Difference between revisions of "Template:Weapon"

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|Description = {{{Description}}}
 
|Description = {{{Description}}}
 
}}
 
}}
<td class="tableWeaponType">
+
<td class="tableWeaponType"><span><div class="weaponTypeValue"><span><span class="weaponDamageTypeValue">{{{DamageType}}}</span> {{{WeaponType}}}</span><span> Weapon</span></span></td>
    <span><div class="weaponTypeValue"><span><span class="weaponDamageTypeValue">{{{DamageType}}}</span> {{{WeaponType}}}</span><span> Weapon</span></span>
+
<td class="tableWeaponDamage"><span>{{formatnum:{{{Damage}}}}}</span></td>
</td>
+
<td class="tableWeaponEnergyCost"><span>{{formatnum:{{{EnergyCost}}}}} per shot</span></td>
<td class="tableWeaponDamage">
+
<td class="tableWeaponReloadTime"><span>{{formatnum:{{{ReloadTime}}}}} second(s)</span></td>
    <span>{{formatnum:{{{Damage}}}}}</span>
+
<td class="tableWeaponRange"><span>{{formatnum:{{{Range}}}}} units</span></td>
</td>
+
<td class="tableWeaponFireArc"><span>{{formatnum:{{{FireArc}}}}} degrees</span></td>
<td class="tableWeaponEnergyCost">
+
<td class="tableWeaponDPS"><span>{{formatnum:{{{DPS}}}}}</span></td>
    <span>{{formatnum:{{{EnergyCost}}}}} per shot</span>
+
<td class="tableWeaponEPS"><span>{{formatnum:{{{EPS}}}}}</span></td>
</td>
+
<td class="tableWeaponDPE"><span>{{formatnum:{{{DPE}}}}}</span></td>
<td class="tableWeaponReloadTime">
+
<td class="tableWeaponVisibility"><span>{{formatnum:{{{VisibilityIncreaseAmount}}}}} for {{formatnum:{{{VisibilityIncreaseTime}}}}} seconds</span></td>
    <span>{{formatnum:{{{ReloadTime}}}}} second(s)</span>
+
<td class="tableWeaponAdditionalEffects"><span>{{{AdditionalEffects}}}</span></td>
</td>
 
<td class="tableWeaponRange">
 
    <span>{{formatnum:{{{Range}}}}} units</span>
 
</td>
 
<td class="tableWeaponFireArc">
 
    <span>{{formatnum:{{{FireArc}}}}} degrees</span>
 
</td>
 
<td class="tableWeaponDPS">
 
    <span>{{formatnum:{{{DPS}}}}}</span>
 
</td>
 
<td class="tableWeaponEPS">
 
    <span>{{formatnum:{{{EPS}}}}}</span>
 
</td>
 
<td class="tableWeaponDPE">
 
    <span>{{formatnum:{{{DPE}}}}}</span>
 
</td>
 
<td class="tableWeaponVisibility">
 
    <span>{{formatnum:{{{VisibilityIncreaseAmount}}}}} for {{formatnum:{{{VisibilityIncreaseTime}}}}} seconds</span>
 
</td>
 
<td class="tableWeaponAdditionalEffects">
 
    <span>{{{AdditionalEffects}}}</span>
 
</td>
 
 
{{itemEndBlock|mode=row|
 
{{itemEndBlock|mode=row|
 
|Description = {{{Description}}}
 
|Description = {{{Description}}}

Revision as of 20:07, 11 August 2017


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WeaponIcon.png
{{{Name}}}
T
0
Size:
9,001
Weight:
400,000
Required Skill:
Source:
Price:
1,000,000


Energy Beam Weapon
Damage:
123
Energy Cost:
10,000 per shot
Reload Time:
2 second(s)
Range:
2,545 units
Firing Arc:
45 degree(s)
DPS:
61.5
EPS:
5,000
DPE:
0.0123
Visibility Increase:
343 for 2 second(s)
Additional Effects:
65535 Fire DPS to Target
Mod Bonuses:
+10% Luck, +20% Skill, +15% Concentrated Power of Will, +5% Pleasure, +50% Pain


YOU MUST CONSTRUCT ADDITIONAL PYLONS



{{weapon
|IconFilename  = 
|Tech = 
|Size = 
|Weight = 
|SkillNeeded = 
|Source = 
|Price = 
|ModBonuses =
|WeaponType = 
|DamageType = 
|Damage = 
|EnergyCost = 
|ReloadTime =
|Range = 
|FireArc = 
|DPS = 
|EPS = 
|DPE =
|VisibilityIncreaseAmount =
|VisibilityIncreaseTime =
|AdditionalEffects =
|Description = 
}}