. Can metal decap and things like that be called mags? What do you put the mass driver and mccoy's bubble splatterer? LC and harisprayer are multibullets or mags, (i'd guess mags, longer range)? sort those things out, and add in anything i forgot, and i will tag my spreadsheet and upload it. -- Simon 17:38, 7 October 2007 (PDT)




Here are the categories that I would use

Beams (Lasers) - Firebeam, Heavy laser, etc.

Full Tracking Beams (Lasers) - Mzungu Trading Defense, Heavy Tracking Laser, etc.

Ethereal Beams (Laser) - including stuff such as OHL, etc.

Gremlin - Hairsprayer, grem cannon, reaver laser, etc.

Parasite - Blow worm, flare gun, stem worm, etc. Could combine this category with gremlins, as they are both fairly small and are fairly similar.

Pulse - Mass driver, bubble splatterer, DWO, lipo, and every weapon that fires a single straight shot. This category is probably going to be huge but I don't really know how to split it up. I don't think it can be any worse than the current energy weapon section though.

Magnetic/Tracking Bullet - Catapults, Iq weapons, abstructors, mag cannons, love cylinder, faranji flower, hole driller, metal decapitator, etc. Whether 1 bullet or six they all function on the same principle. Of course, they you have the dilemma of what to do with hairsprayer and grem cannon - you could just double up on these. However, people who are looking for those weapons are probably looking for them for the gremlin effects.

Torpedo - Self explanatory, I think every torpedo in the game has the suffix torpedo on it.

Thorax - I think there are a handful of weapons that act like thorax but don't have the tag, the only one that I can think of offhand is the crimson fist, though I'm pretty sure there is more. I'm not sure if this category should even be separate from torpedos, as functionally they are very similar except that thorax have a slightly different graphic and the bullets move a lot slower. Perhaps it would just be easier to put these all in the torpedo section, to avoid having to worry about hunleyite and crimson fist and where to put them.

Jux - Pretty much anything with the jux and "damage = x to lots" tag fits in here, should be easy enough to sort out.

Gravity - black hole generator, antimatter device, and anything else with a set variable damage range. I don't know if anything else even fits in this category as it is fairly uncommon. However it is unique enough for its own category in my opinion.

Transference - All healing weapons thrown in this category

Shotgun weapons - Usually Short range weapons that spread out with no tracking, such as Pulse shotgun, Nova, sebastopol, vazaha twit, and I think the tech 20 Jackhammer?

Immolation weapons - I'm still not sure whether to put this in its own category, as the weapons tend to operate on the shotgun principle with the added bonus of trading your own shields for a reduced electricity cost. Includes the bule insanity lineup, the immolations, and incinerations. I think hypernova might also cause self inflicted damage, I'm not positive though.

The only problem that I foresee is that as you get more "views" of current lists of items, it becomes more difficult to maintain them all - especially with the massive upcoming changes to balance sheets that could end up with a lot of changed stats.

--DWO 18:29, 7 October 2007 (PDT)