Difference between revisions of "Modifications"

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#REDIRECT [[Category: Modifications]]
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Modded gear is gear that has an added bonus built in. the indicator that a piece of gear is modified is an asterisk after its name, as in Ion Peashooter*. An item may have 1 or 2 mods.
  
mod modded gear modified
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== Weapon Mods ==
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*Buffered          : +10% Recoil, +10% Damage
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*Composit          : Reduced Item Weight
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*Dynamic          : +4% Damage
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*Evil              : +1% Damage, +10% Hostility
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*Extended          : +20% Range
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*Forceful          : +8% Damage
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*Intelligent      : +1% XP
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*Miniturized      : Reduced Item Size
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*Overcloacked      : -10% Recoil
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*Radioactive      : +3% Energy
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*Scoped            : +10% Tracking
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*Sleek            : +2% Speed, -3% Nimbleness
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*Super Intelligent : +2% XP
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*Superconducting  : -10% electricity needed
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== Shield Mods ==
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*Composit          : Reduced Item Weight
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*Extended          : +10% Max
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*Transcendental    : +2% Cargo, 10 elec cost
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== Engine Mods ==
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*Gyroscopic        : +30% Energy
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*Radioactive      : +3% Energy
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*Workhourse        : +10% Tractoring
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[[Category: Modifications]]

Revision as of 23:34, 26 February 2007

Modded gear is gear that has an added bonus built in. the indicator that a piece of gear is modified is an asterisk after its name, as in Ion Peashooter*. An item may have 1 or 2 mods.


Weapon Mods

  • Buffered  : +10% Recoil, +10% Damage
  • Composit  : Reduced Item Weight
  • Dynamic  : +4% Damage
  • Evil  : +1% Damage, +10% Hostility
  • Extended  : +20% Range
  • Forceful  : +8% Damage
  • Intelligent  : +1% XP
  • Miniturized  : Reduced Item Size
  • Overcloacked  : -10% Recoil
  • Radioactive  : +3% Energy
  • Scoped  : +10% Tracking
  • Sleek  : +2% Speed, -3% Nimbleness
  • Super Intelligent : +2% XP
  • Superconducting  : -10% electricity needed


Shield Mods

  • Composit  : Reduced Item Weight
  • Extended  : +10% Max
  • Transcendental  : +2% Cargo, 10 elec cost

Engine Mods

  • Gyroscopic  : +30% Energy
  • Radioactive  : +3% Energy
  • Workhourse  : +10% Tractoring