Difference between revisions of "Imperial Tweak"
From Starsonata Wiki
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| 3 | | 3 | ||
− | | | + | | [[Imperial Seals]] x3 |
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| Secret Base | | Secret Base | ||
| 5 | | 5 | ||
− | | | + | | [[Imperial Seals]] x6 |
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+ | | [[Anatolia]] | ||
+ | | | ||
+ | | 7 | ||
+ | | [[Imperial Signet]] x 2 | ||
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Revision as of 22:58, 12 August 2024
Imperial Tweak is a skill which gives a 1% increase to Augmenters on ships, and 2% increase to Augmenters stats on all Drones, Stations, and increase to the effects of Neuro Tweaks and tweakable Fields. It costs five Skill Points per level.
Location | Station | Level | Requirements | Notes |
Sol | Earth Central | 1 | Imperial Seal | |
Temple Grounds | 3 | Imperial Seals x3 | ||
Temple Grounds | Secret Base | 5 | Imperial Seals x6 | |
Anatolia | 7 | Imperial Signet x 2 |
Trivia
- Imperial tweaking was created when the old Augmenter Tweaking (Trainable to 5) was replaced with the now outdated version trainable to 25. Old players had their augmenter tweaking levels converted to Imperial Tweaking as compensation. It was trainable to 3 in various places, and extra levels were gained by being one of the chosen few on the emperor's team when he was crowned.