Difference between revisions of "Modifications"
From Starsonata Wiki
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*Forceful : +8% Damage | *Forceful : +8% Damage | ||
*Intelligent : +1% XP | *Intelligent : +1% XP | ||
− | * | + | *Miniaturized : reduced item size |
− | * | + | *Overclocked : -10% Recoil |
*Radioactive : +3% Electricity | *Radioactive : +3% Electricity | ||
*Scoped : +15% Tracking | *Scoped : +15% Tracking | ||
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*Extended : +10% Max | *Extended : +10% Max | ||
*Gyroscopic : +30% Agility | *Gyroscopic : +30% Agility | ||
− | * | + | *Miniaturized : reduced item size |
− | * | + | *Overclocked : +10% Regeneration |
*Rewired : +10% Shield, -10% Energy | *Rewired : +10% Shield, -10% Energy | ||
*Sleek : +2% Speed, -3% Nimbleness | *Sleek : +2% Speed, -3% Nimbleness | ||
Line 38: | Line 38: | ||
*Gyroscopic : +30% Agility | *Gyroscopic : +30% Agility | ||
*Intelligent : +1% XP | *Intelligent : +1% XP | ||
− | * | + | *Miniaturized : reduced item size |
*Radioactive : +3% Electricity | *Radioactive : +3% Electricity | ||
*Sleek : +2% Speed, -3% Nimbleness | *Sleek : +2% Speed, -3% Nimbleness | ||
Line 59: | Line 59: | ||
*Amplified : +20% Detection, +20% Visibility | *Amplified : +20% Detection, +20% Visibility | ||
*Evil : +1% Damage, +10% Hostility | *Evil : +1% Damage, +10% Hostility | ||
− | * | + | *Miniaturized : reduced item size |
*Radioactive : +3% Electricity | *Radioactive : +3% Electricity | ||
*Resonating : +5% Shield, +5% Radar | *Resonating : +5% Shield, +5% Radar |
Revision as of 12:17, 23 March 2007
Modded gear is gear that has an added bonus built in. the indicator that a piece of gear is modified is an asterisk after its name, as in Ion Peashooter*. An item may have 1 or 2 mods.
Weapon Mods
- Buffered : +10% Recoil, +10% Damage
- Composite : reduced item weight
- Dynamic : +4% Damage
- Evil : +1% Damage, +10% Hostility
- Extended : +20% Range
- Forceful : +8% Damage
- Intelligent : +1% XP
- Miniaturized : reduced item size
- Overclocked : -10% Recoil
- Radioactive : +3% Electricity
- Scoped : +15% Tracking
- Sleek : +2% Speed, -3% Nimbleness
- Super Intelligent : +2% XP
- Superconducting : -10% electricity needed
Shield Mods
- Amorphous : +6% Nimbleness
- Amplified : +20% Max
- Composite : reduced item weight
- Docktastic : +50% Docking
- Extended : +10% Max
- Gyroscopic : +30% Agility
- Miniaturized : reduced item size
- Overclocked : +10% Regeneration
- Rewired : +10% Shield, -10% Energy
- Sleek : +2% Speed, -3% Nimbleness
- Transcendental : +2% Cargo, 10 elec cost
Engine Mods
- Composite : reduced item weight
- Evil : +1% Damage, +10% Hostility
- Forceful : +20% Thrust
- Gyroscopic : +30% Agility
- Intelligent : +1% XP
- Miniaturized : reduced item size
- Radioactive : +3% Electricity
- Sleek : +2% Speed, -3% Nimbleness
- Super Intelligent : +2% XP
- Transcendental : +2% Cargo, 10 elec cost
- Workhorse : +10% Tractoring
Energy Mods
- Amplified : +20% Max
- Composite : reduced item weight
- Evil : +1% Damage, +10% Hostility
- Intelligent : +1% XP
- Gyroscopic : +30% Agility
- OverClocked : +10% Regeneration
- Radioactive : +3% Electricity
- Rewired : +10% Energy, -10% Shield
- Workhorse : +10% Tractoring
Radar Mods
- Amplified : +20% Detection, +20% Visibility
- Evil : +1% Damage, +10% Hostility
- Miniaturized : reduced item size
- Radioactive : +3% Electricity
- Resonating : +5% Shield, +5% Radar
- Scoped : +15% Tracking
- Shielded : 50% visibilty from this item blocked
- Sleek : +2% Speed, -3% Nimbleness
- Superconducting : -10% electricity needed
- Transcendental : +2% Cargo, 10 elec cost