Difference between revisions of "Imperial Tweak"

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(Added a column for station as the other skill tables.)
m (Just clarified the effect a little bit.)
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Imperial Tweak is a skill which gives a 2% increase to [[Augmenters]] on all [[drones]], [[bases]], [[ships]], [[slaves]] etc. per level and to the effects of [[tweaks]] and [[auras]].
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Imperial Tweak is a skill which gives a 2% increase to [[Augmenters]] stats on all [[drones]], [[bases]], [[ships]], [[slaves]] and increase to the effects of [[Neuro_Tweak|Neuro Tweaks]] and tweakable [[Aura_Generators|Auras]].
 
It costs five [[Skill Points]] per level.
 
It costs five [[Skill Points]] per level.
  

Revision as of 14:51, 17 November 2015

Imperial Tweak is a skill which gives a 2% increase to Augmenters stats on all drones, bases, ships, slaves and increase to the effects of Neuro Tweaks and tweakable Auras. It costs five Skill Points per level.

Location Station Level Requirements Notes
Anatolia 1 Imperial Seal
Temple Grounds 3 3 Imperial Seals
Secret AI base in Temple Grounds 5 6 Imperial Seals

PS: Imperial tweaking was once available in Iq'Bana and was also given out as a replacement for the old version of the Augmenter Tweaking skill. So players with Augmenter Tweaking 3 received 3 in Imperial Tweaking, etc.